diff options
author | Sven Gothel <[email protected]> | 2012-10-07 12:43:16 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2012-10-07 12:43:16 +0200 |
commit | 747589b5c3267835c36138afded38f607ba6e04e (patch) | |
tree | 04ce175309fdfa993584e8bab132b252239bfb22 /src/jake2/render/opengl | |
parent | 0eba8e26ff1426d4fb2b6b58e9825f72def4c8f3 (diff) |
Simple JOGL2 port
- Remove _very_ old JOGL port (net.java.games.jogl.GL)
- Rename Jsr231* -> Jogl*
- Port Jsr231 to Jogl2:
- package rename of jogl/joal
- use AWT GLCanvas derivation instead of partially reimplementing it in JoglDriver
- drop some EXT suffixes
- name driver 'jogl2'
Diffstat (limited to 'src/jake2/render/opengl')
-rw-r--r-- | src/jake2/render/opengl/JoglDriver.java | 453 | ||||
-rw-r--r-- | src/jake2/render/opengl/JoglGL.java | 152 | ||||
-rw-r--r-- | src/jake2/render/opengl/Jsr231Driver.java | 487 | ||||
-rw-r--r-- | src/jake2/render/opengl/Jsr231GL.java | 317 |
4 files changed, 341 insertions, 1068 deletions
diff --git a/src/jake2/render/opengl/JoglDriver.java b/src/jake2/render/opengl/JoglDriver.java index 45ab03e..d4141ed 100644 --- a/src/jake2/render/opengl/JoglDriver.java +++ b/src/jake2/render/opengl/JoglDriver.java @@ -1,8 +1,7 @@ /* - * JoglCommon.java + * JoglDriver.java * Copyright (C) 2004 * - * $Id: JoglDriver.java,v 1.3 2006-11-22 15:05:39 cawe Exp $ */ /* Copyright (C) 1997-2001 Id Software, Inc. @@ -27,6 +26,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. package jake2.render.opengl; import jake2.Defines; +import jake2.Globals; +import jake2.SizeChangeListener; import jake2.client.VID; import jake2.qcommon.Cbuf; import jake2.qcommon.xcommand_t; @@ -38,55 +39,34 @@ import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import java.util.LinkedList; +import javax.media.opengl.*; +import javax.media.opengl.awt.GLCanvas; import javax.swing.ImageIcon; -import javax.swing.JFrame; - -import net.java.games.jogl.*; /** * JoglCommon */ -public abstract class JoglDriver extends JoglGL implements GLDriver, GLEventListener { - +public abstract class JoglDriver extends JoglGL implements GLDriver { + protected JoglDriver() { - // see JoglRenderer + // singleton } - + private GraphicsDevice device; private DisplayMode oldDisplayMode; - private GLCanvas canvas; - JFrame window; + private volatile Display display; + private volatile Frame window; + + // This is either the above Window reference or the global + // applet if we're running in applet mode + private volatile Container container; // window position on the screen int window_xpos, window_ypos; - // handles the post initialization with JoglRenderer - protected boolean post_init = false; - protected boolean contextInUse = false; - - protected final xcommand_t INIT_CALLBACK = new xcommand_t() { - public void execute() { - // only used for the first run (initialization) - // clear the screen - glClearColor(0, 0, 0, 0); - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - // - // check the post init process - // - if (!post_init) { - VID.Printf(Defines.PRINT_ALL, "Missing multi-texturing for FastJOGL renderer\n"); - } - - endFrame(); - } - }; - - xcommand_t callback = INIT_CALLBACK; - public DisplayMode[] getModeList() { DisplayMode[] modes = device.getDisplayModes(); - LinkedList l = new LinkedList(); + LinkedList<DisplayMode> l = new LinkedList<DisplayMode>(); l.add(oldDisplayMode); for (int i = 0; i < modes.length; i++) { @@ -156,152 +136,234 @@ public abstract class JoglDriver extends JoglGL implements GLDriver, GLEventList */ public int setMode(Dimension dim, int mode, boolean fullscreen) { - Dimension newDim = new Dimension(); + final Dimension newDim = new Dimension(); VID.Printf(Defines.PRINT_ALL, "Initializing OpenGL display\n"); VID.Printf(Defines.PRINT_ALL, "...setting mode " + mode + ":"); + if (Globals.appletMode && container == null) { + container = (Container) Globals.applet; + } + /* - * fullscreen handling + * full screen handling */ - GraphicsEnvironment env = GraphicsEnvironment.getLocalGraphicsEnvironment(); - device = env.getDefaultScreenDevice(); - - if (oldDisplayMode == null) { - oldDisplayMode = device.getDisplayMode(); - } - - if (!VID.GetModeInfo(newDim, mode)) { - VID.Printf(Defines.PRINT_ALL, " invalid mode\n"); - return Base.rserr_invalid_mode; + if (device == null) { + GraphicsEnvironment env = GraphicsEnvironment.getLocalGraphicsEnvironment(); + device = env.getDefaultScreenDevice(); } + + if (oldDisplayMode == null) { + oldDisplayMode = device.getDisplayMode(); + } + + if (!VID.GetModeInfo(newDim, mode)) { + VID.Printf(Defines.PRINT_ALL, " invalid mode\n"); + return Base.rserr_invalid_mode; + } + + VID.Printf(Defines.PRINT_ALL, " " + newDim.width + " " + newDim.height + '\n'); + + if (!Globals.appletMode) { + // destroy the existing window + if (window != null) shutdown(); + + window = new Frame("Jake2 (jogl2)"); + container = window; + ImageIcon icon = new ImageIcon(getClass().getResource("/icon-small.png")); + window.setIconImage(icon.getImage()); + window.setLayout(new GridBagLayout()); + // register event listener + window.addWindowListener(new WindowAdapter() { + public void windowClosing(WindowEvent e) { + Cbuf.ExecuteText(Defines.EXEC_APPEND, "quit"); + } + }); + } + + if (Globals.appletMode) { + // Destroy the previous display if there is one + shutdown(); + + // We don't support full-screen mode + fullscreen = false; + + // We need to feed the container to the JOGL + // keyboard class manually because we'll never get + // a component shown event for it + JOGLKBD.Init(container); + } + + Display canvas = new Display(new GLCapabilities(GLProfile.get(GLProfile.GL2))); + // we want keypressed events for TAB key + canvas.setFocusTraversalKeysEnabled(false); + canvas.setSize(newDim.width, newDim.height); + + // the OpenGL canvas grows and shrinks with the window + final GridBagConstraints gbc = new GridBagConstraints(); + gbc.fill = GridBagConstraints.BOTH; + gbc.weightx = gbc.weighty = 1; + + // D I F F E R E N T J A K E 2 E V E N T P R O C E S S I N G + container.addComponentListener(JOGLKBD.listener); + canvas.addKeyListener(JOGLKBD.listener); + canvas.addMouseListener(JOGLKBD.listener); + canvas.addMouseMotionListener(JOGLKBD.listener); + canvas.addMouseWheelListener(JOGLKBD.listener); + + if (fullscreen) { - VID.Printf(Defines.PRINT_ALL, " " + newDim.width + " " + newDim.height + '\n'); - - // destroy the existing window - shutdown(); + container.add(canvas, gbc); - window = new JFrame("Jake2 (jogl)"); - ImageIcon icon = new ImageIcon(getClass().getResource("/icon-small.png")); - window.setIconImage(icon.getImage()); - - GLCanvas canvas = GLDrawableFactory.getFactory().createGLCanvas(new GLCapabilities()); + DisplayMode displayMode = findDisplayMode(newDim); - // we want keypressed events for TAB key - canvas.setFocusTraversalKeysEnabled(false); - - // TODO Use debug pipeline - //canvas.setGL(new DebugGL(canvas.getGL())); + newDim.width = displayMode.getWidth(); + newDim.height = displayMode.getHeight(); + window.setUndecorated(true); + window.setResizable(false); - canvas.setNoAutoRedrawMode(true); - canvas.setAutoSwapBufferMode(false); - - canvas.addGLEventListener(this); + device.setFullScreenWindow(window); - window.getContentPane().add(canvas); - canvas.setSize(newDim.width, newDim.height); + if (device.isFullScreenSupported()) + device.setDisplayMode(displayMode); - // register event listener - window.addWindowListener(new WindowAdapter() { - public void windowClosing(WindowEvent e) { - Cbuf.ExecuteText(Defines.EXEC_APPEND, "quit"); - } - }); - - // D I F F E R E N T J A K E 2 E V E N T P R O C E S S I N G - window.addComponentListener(JOGLKBD.listener); - canvas.addKeyListener(JOGLKBD.listener); - canvas.addMouseListener(JOGLKBD.listener); - canvas.addMouseMotionListener(JOGLKBD.listener); - canvas.addMouseWheelListener(JOGLKBD.listener); - - if (fullscreen) { - - DisplayMode displayMode = findDisplayMode(newDim); - - newDim.width = displayMode.getWidth(); - newDim.height = displayMode.getHeight(); - window.setUndecorated(true); - window.setResizable(false); - - device.setFullScreenWindow(window); - - if (device.isFullScreenSupported()) - device.setDisplayMode(displayMode); - - window.setLocation(0, 0); - window.setSize(displayMode.getWidth(), displayMode.getHeight()); - canvas.setSize(displayMode.getWidth(), displayMode.getHeight()); + window.setLocation(0, 0); + window.setSize(displayMode.getWidth(), displayMode.getHeight()); + canvas.setSize(displayMode.getWidth(), displayMode.getHeight()); - VID.Printf(Defines.PRINT_ALL, "...setting fullscreen " + getModeString(displayMode) + '\n'); + VID.Printf(Defines.PRINT_ALL, "...setting fullscreen " + getModeString(displayMode) + '\n'); } else { - window.setLocation(window_xpos, window_ypos); - window.pack(); - window.setResizable(false); - window.setVisible(true); + if (!Globals.appletMode) { + container.add(canvas, gbc); + final Frame f2 = window; + try { + EventQueue.invokeAndWait(new Runnable() { + public void run() { + //f2.setLocation(window_xpos, window_ypos); + f2.pack(); + f2.setResizable(false); + f2.setVisible(true); + } + }); + } catch (Exception e) { + e.printStackTrace(); + } + } else { + final Display fd = canvas; + try { + EventQueue.invokeAndWait(new Runnable() { + public void run() { + container.add(fd, BorderLayout.CENTER); + // Notify the size listener about the change + SizeChangeListener listener = Globals.sizeChangeListener; + if (listener != null) { + listener.sizeChanged(newDim.width, newDim.height); + } + fd.setSize(newDim.width, newDim.height); + } + }); + } catch (Exception e) { + e.printStackTrace(); + } + } } - while (!canvas.isDisplayable()) { + if (!Globals.appletMode) { + while (!canvas.isDisplayable() || !window.isDisplayable()) { try { - Thread.sleep(50); + Thread.sleep(100); } catch (InterruptedException e) {} - } + } + } canvas.requestFocus(); - this.canvas = canvas; - - Base.setVid(newDim.width, newDim.height); - - // let the sound and input subsystems know about the new window - VID.NewWindow(newDim.width, newDim.height); + this.display = canvas; + setGL(display.getGL()); + init(0, 0); + return Base.rserr_ok; } public void shutdown() { - if (oldDisplayMode != null && device.getFullScreenWindow() != null) { - try { - if (device.isFullScreenSupported()) - device.setDisplayMode(oldDisplayMode); - device.setFullScreenWindow(null); - } catch (Exception e) { - e.printStackTrace(); - } - } - if (window != null) { - // this is very important to change the GL context - if (canvas != null) { - canvas.setVisible(false); - window.remove(canvas); - canvas = null; - } + if (!Globals.appletMode) { + try { + EventQueue.invokeAndWait(new Runnable() { + public void run() { + if (oldDisplayMode != null + && device.getFullScreenWindow() != null) { + try { + if (device.isFullScreenSupported()) { + if (!device.getDisplayMode().equals(oldDisplayMode)) + device.setDisplayMode(oldDisplayMode); + + } + device.setFullScreenWindow(null); + } catch (Exception e) { + e.printStackTrace(); + } + } + } + }); + } catch (Exception e) { + e.printStackTrace(); + } + + if (window != null) { + if (display != null) display.destroy(); window.dispose(); - } - post_init = false; - callback = INIT_CALLBACK; + while (window.isDisplayable()) { + try { + Thread.sleep(100); + } catch (InterruptedException e) { + } + + } + } + } else { + if (display != null) { + display.destroy(); + // Remove the old display if there is one + container.remove(display); + } + } + display = null; } /** - * @return true - */ + * @return true + */ public boolean init(int xpos, int ypos) { - // do nothing - window_xpos = xpos; - window_ypos = ypos; - return true; + // set window position + window_xpos = xpos; + window_ypos = ypos; + // clear the screen + // first buffer + beginFrame(0.0f); + glViewport(0, 0, display.getWidth(), display.getHeight()); + glClearColor(0, 0, 0, 0); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + endFrame(); + // second buffer + beginFrame(0.0f); + glViewport(0, 0, display.getWidth(), display.getHeight()); + glClearColor(0, 0, 0, 0); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + endFrame(); + return true; } public void beginFrame(float camera_separation) { - // do nothing + display.activate(); } - - public void endFrame() { - glFlush(); - canvas.swapBuffers(); - } + public void endFrame() { + glFlush(); + display.update(); + } + public void appActivate(boolean activate) { // do nothing } @@ -313,53 +375,68 @@ public abstract class JoglDriver extends JoglGL implements GLDriver, GLEventList public void logNewFrame() { // do nothing } + + /* + * @see jake2.client.refexport_t#updateScreen() + */ - /* - * @see jake2.client.refexport_t#updateScreen() - */ - public void updateScreen() { - this.callback = INIT_CALLBACK; - canvas.display(); - } - - public void updateScreen(xcommand_t callback) { - this.callback = callback; - canvas.display(); - } - // ============================================================================ - // GLEventListener interface - // ============================================================================ - - /* - * @see net.java.games.jogl.GLEventListener#init(net.java.games.jogl.GLDrawable) - */ - public void init(GLDrawable drawable) { - setGL(drawable.getGL()); - } + public void updateScreen(xcommand_t callback) { + callback.execute(); + } - /* - * @see net.java.games.jogl.GLEventListener#display(net.java.games.jogl.GLDrawable) + protected void activate() { + display.activate(); + } + + // -------------------------------------------------------------------------- + + @SuppressWarnings("serial") + private static class Display extends GLCanvas { + + public Display(GLCapabilities capabilities) { + super(capabilities); + } + + public GL2 getGL() { + activate(); + return super.getGL().getGL2(); + } + + + /** + * @see java.awt.Component#setBounds(int, int, int, int) */ - public void display(GLDrawable drawable) { - setGL(drawable.getGL()); - - contextInUse = true; - callback.execute(); - contextInUse = false; - } - - /* - * @see net.java.games.jogl.GLEventListener#displayChanged(net.java.games.jogl.GLDrawable, boolean, boolean) - */ - public void displayChanged(GLDrawable drawable, boolean arg1, boolean arg2) { - // do nothing - } - - /* - * @see net.java.games.jogl.GLEventListener#reshape(net.java.games.jogl.GLDrawable, int, int, int, int) - */ - public void reshape(GLDrawable drawable, int x, int y, int width, int height) { - // do nothing + public void setBounds(int x, int y, int width, int height) { + final int mask = ~0x03; + if ((width & 0x03) != 0) { + width &= mask; + width += 4; + } + +// System.out.println("display bounds: " + x + ", " + y + ", " + width + ", " + height); + super.setBounds(x, y, width, height); + Base.setVid(width, height); + // let the sound and input subsystems know about the new window + VID.NewWindow(width, height); } + void activate() { + final GLContext ctx = this.getContext(); + if ( null != ctx && GLContext.getCurrent() != ctx ) { + ctx.makeCurrent(); + } + } + + private void release() { + final GLContext ctx = this.getContext(); + if ( null != ctx && GLContext.getCurrent() == ctx) { + ctx.release(); + } + } + + void update() { + release(); + swapBuffers(); + } + } } diff --git a/src/jake2/render/opengl/JoglGL.java b/src/jake2/render/opengl/JoglGL.java index 5296199..c009a40 100644 --- a/src/jake2/render/opengl/JoglGL.java +++ b/src/jake2/render/opengl/JoglGL.java @@ -3,315 +3,315 @@ package jake2.render.opengl; import java.nio.*; -import net.java.games.jogl.GL; +import javax.media.opengl.GL2; public class JoglGL implements QGL { - private GL jogl; + private GL2 gl; JoglGL() { // singleton } - void setGL(GL context) { - this.jogl = context; + void setGL(GL2 gl) { + this.gl = gl; } public void glAlphaFunc(int func, float ref) { - jogl.glAlphaFunc(func, ref); + gl.glAlphaFunc(func, ref); } public void glBegin(int mode) { - jogl.glBegin(mode); + gl.glBegin(mode); } public void glBindTexture(int target, int texture) { - jogl.glBindTexture(target, texture); + gl.glBindTexture(target, texture); } public void glBlendFunc(int sfactor, int dfactor) { - jogl.glBlendFunc(sfactor, dfactor); + gl.glBlendFunc(sfactor, dfactor); } public void glClear(int mask) { - jogl.glClear(mask); + gl.glClear(mask); } public void glClearColor(float red, float green, float blue, float alpha) { - jogl.glClearColor(red, green, blue, alpha); + gl.glClearColor(red, green, blue, alpha); } public void glColor3f(float red, float green, float blue) { - jogl.glColor3f(red, green, blue); + gl.glColor3f(red, green, blue); } public void glColor3ub(byte red, byte green, byte blue) { - jogl.glColor3ub(red, green, blue); + gl.glColor3ub(red, green, blue); } public void glColor4f(float red, float green, float blue, float alpha) { - jogl.glColor4f(red, green, blue, alpha); + gl.glColor4f(red, green, blue, alpha); } public void glColor4ub(byte red, byte green, byte blue, byte alpha) { - jogl.glColor4ub(red, green, blue, alpha); + gl.glColor4ub(red, green, blue, alpha); } public void glColorPointer(int size, boolean unsigned, int stride, ByteBuffer pointer) { - jogl.glColorPointer(size, GL_UNSIGNED_BYTE, stride, pointer); + gl.glColorPointer(size, GL_UNSIGNED_BYTE, stride, pointer); } public void glColorPointer(int size, int stride, FloatBuffer pointer) { - jogl.glColorPointer(size, GL_FLOAT, stride, pointer); + gl.glColorPointer(size, GL_FLOAT, stride, pointer); } public void glCullFace(int mode) { - jogl.glCullFace(mode); + gl.glCullFace(mode); } public void glDeleteTextures(IntBuffer textures) { - jogl.glDeleteTextures(textures.limit(), textures); + gl.glDeleteTextures(textures.limit(), textures); } public void glDepthFunc(int func) { - jogl.glDepthFunc(func); + gl.glDepthFunc(func); } public void glDepthMask(boolean flag) { - jogl.glDepthMask(flag); + gl.glDepthMask(flag); } public void glDepthRange(double zNear, double zFar) { - jogl.glDepthRange(zNear, zFar); + gl.glDepthRange(zNear, zFar); } public void glDisable(int cap) { - jogl.glDisable(cap); + gl.glDisable(cap); } public void glDisableClientState(int cap) { - jogl.glDisableClientState(cap); + gl.glDisableClientState(cap); } public void glDrawArrays(int mode, int first, int count) { - jogl.glDrawArrays(mode, first, count); + gl.glDrawArrays(mode, first, count); } public void glDrawBuffer(int mode) { - jogl.glDrawBuffer(mode); + gl.glDrawBuffer(mode); } public void glDrawElements(int mode, IntBuffer indices) { - jogl.glDrawElements(mode, indices.limit(), GL_UNSIGNED_INT, indices); + gl.glDrawElements(mode, indices.limit(), GL_UNSIGNED_INT, indices); } public void glEnable(int cap) { - jogl.glEnable(cap); + gl.glEnable(cap); } public void glEnableClientState(int cap) { - jogl.glEnableClientState(cap); + gl.glEnableClientState(cap); } public void glEnd() { - jogl.glEnd(); + gl.glEnd(); } public void glFinish() { - jogl.glFinish(); + gl.glFinish(); } public void glFlush() { - jogl.glFlush(); + gl.glFlush(); } public void glFrustum(double left, double right, double bottom, double top, double zNear, double zFar) { - jogl.glFrustum(left, right, bottom, top, zNear, zFar); + gl.glFrustum(left, right, bottom, top, zNear, zFar); } public int glGetError() { - return jogl.glGetError(); + return gl.glGetError(); } public void glGetFloat(int pname, FloatBuffer params) { - jogl.glGetFloatv(pname, params); + gl.glGetFloatv(pname, params); } public String glGetString(int name) { - return jogl.glGetString(name); + return gl.glGetString(name); } - + public void glHint(int target, int mode) { - jogl.glHint(target, mode); + gl.glHint(target, mode); } public void glInterleavedArrays(int format, int stride, FloatBuffer pointer) { - jogl.glInterleavedArrays(format, stride, pointer); + gl.glInterleavedArrays(format, stride, pointer); } public void glLoadIdentity() { - jogl.glLoadIdentity(); + gl.glLoadIdentity(); } public void glLoadMatrix(FloatBuffer m) { - jogl.glLoadMatrixf(m); + gl.glLoadMatrixf(m); } public void glMatrixMode(int mode) { - jogl.glMatrixMode(mode); + gl.glMatrixMode(mode); } public void glOrtho(double left, double right, double bottom, double top, double zNear, double zFar) { - jogl.glOrtho(left, right, bottom, top, zNear, zFar); + gl.glOrtho(left, right, bottom, top, zNear, zFar); } public void glPixelStorei(int pname, int param) { - jogl.glPixelStorei(pname, param); + gl.glPixelStorei(pname, param); } public void glPointSize(float size) { - jogl.glPointSize(size); + gl.glPointSize(size); } public void glPolygonMode(int face, int mode) { - jogl.glPolygonMode(face, mode); + gl.glPolygonMode(face, mode); } public void glPopMatrix() { - jogl.glPopMatrix(); + gl.glPopMatrix(); } public void glPushMatrix() { - jogl.glPushMatrix(); + gl.glPushMatrix(); } public void glReadPixels(int x, int y, int width, int height, int format, int type, ByteBuffer pixels) { - jogl.glReadPixels(x, y, width, height, format, type, pixels); + gl.glReadPixels(x, y, width, height, format, type, pixels); } public void glRotatef(float angle, float x, float y, float z) { - jogl.glRotatef(angle, x, y, z); + gl.glRotatef(angle, x, y, z); } public void glScalef(float x, float y, float z) { - jogl.glScalef(x, y, z); + gl.glScalef(x, y, z); } public void glScissor(int x, int y, int width, int height) { - jogl.glScissor(x, y, width, height); + gl.glScissor(x, y, width, height); } public void glShadeModel(int mode) { - jogl.glShadeModel(mode); + gl.glShadeModel(mode); } public void glTexCoord2f(float s, float t) { - jogl.glTexCoord2f(s, t); + gl.glTexCoord2f(s, t); } public void glTexCoordPointer(int size, int stride, FloatBuffer pointer) { - jogl.glTexCoordPointer(size, GL_FLOAT, stride, pointer); + gl.glTexCoordPointer(size, GL_FLOAT, stride, pointer); } public void glTexEnvi(int target, int pname, int param) { - jogl.glTexEnvi(target, pname, param); + gl.glTexEnvi(target, pname, param); } public void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, ByteBuffer pixels) { - jogl.glTexImage2D(target, level, internalformat, width, height, border, + gl.glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels); } public void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, IntBuffer pixels) { - jogl.glTexImage2D(target, level, internalformat, width, height, border, + gl.glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels); } public void glTexParameterf(int target, int pname, float param) { - jogl.glTexParameterf(target, pname, param); + gl.glTexParameterf(target, pname, param); } public void glTexParameteri(int target, int pname, int param) { - jogl.glTexParameteri(target, pname, param); + gl.glTexParameteri(target, pname, param); } public void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, IntBuffer pixels) { - jogl.glTexSubImage2D(target, level, xoffset, yoffset, width, height, + gl.glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels); } public void glTranslatef(float x, float y, float z) { - jogl.glTranslatef(x, y, z); + gl.glTranslatef(x, y, z); } public void glVertex2f(float x, float y) { - jogl.glVertex2f(x, y); + gl.glVertex2f(x, y); } public void glVertex3f(float x, float y, float z) { - jogl.glVertex3f(x, y, z); + gl.glVertex3f(x, y, z); } public void glVertexPointer(int size, int stride, FloatBuffer pointer) { - jogl.glVertexPointer(size, GL_FLOAT, stride, pointer); + gl.glVertexPointer(size, GL_FLOAT, stride, pointer); } public void glViewport(int x, int y, int width, int height) { - jogl.glViewport(x, y, width, height); + gl.glViewport(x, y, width, height); } public void glColorTable(int target, int internalFormat, int width, int format, int type, ByteBuffer data) { - jogl.glColorTable(target, internalFormat, width, format, type, data); + gl.glColorTable(target, internalFormat, width, format, type, data); } public void glActiveTextureARB(int texture) { - jogl.glActiveTextureARB(texture); + gl.glActiveTexture(texture); } public void glClientActiveTextureARB(int texture) { - jogl.glClientActiveTextureARB(texture); + gl.glClientActiveTexture(texture); } public void glPointParameterEXT(int pname, FloatBuffer pfParams) { - jogl.glPointParameterfvEXT(pname, pfParams); + gl.glPointParameterfv(pname, pfParams); } public void glPointParameterfEXT(int pname, float param) { - jogl.glPointParameterfEXT(pname, param); + gl.glPointParameterf(pname, param); } public void glLockArraysEXT(int first, int count) { - jogl.glLockArraysEXT(first, count); + gl.glLockArraysEXT(first, count); } public void glArrayElement(int index) { - jogl.glArrayElement(index); + gl.glArrayElement(index); } public void glUnlockArraysEXT() { - jogl.glUnlockArraysEXT(); + gl.glUnlockArraysEXT(); } public void glMultiTexCoord2f(int target, float s, float t) { - jogl.glMultiTexCoord2f(target, s, t); + gl.glMultiTexCoord2f(target, s, t); } - + /* * util extensions */ public void setSwapInterval(int interval) { - jogl.setSwapInterval(interval); + gl.setSwapInterval(interval); } } diff --git a/src/jake2/render/opengl/Jsr231Driver.java b/src/jake2/render/opengl/Jsr231Driver.java deleted file mode 100644 index b6fa6eb..0000000 --- a/src/jake2/render/opengl/Jsr231Driver.java +++ /dev/null @@ -1,487 +0,0 @@ -/* - * Jsr231Driver.java - * Copyright (C) 2004 - * - */ -/* -Copyright (C) 1997-2001 Id Software, Inc. - -This program is free software; you can redistribute it and/or -modify it under the terms of the GNU General Public License -as published by the Free Software Foundation; either version 2 -of the License, or (at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - -See the GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program; if not, write to the Free Software -Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - -*/ - -package jake2.render.opengl; - -import jake2.Defines; -import jake2.Globals; -import jake2.SizeChangeListener; -import jake2.client.VID; -import jake2.qcommon.Cbuf; -import jake2.qcommon.xcommand_t; -import jake2.render.Base; -import jake2.sys.JOGLKBD; - -import java.awt.*; -import java.awt.event.WindowAdapter; -import java.awt.event.WindowEvent; -import java.util.LinkedList; - -import javax.media.opengl.*; -import javax.swing.ImageIcon; - -/** - * JoglCommon - */ -public abstract class Jsr231Driver extends Jsr231GL implements GLDriver { - - protected Jsr231Driver() { - // singleton - } - - private GraphicsDevice device; - private DisplayMode oldDisplayMode; - private volatile Display display; - private volatile Frame window; - - // This is either the above Window reference or the global - // applet if we're running in applet mode - private volatile Container container; - - // window position on the screen - int window_xpos, window_ypos; - - public DisplayMode[] getModeList() { - DisplayMode[] modes = device.getDisplayModes(); - LinkedList l = new LinkedList(); - l.add(oldDisplayMode); - - for (int i = 0; i < modes.length; i++) { - DisplayMode m = modes[i]; - - if (m.getBitDepth() != oldDisplayMode.getBitDepth()) continue; - if (m.getRefreshRate() > oldDisplayMode.getRefreshRate()) continue; - if (m.getHeight() < 240 || m.getWidth() < 320) continue; - - int j = 0; - DisplayMode ml = null; - for (j = 0; j < l.size(); j++) { - ml = (DisplayMode)l.get(j); - if (ml.getWidth() > m.getWidth()) break; - if (ml.getWidth() == m.getWidth() && ml.getHeight() >= m.getHeight()) break; - } - if (j == l.size()) { - l.addLast(m); - } else if (ml.getWidth() > m.getWidth() || ml.getHeight() > m.getHeight()) { - l.add(j, m); - } else if (m.getRefreshRate() > ml.getRefreshRate()){ - l.remove(j); - l.add(j, m); - } - } - DisplayMode[] ma = new DisplayMode[l.size()]; - l.toArray(ma); - return ma; - } - - DisplayMode findDisplayMode(Dimension dim) { - DisplayMode mode = null; - DisplayMode m = null; - DisplayMode[] modes = getModeList(); - int w = dim.width; - int h = dim.height; - - for (int i = 0; i < modes.length; i++) { - m = modes[i]; - if (m.getWidth() == w && m.getHeight() == h) { - mode = m; - break; - } - } - if (mode == null) mode = oldDisplayMode; - return mode; - } - - String getModeString(DisplayMode m) { - StringBuffer sb = new StringBuffer(); - sb.append(m.getWidth()); - sb.append('x'); - sb.append(m.getHeight()); - sb.append('x'); - sb.append(m.getBitDepth()); - sb.append('@'); - sb.append(m.getRefreshRate()); - sb.append("Hz"); - return sb.toString(); - } - - /** - * @param dim - * @param mode - * @param fullscreen - * @return enum Base.rserr_t - */ - public int setMode(Dimension dim, int mode, boolean fullscreen) { - - final Dimension newDim = new Dimension(); - - VID.Printf(Defines.PRINT_ALL, "Initializing OpenGL display\n"); - - VID.Printf(Defines.PRINT_ALL, "...setting mode " + mode + ":"); - - if (Globals.appletMode && container == null) { - container = (Container) Globals.applet; - } - - /* - * full screen handling - */ - if (device == null) { - GraphicsEnvironment env = GraphicsEnvironment.getLocalGraphicsEnvironment(); - device = env.getDefaultScreenDevice(); - } - - if (oldDisplayMode == null) { - oldDisplayMode = device.getDisplayMode(); - } - - if (!VID.GetModeInfo(newDim, mode)) { - VID.Printf(Defines.PRINT_ALL, " invalid mode\n"); - return Base.rserr_invalid_mode; - } - - VID.Printf(Defines.PRINT_ALL, " " + newDim.width + " " + newDim.height + '\n'); - - if (!Globals.appletMode) { - // destroy the existing window - if (window != null) shutdown(); - - window = new Frame("Jake2 (jsr231)"); - container = window; - ImageIcon icon = new ImageIcon(getClass().getResource("/icon-small.png")); - window.setIconImage(icon.getImage()); - window.setLayout(new GridBagLayout()); - // register event listener - window.addWindowListener(new WindowAdapter() { - public void windowClosing(WindowEvent e) { - Cbuf.ExecuteText(Defines.EXEC_APPEND, "quit"); - } - }); - } - - if (Globals.appletMode) { - // Destroy the previous display if there is one - shutdown(); - - // We don't support full-screen mode - fullscreen = false; - - // We need to feed the container to the JOGL - // keyboard class manually because we'll never get - // a component shown event for it - JOGLKBD.Init(container); - } - - Display canvas = new Display(new GLCapabilities()); - // we want keypressed events for TAB key - canvas.setFocusTraversalKeysEnabled(false); - canvas.setSize(newDim.width, newDim.height); - - // the OpenGL canvas grows and shrinks with the window - final GridBagConstraints gbc = new GridBagConstraints(); - gbc.fill = GridBagConstraints.BOTH; - gbc.weightx = gbc.weighty = 1; - - // D I F F E R E N T J A K E 2 E V E N T P R O C E S S I N G - container.addComponentListener(JOGLKBD.listener); - canvas.addKeyListener(JOGLKBD.listener); - canvas.addMouseListener(JOGLKBD.listener); - canvas.addMouseMotionListener(JOGLKBD.listener); - canvas.addMouseWheelListener(JOGLKBD.listener); - - if (fullscreen) { - - container.add(canvas, gbc); - - DisplayMode displayMode = findDisplayMode(newDim); - - newDim.width = displayMode.getWidth(); - newDim.height = displayMode.getHeight(); - window.setUndecorated(true); - window.setResizable(false); - - device.setFullScreenWindow(window); - - if (device.isFullScreenSupported()) - device.setDisplayMode(displayMode); - - window.setLocation(0, 0); - window.setSize(displayMode.getWidth(), displayMode.getHeight()); - canvas.setSize(displayMode.getWidth(), displayMode.getHeight()); - - VID.Printf(Defines.PRINT_ALL, "...setting fullscreen " + getModeString(displayMode) + '\n'); - - } else { - if (!Globals.appletMode) { - container.add(canvas, gbc); - final Frame f2 = window; - try { - EventQueue.invokeAndWait(new Runnable() { - public void run() { - //f2.setLocation(window_xpos, window_ypos); - f2.pack(); - f2.setResizable(false); - f2.setVisible(true); - } - }); - } catch (Exception e) { - e.printStackTrace(); - } - } else { - final Display fd = canvas; - try { - EventQueue.invokeAndWait(new Runnable() { - public void run() { - container.add(fd, BorderLayout.CENTER); - // Notify the size listener about the change - SizeChangeListener listener = Globals.sizeChangeListener; - if (listener != null) { - listener.sizeChanged(newDim.width, newDim.height); - } - fd.setSize(newDim.width, newDim.height); - } - }); - } catch (Exception e) { - e.printStackTrace(); - } - } - } - - if (!Globals.appletMode) { - while (!canvas.isDisplayable() || !window.isDisplayable()) { - try { - Thread.sleep(100); - } catch (InterruptedException e) {} - } - } - canvas.requestFocus(); - - this.display = canvas; - - setGL(display.getGL()); - init(0, 0); - - return Base.rserr_ok; - } - - public void shutdown() { - if (!Globals.appletMode) { - try { - EventQueue.invokeAndWait(new Runnable() { - public void run() { - if (oldDisplayMode != null - && device.getFullScreenWindow() != null) { - try { - if (device.isFullScreenSupported()) { - if (!device.getDisplayMode().equals(oldDisplayMode)) - device.setDisplayMode(oldDisplayMode); - - } - device.setFullScreenWindow(null); - } catch (Exception e) { - e.printStackTrace(); - } - } - } - }); - } catch (Exception e) { - e.printStackTrace(); - } - - if (window != null) { - if (display != null) display.destroy(); - window.dispose(); - while (window.isDisplayable()) { - try { - Thread.sleep(100); - } catch (InterruptedException e) { - } - - } - } - } else { - if (display != null) { - display.destroy(); - // Remove the old display if there is one - container.remove(display); - } - } - display = null; - } - - /** - * @return true - */ - public boolean init(int xpos, int ypos) { - // set window position - window_xpos = xpos; - window_ypos = ypos; - // clear the screen - // first buffer - beginFrame(0.0f); - glViewport(0, 0, display.getWidth(), display.getHeight()); - glClearColor(0, 0, 0, 0); - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - endFrame(); - // second buffer - beginFrame(0.0f); - glViewport(0, 0, display.getWidth(), display.getHeight()); - glClearColor(0, 0, 0, 0); - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - endFrame(); - return true; - } - - public void beginFrame(float camera_separation) { - display.activate(); - } - - public void endFrame() { - glFlush(); - display.update(); - } - - public void appActivate(boolean activate) { - // do nothing - } - - public void enableLogging(boolean enable) { - // do nothing - } - - public void logNewFrame() { - // do nothing - } - - /* - * @see jake2.client.refexport_t#updateScreen() - */ - - public void updateScreen(xcommand_t callback) { - callback.execute(); - } - - protected void activate() { - display.activate(); - } - - // -------------------------------------------------------------------------- - - private static class Display extends Canvas { - private GLDrawable drawable; - - private GLContext context; - - public Display(GLCapabilities capabilities) { - super(unwrap((AWTGraphicsConfiguration)GLDrawableFactory.getFactory().chooseGraphicsConfiguration(capabilities, null, null))); - drawable = GLDrawableFactory.getFactory().getGLDrawable(this, capabilities, null); - context = drawable.createContext(null); - } - - GL getGL() { - activate(); - return context.getGL(); - } - - - /** - * @see java.awt.Component#setBounds(int, int, int, int) - */ - public void setBounds(int x, int y, int width, int height) { - final int mask = ~0x03; - if ((width & 0x03) != 0) { - width &= mask; - width += 4; - } - -// System.out.println("display bounds: " + x + ", " + y + ", " + width + ", " + height); - super.setBounds(x, y, width, height); - Base.setVid(width, height); - // let the sound and input subsystems know about the new window - VID.NewWindow(width, height); - } - - /** <B>Overrides:</B> - <DL><DD><CODE>paint</CODE> in class <CODE>java.awt.Component</CODE></DD></DL> */ - // Overridden from Canvas to prevent the AWT's clearing of the - // canvas from interfering with the OpenGL rendering. - public void paint(Graphics g) { - // do nothing - } - - /** <B>Overrides:</B> - <DL><DD><CODE>update</CODE> in class <CODE>java.awt.Component</CODE></DD></DL> */ - // Overridden from Canvas to prevent the AWT's clearing of the - // canvas from interfering with the OpenGL rendering. - public void update(Graphics g) { - // do nothing - //paint(g); - } - - public void addNotify() { - super.addNotify(); - super.setBackground(Color.BLACK); - drawable.setRealized(true); - } - - public void removeNotify() { - if (drawable != null) { - drawable.setRealized(false); - drawable = null; - } - super.removeNotify(); - } - - void activate() { - if (GLContext.getCurrent() != context) - context.makeCurrent(); - } - - private void release() { - if (GLContext.getCurrent() == context) - context.release(); - } - - void update() { - release(); - drawable.swapBuffers(); - } - - void destroy() { - if (context != null) { - release(); - context.destroy(); - context = null; - } - } - - private static GraphicsConfiguration unwrap(AWTGraphicsConfiguration config) { - if (config == null) { - return null; - } - return config.getGraphicsConfiguration(); - } - } -} diff --git a/src/jake2/render/opengl/Jsr231GL.java b/src/jake2/render/opengl/Jsr231GL.java deleted file mode 100644 index 0087def..0000000 --- a/src/jake2/render/opengl/Jsr231GL.java +++ /dev/null @@ -1,317 +0,0 @@ -package jake2.render.opengl; - - -import java.nio.*; - -import javax.media.opengl.GL; - -public class Jsr231GL implements QGL { - - private GL gl; - - Jsr231GL() { - // singleton - } - - void setGL(GL gl) { - this.gl = gl; - } - - public void glAlphaFunc(int func, float ref) { - gl.glAlphaFunc(func, ref); - } - - public void glBegin(int mode) { - gl.glBegin(mode); - } - - public void glBindTexture(int target, int texture) { - gl.glBindTexture(target, texture); - } - - public void glBlendFunc(int sfactor, int dfactor) { - gl.glBlendFunc(sfactor, dfactor); - } - - public void glClear(int mask) { - gl.glClear(mask); - } - - public void glClearColor(float red, float green, float blue, float alpha) { - gl.glClearColor(red, green, blue, alpha); - } - - public void glColor3f(float red, float green, float blue) { - gl.glColor3f(red, green, blue); - } - - public void glColor3ub(byte red, byte green, byte blue) { - gl.glColor3ub(red, green, blue); - } - - public void glColor4f(float red, float green, float blue, float alpha) { - gl.glColor4f(red, green, blue, alpha); - } - - public void glColor4ub(byte red, byte green, byte blue, byte alpha) { - gl.glColor4ub(red, green, blue, alpha); - } - - public void glColorPointer(int size, boolean unsigned, int stride, - ByteBuffer pointer) { - gl.glColorPointer(size, GL_UNSIGNED_BYTE, stride, pointer); - } - - public void glColorPointer(int size, int stride, FloatBuffer pointer) { - gl.glColorPointer(size, GL_FLOAT, stride, pointer); - } - - public void glCullFace(int mode) { - gl.glCullFace(mode); - } - - public void glDeleteTextures(IntBuffer textures) { - gl.glDeleteTextures(textures.limit(), textures); - } - - public void glDepthFunc(int func) { - gl.glDepthFunc(func); - } - - public void glDepthMask(boolean flag) { - gl.glDepthMask(flag); - } - - public void glDepthRange(double zNear, double zFar) { - gl.glDepthRange(zNear, zFar); - } - - public void glDisable(int cap) { - gl.glDisable(cap); - } - - public void glDisableClientState(int cap) { - gl.glDisableClientState(cap); - } - - public void glDrawArrays(int mode, int first, int count) { - gl.glDrawArrays(mode, first, count); - } - - public void glDrawBuffer(int mode) { - gl.glDrawBuffer(mode); - } - - public void glDrawElements(int mode, IntBuffer indices) { - gl.glDrawElements(mode, indices.limit(), GL_UNSIGNED_INT, indices); - } - - public void glEnable(int cap) { - gl.glEnable(cap); - } - - public void glEnableClientState(int cap) { - gl.glEnableClientState(cap); - } - - public void glEnd() { - gl.glEnd(); - } - - public void glFinish() { - gl.glFinish(); - } - - public void glFlush() { - gl.glFlush(); - } - - public void glFrustum(double left, double right, double bottom, - double top, double zNear, double zFar) { - gl.glFrustum(left, right, bottom, top, zNear, zFar); - } - - public int glGetError() { - return gl.glGetError(); - } - - public void glGetFloat(int pname, FloatBuffer params) { - gl.glGetFloatv(pname, params); - } - - public String glGetString(int name) { - return gl.glGetString(name); - } - - public void glHint(int target, int mode) { - gl.glHint(target, mode); - } - - public void glInterleavedArrays(int format, int stride, - FloatBuffer pointer) { - gl.glInterleavedArrays(format, stride, pointer); - } - - public void glLoadIdentity() { - gl.glLoadIdentity(); - } - - public void glLoadMatrix(FloatBuffer m) { - gl.glLoadMatrixf(m); - } - - public void glMatrixMode(int mode) { - gl.glMatrixMode(mode); - } - - public void glOrtho(double left, double right, double bottom, - double top, double zNear, double zFar) { - gl.glOrtho(left, right, bottom, top, zNear, zFar); - } - - public void glPixelStorei(int pname, int param) { - gl.glPixelStorei(pname, param); - } - - public void glPointSize(float size) { - gl.glPointSize(size); - } - - public void glPolygonMode(int face, int mode) { - gl.glPolygonMode(face, mode); - } - - public void glPopMatrix() { - gl.glPopMatrix(); - } - - public void glPushMatrix() { - gl.glPushMatrix(); - } - - public void glReadPixels(int x, int y, int width, int height, - int format, int type, ByteBuffer pixels) { - gl.glReadPixels(x, y, width, height, format, type, pixels); - } - - public void glRotatef(float angle, float x, float y, float z) { - gl.glRotatef(angle, x, y, z); - } - - public void glScalef(float x, float y, float z) { - gl.glScalef(x, y, z); - } - - public void glScissor(int x, int y, int width, int height) { - gl.glScissor(x, y, width, height); - } - - public void glShadeModel(int mode) { - gl.glShadeModel(mode); - } - - public void glTexCoord2f(float s, float t) { - gl.glTexCoord2f(s, t); - } - - public void glTexCoordPointer(int size, int stride, FloatBuffer pointer) { - gl.glTexCoordPointer(size, GL_FLOAT, stride, pointer); - } - - public void glTexEnvi(int target, int pname, int param) { - gl.glTexEnvi(target, pname, param); - } - - public void glTexImage2D(int target, int level, int internalformat, - int width, int height, int border, int format, int type, - ByteBuffer pixels) { - gl.glTexImage2D(target, level, internalformat, width, height, border, - format, type, pixels); - } - - public void glTexImage2D(int target, int level, int internalformat, - int width, int height, int border, int format, int type, - IntBuffer pixels) { - gl.glTexImage2D(target, level, internalformat, width, height, border, - format, type, pixels); - } - - public void glTexParameterf(int target, int pname, float param) { - gl.glTexParameterf(target, pname, param); - } - - public void glTexParameteri(int target, int pname, int param) { - gl.glTexParameteri(target, pname, param); - } - - public void glTexSubImage2D(int target, int level, int xoffset, - int yoffset, int width, int height, int format, int type, - IntBuffer pixels) { - gl.glTexSubImage2D(target, level, xoffset, yoffset, width, height, - format, type, pixels); - } - - public void glTranslatef(float x, float y, float z) { - gl.glTranslatef(x, y, z); - } - - public void glVertex2f(float x, float y) { - gl.glVertex2f(x, y); - } - - public void glVertex3f(float x, float y, float z) { - gl.glVertex3f(x, y, z); - } - - public void glVertexPointer(int size, int stride, FloatBuffer pointer) { - gl.glVertexPointer(size, GL_FLOAT, stride, pointer); - } - - public void glViewport(int x, int y, int width, int height) { - gl.glViewport(x, y, width, height); - } - - public void glColorTable(int target, int internalFormat, int width, - int format, int type, ByteBuffer data) { - gl.glColorTable(target, internalFormat, width, format, type, data); - } - - public void glActiveTextureARB(int texture) { - gl.glActiveTexture(texture); - } - - public void glClientActiveTextureARB(int texture) { - gl.glClientActiveTexture(texture); - } - - public void glPointParameterEXT(int pname, FloatBuffer pfParams) { - gl.glPointParameterfvEXT(pname, pfParams); - } - - public void glPointParameterfEXT(int pname, float param) { - gl.glPointParameterfEXT(pname, param); - } - public void glLockArraysEXT(int first, int count) { - gl.glLockArraysEXT(first, count); - } - - public void glArrayElement(int index) { - gl.glArrayElement(index); - } - - public void glUnlockArraysEXT() { - gl.glUnlockArraysEXT(); - } - - public void glMultiTexCoord2f(int target, float s, float t) { - gl.glMultiTexCoord2f(target, s, t); - } - - /* - * util extensions - */ - public void setSwapInterval(int interval) { - gl.setSwapInterval(interval); - } - -} |