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authorSven Gothel <[email protected]>2012-10-07 12:43:16 +0200
committerSven Gothel <[email protected]>2012-10-07 12:43:16 +0200
commit747589b5c3267835c36138afded38f607ba6e04e (patch)
tree04ce175309fdfa993584e8bab132b252239bfb22 /src/jake2/render/opengl
parent0eba8e26ff1426d4fb2b6b58e9825f72def4c8f3 (diff)
Simple JOGL2 port
- Remove _very_ old JOGL port (net.java.games.jogl.GL) - Rename Jsr231* -> Jogl* - Port Jsr231 to Jogl2: - package rename of jogl/joal - use AWT GLCanvas derivation instead of partially reimplementing it in JoglDriver - drop some EXT suffixes - name driver 'jogl2'
Diffstat (limited to 'src/jake2/render/opengl')
-rw-r--r--src/jake2/render/opengl/JoglDriver.java453
-rw-r--r--src/jake2/render/opengl/JoglGL.java152
-rw-r--r--src/jake2/render/opengl/Jsr231Driver.java487
-rw-r--r--src/jake2/render/opengl/Jsr231GL.java317
4 files changed, 341 insertions, 1068 deletions
diff --git a/src/jake2/render/opengl/JoglDriver.java b/src/jake2/render/opengl/JoglDriver.java
index 45ab03e..d4141ed 100644
--- a/src/jake2/render/opengl/JoglDriver.java
+++ b/src/jake2/render/opengl/JoglDriver.java
@@ -1,8 +1,7 @@
/*
- * JoglCommon.java
+ * JoglDriver.java
* Copyright (C) 2004
*
- * $Id: JoglDriver.java,v 1.3 2006-11-22 15:05:39 cawe Exp $
*/
/*
Copyright (C) 1997-2001 Id Software, Inc.
@@ -27,6 +26,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
package jake2.render.opengl;
import jake2.Defines;
+import jake2.Globals;
+import jake2.SizeChangeListener;
import jake2.client.VID;
import jake2.qcommon.Cbuf;
import jake2.qcommon.xcommand_t;
@@ -38,55 +39,34 @@ import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import java.util.LinkedList;
+import javax.media.opengl.*;
+import javax.media.opengl.awt.GLCanvas;
import javax.swing.ImageIcon;
-import javax.swing.JFrame;
-
-import net.java.games.jogl.*;
/**
* JoglCommon
*/
-public abstract class JoglDriver extends JoglGL implements GLDriver, GLEventListener {
-
+public abstract class JoglDriver extends JoglGL implements GLDriver {
+
protected JoglDriver() {
- // see JoglRenderer
+ // singleton
}
-
+
private GraphicsDevice device;
private DisplayMode oldDisplayMode;
- private GLCanvas canvas;
- JFrame window;
+ private volatile Display display;
+ private volatile Frame window;
+
+ // This is either the above Window reference or the global
+ // applet if we're running in applet mode
+ private volatile Container container;
// window position on the screen
int window_xpos, window_ypos;
- // handles the post initialization with JoglRenderer
- protected boolean post_init = false;
- protected boolean contextInUse = false;
-
- protected final xcommand_t INIT_CALLBACK = new xcommand_t() {
- public void execute() {
- // only used for the first run (initialization)
- // clear the screen
- glClearColor(0, 0, 0, 0);
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
- //
- // check the post init process
- //
- if (!post_init) {
- VID.Printf(Defines.PRINT_ALL, "Missing multi-texturing for FastJOGL renderer\n");
- }
-
- endFrame();
- }
- };
-
- xcommand_t callback = INIT_CALLBACK;
-
public DisplayMode[] getModeList() {
DisplayMode[] modes = device.getDisplayModes();
- LinkedList l = new LinkedList();
+ LinkedList<DisplayMode> l = new LinkedList<DisplayMode>();
l.add(oldDisplayMode);
for (int i = 0; i < modes.length; i++) {
@@ -156,152 +136,234 @@ public abstract class JoglDriver extends JoglGL implements GLDriver, GLEventList
*/
public int setMode(Dimension dim, int mode, boolean fullscreen) {
- Dimension newDim = new Dimension();
+ final Dimension newDim = new Dimension();
VID.Printf(Defines.PRINT_ALL, "Initializing OpenGL display\n");
VID.Printf(Defines.PRINT_ALL, "...setting mode " + mode + ":");
+ if (Globals.appletMode && container == null) {
+ container = (Container) Globals.applet;
+ }
+
/*
- * fullscreen handling
+ * full screen handling
*/
- GraphicsEnvironment env = GraphicsEnvironment.getLocalGraphicsEnvironment();
- device = env.getDefaultScreenDevice();
-
- if (oldDisplayMode == null) {
- oldDisplayMode = device.getDisplayMode();
- }
-
- if (!VID.GetModeInfo(newDim, mode)) {
- VID.Printf(Defines.PRINT_ALL, " invalid mode\n");
- return Base.rserr_invalid_mode;
+ if (device == null) {
+ GraphicsEnvironment env = GraphicsEnvironment.getLocalGraphicsEnvironment();
+ device = env.getDefaultScreenDevice();
}
+
+ if (oldDisplayMode == null) {
+ oldDisplayMode = device.getDisplayMode();
+ }
+
+ if (!VID.GetModeInfo(newDim, mode)) {
+ VID.Printf(Defines.PRINT_ALL, " invalid mode\n");
+ return Base.rserr_invalid_mode;
+ }
+
+ VID.Printf(Defines.PRINT_ALL, " " + newDim.width + " " + newDim.height + '\n');
+
+ if (!Globals.appletMode) {
+ // destroy the existing window
+ if (window != null) shutdown();
+
+ window = new Frame("Jake2 (jogl2)");
+ container = window;
+ ImageIcon icon = new ImageIcon(getClass().getResource("/icon-small.png"));
+ window.setIconImage(icon.getImage());
+ window.setLayout(new GridBagLayout());
+ // register event listener
+ window.addWindowListener(new WindowAdapter() {
+ public void windowClosing(WindowEvent e) {
+ Cbuf.ExecuteText(Defines.EXEC_APPEND, "quit");
+ }
+ });
+ }
+
+ if (Globals.appletMode) {
+ // Destroy the previous display if there is one
+ shutdown();
+
+ // We don't support full-screen mode
+ fullscreen = false;
+
+ // We need to feed the container to the JOGL
+ // keyboard class manually because we'll never get
+ // a component shown event for it
+ JOGLKBD.Init(container);
+ }
+
+ Display canvas = new Display(new GLCapabilities(GLProfile.get(GLProfile.GL2)));
+ // we want keypressed events for TAB key
+ canvas.setFocusTraversalKeysEnabled(false);
+ canvas.setSize(newDim.width, newDim.height);
+
+ // the OpenGL canvas grows and shrinks with the window
+ final GridBagConstraints gbc = new GridBagConstraints();
+ gbc.fill = GridBagConstraints.BOTH;
+ gbc.weightx = gbc.weighty = 1;
+
+ // D I F F E R E N T J A K E 2 E V E N T P R O C E S S I N G
+ container.addComponentListener(JOGLKBD.listener);
+ canvas.addKeyListener(JOGLKBD.listener);
+ canvas.addMouseListener(JOGLKBD.listener);
+ canvas.addMouseMotionListener(JOGLKBD.listener);
+ canvas.addMouseWheelListener(JOGLKBD.listener);
+
+ if (fullscreen) {
- VID.Printf(Defines.PRINT_ALL, " " + newDim.width + " " + newDim.height + '\n');
-
- // destroy the existing window
- shutdown();
+ container.add(canvas, gbc);
- window = new JFrame("Jake2 (jogl)");
- ImageIcon icon = new ImageIcon(getClass().getResource("/icon-small.png"));
- window.setIconImage(icon.getImage());
-
- GLCanvas canvas = GLDrawableFactory.getFactory().createGLCanvas(new GLCapabilities());
+ DisplayMode displayMode = findDisplayMode(newDim);
- // we want keypressed events for TAB key
- canvas.setFocusTraversalKeysEnabled(false);
-
- // TODO Use debug pipeline
- //canvas.setGL(new DebugGL(canvas.getGL()));
+ newDim.width = displayMode.getWidth();
+ newDim.height = displayMode.getHeight();
+ window.setUndecorated(true);
+ window.setResizable(false);
- canvas.setNoAutoRedrawMode(true);
- canvas.setAutoSwapBufferMode(false);
-
- canvas.addGLEventListener(this);
+ device.setFullScreenWindow(window);
- window.getContentPane().add(canvas);
- canvas.setSize(newDim.width, newDim.height);
+ if (device.isFullScreenSupported())
+ device.setDisplayMode(displayMode);
- // register event listener
- window.addWindowListener(new WindowAdapter() {
- public void windowClosing(WindowEvent e) {
- Cbuf.ExecuteText(Defines.EXEC_APPEND, "quit");
- }
- });
-
- // D I F F E R E N T J A K E 2 E V E N T P R O C E S S I N G
- window.addComponentListener(JOGLKBD.listener);
- canvas.addKeyListener(JOGLKBD.listener);
- canvas.addMouseListener(JOGLKBD.listener);
- canvas.addMouseMotionListener(JOGLKBD.listener);
- canvas.addMouseWheelListener(JOGLKBD.listener);
-
- if (fullscreen) {
-
- DisplayMode displayMode = findDisplayMode(newDim);
-
- newDim.width = displayMode.getWidth();
- newDim.height = displayMode.getHeight();
- window.setUndecorated(true);
- window.setResizable(false);
-
- device.setFullScreenWindow(window);
-
- if (device.isFullScreenSupported())
- device.setDisplayMode(displayMode);
-
- window.setLocation(0, 0);
- window.setSize(displayMode.getWidth(), displayMode.getHeight());
- canvas.setSize(displayMode.getWidth(), displayMode.getHeight());
+ window.setLocation(0, 0);
+ window.setSize(displayMode.getWidth(), displayMode.getHeight());
+ canvas.setSize(displayMode.getWidth(), displayMode.getHeight());
- VID.Printf(Defines.PRINT_ALL, "...setting fullscreen " + getModeString(displayMode) + '\n');
+ VID.Printf(Defines.PRINT_ALL, "...setting fullscreen " + getModeString(displayMode) + '\n');
} else {
- window.setLocation(window_xpos, window_ypos);
- window.pack();
- window.setResizable(false);
- window.setVisible(true);
+ if (!Globals.appletMode) {
+ container.add(canvas, gbc);
+ final Frame f2 = window;
+ try {
+ EventQueue.invokeAndWait(new Runnable() {
+ public void run() {
+ //f2.setLocation(window_xpos, window_ypos);
+ f2.pack();
+ f2.setResizable(false);
+ f2.setVisible(true);
+ }
+ });
+ } catch (Exception e) {
+ e.printStackTrace();
+ }
+ } else {
+ final Display fd = canvas;
+ try {
+ EventQueue.invokeAndWait(new Runnable() {
+ public void run() {
+ container.add(fd, BorderLayout.CENTER);
+ // Notify the size listener about the change
+ SizeChangeListener listener = Globals.sizeChangeListener;
+ if (listener != null) {
+ listener.sizeChanged(newDim.width, newDim.height);
+ }
+ fd.setSize(newDim.width, newDim.height);
+ }
+ });
+ } catch (Exception e) {
+ e.printStackTrace();
+ }
+ }
}
- while (!canvas.isDisplayable()) {
+ if (!Globals.appletMode) {
+ while (!canvas.isDisplayable() || !window.isDisplayable()) {
try {
- Thread.sleep(50);
+ Thread.sleep(100);
} catch (InterruptedException e) {}
- }
+ }
+ }
canvas.requestFocus();
- this.canvas = canvas;
-
- Base.setVid(newDim.width, newDim.height);
-
- // let the sound and input subsystems know about the new window
- VID.NewWindow(newDim.width, newDim.height);
+ this.display = canvas;
+ setGL(display.getGL());
+ init(0, 0);
+
return Base.rserr_ok;
}
public void shutdown() {
- if (oldDisplayMode != null && device.getFullScreenWindow() != null) {
- try {
- if (device.isFullScreenSupported())
- device.setDisplayMode(oldDisplayMode);
- device.setFullScreenWindow(null);
- } catch (Exception e) {
- e.printStackTrace();
- }
- }
- if (window != null) {
- // this is very important to change the GL context
- if (canvas != null) {
- canvas.setVisible(false);
- window.remove(canvas);
- canvas = null;
- }
+ if (!Globals.appletMode) {
+ try {
+ EventQueue.invokeAndWait(new Runnable() {
+ public void run() {
+ if (oldDisplayMode != null
+ && device.getFullScreenWindow() != null) {
+ try {
+ if (device.isFullScreenSupported()) {
+ if (!device.getDisplayMode().equals(oldDisplayMode))
+ device.setDisplayMode(oldDisplayMode);
+
+ }
+ device.setFullScreenWindow(null);
+ } catch (Exception e) {
+ e.printStackTrace();
+ }
+ }
+ }
+ });
+ } catch (Exception e) {
+ e.printStackTrace();
+ }
+
+ if (window != null) {
+ if (display != null) display.destroy();
window.dispose();
- }
- post_init = false;
- callback = INIT_CALLBACK;
+ while (window.isDisplayable()) {
+ try {
+ Thread.sleep(100);
+ } catch (InterruptedException e) {
+ }
+
+ }
+ }
+ } else {
+ if (display != null) {
+ display.destroy();
+ // Remove the old display if there is one
+ container.remove(display);
+ }
+ }
+ display = null;
}
/**
- * @return true
- */
+ * @return true
+ */
public boolean init(int xpos, int ypos) {
- // do nothing
- window_xpos = xpos;
- window_ypos = ypos;
- return true;
+ // set window position
+ window_xpos = xpos;
+ window_ypos = ypos;
+ // clear the screen
+ // first buffer
+ beginFrame(0.0f);
+ glViewport(0, 0, display.getWidth(), display.getHeight());
+ glClearColor(0, 0, 0, 0);
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+ endFrame();
+ // second buffer
+ beginFrame(0.0f);
+ glViewport(0, 0, display.getWidth(), display.getHeight());
+ glClearColor(0, 0, 0, 0);
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+ endFrame();
+ return true;
}
public void beginFrame(float camera_separation) {
- // do nothing
+ display.activate();
}
-
- public void endFrame() {
- glFlush();
- canvas.swapBuffers();
- }
+ public void endFrame() {
+ glFlush();
+ display.update();
+ }
+
public void appActivate(boolean activate) {
// do nothing
}
@@ -313,53 +375,68 @@ public abstract class JoglDriver extends JoglGL implements GLDriver, GLEventList
public void logNewFrame() {
// do nothing
}
+
+ /*
+ * @see jake2.client.refexport_t#updateScreen()
+ */
- /*
- * @see jake2.client.refexport_t#updateScreen()
- */
- public void updateScreen() {
- this.callback = INIT_CALLBACK;
- canvas.display();
- }
-
- public void updateScreen(xcommand_t callback) {
- this.callback = callback;
- canvas.display();
- }
- // ============================================================================
- // GLEventListener interface
- // ============================================================================
-
- /*
- * @see net.java.games.jogl.GLEventListener#init(net.java.games.jogl.GLDrawable)
- */
- public void init(GLDrawable drawable) {
- setGL(drawable.getGL());
- }
+ public void updateScreen(xcommand_t callback) {
+ callback.execute();
+ }
- /*
- * @see net.java.games.jogl.GLEventListener#display(net.java.games.jogl.GLDrawable)
+ protected void activate() {
+ display.activate();
+ }
+
+ // --------------------------------------------------------------------------
+
+ @SuppressWarnings("serial")
+ private static class Display extends GLCanvas {
+
+ public Display(GLCapabilities capabilities) {
+ super(capabilities);
+ }
+
+ public GL2 getGL() {
+ activate();
+ return super.getGL().getGL2();
+ }
+
+
+ /**
+ * @see java.awt.Component#setBounds(int, int, int, int)
*/
- public void display(GLDrawable drawable) {
- setGL(drawable.getGL());
-
- contextInUse = true;
- callback.execute();
- contextInUse = false;
- }
-
- /*
- * @see net.java.games.jogl.GLEventListener#displayChanged(net.java.games.jogl.GLDrawable, boolean, boolean)
- */
- public void displayChanged(GLDrawable drawable, boolean arg1, boolean arg2) {
- // do nothing
- }
-
- /*
- * @see net.java.games.jogl.GLEventListener#reshape(net.java.games.jogl.GLDrawable, int, int, int, int)
- */
- public void reshape(GLDrawable drawable, int x, int y, int width, int height) {
- // do nothing
+ public void setBounds(int x, int y, int width, int height) {
+ final int mask = ~0x03;
+ if ((width & 0x03) != 0) {
+ width &= mask;
+ width += 4;
+ }
+
+// System.out.println("display bounds: " + x + ", " + y + ", " + width + ", " + height);
+ super.setBounds(x, y, width, height);
+ Base.setVid(width, height);
+ // let the sound and input subsystems know about the new window
+ VID.NewWindow(width, height);
}
+ void activate() {
+ final GLContext ctx = this.getContext();
+ if ( null != ctx && GLContext.getCurrent() != ctx ) {
+ ctx.makeCurrent();
+ }
+ }
+
+ private void release() {
+ final GLContext ctx = this.getContext();
+ if ( null != ctx && GLContext.getCurrent() == ctx) {
+ ctx.release();
+ }
+ }
+
+ void update() {
+ release();
+ swapBuffers();
+ }
+ }
}
diff --git a/src/jake2/render/opengl/JoglGL.java b/src/jake2/render/opengl/JoglGL.java
index 5296199..c009a40 100644
--- a/src/jake2/render/opengl/JoglGL.java
+++ b/src/jake2/render/opengl/JoglGL.java
@@ -3,315 +3,315 @@ package jake2.render.opengl;
import java.nio.*;
-import net.java.games.jogl.GL;
+import javax.media.opengl.GL2;
public class JoglGL implements QGL {
- private GL jogl;
+ private GL2 gl;
JoglGL() {
// singleton
}
- void setGL(GL context) {
- this.jogl = context;
+ void setGL(GL2 gl) {
+ this.gl = gl;
}
public void glAlphaFunc(int func, float ref) {
- jogl.glAlphaFunc(func, ref);
+ gl.glAlphaFunc(func, ref);
}
public void glBegin(int mode) {
- jogl.glBegin(mode);
+ gl.glBegin(mode);
}
public void glBindTexture(int target, int texture) {
- jogl.glBindTexture(target, texture);
+ gl.glBindTexture(target, texture);
}
public void glBlendFunc(int sfactor, int dfactor) {
- jogl.glBlendFunc(sfactor, dfactor);
+ gl.glBlendFunc(sfactor, dfactor);
}
public void glClear(int mask) {
- jogl.glClear(mask);
+ gl.glClear(mask);
}
public void glClearColor(float red, float green, float blue, float alpha) {
- jogl.glClearColor(red, green, blue, alpha);
+ gl.glClearColor(red, green, blue, alpha);
}
public void glColor3f(float red, float green, float blue) {
- jogl.glColor3f(red, green, blue);
+ gl.glColor3f(red, green, blue);
}
public void glColor3ub(byte red, byte green, byte blue) {
- jogl.glColor3ub(red, green, blue);
+ gl.glColor3ub(red, green, blue);
}
public void glColor4f(float red, float green, float blue, float alpha) {
- jogl.glColor4f(red, green, blue, alpha);
+ gl.glColor4f(red, green, blue, alpha);
}
public void glColor4ub(byte red, byte green, byte blue, byte alpha) {
- jogl.glColor4ub(red, green, blue, alpha);
+ gl.glColor4ub(red, green, blue, alpha);
}
public void glColorPointer(int size, boolean unsigned, int stride,
ByteBuffer pointer) {
- jogl.glColorPointer(size, GL_UNSIGNED_BYTE, stride, pointer);
+ gl.glColorPointer(size, GL_UNSIGNED_BYTE, stride, pointer);
}
public void glColorPointer(int size, int stride, FloatBuffer pointer) {
- jogl.glColorPointer(size, GL_FLOAT, stride, pointer);
+ gl.glColorPointer(size, GL_FLOAT, stride, pointer);
}
public void glCullFace(int mode) {
- jogl.glCullFace(mode);
+ gl.glCullFace(mode);
}
public void glDeleteTextures(IntBuffer textures) {
- jogl.glDeleteTextures(textures.limit(), textures);
+ gl.glDeleteTextures(textures.limit(), textures);
}
public void glDepthFunc(int func) {
- jogl.glDepthFunc(func);
+ gl.glDepthFunc(func);
}
public void glDepthMask(boolean flag) {
- jogl.glDepthMask(flag);
+ gl.glDepthMask(flag);
}
public void glDepthRange(double zNear, double zFar) {
- jogl.glDepthRange(zNear, zFar);
+ gl.glDepthRange(zNear, zFar);
}
public void glDisable(int cap) {
- jogl.glDisable(cap);
+ gl.glDisable(cap);
}
public void glDisableClientState(int cap) {
- jogl.glDisableClientState(cap);
+ gl.glDisableClientState(cap);
}
public void glDrawArrays(int mode, int first, int count) {
- jogl.glDrawArrays(mode, first, count);
+ gl.glDrawArrays(mode, first, count);
}
public void glDrawBuffer(int mode) {
- jogl.glDrawBuffer(mode);
+ gl.glDrawBuffer(mode);
}
public void glDrawElements(int mode, IntBuffer indices) {
- jogl.glDrawElements(mode, indices.limit(), GL_UNSIGNED_INT, indices);
+ gl.glDrawElements(mode, indices.limit(), GL_UNSIGNED_INT, indices);
}
public void glEnable(int cap) {
- jogl.glEnable(cap);
+ gl.glEnable(cap);
}
public void glEnableClientState(int cap) {
- jogl.glEnableClientState(cap);
+ gl.glEnableClientState(cap);
}
public void glEnd() {
- jogl.glEnd();
+ gl.glEnd();
}
public void glFinish() {
- jogl.glFinish();
+ gl.glFinish();
}
public void glFlush() {
- jogl.glFlush();
+ gl.glFlush();
}
public void glFrustum(double left, double right, double bottom,
double top, double zNear, double zFar) {
- jogl.glFrustum(left, right, bottom, top, zNear, zFar);
+ gl.glFrustum(left, right, bottom, top, zNear, zFar);
}
public int glGetError() {
- return jogl.glGetError();
+ return gl.glGetError();
}
public void glGetFloat(int pname, FloatBuffer params) {
- jogl.glGetFloatv(pname, params);
+ gl.glGetFloatv(pname, params);
}
public String glGetString(int name) {
- return jogl.glGetString(name);
+ return gl.glGetString(name);
}
-
+
public void glHint(int target, int mode) {
- jogl.glHint(target, mode);
+ gl.glHint(target, mode);
}
public void glInterleavedArrays(int format, int stride,
FloatBuffer pointer) {
- jogl.glInterleavedArrays(format, stride, pointer);
+ gl.glInterleavedArrays(format, stride, pointer);
}
public void glLoadIdentity() {
- jogl.glLoadIdentity();
+ gl.glLoadIdentity();
}
public void glLoadMatrix(FloatBuffer m) {
- jogl.glLoadMatrixf(m);
+ gl.glLoadMatrixf(m);
}
public void glMatrixMode(int mode) {
- jogl.glMatrixMode(mode);
+ gl.glMatrixMode(mode);
}
public void glOrtho(double left, double right, double bottom,
double top, double zNear, double zFar) {
- jogl.glOrtho(left, right, bottom, top, zNear, zFar);
+ gl.glOrtho(left, right, bottom, top, zNear, zFar);
}
public void glPixelStorei(int pname, int param) {
- jogl.glPixelStorei(pname, param);
+ gl.glPixelStorei(pname, param);
}
public void glPointSize(float size) {
- jogl.glPointSize(size);
+ gl.glPointSize(size);
}
public void glPolygonMode(int face, int mode) {
- jogl.glPolygonMode(face, mode);
+ gl.glPolygonMode(face, mode);
}
public void glPopMatrix() {
- jogl.glPopMatrix();
+ gl.glPopMatrix();
}
public void glPushMatrix() {
- jogl.glPushMatrix();
+ gl.glPushMatrix();
}
public void glReadPixels(int x, int y, int width, int height,
int format, int type, ByteBuffer pixels) {
- jogl.glReadPixels(x, y, width, height, format, type, pixels);
+ gl.glReadPixels(x, y, width, height, format, type, pixels);
}
public void glRotatef(float angle, float x, float y, float z) {
- jogl.glRotatef(angle, x, y, z);
+ gl.glRotatef(angle, x, y, z);
}
public void glScalef(float x, float y, float z) {
- jogl.glScalef(x, y, z);
+ gl.glScalef(x, y, z);
}
public void glScissor(int x, int y, int width, int height) {
- jogl.glScissor(x, y, width, height);
+ gl.glScissor(x, y, width, height);
}
public void glShadeModel(int mode) {
- jogl.glShadeModel(mode);
+ gl.glShadeModel(mode);
}
public void glTexCoord2f(float s, float t) {
- jogl.glTexCoord2f(s, t);
+ gl.glTexCoord2f(s, t);
}
public void glTexCoordPointer(int size, int stride, FloatBuffer pointer) {
- jogl.glTexCoordPointer(size, GL_FLOAT, stride, pointer);
+ gl.glTexCoordPointer(size, GL_FLOAT, stride, pointer);
}
public void glTexEnvi(int target, int pname, int param) {
- jogl.glTexEnvi(target, pname, param);
+ gl.glTexEnvi(target, pname, param);
}
public void glTexImage2D(int target, int level, int internalformat,
int width, int height, int border, int format, int type,
ByteBuffer pixels) {
- jogl.glTexImage2D(target, level, internalformat, width, height, border,
+ gl.glTexImage2D(target, level, internalformat, width, height, border,
format, type, pixels);
}
public void glTexImage2D(int target, int level, int internalformat,
int width, int height, int border, int format, int type,
IntBuffer pixels) {
- jogl.glTexImage2D(target, level, internalformat, width, height, border,
+ gl.glTexImage2D(target, level, internalformat, width, height, border,
format, type, pixels);
}
public void glTexParameterf(int target, int pname, float param) {
- jogl.glTexParameterf(target, pname, param);
+ gl.glTexParameterf(target, pname, param);
}
public void glTexParameteri(int target, int pname, int param) {
- jogl.glTexParameteri(target, pname, param);
+ gl.glTexParameteri(target, pname, param);
}
public void glTexSubImage2D(int target, int level, int xoffset,
int yoffset, int width, int height, int format, int type,
IntBuffer pixels) {
- jogl.glTexSubImage2D(target, level, xoffset, yoffset, width, height,
+ gl.glTexSubImage2D(target, level, xoffset, yoffset, width, height,
format, type, pixels);
}
public void glTranslatef(float x, float y, float z) {
- jogl.glTranslatef(x, y, z);
+ gl.glTranslatef(x, y, z);
}
public void glVertex2f(float x, float y) {
- jogl.glVertex2f(x, y);
+ gl.glVertex2f(x, y);
}
public void glVertex3f(float x, float y, float z) {
- jogl.glVertex3f(x, y, z);
+ gl.glVertex3f(x, y, z);
}
public void glVertexPointer(int size, int stride, FloatBuffer pointer) {
- jogl.glVertexPointer(size, GL_FLOAT, stride, pointer);
+ gl.glVertexPointer(size, GL_FLOAT, stride, pointer);
}
public void glViewport(int x, int y, int width, int height) {
- jogl.glViewport(x, y, width, height);
+ gl.glViewport(x, y, width, height);
}
public void glColorTable(int target, int internalFormat, int width,
int format, int type, ByteBuffer data) {
- jogl.glColorTable(target, internalFormat, width, format, type, data);
+ gl.glColorTable(target, internalFormat, width, format, type, data);
}
public void glActiveTextureARB(int texture) {
- jogl.glActiveTextureARB(texture);
+ gl.glActiveTexture(texture);
}
public void glClientActiveTextureARB(int texture) {
- jogl.glClientActiveTextureARB(texture);
+ gl.glClientActiveTexture(texture);
}
public void glPointParameterEXT(int pname, FloatBuffer pfParams) {
- jogl.glPointParameterfvEXT(pname, pfParams);
+ gl.glPointParameterfv(pname, pfParams);
}
public void glPointParameterfEXT(int pname, float param) {
- jogl.glPointParameterfEXT(pname, param);
+ gl.glPointParameterf(pname, param);
}
public void glLockArraysEXT(int first, int count) {
- jogl.glLockArraysEXT(first, count);
+ gl.glLockArraysEXT(first, count);
}
public void glArrayElement(int index) {
- jogl.glArrayElement(index);
+ gl.glArrayElement(index);
}
public void glUnlockArraysEXT() {
- jogl.glUnlockArraysEXT();
+ gl.glUnlockArraysEXT();
}
public void glMultiTexCoord2f(int target, float s, float t) {
- jogl.glMultiTexCoord2f(target, s, t);
+ gl.glMultiTexCoord2f(target, s, t);
}
-
+
/*
* util extensions
*/
public void setSwapInterval(int interval) {
- jogl.setSwapInterval(interval);
+ gl.setSwapInterval(interval);
}
}
diff --git a/src/jake2/render/opengl/Jsr231Driver.java b/src/jake2/render/opengl/Jsr231Driver.java
deleted file mode 100644
index b6fa6eb..0000000
--- a/src/jake2/render/opengl/Jsr231Driver.java
+++ /dev/null
@@ -1,487 +0,0 @@
-/*
- * Jsr231Driver.java
- * Copyright (C) 2004
- *
- */
-/*
-Copyright (C) 1997-2001 Id Software, Inc.
-
-This program is free software; you can redistribute it and/or
-modify it under the terms of the GNU General Public License
-as published by the Free Software Foundation; either version 2
-of the License, or (at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-See the GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-*/
-
-package jake2.render.opengl;
-
-import jake2.Defines;
-import jake2.Globals;
-import jake2.SizeChangeListener;
-import jake2.client.VID;
-import jake2.qcommon.Cbuf;
-import jake2.qcommon.xcommand_t;
-import jake2.render.Base;
-import jake2.sys.JOGLKBD;
-
-import java.awt.*;
-import java.awt.event.WindowAdapter;
-import java.awt.event.WindowEvent;
-import java.util.LinkedList;
-
-import javax.media.opengl.*;
-import javax.swing.ImageIcon;
-
-/**
- * JoglCommon
- */
-public abstract class Jsr231Driver extends Jsr231GL implements GLDriver {
-
- protected Jsr231Driver() {
- // singleton
- }
-
- private GraphicsDevice device;
- private DisplayMode oldDisplayMode;
- private volatile Display display;
- private volatile Frame window;
-
- // This is either the above Window reference or the global
- // applet if we're running in applet mode
- private volatile Container container;
-
- // window position on the screen
- int window_xpos, window_ypos;
-
- public DisplayMode[] getModeList() {
- DisplayMode[] modes = device.getDisplayModes();
- LinkedList l = new LinkedList();
- l.add(oldDisplayMode);
-
- for (int i = 0; i < modes.length; i++) {
- DisplayMode m = modes[i];
-
- if (m.getBitDepth() != oldDisplayMode.getBitDepth()) continue;
- if (m.getRefreshRate() > oldDisplayMode.getRefreshRate()) continue;
- if (m.getHeight() < 240 || m.getWidth() < 320) continue;
-
- int j = 0;
- DisplayMode ml = null;
- for (j = 0; j < l.size(); j++) {
- ml = (DisplayMode)l.get(j);
- if (ml.getWidth() > m.getWidth()) break;
- if (ml.getWidth() == m.getWidth() && ml.getHeight() >= m.getHeight()) break;
- }
- if (j == l.size()) {
- l.addLast(m);
- } else if (ml.getWidth() > m.getWidth() || ml.getHeight() > m.getHeight()) {
- l.add(j, m);
- } else if (m.getRefreshRate() > ml.getRefreshRate()){
- l.remove(j);
- l.add(j, m);
- }
- }
- DisplayMode[] ma = new DisplayMode[l.size()];
- l.toArray(ma);
- return ma;
- }
-
- DisplayMode findDisplayMode(Dimension dim) {
- DisplayMode mode = null;
- DisplayMode m = null;
- DisplayMode[] modes = getModeList();
- int w = dim.width;
- int h = dim.height;
-
- for (int i = 0; i < modes.length; i++) {
- m = modes[i];
- if (m.getWidth() == w && m.getHeight() == h) {
- mode = m;
- break;
- }
- }
- if (mode == null) mode = oldDisplayMode;
- return mode;
- }
-
- String getModeString(DisplayMode m) {
- StringBuffer sb = new StringBuffer();
- sb.append(m.getWidth());
- sb.append('x');
- sb.append(m.getHeight());
- sb.append('x');
- sb.append(m.getBitDepth());
- sb.append('@');
- sb.append(m.getRefreshRate());
- sb.append("Hz");
- return sb.toString();
- }
-
- /**
- * @param dim
- * @param mode
- * @param fullscreen
- * @return enum Base.rserr_t
- */
- public int setMode(Dimension dim, int mode, boolean fullscreen) {
-
- final Dimension newDim = new Dimension();
-
- VID.Printf(Defines.PRINT_ALL, "Initializing OpenGL display\n");
-
- VID.Printf(Defines.PRINT_ALL, "...setting mode " + mode + ":");
-
- if (Globals.appletMode && container == null) {
- container = (Container) Globals.applet;
- }
-
- /*
- * full screen handling
- */
- if (device == null) {
- GraphicsEnvironment env = GraphicsEnvironment.getLocalGraphicsEnvironment();
- device = env.getDefaultScreenDevice();
- }
-
- if (oldDisplayMode == null) {
- oldDisplayMode = device.getDisplayMode();
- }
-
- if (!VID.GetModeInfo(newDim, mode)) {
- VID.Printf(Defines.PRINT_ALL, " invalid mode\n");
- return Base.rserr_invalid_mode;
- }
-
- VID.Printf(Defines.PRINT_ALL, " " + newDim.width + " " + newDim.height + '\n');
-
- if (!Globals.appletMode) {
- // destroy the existing window
- if (window != null) shutdown();
-
- window = new Frame("Jake2 (jsr231)");
- container = window;
- ImageIcon icon = new ImageIcon(getClass().getResource("/icon-small.png"));
- window.setIconImage(icon.getImage());
- window.setLayout(new GridBagLayout());
- // register event listener
- window.addWindowListener(new WindowAdapter() {
- public void windowClosing(WindowEvent e) {
- Cbuf.ExecuteText(Defines.EXEC_APPEND, "quit");
- }
- });
- }
-
- if (Globals.appletMode) {
- // Destroy the previous display if there is one
- shutdown();
-
- // We don't support full-screen mode
- fullscreen = false;
-
- // We need to feed the container to the JOGL
- // keyboard class manually because we'll never get
- // a component shown event for it
- JOGLKBD.Init(container);
- }
-
- Display canvas = new Display(new GLCapabilities());
- // we want keypressed events for TAB key
- canvas.setFocusTraversalKeysEnabled(false);
- canvas.setSize(newDim.width, newDim.height);
-
- // the OpenGL canvas grows and shrinks with the window
- final GridBagConstraints gbc = new GridBagConstraints();
- gbc.fill = GridBagConstraints.BOTH;
- gbc.weightx = gbc.weighty = 1;
-
- // D I F F E R E N T J A K E 2 E V E N T P R O C E S S I N G
- container.addComponentListener(JOGLKBD.listener);
- canvas.addKeyListener(JOGLKBD.listener);
- canvas.addMouseListener(JOGLKBD.listener);
- canvas.addMouseMotionListener(JOGLKBD.listener);
- canvas.addMouseWheelListener(JOGLKBD.listener);
-
- if (fullscreen) {
-
- container.add(canvas, gbc);
-
- DisplayMode displayMode = findDisplayMode(newDim);
-
- newDim.width = displayMode.getWidth();
- newDim.height = displayMode.getHeight();
- window.setUndecorated(true);
- window.setResizable(false);
-
- device.setFullScreenWindow(window);
-
- if (device.isFullScreenSupported())
- device.setDisplayMode(displayMode);
-
- window.setLocation(0, 0);
- window.setSize(displayMode.getWidth(), displayMode.getHeight());
- canvas.setSize(displayMode.getWidth(), displayMode.getHeight());
-
- VID.Printf(Defines.PRINT_ALL, "...setting fullscreen " + getModeString(displayMode) + '\n');
-
- } else {
- if (!Globals.appletMode) {
- container.add(canvas, gbc);
- final Frame f2 = window;
- try {
- EventQueue.invokeAndWait(new Runnable() {
- public void run() {
- //f2.setLocation(window_xpos, window_ypos);
- f2.pack();
- f2.setResizable(false);
- f2.setVisible(true);
- }
- });
- } catch (Exception e) {
- e.printStackTrace();
- }
- } else {
- final Display fd = canvas;
- try {
- EventQueue.invokeAndWait(new Runnable() {
- public void run() {
- container.add(fd, BorderLayout.CENTER);
- // Notify the size listener about the change
- SizeChangeListener listener = Globals.sizeChangeListener;
- if (listener != null) {
- listener.sizeChanged(newDim.width, newDim.height);
- }
- fd.setSize(newDim.width, newDim.height);
- }
- });
- } catch (Exception e) {
- e.printStackTrace();
- }
- }
- }
-
- if (!Globals.appletMode) {
- while (!canvas.isDisplayable() || !window.isDisplayable()) {
- try {
- Thread.sleep(100);
- } catch (InterruptedException e) {}
- }
- }
- canvas.requestFocus();
-
- this.display = canvas;
-
- setGL(display.getGL());
- init(0, 0);
-
- return Base.rserr_ok;
- }
-
- public void shutdown() {
- if (!Globals.appletMode) {
- try {
- EventQueue.invokeAndWait(new Runnable() {
- public void run() {
- if (oldDisplayMode != null
- && device.getFullScreenWindow() != null) {
- try {
- if (device.isFullScreenSupported()) {
- if (!device.getDisplayMode().equals(oldDisplayMode))
- device.setDisplayMode(oldDisplayMode);
-
- }
- device.setFullScreenWindow(null);
- } catch (Exception e) {
- e.printStackTrace();
- }
- }
- }
- });
- } catch (Exception e) {
- e.printStackTrace();
- }
-
- if (window != null) {
- if (display != null) display.destroy();
- window.dispose();
- while (window.isDisplayable()) {
- try {
- Thread.sleep(100);
- } catch (InterruptedException e) {
- }
-
- }
- }
- } else {
- if (display != null) {
- display.destroy();
- // Remove the old display if there is one
- container.remove(display);
- }
- }
- display = null;
- }
-
- /**
- * @return true
- */
- public boolean init(int xpos, int ypos) {
- // set window position
- window_xpos = xpos;
- window_ypos = ypos;
- // clear the screen
- // first buffer
- beginFrame(0.0f);
- glViewport(0, 0, display.getWidth(), display.getHeight());
- glClearColor(0, 0, 0, 0);
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- endFrame();
- // second buffer
- beginFrame(0.0f);
- glViewport(0, 0, display.getWidth(), display.getHeight());
- glClearColor(0, 0, 0, 0);
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- endFrame();
- return true;
- }
-
- public void beginFrame(float camera_separation) {
- display.activate();
- }
-
- public void endFrame() {
- glFlush();
- display.update();
- }
-
- public void appActivate(boolean activate) {
- // do nothing
- }
-
- public void enableLogging(boolean enable) {
- // do nothing
- }
-
- public void logNewFrame() {
- // do nothing
- }
-
- /*
- * @see jake2.client.refexport_t#updateScreen()
- */
-
- public void updateScreen(xcommand_t callback) {
- callback.execute();
- }
-
- protected void activate() {
- display.activate();
- }
-
- // --------------------------------------------------------------------------
-
- private static class Display extends Canvas {
- private GLDrawable drawable;
-
- private GLContext context;
-
- public Display(GLCapabilities capabilities) {
- super(unwrap((AWTGraphicsConfiguration)GLDrawableFactory.getFactory().chooseGraphicsConfiguration(capabilities, null, null)));
- drawable = GLDrawableFactory.getFactory().getGLDrawable(this, capabilities, null);
- context = drawable.createContext(null);
- }
-
- GL getGL() {
- activate();
- return context.getGL();
- }
-
-
- /**
- * @see java.awt.Component#setBounds(int, int, int, int)
- */
- public void setBounds(int x, int y, int width, int height) {
- final int mask = ~0x03;
- if ((width & 0x03) != 0) {
- width &= mask;
- width += 4;
- }
-
-// System.out.println("display bounds: " + x + ", " + y + ", " + width + ", " + height);
- super.setBounds(x, y, width, height);
- Base.setVid(width, height);
- // let the sound and input subsystems know about the new window
- VID.NewWindow(width, height);
- }
-
- /** <B>Overrides:</B>
- <DL><DD><CODE>paint</CODE> in class <CODE>java.awt.Component</CODE></DD></DL> */
- // Overridden from Canvas to prevent the AWT's clearing of the
- // canvas from interfering with the OpenGL rendering.
- public void paint(Graphics g) {
- // do nothing
- }
-
- /** <B>Overrides:</B>
- <DL><DD><CODE>update</CODE> in class <CODE>java.awt.Component</CODE></DD></DL> */
- // Overridden from Canvas to prevent the AWT's clearing of the
- // canvas from interfering with the OpenGL rendering.
- public void update(Graphics g) {
- // do nothing
- //paint(g);
- }
-
- public void addNotify() {
- super.addNotify();
- super.setBackground(Color.BLACK);
- drawable.setRealized(true);
- }
-
- public void removeNotify() {
- if (drawable != null) {
- drawable.setRealized(false);
- drawable = null;
- }
- super.removeNotify();
- }
-
- void activate() {
- if (GLContext.getCurrent() != context)
- context.makeCurrent();
- }
-
- private void release() {
- if (GLContext.getCurrent() == context)
- context.release();
- }
-
- void update() {
- release();
- drawable.swapBuffers();
- }
-
- void destroy() {
- if (context != null) {
- release();
- context.destroy();
- context = null;
- }
- }
-
- private static GraphicsConfiguration unwrap(AWTGraphicsConfiguration config) {
- if (config == null) {
- return null;
- }
- return config.getGraphicsConfiguration();
- }
- }
-}
diff --git a/src/jake2/render/opengl/Jsr231GL.java b/src/jake2/render/opengl/Jsr231GL.java
deleted file mode 100644
index 0087def..0000000
--- a/src/jake2/render/opengl/Jsr231GL.java
+++ /dev/null
@@ -1,317 +0,0 @@
-package jake2.render.opengl;
-
-
-import java.nio.*;
-
-import javax.media.opengl.GL;
-
-public class Jsr231GL implements QGL {
-
- private GL gl;
-
- Jsr231GL() {
- // singleton
- }
-
- void setGL(GL gl) {
- this.gl = gl;
- }
-
- public void glAlphaFunc(int func, float ref) {
- gl.glAlphaFunc(func, ref);
- }
-
- public void glBegin(int mode) {
- gl.glBegin(mode);
- }
-
- public void glBindTexture(int target, int texture) {
- gl.glBindTexture(target, texture);
- }
-
- public void glBlendFunc(int sfactor, int dfactor) {
- gl.glBlendFunc(sfactor, dfactor);
- }
-
- public void glClear(int mask) {
- gl.glClear(mask);
- }
-
- public void glClearColor(float red, float green, float blue, float alpha) {
- gl.glClearColor(red, green, blue, alpha);
- }
-
- public void glColor3f(float red, float green, float blue) {
- gl.glColor3f(red, green, blue);
- }
-
- public void glColor3ub(byte red, byte green, byte blue) {
- gl.glColor3ub(red, green, blue);
- }
-
- public void glColor4f(float red, float green, float blue, float alpha) {
- gl.glColor4f(red, green, blue, alpha);
- }
-
- public void glColor4ub(byte red, byte green, byte blue, byte alpha) {
- gl.glColor4ub(red, green, blue, alpha);
- }
-
- public void glColorPointer(int size, boolean unsigned, int stride,
- ByteBuffer pointer) {
- gl.glColorPointer(size, GL_UNSIGNED_BYTE, stride, pointer);
- }
-
- public void glColorPointer(int size, int stride, FloatBuffer pointer) {
- gl.glColorPointer(size, GL_FLOAT, stride, pointer);
- }
-
- public void glCullFace(int mode) {
- gl.glCullFace(mode);
- }
-
- public void glDeleteTextures(IntBuffer textures) {
- gl.glDeleteTextures(textures.limit(), textures);
- }
-
- public void glDepthFunc(int func) {
- gl.glDepthFunc(func);
- }
-
- public void glDepthMask(boolean flag) {
- gl.glDepthMask(flag);
- }
-
- public void glDepthRange(double zNear, double zFar) {
- gl.glDepthRange(zNear, zFar);
- }
-
- public void glDisable(int cap) {
- gl.glDisable(cap);
- }
-
- public void glDisableClientState(int cap) {
- gl.glDisableClientState(cap);
- }
-
- public void glDrawArrays(int mode, int first, int count) {
- gl.glDrawArrays(mode, first, count);
- }
-
- public void glDrawBuffer(int mode) {
- gl.glDrawBuffer(mode);
- }
-
- public void glDrawElements(int mode, IntBuffer indices) {
- gl.glDrawElements(mode, indices.limit(), GL_UNSIGNED_INT, indices);
- }
-
- public void glEnable(int cap) {
- gl.glEnable(cap);
- }
-
- public void glEnableClientState(int cap) {
- gl.glEnableClientState(cap);
- }
-
- public void glEnd() {
- gl.glEnd();
- }
-
- public void glFinish() {
- gl.glFinish();
- }
-
- public void glFlush() {
- gl.glFlush();
- }
-
- public void glFrustum(double left, double right, double bottom,
- double top, double zNear, double zFar) {
- gl.glFrustum(left, right, bottom, top, zNear, zFar);
- }
-
- public int glGetError() {
- return gl.glGetError();
- }
-
- public void glGetFloat(int pname, FloatBuffer params) {
- gl.glGetFloatv(pname, params);
- }
-
- public String glGetString(int name) {
- return gl.glGetString(name);
- }
-
- public void glHint(int target, int mode) {
- gl.glHint(target, mode);
- }
-
- public void glInterleavedArrays(int format, int stride,
- FloatBuffer pointer) {
- gl.glInterleavedArrays(format, stride, pointer);
- }
-
- public void glLoadIdentity() {
- gl.glLoadIdentity();
- }
-
- public void glLoadMatrix(FloatBuffer m) {
- gl.glLoadMatrixf(m);
- }
-
- public void glMatrixMode(int mode) {
- gl.glMatrixMode(mode);
- }
-
- public void glOrtho(double left, double right, double bottom,
- double top, double zNear, double zFar) {
- gl.glOrtho(left, right, bottom, top, zNear, zFar);
- }
-
- public void glPixelStorei(int pname, int param) {
- gl.glPixelStorei(pname, param);
- }
-
- public void glPointSize(float size) {
- gl.glPointSize(size);
- }
-
- public void glPolygonMode(int face, int mode) {
- gl.glPolygonMode(face, mode);
- }
-
- public void glPopMatrix() {
- gl.glPopMatrix();
- }
-
- public void glPushMatrix() {
- gl.glPushMatrix();
- }
-
- public void glReadPixels(int x, int y, int width, int height,
- int format, int type, ByteBuffer pixels) {
- gl.glReadPixels(x, y, width, height, format, type, pixels);
- }
-
- public void glRotatef(float angle, float x, float y, float z) {
- gl.glRotatef(angle, x, y, z);
- }
-
- public void glScalef(float x, float y, float z) {
- gl.glScalef(x, y, z);
- }
-
- public void glScissor(int x, int y, int width, int height) {
- gl.glScissor(x, y, width, height);
- }
-
- public void glShadeModel(int mode) {
- gl.glShadeModel(mode);
- }
-
- public void glTexCoord2f(float s, float t) {
- gl.glTexCoord2f(s, t);
- }
-
- public void glTexCoordPointer(int size, int stride, FloatBuffer pointer) {
- gl.glTexCoordPointer(size, GL_FLOAT, stride, pointer);
- }
-
- public void glTexEnvi(int target, int pname, int param) {
- gl.glTexEnvi(target, pname, param);
- }
-
- public void glTexImage2D(int target, int level, int internalformat,
- int width, int height, int border, int format, int type,
- ByteBuffer pixels) {
- gl.glTexImage2D(target, level, internalformat, width, height, border,
- format, type, pixels);
- }
-
- public void glTexImage2D(int target, int level, int internalformat,
- int width, int height, int border, int format, int type,
- IntBuffer pixels) {
- gl.glTexImage2D(target, level, internalformat, width, height, border,
- format, type, pixels);
- }
-
- public void glTexParameterf(int target, int pname, float param) {
- gl.glTexParameterf(target, pname, param);
- }
-
- public void glTexParameteri(int target, int pname, int param) {
- gl.glTexParameteri(target, pname, param);
- }
-
- public void glTexSubImage2D(int target, int level, int xoffset,
- int yoffset, int width, int height, int format, int type,
- IntBuffer pixels) {
- gl.glTexSubImage2D(target, level, xoffset, yoffset, width, height,
- format, type, pixels);
- }
-
- public void glTranslatef(float x, float y, float z) {
- gl.glTranslatef(x, y, z);
- }
-
- public void glVertex2f(float x, float y) {
- gl.glVertex2f(x, y);
- }
-
- public void glVertex3f(float x, float y, float z) {
- gl.glVertex3f(x, y, z);
- }
-
- public void glVertexPointer(int size, int stride, FloatBuffer pointer) {
- gl.glVertexPointer(size, GL_FLOAT, stride, pointer);
- }
-
- public void glViewport(int x, int y, int width, int height) {
- gl.glViewport(x, y, width, height);
- }
-
- public void glColorTable(int target, int internalFormat, int width,
- int format, int type, ByteBuffer data) {
- gl.glColorTable(target, internalFormat, width, format, type, data);
- }
-
- public void glActiveTextureARB(int texture) {
- gl.glActiveTexture(texture);
- }
-
- public void glClientActiveTextureARB(int texture) {
- gl.glClientActiveTexture(texture);
- }
-
- public void glPointParameterEXT(int pname, FloatBuffer pfParams) {
- gl.glPointParameterfvEXT(pname, pfParams);
- }
-
- public void glPointParameterfEXT(int pname, float param) {
- gl.glPointParameterfEXT(pname, param);
- }
- public void glLockArraysEXT(int first, int count) {
- gl.glLockArraysEXT(first, count);
- }
-
- public void glArrayElement(int index) {
- gl.glArrayElement(index);
- }
-
- public void glUnlockArraysEXT() {
- gl.glUnlockArraysEXT();
- }
-
- public void glMultiTexCoord2f(int target, float s, float t) {
- gl.glMultiTexCoord2f(target, s, t);
- }
-
- /*
- * util extensions
- */
- public void setSwapInterval(int interval) {
- gl.setSwapInterval(interval);
- }
-
-}