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authorSven Gothel <[email protected]>2012-10-15 16:34:29 +0200
committerSven Gothel <[email protected]>2012-10-15 16:34:29 +0200
commit78e90cd489267668ac64240f18d02a5023e2df97 (patch)
tree675e770f90d322458d0372ffaa32e6d3fe93f3f6 /src/jake2/render/opengl/JoglES1Driver.java
parent10322882a6e4d4534c81915e337fc58ca9445e27 (diff)
Adding jogldummy (dummy GL driver (no calls), but w/ NEWT and actual [not-used] GL context), remove GL ctx switch for GL2, ES2 and ES1
Diffstat (limited to 'src/jake2/render/opengl/JoglES1Driver.java')
-rw-r--r--src/jake2/render/opengl/JoglES1Driver.java3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/jake2/render/opengl/JoglES1Driver.java b/src/jake2/render/opengl/JoglES1Driver.java
index e6edcc5..afb1c12 100644
--- a/src/jake2/render/opengl/JoglES1Driver.java
+++ b/src/jake2/render/opengl/JoglES1Driver.java
@@ -103,10 +103,11 @@ public abstract class JoglES1Driver extends JoglGL2ES1 implements GLDriver {
public void endFrame() {
newtWin.window.swapBuffers();
+ /**
final GLContext ctx = newtWin.window.getContext();
if ( null != ctx && GLContext.getCurrent() == ctx) {
ctx.release();
- }
+ } */
newtWin.fpsCounter.tickFPS();
}