diff options
author | Holger Zickner <[email protected]> | 2004-07-07 19:59:59 +0000 |
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committer | Holger Zickner <[email protected]> | 2004-07-07 19:59:59 +0000 |
commit | 6e23fc1074d1f0c2c2812f4c2e663f5a21a43c20 (patch) | |
tree | 46ecc6d0255c874ba4cd26dc3d0733f785019896 /src/jake2/game/M_Player.java |
import of Jake2 version sunrisesunrise
Diffstat (limited to 'src/jake2/game/M_Player.java')
-rw-r--r-- | src/jake2/game/M_Player.java | 230 |
1 files changed, 230 insertions, 0 deletions
diff --git a/src/jake2/game/M_Player.java b/src/jake2/game/M_Player.java new file mode 100644 index 0000000..a9f8088 --- /dev/null +++ b/src/jake2/game/M_Player.java @@ -0,0 +1,230 @@ +/* +Copyright (C) 1997-2001 Id Software, Inc. + +This program is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License +as published by the Free Software Foundation; either version 2 +of the License, or (at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + +*/ + +// Created on 11.11.2003 by RST. +// $Id: M_Player.java,v 1.1 2004-07-07 19:59:18 hzi Exp $ + +package jake2.game; + +public class M_Player extends GameWeapon { + // This file generated by qdata - Do NOT Modify + + public final static int FRAME_stand01= 0; + public final static int FRAME_stand02= 1; + public final static int FRAME_stand03= 2; + public final static int FRAME_stand04= 3; + public final static int FRAME_stand05= 4; + public final static int FRAME_stand06= 5; + public final static int FRAME_stand07= 6; + public final static int FRAME_stand08= 7; + public final static int FRAME_stand09= 8; + public final static int FRAME_stand10= 9; + public final static int FRAME_stand11= 10; + public final static int FRAME_stand12= 11; + public final static int FRAME_stand13= 12; + public final static int FRAME_stand14= 13; + public final static int FRAME_stand15= 14; + public final static int FRAME_stand16= 15; + public final static int FRAME_stand17= 16; + public final static int FRAME_stand18= 17; + public final static int FRAME_stand19= 18; + public final static int FRAME_stand20= 19; + public final static int FRAME_stand21= 20; + public final static int FRAME_stand22= 21; + public final static int FRAME_stand23= 22; + public final static int FRAME_stand24= 23; + public final static int FRAME_stand25= 24; + public final static int FRAME_stand26= 25; + public final static int FRAME_stand27= 26; + public final static int FRAME_stand28= 27; + public final static int FRAME_stand29= 28; + public final static int FRAME_stand30= 29; + public final static int FRAME_stand31= 30; + public final static int FRAME_stand32= 31; + public final static int FRAME_stand33= 32; + public final static int FRAME_stand34= 33; + public final static int FRAME_stand35= 34; + public final static int FRAME_stand36= 35; + public final static int FRAME_stand37= 36; + public final static int FRAME_stand38= 37; + public final static int FRAME_stand39= 38; + public final static int FRAME_stand40= 39; + public final static int FRAME_run1= 40; + public final static int FRAME_run2= 41; + public final static int FRAME_run3= 42; + public final static int FRAME_run4= 43; + public final static int FRAME_run5= 44; + public final static int FRAME_run6= 45; + public final static int FRAME_attack1= 46; + public final static int FRAME_attack2= 47; + public final static int FRAME_attack3= 48; + public final static int FRAME_attack4= 49; + public final static int FRAME_attack5= 50; + public final static int FRAME_attack6= 51; + public final static int FRAME_attack7= 52; + public final static int FRAME_attack8= 53; + public final static int FRAME_pain101= 54; + public final static int FRAME_pain102= 55; + public final static int FRAME_pain103= 56; + public final static int FRAME_pain104= 57; + public final static int FRAME_pain201= 58; + public final static int FRAME_pain202= 59; + public final static int FRAME_pain203= 60; + public final static int FRAME_pain204= 61; + public final static int FRAME_pain301= 62; + public final static int FRAME_pain302= 63; + public final static int FRAME_pain303= 64; + public final static int FRAME_pain304= 65; + public final static int FRAME_jump1= 66; + public final static int FRAME_jump2= 67; + public final static int FRAME_jump3= 68; + public final static int FRAME_jump4= 69; + public final static int FRAME_jump5= 70; + public final static int FRAME_jump6= 71; + public final static int FRAME_flip01= 72; + public final static int FRAME_flip02= 73; + public final static int FRAME_flip03= 74; + public final static int FRAME_flip04= 75; + public final static int FRAME_flip05= 76; + public final static int FRAME_flip06= 77; + public final static int FRAME_flip07= 78; + public final static int FRAME_flip08= 79; + public final static int FRAME_flip09= 80; + public final static int FRAME_flip10= 81; + public final static int FRAME_flip11= 82; + public final static int FRAME_flip12= 83; + public final static int FRAME_salute01= 84; + public final static int FRAME_salute02= 85; + public final static int FRAME_salute03= 86; + public final static int FRAME_salute04= 87; + public final static int FRAME_salute05= 88; + public final static int FRAME_salute06= 89; + public final static int FRAME_salute07= 90; + public final static int FRAME_salute08= 91; + public final static int FRAME_salute09= 92; + public final static int FRAME_salute10= 93; + public final static int FRAME_salute11= 94; + public final static int FRAME_taunt01= 95; + public final static int FRAME_taunt02= 96; + public final static int FRAME_taunt03= 97; + public final static int FRAME_taunt04= 98; + public final static int FRAME_taunt05= 99; + public final static int FRAME_taunt06= 100; + public final static int FRAME_taunt07= 101; + public final static int FRAME_taunt08= 102; + public final static int FRAME_taunt09= 103; + public final static int FRAME_taunt10= 104; + public final static int FRAME_taunt11= 105; + public final static int FRAME_taunt12= 106; + public final static int FRAME_taunt13= 107; + public final static int FRAME_taunt14= 108; + public final static int FRAME_taunt15= 109; + public final static int FRAME_taunt16= 110; + public final static int FRAME_taunt17= 111; + public final static int FRAME_wave01= 112; + public final static int FRAME_wave02= 113; + public final static int FRAME_wave03= 114; + public final static int FRAME_wave04= 115; + public final static int FRAME_wave05= 116; + public final static int FRAME_wave06= 117; + public final static int FRAME_wave07= 118; + public final static int FRAME_wave08= 119; + public final static int FRAME_wave09= 120; + public final static int FRAME_wave10= 121; + public final static int FRAME_wave11= 122; + public final static int FRAME_point01= 123; + public final static int FRAME_point02= 124; + public final static int FRAME_point03= 125; + public final static int FRAME_point04= 126; + public final static int FRAME_point05= 127; + public final static int FRAME_point06= 128; + public final static int FRAME_point07= 129; + public final static int FRAME_point08= 130; + public final static int FRAME_point09= 131; + public final static int FRAME_point10= 132; + public final static int FRAME_point11= 133; + public final static int FRAME_point12= 134; + public final static int FRAME_crstnd01= 135; + public final static int FRAME_crstnd02= 136; + public final static int FRAME_crstnd03= 137; + public final static int FRAME_crstnd04= 138; + public final static int FRAME_crstnd05= 139; + public final static int FRAME_crstnd06= 140; + public final static int FRAME_crstnd07= 141; + public final static int FRAME_crstnd08= 142; + public final static int FRAME_crstnd09= 143; + public final static int FRAME_crstnd10= 144; + public final static int FRAME_crstnd11= 145; + public final static int FRAME_crstnd12= 146; + public final static int FRAME_crstnd13= 147; + public final static int FRAME_crstnd14= 148; + public final static int FRAME_crstnd15= 149; + public final static int FRAME_crstnd16= 150; + public final static int FRAME_crstnd17= 151; + public final static int FRAME_crstnd18= 152; + public final static int FRAME_crstnd19= 153; + public final static int FRAME_crwalk1= 154; + public final static int FRAME_crwalk2= 155; + public final static int FRAME_crwalk3= 156; + public final static int FRAME_crwalk4= 157; + public final static int FRAME_crwalk5= 158; + public final static int FRAME_crwalk6= 159; + public final static int FRAME_crattak1= 160; + public final static int FRAME_crattak2= 161; + public final static int FRAME_crattak3= 162; + public final static int FRAME_crattak4= 163; + public final static int FRAME_crattak5= 164; + public final static int FRAME_crattak6= 165; + public final static int FRAME_crattak7= 166; + public final static int FRAME_crattak8= 167; + public final static int FRAME_crattak9= 168; + public final static int FRAME_crpain1= 169; + public final static int FRAME_crpain2= 170; + public final static int FRAME_crpain3= 171; + public final static int FRAME_crpain4= 172; + public final static int FRAME_crdeath1= 173; + public final static int FRAME_crdeath2= 174; + public final static int FRAME_crdeath3= 175; + public final static int FRAME_crdeath4= 176; + public final static int FRAME_crdeath5= 177; + public final static int FRAME_death101= 178; + public final static int FRAME_death102= 179; + public final static int FRAME_death103= 180; + public final static int FRAME_death104= 181; + public final static int FRAME_death105= 182; + public final static int FRAME_death106= 183; + public final static int FRAME_death201= 184; + public final static int FRAME_death202= 185; + public final static int FRAME_death203= 186; + public final static int FRAME_death204= 187; + public final static int FRAME_death205= 188; + public final static int FRAME_death206= 189; + public final static int FRAME_death301= 190; + public final static int FRAME_death302= 191; + public final static int FRAME_death303= 192; + public final static int FRAME_death304= 193; + public final static int FRAME_death305= 194; + public final static int FRAME_death306= 195; + public final static int FRAME_death307= 196; + public final static int FRAME_death308= 197; + + public final static float MODEL_SCALE= 1.000000f; + +} |