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authorHolger Zickner <[email protected]>2005-01-12 12:14:27 +0000
committerHolger Zickner <[email protected]>2005-01-12 12:14:27 +0000
commit05e9dad90a93896d223ff0070911cd5f2ccf3c4c (patch)
tree0fb798e95069d36e8b2024d9ddc11d683980f0ef /src/jake2/game/GameSpawn.java
parentfc66c072c721c7ed4b8cf329bf50aa619c1030e2 (diff)
small performance improvements
Diffstat (limited to 'src/jake2/game/GameSpawn.java')
-rw-r--r--src/jake2/game/GameSpawn.java4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/jake2/game/GameSpawn.java b/src/jake2/game/GameSpawn.java
index 6fe9924..fb96d12 100644
--- a/src/jake2/game/GameSpawn.java
+++ b/src/jake2/game/GameSpawn.java
@@ -19,7 +19,7 @@
*/
// Created on 18.11.2003 by RST.
-// $Id: GameSpawn.java,v 1.9 2004-09-22 19:22:05 salomo Exp $
+// $Id: GameSpawn.java,v 1.10 2005-01-12 12:14:17 hzi Exp $
package jake2.game;
import jake2.Defines;
@@ -349,7 +349,7 @@ public class GameSpawn {
float[] vec = { 0, 0, 0 };
if (key.equals("nextmap"))
- Com.p("nextmap: " + value);
+ Com.Println("nextmap: " + value);
if (!GameBase.st.set(key, value))
if (!ent.set(key, value))
GameBase.gi.dprintf("??? The key [" + key