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authorBrian Behlendorf <[email protected]>2009-08-18 11:43:27 -0700
committerBrian Behlendorf <[email protected]>2009-08-18 11:43:27 -0700
commit45d1cae3b8c949ecc391dd7a5b81963b34c71c29 (patch)
tree69b1f860eb1f9b1ebdef392760814c5cc089f345 /module/zfs/dnode.c
parent9babb37438b58e77bad04e820d5702e15b79e6a6 (diff)
Rebase master to b121
Diffstat (limited to 'module/zfs/dnode.c')
-rw-r--r--module/zfs/dnode.c36
1 files changed, 30 insertions, 6 deletions
diff --git a/module/zfs/dnode.c b/module/zfs/dnode.c
index cf49b97f1..d82e72a14 100644
--- a/module/zfs/dnode.c
+++ b/module/zfs/dnode.c
@@ -1260,6 +1260,22 @@ dnode_willuse_space(dnode_t *dn, int64_t space, dmu_tx_t *tx)
dmu_tx_willuse_space(tx, space);
}
+/*
+ * This function scans a block at the indicated "level" looking for
+ * a hole or data (depending on 'flags'). If level > 0, then we are
+ * scanning an indirect block looking at its pointers. If level == 0,
+ * then we are looking at a block of dnodes. If we don't find what we
+ * are looking for in the block, we return ESRCH. Otherwise, return
+ * with *offset pointing to the beginning (if searching forwards) or
+ * end (if searching backwards) of the range covered by the block
+ * pointer we matched on (or dnode).
+ *
+ * The basic search algorithm used below by dnode_next_offset() is to
+ * use this function to search up the block tree (widen the search) until
+ * we find something (i.e., we don't return ESRCH) and then search back
+ * down the tree (narrow the search) until we reach our original search
+ * level.
+ */
static int
dnode_next_offset_level(dnode_t *dn, int flags, uint64_t *offset,
int lvl, uint64_t blkfill, uint64_t txg)
@@ -1330,6 +1346,7 @@ dnode_next_offset_level(dnode_t *dn, int flags, uint64_t *offset,
error = ESRCH;
} else {
blkptr_t *bp = data;
+ uint64_t start = *offset;
span = (lvl - 1) * epbs + dn->dn_datablkshift;
minfill = 0;
maxfill = blkfill << ((lvl - 1) * epbs);
@@ -1339,18 +1356,25 @@ dnode_next_offset_level(dnode_t *dn, int flags, uint64_t *offset,
else
minfill++;
- for (i = (*offset >> span) & ((1ULL << epbs) - 1);
+ *offset = *offset >> span;
+ for (i = BF64_GET(*offset, 0, epbs);
i >= 0 && i < epb; i += inc) {
if (bp[i].blk_fill >= minfill &&
bp[i].blk_fill <= maxfill &&
(hole || bp[i].blk_birth > txg))
break;
- if (inc < 0 && *offset < (1ULL << span))
- *offset = 0;
- else
- *offset += (1ULL << span) * inc;
+ if (inc > 0 || *offset > 0)
+ *offset += inc;
+ }
+ *offset = *offset << span;
+ if (inc < 0) {
+ /* traversing backwards; position offset at the end */
+ ASSERT3U(*offset, <=, start);
+ *offset = MIN(*offset + (1ULL << span) - 1, start);
+ } else if (*offset < start) {
+ *offset = start;
}
- if (i < 0 || i == epb)
+ if (i < 0 || i >= epb)
error = ESRCH;
}