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/**************************************************************************
*
* Copyright 2007 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef ST_MESA_TO_TGSI_H
#define ST_MESA_TO_TGSI_H
#include "main/glheader.h"
#include "main/mtypes.h"
#include "pipe/p_compiler.h"
#include "pipe/p_defines.h"
#include "compiler/glsl_types.h"
#if defined __cplusplus
extern "C" {
#endif
struct gl_context;
struct gl_program;
struct tgsi_token;
struct ureg_program;
enum pipe_error
st_translate_mesa_program(
struct gl_context *ctx,
uint procType,
struct ureg_program *ureg,
const struct gl_program *program,
GLuint numInputs,
const ubyte inputMapping[],
const ubyte inputSemanticName[],
const ubyte inputSemanticIndex[],
const ubyte interpMode[],
GLuint numOutputs,
const ubyte outputMapping[],
const ubyte outputSemanticName[],
const ubyte outputSemanticIndex[]);
enum tgsi_texture_type
st_translate_texture_target(gl_texture_index textarget, GLboolean shadow);
enum tgsi_return_type
st_translate_texture_type(enum glsl_base_type type);
#if defined __cplusplus
} /* extern "C" */
#endif
#endif /* ST_MESA_TO_TGSI_H */
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