1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
|
/**************************************************************************
*
* Copyright 2007 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/*
* Authors:
* Keith Whitwell <keithw@vmware.com>
*/
#include "main/macros.h"
#include "main/framebuffer.h"
#include "st_context.h"
#include "pipe/p_context.h"
#include "st_atom.h"
/**
* Scissor depends on the scissor box, and the framebuffer dimensions.
*/
void
st_update_scissor( struct st_context *st )
{
struct pipe_scissor_state scissor[PIPE_MAX_VIEWPORTS];
const struct gl_context *ctx = st->ctx;
const struct gl_framebuffer *fb = ctx->DrawBuffer;
const unsigned int fb_width = _mesa_geometric_width(fb);
const unsigned int fb_height = _mesa_geometric_height(fb);
GLint miny, maxy;
unsigned i;
bool changed = false;
for (i = 0 ; i < st->state.num_viewports; i++) {
scissor[i].minx = 0;
scissor[i].miny = 0;
scissor[i].maxx = fb_width;
scissor[i].maxy = fb_height;
if (ctx->Scissor.EnableFlags & (1 << i)) {
/* need to be careful here with xmax or ymax < 0 */
GLint xmax = MAX2(0, ctx->Scissor.ScissorArray[i].X + ctx->Scissor.ScissorArray[i].Width);
GLint ymax = MAX2(0, ctx->Scissor.ScissorArray[i].Y + ctx->Scissor.ScissorArray[i].Height);
if (ctx->Scissor.ScissorArray[i].X > (GLint)scissor[i].minx)
scissor[i].minx = ctx->Scissor.ScissorArray[i].X;
if (ctx->Scissor.ScissorArray[i].Y > (GLint)scissor[i].miny)
scissor[i].miny = ctx->Scissor.ScissorArray[i].Y;
if (xmax < (GLint) scissor[i].maxx)
scissor[i].maxx = xmax;
if (ymax < (GLint) scissor[i].maxy)
scissor[i].maxy = ymax;
/* check for null space */
if (scissor[i].minx >= scissor[i].maxx || scissor[i].miny >= scissor[i].maxy)
scissor[i].minx = scissor[i].miny = scissor[i].maxx = scissor[i].maxy = 0;
}
/* Now invert Y if needed.
* Gallium drivers use the convention Y=0=top for surfaces.
*/
if (st->state.fb_orientation == Y_0_TOP) {
miny = fb->Height - scissor[i].maxy;
maxy = fb->Height - scissor[i].miny;
scissor[i].miny = miny;
scissor[i].maxy = maxy;
}
if (memcmp(&scissor[i], &st->state.scissor[i], sizeof(scissor[0])) != 0) {
/* state has changed */
st->state.scissor[i] = scissor[i]; /* struct copy */
changed = true;
}
}
if (changed) {
struct pipe_context *pipe = st->pipe;
pipe->set_scissor_states(pipe, 0, st->state.num_viewports, scissor);
}
}
void
st_update_window_rectangles(struct st_context *st)
{
struct pipe_scissor_state new_rects[PIPE_MAX_WINDOW_RECTANGLES];
const struct gl_context *ctx = st->ctx;
const struct gl_scissor_attrib *scissor = &ctx->Scissor;
unsigned i;
bool changed = false;
unsigned num_rects = scissor->NumWindowRects;
bool include = scissor->WindowRectMode == GL_INCLUSIVE_EXT;
if (ctx->DrawBuffer == ctx->WinSysDrawBuffer) {
num_rects = 0;
include = false;
}
for (i = 0; i < num_rects; i++) {
const struct gl_scissor_rect *rect = &scissor->WindowRects[i];
new_rects[i].minx = MAX2(rect->X, 0);
new_rects[i].miny = MAX2(rect->Y, 0);
new_rects[i].maxx = MAX2(rect->X + rect->Width, 0);
new_rects[i].maxy = MAX2(rect->Y + rect->Height, 0);
}
if (num_rects > 0 && memcmp(new_rects, st->state.window_rects.rects,
num_rects * sizeof(struct pipe_scissor_state))) {
memcpy(st->state.window_rects.rects, new_rects,
num_rects * sizeof(struct pipe_scissor_state));
changed = true;
}
if (st->state.window_rects.num != num_rects) {
st->state.window_rects.num = num_rects;
changed = true;
}
if (st->state.window_rects.include != include) {
st->state.window_rects.include = include;
changed = true;
}
if (changed)
st->pipe->set_window_rectangles(
st->pipe, include, num_rects, new_rects);
}
|