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/**
* \file imports.c
* Standard C library function wrappers.
*
* Imports are services which the device driver or window system or
* operating system provides to the core renderer. The core renderer (Mesa)
* will call these functions in order to do memory allocation, simple I/O,
* etc.
*
* Some drivers will want to override/replace this file with something
* specialized, but that'll be rare.
*
* Eventually, I want to move roll the glheader.h file into this.
*
* \todo Functions still needed:
* - scanf
* - qsort
* - rand and RAND_MAX
*/
/*
* Mesa 3-D graphics library
*
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#include <stdio.h>
#include <stdarg.h>
#include "c99_math.h"
#include "util/rounding.h" /* for _mesa_roundeven */
#include "imports.h"
#include "context.h"
#include "version.h"
#ifdef _GNU_SOURCE
#include <locale.h>
#ifdef __APPLE__
#include <xlocale.h>
#endif
#endif
#ifdef _WIN32
#define vsnprintf _vsnprintf
#elif defined(__IBMC__) || defined(__IBMCPP__)
extern int vsnprintf(char *str, size_t count, const char *fmt, va_list arg);
#endif
/**********************************************************************/
/** \name Memory */
/*@{*/
/**
* Allocate aligned memory.
*
* \param bytes number of bytes to allocate.
* \param alignment alignment (must be greater than zero).
*
* Allocates extra memory to accommodate rounding up the address for
* alignment and to record the real malloc address.
*
* \sa _mesa_align_free().
*/
void *
_mesa_align_malloc(size_t bytes, unsigned long alignment)
{
#if defined(HAVE_POSIX_MEMALIGN)
void *mem;
int err = posix_memalign(& mem, alignment, bytes);
if (err)
return NULL;
return mem;
#elif defined(_WIN32)
return _aligned_malloc(bytes, alignment);
#else
uintptr_t ptr, buf;
assert( alignment > 0 );
ptr = (uintptr_t)malloc(bytes + alignment + sizeof(void *));
if (!ptr)
return NULL;
buf = (ptr + alignment + sizeof(void *)) & ~(uintptr_t)(alignment - 1);
*(uintptr_t *)(buf - sizeof(void *)) = ptr;
#ifdef DEBUG
/* mark the non-aligned area */
while ( ptr < buf - sizeof(void *) ) {
*(unsigned long *)ptr = 0xcdcdcdcd;
ptr += sizeof(unsigned long);
}
#endif
return (void *) buf;
#endif /* defined(HAVE_POSIX_MEMALIGN) */
}
/**
* Same as _mesa_align_malloc(), but using calloc(1, ) instead of
* malloc()
*/
void *
_mesa_align_calloc(size_t bytes, unsigned long alignment)
{
#if defined(HAVE_POSIX_MEMALIGN)
void *mem;
mem = _mesa_align_malloc(bytes, alignment);
if (mem != NULL) {
(void) memset(mem, 0, bytes);
}
return mem;
#elif defined(_WIN32)
void *mem;
mem = _aligned_malloc(bytes, alignment);
if (mem != NULL) {
(void) memset(mem, 0, bytes);
}
return mem;
#else
uintptr_t ptr, buf;
assert( alignment > 0 );
ptr = (uintptr_t)calloc(1, bytes + alignment + sizeof(void *));
if (!ptr)
return NULL;
buf = (ptr + alignment + sizeof(void *)) & ~(uintptr_t)(alignment - 1);
*(uintptr_t *)(buf - sizeof(void *)) = ptr;
#ifdef DEBUG
/* mark the non-aligned area */
while ( ptr < buf - sizeof(void *) ) {
*(unsigned long *)ptr = 0xcdcdcdcd;
ptr += sizeof(unsigned long);
}
#endif
return (void *)buf;
#endif /* defined(HAVE_POSIX_MEMALIGN) */
}
/**
* Free memory which was allocated with either _mesa_align_malloc()
* or _mesa_align_calloc().
* \param ptr pointer to the memory to be freed.
* The actual address to free is stored in the word immediately before the
* address the client sees.
* Note that it is legal to pass NULL pointer to this function and will be
* handled accordingly.
*/
void
_mesa_align_free(void *ptr)
{
#if defined(HAVE_POSIX_MEMALIGN)
free(ptr);
#elif defined(_WIN32)
_aligned_free(ptr);
#else
if (ptr) {
void **cubbyHole = (void **) ((char *) ptr - sizeof(void *));
void *realAddr = *cubbyHole;
free(realAddr);
}
#endif /* defined(HAVE_POSIX_MEMALIGN) */
}
/**
* Reallocate memory, with alignment.
*/
void *
_mesa_align_realloc(void *oldBuffer, size_t oldSize, size_t newSize,
unsigned long alignment)
{
#if defined(_WIN32)
(void) oldSize;
return _aligned_realloc(oldBuffer, newSize, alignment);
#else
const size_t copySize = (oldSize < newSize) ? oldSize : newSize;
void *newBuf = _mesa_align_malloc(newSize, alignment);
if (newBuf && oldBuffer && copySize > 0) {
memcpy(newBuf, oldBuffer, copySize);
}
_mesa_align_free(oldBuffer);
return newBuf;
#endif
}
/*@}*/
/** Needed due to #ifdef's, above. */
int
_mesa_vsnprintf(char *str, size_t size, const char *fmt, va_list args)
{
return vsnprintf( str, size, fmt, args);
}
/** Wrapper around vsnprintf() */
int
_mesa_snprintf( char *str, size_t size, const char *fmt, ... )
{
int r;
va_list args;
va_start( args, fmt );
r = vsnprintf( str, size, fmt, args );
va_end( args );
return r;
}
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