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/* $Id: image.h,v 1.3 1999/11/11 01:22:27 brianp Exp $ */

/*
 * Mesa 3-D graphics library
 * Version:  3.1
 * 
 * Copyright (C) 1999  Brian Paul   All Rights Reserved.
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 * 
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */


#ifndef IMAGE_H
#define IMAGE_H


#include "types.h"


extern struct gl_pixelstore_attrib _mesa_native_packing;


extern void gl_flip_bytes( GLubyte *p, GLuint n );


extern void gl_swap2( GLushort *p, GLuint n );

extern void gl_swap4( GLuint *p, GLuint n );


extern GLint gl_sizeof_type( GLenum type );

extern GLint gl_sizeof_packed_type( GLenum type );

extern GLint gl_components_in_format( GLenum format );

extern GLint gl_bytes_per_pixel( GLenum format, GLenum type );

extern GLboolean gl_is_legal_format_and_type( GLenum format, GLenum type );


extern GLvoid *
gl_pixel_addr_in_image( const struct gl_pixelstore_attrib *packing,
                        const GLvoid *image, GLsizei width,
                        GLsizei height, GLenum format, GLenum type,
                        GLint img, GLint row, GLint column );


extern void
gl_unpack_polygon_stipple( const GLcontext *ctx,
                           const GLubyte *pattern,
                           GLuint dest[32] );


extern void
gl_pack_polygon_stipple( const GLcontext *ctx,
                         const GLuint pattern[32],
                         GLubyte *dest );


extern void
gl_pack_rgba_span( const GLcontext *ctx,
                   GLuint n, CONST GLubyte rgba[][4],
                   GLenum format, GLenum type, GLvoid *dest,
                   const struct gl_pixelstore_attrib *packing,
                   GLboolean applyTransferOps );


extern void
_mesa_unpack_ubyte_color_span( const GLcontext *ctx,
                               GLuint n, GLenum dstFormat, GLubyte dest[],
                               GLenum srcFormat, GLenum srcType,
                               const GLvoid *source,
                               const struct gl_pixelstore_attrib *unpacking,
                               GLboolean applyTransferOps );


extern void
_mesa_unpack_index_span( const GLcontext *ctx, GLuint n,
                         GLenum dstType, GLvoid *dest,
                         GLenum srcType, const GLvoid *source,
                         const struct gl_pixelstore_attrib *unpacking,
                         GLboolean applyTransferOps );


extern void
_mesa_unpack_stencil_span( const GLcontext *ctx, GLuint n,
                           GLenum dstType, GLvoid *dest,
                           GLenum srcType, const GLvoid *source,
                           const struct gl_pixelstore_attrib *unpacking,
                           GLboolean applyTransferOps );


extern void
_mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, GLdepth *dest,
                         GLenum srcType, const GLvoid *source,
                         const struct gl_pixelstore_attrib *unpacking,
                         GLboolean applyTransferOps );


extern void *
_mesa_unpack_image( GLsizei width, GLsizei height, GLsizei depth,
                    GLenum format, GLenum type, const GLvoid *pixels,
                    const struct gl_pixelstore_attrib *unpack );


extern GLvoid *
_mesa_unpack_bitmap( GLint width, GLint height, const GLubyte *pixels,
                     const struct gl_pixelstore_attrib *packing );


#endif