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|
/**
* \file errors.c
* Mesa debugging and error handling functions.
*/
/*
* Mesa 3-D graphics library
* Version: 7.1
*
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "errors.h"
#include "imports.h"
#include "context.h"
#include "dispatch.h"
#include "mtypes.h"
#include "version.h"
#define MAXSTRING MAX_DEBUG_MESSAGE_LENGTH
static char out_of_memory[] = "Debugging error: out of memory";
/**
* 'buf' is not necessarily a null-terminated string. When logging, copy
* 'len' characters from it, store them in a new, null-terminated string,
* and remember the number of bytes used by that string, *including*
* the null terminator this time.
*/
static void
_mesa_log_msg(struct gl_context *ctx, GLenum source, GLenum type,
GLuint id, GLenum severity, GLint len, const char *buf)
{
GLint nextEmpty;
struct gl_debug_msg *emptySlot;
assert(len >= 0 && len < MAX_DEBUG_MESSAGE_LENGTH);
if (ctx->Debug.Callback) {
ctx->Debug.Callback(source, type, id, severity,
len, buf, ctx->Debug.CallbackData);
return;
}
if (ctx->Debug.NumMessages == MAX_DEBUG_LOGGED_MESSAGES)
return;
nextEmpty = (ctx->Debug.NextMsg + ctx->Debug.NumMessages)
% MAX_DEBUG_LOGGED_MESSAGES;
emptySlot = &ctx->Debug.Log[nextEmpty];
assert(!emptySlot->message && !emptySlot->length);
emptySlot->message = MALLOC(len+1);
if (emptySlot->message) {
(void) strncpy(emptySlot->message, buf, (size_t)len);
emptySlot->message[len] = '\0';
emptySlot->length = len+1;
emptySlot->source = source;
emptySlot->type = type;
emptySlot->id = id;
emptySlot->severity = severity;
} else {
/* malloc failed! */
emptySlot->message = out_of_memory;
emptySlot->length = strlen(out_of_memory)+1;
emptySlot->source = GL_DEBUG_SOURCE_OTHER_ARB;
emptySlot->type = GL_DEBUG_TYPE_ERROR_ARB;
emptySlot->id = OTHER_ERROR_OUT_OF_MEMORY;
emptySlot->severity = GL_DEBUG_SEVERITY_HIGH_ARB;
}
if (ctx->Debug.NumMessages == 0)
ctx->Debug.NextMsgLength = ctx->Debug.Log[ctx->Debug.NextMsg].length;
ctx->Debug.NumMessages++;
}
/**
* Pop the oldest debug message out of the log.
* Writes the message string, including the null terminator, into 'buf',
* using up to 'bufSize' bytes. If 'bufSize' is too small, or
* if 'buf' is NULL, nothing is written.
*
* Returns the number of bytes written on success, or when 'buf' is NULL,
* the number that would have been written. A return value of 0
* indicates failure.
*/
static GLsizei
_mesa_get_msg(struct gl_context *ctx, GLenum *source, GLenum *type,
GLuint *id, GLenum *severity, GLsizei bufSize, char *buf)
{
struct gl_debug_msg *msg;
GLsizei length;
if (ctx->Debug.NumMessages == 0)
return 0;
msg = &ctx->Debug.Log[ctx->Debug.NextMsg];
length = msg->length;
assert(length > 0 && length == ctx->Debug.NextMsgLength);
if (bufSize < length && buf != NULL)
return 0;
if (severity)
*severity = msg->severity;
if (source)
*source = msg->source;
if (type)
*type = msg->type;
if (id)
*id = msg->id;
if (buf) {
assert(msg->message[length-1] == '\0');
(void) strncpy(buf, msg->message, (size_t)length);
}
if (msg->message != (char*)out_of_memory)
FREE(msg->message);
msg->message = NULL;
msg->length = 0;
ctx->Debug.NumMessages--;
ctx->Debug.NextMsg++;
ctx->Debug.NextMsg %= MAX_DEBUG_LOGGED_MESSAGES;
ctx->Debug.NextMsgLength = ctx->Debug.Log[ctx->Debug.NextMsg].length;
return length;
}
/**
* Verify that source, type, and severity are valid enums.
* glDebugMessageInsertARB only accepts two values for 'source',
* and glDebugMessageControlARB will additionally accept GL_DONT_CARE
* in any parameter, so handle those cases specially.
*/
static GLboolean
validate_params(struct gl_context *ctx, unsigned caller,
GLenum source, GLenum type, GLenum severity)
{
#define INSERT 1
#define CONTROL 2
switch(source) {
case GL_DEBUG_SOURCE_APPLICATION_ARB:
case GL_DEBUG_SOURCE_THIRD_PARTY_ARB:
break;
case GL_DEBUG_SOURCE_API_ARB:
case GL_DEBUG_SOURCE_SHADER_COMPILER_ARB:
case GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB:
case GL_DEBUG_SOURCE_OTHER_ARB:
if (caller != INSERT)
break;
case GL_DONT_CARE:
if (caller == CONTROL)
break;
default:
goto error;
}
switch(type) {
case GL_DEBUG_TYPE_ERROR_ARB:
case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB:
case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB:
case GL_DEBUG_TYPE_PERFORMANCE_ARB:
case GL_DEBUG_TYPE_PORTABILITY_ARB:
case GL_DEBUG_TYPE_OTHER_ARB:
break;
case GL_DONT_CARE:
if (caller == CONTROL)
break;
default:
goto error;
}
switch(severity) {
case GL_DEBUG_SEVERITY_HIGH_ARB:
case GL_DEBUG_SEVERITY_MEDIUM_ARB:
case GL_DEBUG_SEVERITY_LOW_ARB:
break;
case GL_DONT_CARE:
if (caller == CONTROL)
break;
default:
goto error;
}
return GL_TRUE;
error:
{
const char *callerstr;
if (caller == INSERT)
callerstr = "glDebugMessageInsertARB";
else if (caller == CONTROL)
callerstr = "glDebugMessageControlARB";
else
return GL_FALSE;
_mesa_error( ctx, GL_INVALID_ENUM, "bad values passed to %s"
"(source=0x%x, type=0x%x, severity=0x%x)", callerstr,
source, type, severity);
}
return GL_FALSE;
}
static void GLAPIENTRY
_mesa_DebugMessageInsertARB(GLenum source, GLenum type, GLuint id,
GLenum severity, GLint length,
const GLcharARB* buf)
{
GET_CURRENT_CONTEXT(ctx);
if (!validate_params(ctx, INSERT, source, type, severity))
return; /* GL_INVALID_ENUM */
if (length < 0)
length = strlen(buf);
if (length >= MAX_DEBUG_MESSAGE_LENGTH) {
_mesa_error(ctx, GL_INVALID_VALUE, "glDebugMessageInsertARB"
"(length=%d, which is not less than "
"GL_MAX_DEBUG_MESSAGE_LENGTH_ARB=%d)", length,
MAX_DEBUG_MESSAGE_LENGTH);
return;
}
_mesa_log_msg(ctx, source, type, id, severity, length, buf);
}
static GLuint GLAPIENTRY
_mesa_GetDebugMessageLogARB(GLuint count, GLsizei logSize, GLenum* sources,
GLenum* types, GLenum* ids, GLenum* severities,
GLsizei* lengths, GLcharARB* messageLog)
{
GET_CURRENT_CONTEXT(ctx);
GLuint ret;
if (!messageLog)
logSize = 0;
if (logSize < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGetDebugMessageLogARB"
"(logSize=%d : logSize must not be negative)", logSize);
return 0;
}
for (ret = 0; ret < count; ret++) {
GLsizei written = _mesa_get_msg(ctx, sources, types, ids, severities,
logSize, messageLog);
if (!written)
break;
if (messageLog) {
messageLog += written;
logSize -= written;
}
if (lengths) {
*lengths = written;
lengths++;
}
if (severities)
severities++;
if (sources)
sources++;
if (types)
types++;
if (ids)
ids++;
}
return ret;
}
static void GLAPIENTRY
_mesa_DebugMessageCallbackARB(GLvoid *callback, GLvoid *userParam)
{
GET_CURRENT_CONTEXT(ctx);
ctx->Debug.Callback = (GLDEBUGPROCARB)callback;
ctx->Debug.CallbackData = userParam;
}
void
_mesa_init_errors_dispatch(struct _glapi_table *disp)
{
SET_DebugMessageCallbackARB(disp, _mesa_DebugMessageCallbackARB);
SET_DebugMessageInsertARB(disp, _mesa_DebugMessageInsertARB);
SET_GetDebugMessageLogARB(disp, _mesa_GetDebugMessageLogARB);
}
void
_mesa_init_errors(struct gl_context *ctx)
{
ctx->Debug.Callback = NULL;
ctx->Debug.SyncOutput = GL_FALSE;
ctx->Debug.Log[0].length = 0;
ctx->Debug.NumMessages = 0;
ctx->Debug.NextMsg = 0;
ctx->Debug.NextMsgLength = 0;
}
/**********************************************************************/
/** \name Diagnostics */
/*@{*/
static void
output_if_debug(const char *prefixString, const char *outputString,
GLboolean newline)
{
static int debug = -1;
/* Check the MESA_DEBUG environment variable if it hasn't
* been checked yet. We only have to check it once...
*/
if (debug == -1) {
char *env = _mesa_getenv("MESA_DEBUG");
/* In a debug build, we print warning messages *unless*
* MESA_DEBUG is 0. In a non-debug build, we don't
* print warning messages *unless* MESA_DEBUG is
* set *to any value*.
*/
#ifdef DEBUG
debug = (env != NULL && atoi(env) == 0) ? 0 : 1;
#else
debug = (env != NULL) ? 1 : 0;
#endif
}
/* Now only print the string if we're required to do so. */
if (debug) {
fprintf(stderr, "%s: %s", prefixString, outputString);
if (newline)
fprintf(stderr, "\n");
#if defined(_WIN32) && !defined(_WIN32_WCE)
/* stderr from windows applications without console is not usually
* visible, so communicate with the debugger instead */
{
char buf[4096];
_mesa_snprintf(buf, sizeof(buf), "%s: %s%s", prefixString, outputString, newline ? "\n" : "");
OutputDebugStringA(buf);
}
#endif
}
}
/**
* Return string version of GL error code.
*/
static const char *
error_string( GLenum error )
{
switch (error) {
case GL_NO_ERROR:
return "GL_NO_ERROR";
case GL_INVALID_VALUE:
return "GL_INVALID_VALUE";
case GL_INVALID_ENUM:
return "GL_INVALID_ENUM";
case GL_INVALID_OPERATION:
return "GL_INVALID_OPERATION";
case GL_STACK_OVERFLOW:
return "GL_STACK_OVERFLOW";
case GL_STACK_UNDERFLOW:
return "GL_STACK_UNDERFLOW";
case GL_OUT_OF_MEMORY:
return "GL_OUT_OF_MEMORY";
case GL_TABLE_TOO_LARGE:
return "GL_TABLE_TOO_LARGE";
case GL_INVALID_FRAMEBUFFER_OPERATION_EXT:
return "GL_INVALID_FRAMEBUFFER_OPERATION";
default:
return "unknown";
}
}
/**
* When a new type of error is recorded, print a message describing
* previous errors which were accumulated.
*/
static void
flush_delayed_errors( struct gl_context *ctx )
{
char s[MAXSTRING];
if (ctx->ErrorDebugCount) {
_mesa_snprintf(s, MAXSTRING, "%d similar %s errors",
ctx->ErrorDebugCount,
error_string(ctx->ErrorValue));
output_if_debug("Mesa", s, GL_TRUE);
ctx->ErrorDebugCount = 0;
}
}
/**
* Report a warning (a recoverable error condition) to stderr if
* either DEBUG is defined or the MESA_DEBUG env var is set.
*
* \param ctx GL context.
* \param fmtString printf()-like format string.
*/
void
_mesa_warning( struct gl_context *ctx, const char *fmtString, ... )
{
char str[MAXSTRING];
va_list args;
va_start( args, fmtString );
(void) _mesa_vsnprintf( str, MAXSTRING, fmtString, args );
va_end( args );
if (ctx)
flush_delayed_errors( ctx );
output_if_debug("Mesa warning", str, GL_TRUE);
}
/**
* Report an internal implementation problem.
* Prints the message to stderr via fprintf().
*
* \param ctx GL context.
* \param fmtString problem description string.
*/
void
_mesa_problem( const struct gl_context *ctx, const char *fmtString, ... )
{
va_list args;
char str[MAXSTRING];
static int numCalls = 0;
(void) ctx;
if (numCalls < 50) {
numCalls++;
va_start( args, fmtString );
_mesa_vsnprintf( str, MAXSTRING, fmtString, args );
va_end( args );
fprintf(stderr, "Mesa %s implementation error: %s\n",
MESA_VERSION_STRING, str);
fprintf(stderr, "Please report at bugs.freedesktop.org\n");
}
}
/**
* Record an OpenGL state error. These usually occur when the user
* passes invalid parameters to a GL function.
*
* If debugging is enabled (either at compile-time via the DEBUG macro, or
* run-time via the MESA_DEBUG environment variable), report the error with
* _mesa_debug().
*
* \param ctx the GL context.
* \param error the error value.
* \param fmtString printf() style format string, followed by optional args
*/
void
_mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... )
{
static GLint debug = -1;
/* Check debug environment variable only once:
*/
if (debug == -1) {
const char *debugEnv = _mesa_getenv("MESA_DEBUG");
#ifdef DEBUG
if (debugEnv && strstr(debugEnv, "silent"))
debug = GL_FALSE;
else
debug = GL_TRUE;
#else
if (debugEnv)
debug = GL_TRUE;
else
debug = GL_FALSE;
#endif
}
if (debug) {
if (ctx->ErrorValue == error &&
ctx->ErrorDebugFmtString == fmtString) {
ctx->ErrorDebugCount++;
}
else {
char s[MAXSTRING], s2[MAXSTRING];
va_list args;
flush_delayed_errors( ctx );
va_start(args, fmtString);
_mesa_vsnprintf(s, MAXSTRING, fmtString, args);
va_end(args);
_mesa_snprintf(s2, MAXSTRING, "%s in %s", error_string(error), s);
output_if_debug("Mesa: User error", s2, GL_TRUE);
ctx->ErrorDebugFmtString = fmtString;
ctx->ErrorDebugCount = 0;
}
}
_mesa_record_error(ctx, error);
}
/**
* Report debug information. Print error message to stderr via fprintf().
* No-op if DEBUG mode not enabled.
*
* \param ctx GL context.
* \param fmtString printf()-style format string, followed by optional args.
*/
void
_mesa_debug( const struct gl_context *ctx, const char *fmtString, ... )
{
#ifdef DEBUG
char s[MAXSTRING];
va_list args;
va_start(args, fmtString);
_mesa_vsnprintf(s, MAXSTRING, fmtString, args);
va_end(args);
output_if_debug("Mesa", s, GL_FALSE);
#endif /* DEBUG */
(void) ctx;
(void) fmtString;
}
/*@}*/
|