aboutsummaryrefslogtreecommitdiffstats
path: root/src/mesa/main/api_noop.h
blob: b656ec6d44255c0a5bdf7acacbe3edd501600b24 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112

#ifndef _API_NOOP_H
#define _API_NOOP_H


#include "glheader.h"
#include "mtypes.h"
#include "context.h"

/* In states where certain vertex components are required for t&l or
 * rasterization, we still need to keep track of the current values.
 * These functions provide this service by keeping uptodate the
 * 'ctx->Current' struct for all data elements not included in the
 * currently enabled hardware vertex.
 *
 */
extern void _mesa_noop_EdgeFlag( GLboolean b );

extern void _mesa_noop_EdgeFlagv( const GLboolean *b );

extern void _mesa_noop_FogCoordfEXT( GLfloat a );

extern void _mesa_noop_FogCoordfvEXT( const GLfloat *v );

extern void _mesa_noop_Indexi( GLint i );

extern void _mesa_noop_Indexiv( const GLint *v );

extern void _mesa_noop_Normal3f( GLfloat a, GLfloat b, GLfloat c );

extern void _mesa_noop_Normal3fv( const GLfloat *v );

extern void _mesa_noop_Materialfv(  GLenum face, GLenum pname,  const GLfloat *param );

extern void _mesa_noop_Color4ub( GLubyte a, GLubyte b, GLubyte c, GLubyte d );

extern void _mesa_noop_Color4ubv( const GLubyte *v );

extern void _mesa_noop_Color4f( GLfloat a, GLfloat b, GLfloat c, GLfloat d );

extern void _mesa_noop_Color4fv( const GLfloat *v );

extern void _mesa_noop_Color3ub( GLubyte a, GLubyte b, GLubyte c );

extern void _mesa_noop_Color3ubv( const GLubyte *v );

extern void _mesa_noop_Color3f( GLfloat a, GLfloat b, GLfloat c );

extern void _mesa_noop_Color3fv( const GLfloat *v );

extern void _mesa_noop_MultiTexCoord1fARB( GLenum target, GLfloat a );

extern void _mesa_noop_MultiTexCoord1fvARB( GLenum target, GLfloat *v );

extern void _mesa_noop_MultiTexCoord2fARB( GLenum target, GLfloat a, 
					   GLfloat b );

extern void _mesa_noop_MultiTexCoord2fvARB( GLenum target, GLfloat *v );

extern void _mesa_noop_MultiTexCoord3fARB( GLenum target, GLfloat a, 
					GLfloat b, GLfloat c);

extern void _mesa_noop_MultiTexCoord3fvARB( GLenum target, GLfloat *v );

extern void _mesa_noop_MultiTexCoord4fARB( GLenum target, GLfloat a, 
					GLfloat b, GLfloat c, GLfloat d );

extern void _mesa_noop_MultiTexCoord4fvARB( GLenum target, GLfloat *v );

extern void _mesa_noop_SecondaryColor3ubEXT( GLubyte a, GLubyte b, GLubyte c );

extern void _mesa_noop_SecondaryColor3ubvEXT( const GLubyte *v );

extern void _mesa_noop_SecondaryColor3fEXT( GLfloat a, GLfloat b, GLfloat c );

extern void _mesa_noop_SecondaryColor3fvEXT( const GLfloat *v );

extern void _mesa_noop_TexCoord1f( GLfloat a );

extern void _mesa_noop_TexCoord1fv( GLfloat *v );

extern void _mesa_noop_TexCoord2f( GLfloat a, GLfloat b );

extern void _mesa_noop_TexCoord2fv( GLfloat *v );

extern void _mesa_noop_TexCoord3f( GLfloat a, GLfloat b, GLfloat c );

extern void _mesa_noop_TexCoord3fv( GLfloat *v );

extern void _mesa_noop_TexCoord4f( GLfloat a, GLfloat b, GLfloat c, GLfloat d );

extern void _mesa_noop_TexCoord4fv( GLfloat *v );


/* Not strictly a noop -- translate Rectf down to Begin/End and
 * vertices.  Closer to the loopback operations, but doesn't meet the
 * criteria for inclusion there (cannot be used in the Save table).  
 */
extern void _mesa_noop_Rectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );


extern void _mesa_noop_DrawArrays(GLenum mode, GLint start, GLsizei count);
extern void _mesa_noop_DrawElements(GLenum mode, GLsizei count, GLenum type, 
				    const GLvoid *indices);
extern void _mesa_noop_DrawRangeElements(GLenum mode, 
					 GLuint start, GLuint end, 
					 GLsizei count, GLenum type, 
					 const GLvoid *indices);



#endif