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/* $Id: glthread.h,v 1.1 1999/12/16 17:31:06 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.3
*
* Copyright (C) 1999 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* Thread support for gl dispatch.
*
* Initial version by John Stone (j.stone@acm.org) (johns@cs.umr.edu)
* and Christoph Poliwoda (poliwoda@volumegraphics.com)
* Revised by Keith Whitwell
* Adapted for new gl dispatcher by Brian Paul
*/
/*
* If this file is accidentally included by a non-threaded build,
* it should not cause the build to fail, or otherwise cause problems.
* In general, it should only be included when needed however.
*/
#ifdef THREADS
/*
* It is an error not to select a specific threads API when compiling.
*/
#if !defined(PTHREADS) && !defined(SOLARIS_THREADS) && !defined(WIN32)
#error One of PTHREADS, SOLARIS_THREADS or WIN32 must be defined.
#endif
/*
* POSIX threads. This should be your choice in the Unix world
* whenever possible. When building with POSIX threads, be sure
* to enable any compiler flags which will cause the MT-safe
* libc (if one exists) to be used when linking, as well as any
* header macros for MT-safe errno, etc. For Solaris, this is the -mt
* compiler flag. On Solaris with gcc, use -D_REENTRANT to enable
* proper compiling for MT-safe libc etc.
*/
#ifdef PTHREADS
#include <pthread.h> /* POSIX threads headers */
typedef struct {
pthread_key_t key;
pthread_once_t once;
} _glthread_TSD;
typedef pthread_mutex_t _glthread_Mutex;
typedef pthread_t _glthread_Thread;
#endif /* PTHREADS */
/*
* Solaris threads. Use only up to Solaris 2.4.
* Solaris 2.5 and higher provide POSIX threads.
* Be sure to compile with -mt on the Solaris compilers, or
* use -D_REENTRANT if using gcc.
*/
#ifdef SOLARIS_THREADS
#include <thread.h>
typedef struct {
thread_key_t key;
mutex_t keylock;
int initfuncCalled;
} _glthread_TSD;
typedef mutex_t _glthread_Mutex;
typedef thread_t _glthread_Thread;
#endif /* SOLARIS_THREADS */
/*
* Windows threads. Should work with Windows NT and 95.
* IMPORTANT: Link with multithreaded runtime library when THREADS are
* used!
*/
#ifdef WIN32
#include <windows.h>
typedef struct {
DWORD key;
int initfuncCalled;
} _glthread_TSD;
typedef CRITICAL_SECTION _glthread_Mutex;
typedef HANDLE _glthread_Thread;
#endif /* WIN32 */
/*
* Platform independent thread specific data API.
*/
extern unsigned long
_glthread_GetID(void);
extern void
_glthread_InitTSD(_glthread_TSD *);
extern void *
_glthread_GetTSD(_glthread_TSD *);
extern void
_glthread_SetTSD(_glthread_TSD *, void *, void (*initfunc)(void));
#endif
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