aboutsummaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers/dri/savage/savage_3d_reg.h
blob: bc81d732967862f01cc1fd326b49c6bc623bab31 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
/*
 * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
 * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sub license,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
 * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 */


#ifndef SAVAGE_3D_REG_H
#define SAVAGE_3D_REG_H

#define VIDEO_MEM_ADR                   0x02
#define SYSTEM_MEM_ADR                  0x01
#define AGP_MEM_ADR                     0x03

/***********************************************************

  ----------- 3D ENGINE UNIT Registers -------------

  *********************************************************/

typedef union
{
    struct
    {
        unsigned reserved : 4;
        unsigned ofs      : 28;
    }ni;
    u_int32_t ui;
} savageRegZPixelOffset;

/* This reg exists only on Savage4. */
typedef union
{
    struct
    {
        unsigned cmpFunc     :  3;
        unsigned stencilEn   :  1;
        unsigned readMask    :  8;
        unsigned writeMask   :  8;
        unsigned failOp      :  3;
        unsigned passZfailOp :  3;
        unsigned passZpassOp :  3;
        unsigned reserved    :  3;
    }ni;
    u_int32_t ui;
} savageRegStencilCtrl;

/**************************
 Texture Registers
**************************/
/* The layout of this reg differs between Savage4 and Savage3D. */
typedef union
{
    struct
    {
        unsigned tex0Width  : 4;
        unsigned tex0Height : 4;
        unsigned tex0Fmt    : 4;
        unsigned tex1Width  : 4;
        unsigned tex1Height : 4;
        unsigned tex1Fmt    : 4;
        unsigned texBLoopEn : 1;
        unsigned tex0En     : 1;
        unsigned tex1En     : 1;
        unsigned orthProjEn : 1;
        unsigned reserved   : 1;
        unsigned palSize    : 2;
        unsigned newPal     : 1;
    }ni;
    u_int32_t ui;
} savageRegTexDescr_s4;
typedef union
{
    struct
    {
        unsigned texWidth  : 4;
        unsigned reserved1 : 4;
        unsigned texHeight : 4;
        unsigned reserved2 : 4;
	/* Savage3D supports only the first 8 texture formats defined in
	   enum TexFmt in savge_bci.h. */
        unsigned texFmt    : 3;
        unsigned palSize   : 2;
        unsigned reserved3 : 10;
        unsigned newPal    : 1;
    }ni;
    u_int32_t ui;
} savageRegTexDescr_s3d;

/* The layout of this reg is the same on Savage4 and Savage3D,
   but the Savage4 has two of them, Savage3D has only one. */
typedef union
{
    struct
    {
        unsigned inSysTex : 1;
        unsigned inAGPTex : 1;
        unsigned reserved : 1;
        unsigned addr     : 29;
    }ni;
    u_int32_t ui;
} savageRegTexAddr;

/* The layout of this reg is the same on Savage4 and Savage3D. */
typedef union
{
    struct
    {
        unsigned reserved : 3;
        unsigned addr     : 29;
    }ni;
    u_int32_t ui;
} savageRegTexPalAddr;

/* The layout of this reg on Savage4 and Savage3D are very similar. */
typedef union
{
    struct
    {
        unsigned xprClr0 : 16;
        unsigned xprClr1 : 16; /* this is reserved on Savage3D */
    }ni;
    u_int32_t ui;
} savageRegTexXprClr;   /* transparency color in RGB565 format*/

/* The layout of this reg differs between Savage4 and Savage3D.
 * Savage4 has two of them, Savage3D has only one. */
typedef union
{
    struct
    {
        unsigned filterMode         : 2;
        unsigned mipmapEnable       : 1;
        unsigned dBias              : 9;
        unsigned dMax               : 4;
        unsigned uMode              : 2;
        unsigned vMode              : 2;
        unsigned useDFraction       : 1;
        unsigned texXprEn           : 1;
        unsigned clrBlendAlphaSel   : 2;
        unsigned clrArg1CopyAlpha   : 1;
        unsigned clrArg2CopyAlpha   : 1;
        unsigned clrArg1Invert      : 1;
        unsigned clrArg2Invert      : 1;
        unsigned alphaBlendAlphaSel : 2;
        unsigned alphaArg1Invert    : 1;
        unsigned alphaArg2Invert    : 1;
    }ni;
    u_int32_t ui;
} savageRegTexCtrl_s4;
typedef union
{
    struct
    {
        unsigned filterMode    : 2;
        unsigned mipmapDisable : 1;
        unsigned dBias         : 9;
        unsigned uWrapEn       : 1;
        unsigned vWrapEn       : 1;
        unsigned wrapMode      : 2;
        unsigned texEn         : 1;
        unsigned useDFraction  : 1;
        unsigned reserved1     : 1;
	/* Color Compare Alpha Blend Control
           0 -  reduce dest alpha to 0 or 1
           1 - blend with destination
	   The Utah-Driver doesn't know how to use it and sets it to 0. */
        unsigned CCA           : 1;
        unsigned texXprEn      : 1;
        unsigned reserved2     : 11;
    }ni;
    u_int32_t ui;
} savageRegTexCtrl_s3d;

/* This reg exists only on Savage4. */
typedef union
{
    struct
    {
        unsigned colorArg1Sel    : 2;
        unsigned colorArg2Sel    : 3;
        unsigned colorInvAlphaEn : 1;
        unsigned colorInvArg2En  : 1;
        unsigned colorPremodSel  : 1;
        unsigned colorMod1Sel    : 1;
        unsigned colorMod2Sel    : 2;
        unsigned colorAddSel     : 2;
        unsigned colorDoBlend    : 1;
        unsigned colorDo2sCompl  : 1;
        unsigned colorAddBiasEn  : 1;
        unsigned alphaArg1Sel    : 2;
        unsigned alphaArg2Sel    : 3;
        unsigned alphaMod1Sel    : 1;
        unsigned alphaMod2Sel    : 2;
        unsigned alphaAdd0Sel    : 1;
        unsigned alphaDoBlend    : 1;
        unsigned alphaDo2sCompl  : 1;
        unsigned colorStageClamp : 1;
        unsigned alphaStageClamp : 1;
        unsigned colorDoDiffMul  : 1;
        unsigned LeftShiftVal    : 2;
    }ni;
    u_int32_t ui;
} savageRegTexBlendCtrl;

/* This reg exists only on Savage4. */
typedef union
{
    struct
    {
        unsigned blue  : 8;
        unsigned green : 8;
        unsigned red   : 8;
        unsigned alpha : 8;
    }ni;
    u_int32_t ui;
} savageRegTexBlendColor;

/********************************
 Tiled Surface Registers
**********************************/

typedef union
{
    struct
    {
        unsigned frmBufOffset : 13;
        unsigned reserved     : 12;
        unsigned widthInTile  : 6;
        unsigned bitPerPixel  : 1;
    }ni;
    u_int32_t ui;
} savageRegTiledSurface;

/********************************
 Draw/Shading Control Registers
**********************************/

/* This reg exists only on Savage4. */
typedef union
{
    struct
    {
        unsigned scissorXStart : 11;
        unsigned dPerfAccelEn  : 1;
        unsigned scissorYStart : 12;
        unsigned alphaRefVal   : 8;
    }ni;
    u_int32_t ui;
} savageRegDrawCtrl0;

/* This reg exists only on Savage4. */
typedef union
{
    struct
    {
        unsigned scissorXEnd      : 11;
        unsigned xyOffsetEn       :  1;
        unsigned scissorYEnd      : 12;
        unsigned ditherEn         :  1;
        unsigned nonNormTexCoord  :  1;
        unsigned cullMode         :  2;
        unsigned alphaTestCmpFunc :  3;
        unsigned alphaTestEn      :  1;
    }ni;
    u_int32_t ui;
} savageRegDrawCtrl1;

/* This reg exists only on Savage4. */
typedef union
{
    struct
    {
        unsigned dstAlphaMode        :  3;

	/**
	 * This bit enables \c GL_FUNC_SUBTRACT.  Like most DirectX oriented
	 * hardware, there's no way to do \c GL_FUNC_REVERSE_SUBTRACT.
	 * 
	 * \todo
	 * Add support for \c GL_FUNC_SUBTRACT!
	 */
        unsigned dstMinusSrc         :  1;
        unsigned srcAlphaMode        :  3;
        unsigned binaryFinalAlpha    :  1;
        unsigned dstAlphaModeHighBit :  1;
        unsigned srcAlphaModeHighBit :  1;
        unsigned reserved1           : 15;
        unsigned wrZafterAlphaTst    :  1;
        unsigned drawUpdateEn        :  1;
        unsigned zUpdateEn           :  1;
        unsigned flatShadeEn         :  1;
        unsigned specShadeEn         :  1;
        unsigned flushPdDestWrites   :  1;
        unsigned flushPdZbufWrites   :  1;
    }ni;
    u_int32_t ui;
} savageRegDrawLocalCtrl;

/* This reg exists only on Savage3D. */
typedef union
{
    struct
    {
        unsigned ditherEn          : 1;
        unsigned xyOffsetEn        : 1;
        unsigned cullMode          : 2;
        unsigned vertexCountReset  : 1;
        unsigned flatShadeEn       : 1;
        unsigned specShadeEn       : 1;
        unsigned dstAlphaMode      : 3;
        unsigned srcAlphaMode      : 3;
        unsigned reserved1         : 1;
        unsigned alphaTestCmpFunc  : 3;
        unsigned alphaTestEn       : 1;
        unsigned alphaRefVal       : 8;
        unsigned texBlendCtrl      : 3;
        unsigned flushPdDestWrites : 1;
        unsigned flushPdZbufWrites : 1;

	/**
	 * Disable perspective correct interpolation for vertex color, vertex
	 * fog, and vertex alpha.  For OpenGL, this should \b always be zero.
	 */
        unsigned interpMode        : 1;
    }ni;
    u_int32_t ui;
} savageRegDrawCtrl;

#define SAVAGETBC_DECAL_S3D                     0
#define SAVAGETBC_MODULATE_S3D                  1
#define SAVAGETBC_DECALALPHA_S3D                2
#define SAVAGETBC_MODULATEALPHA_S3D             3
#define SAVAGETBC_4_S3D                         4
#define SAVAGETBC_5_S3D                         5
#define SAVAGETBC_COPY_S3D                      6
#define SAVAGETBC_7_S3D                         7

/* This reg exists only on Savage3D. */
typedef union
{
    struct
    {
        unsigned scissorXStart : 11;
	unsigned reserved1     : 5;
        unsigned scissorYStart : 11;
	unsigned reserved2     : 5;
    } ni;
    u_int32_t ui;
} savageRegScissorsStart;

/* This reg exists only on Savage3D. */
typedef union
{
    struct
    {
        unsigned scissorXEnd : 11;
	unsigned reserved1   : 5;
        unsigned scissorYEnd : 11;
	unsigned reserved2   : 5;
    } ni;
    u_int32_t ui;
} savageRegScissorsEnd;

/********************************
 Address Registers
**********************************/

/* I havn't found a Savage3D equivalent of this reg in the Utah-driver. 
 * But Tim Roberts claims that the Savage3D supports DMA vertex and
 * command buffers. */
typedef union
{
    struct
    {
        unsigned isSys    : 1;
        unsigned isAGP    : 1;
        unsigned reserved : 1;
        unsigned addr     : 29; /*quad word aligned*/
    }ni;
    u_int32_t ui;
} savageRegVertBufAddr;

/* I havn't found a Savage3D equivalent of this reg in the Utah-driver. 
 * But Tim Roberts claims that the Savage3D supports DMA vertex and
 * command buffers. */
typedef union
{
    struct
    {
        unsigned isSys    : 1;
        unsigned isAGP    : 1;
        unsigned reserved : 1;
        unsigned addr     : 29; /*4-quad word aligned*/
    }ni;
    u_int32_t ui;
} savageRegDMABufAddr;

/********************************
 H/W Debug Registers
**********************************/
/* The layout of this reg is the same on Savage4 and Savage3D. */
typedef union
{
    struct
    {
        unsigned y01        : 1;
        unsigned y12        : 1;
        unsigned y20        : 1;
        unsigned u01        : 1;
        unsigned u12        : 1;
        unsigned u20        : 1;
        unsigned v01        : 1;
        unsigned v12        : 1;
        unsigned v20        : 1;
        unsigned cullEn     : 1;
        unsigned cullOrient : 1;
        unsigned loadNewTex : 1;
        unsigned loadNewPal : 1;
        unsigned doDSetup   : 1;
        unsigned reserved   : 17;
        unsigned kickOff    : 1;
    }ni;
    u_int32_t ui;
} savageRegFlag;

/********************************
 Z Buffer Registers -- Global
**********************************/

/* The layout of this reg differs between Savage4 and Savage3D. */
typedef union
{
    struct
    {
        unsigned zCmpFunc      : 3;
        unsigned reserved1     : 2;
        unsigned zBufEn        : 1;
        unsigned reserved2     : 1;
        unsigned zExpOffset    : 8;
        unsigned reserved3     : 1;
        unsigned stencilRefVal : 8;
        unsigned autoZEnable   : 1;
        unsigned frameID       : 1;
        unsigned reserved4     : 4;
        unsigned floatZEn      : 1;
        unsigned wToZEn        : 1;
    }ni;
    u_int32_t ui;
} savageRegZBufCtrl_s4;
typedef union
{
    struct {
        unsigned zCmpFunc         : 3;
        unsigned drawUpdateEn     : 1;
        unsigned zUpdateEn        : 1;
        unsigned zBufEn           : 1;

        /**
	 * We suspect that, in conjunction with
	 * \c savageRegZBufOffset::zDepthSelect, these 2 bits are actually
	 * \c stencilUpdateEn and \c stencilBufEn.  If not, then some of
	 * the bits in \c reserved2 may fulfill that purpose.
	 */
        unsigned reserved1        : 2;

        unsigned zExpOffset       : 8;
        unsigned wrZafterAlphaTst : 1;
        unsigned reserved2        : 15;
    }ni;
    u_int32_t ui;
} savageRegZBufCtrl_s3d;

/* The layout of this reg on Savage4 and Savage3D is very similar. */
typedef union
{
    struct
    {
	/* In the Utah-Driver the offset is defined as 13-bit, 2k-aligned. */
        unsigned offset           : 14;
        unsigned reserved         : 11; /* 12-bits in Utah-driver */
        unsigned zBufWidthInTiles : 6;
       
        /**
	 * 0 selects 16-bit depth buffer.  On Savage4 hardware, 1 selects
	 * 24-bit depth buffer (with 8-bits for stencil).  Though it has never
	 * been tried, we suspect that on Savage3D hardware, 1 selects 15-bit
	 * depth buffer (with 1-bit for stencil).
	 */
        unsigned zDepthSelect     : 1;
    }ni;
    u_int32_t ui;
} savageRegZBufOffset;

/* The layout of this reg is the same on Savage4 and Savage3D. */
typedef union
{
    struct
    {
        unsigned rLow      : 6;
        unsigned reserved1 : 2;
        unsigned rHigh     : 6;
        unsigned reserved2 : 2;
        unsigned wLow      : 6;
        unsigned reserved3 : 2;
        unsigned wHigh     : 6;
        unsigned reserved4 : 2;
    }ni;
    u_int32_t ui;
} savageRegZWatermarks;

/********************************
 Fog Registers -- Global
**********************************/
/* The layout of this reg is the same on Savage4 and Savage3D. */
typedef union
{
    struct
    {
        unsigned fogClr      : 24;
        unsigned expShift    : 3;
        unsigned reserved    : 1;
        unsigned fogEn       : 1;
        unsigned fogMode     : 1;
        unsigned fogEndShift : 2;
    }ni;
    u_int32_t ui;
} savageRegFogCtrl;

/*not in spec, but tempo for pp and driver*/
typedef union
{
    struct
    {
        unsigned fogDensity : 16;
        unsigned fogStart   : 16;
    }ni;
    u_int32_t ui;
} savageRegFogParam;

/**************************************
 Destination Buffer Registers -- Global
***************************************/

/* The layout of this reg on Savage4 and Savage3D are very similar. */
typedef union
{
    struct
    {
        unsigned dstWidthInTile :  7;
        unsigned reserved       :  1;
	/* In the Utah-Driver the offset is defined as 13-bit, 2k-aligned. */
        unsigned offset         : 14;
        unsigned reserved1      :  7;
	/* antiAliasMode does not exist in the Utah-driver. But it includes the
	 * high bit of this in the destPixFmt. However, only values 0 and 2
	 * are used as dstPixFmt, so antiAliasMode is effectively always 0
	 * in the Utah-driver. In other words, treat as reserved on Savage3D.*/
        unsigned antiAliasMode  :  2;
        unsigned dstPixFmt      :  1;
    }ni;
    u_int32_t ui;
} savageRegDestCtrl;

/* The layout of this reg on Savage4 and Savage3D are very similar. */
typedef union
{
    struct
    {
        unsigned destReadLow   : 6;
        unsigned destReadHigh  : 6;
        unsigned destWriteLow  : 6;
        unsigned destWriteHigh : 6;
        unsigned texRead       : 4;
        unsigned reserved4     : 2;
	/* The Utah-driver calls this pixel FIFO length:
	 * 00 - 240, 01 - 180, 10 - 120, 11 - 60
	 * However, it is not used in either driver. */
        unsigned destFlush     : 2;
    }ni;
    u_int32_t ui;
} savageRegDestTexWatermarks;

/* Savage4/Twister/ProSavage register BCI addresses */
#define SAVAGE_DRAWLOCALCTRL_S4       0x1e
#define SAVAGE_TEXPALADDR_S4          0x1f
#define SAVAGE_TEXCTRL0_S4            0x20
#define SAVAGE_TEXCTRL1_S4            0x21
#define SAVAGE_TEXADDR0_S4            0x22
#define SAVAGE_TEXADDR1_S4            0x23
#define SAVAGE_TEXBLEND0_S4           0x24
#define SAVAGE_TEXBLEND1_S4           0x25
#define SAVAGE_TEXXPRCLR_S4           0x26 /* never used */
#define SAVAGE_TEXDESCR_S4            0x27
#define SAVAGE_FOGTABLE_S4            0x28
#define SAVAGE_FOGCTRL_S4             0x30
#define SAVAGE_STENCILCTRL_S4         0x31
#define SAVAGE_ZBUFCTRL_S4            0x32
#define SAVAGE_ZBUFOFF_S4             0x33
#define SAVAGE_DESTCTRL_S4            0x34
#define SAVAGE_DRAWCTRLGLOBAL0_S4     0x35
#define SAVAGE_DRAWCTRLGLOBAL1_S4     0x36
#define SAVAGE_ZWATERMARK_S4          0x37
#define SAVAGE_DESTTEXRWWATERMARK_S4  0x38
#define SAVAGE_TEXBLENDCOLOR_S4       0x39
/* Savage3D/MX/IC register BCI addresses */
#define SAVAGE_TEXPALADDR_S3D         0x18
#define SAVAGE_TEXXPRCLR_S3D          0x19 /* never used */
#define SAVAGE_TEXADDR_S3D            0x1A
#define SAVAGE_TEXDESCR_S3D           0x1B
#define SAVAGE_TEXCTRL_S3D            0x1C
#define SAVAGE_FOGTABLE_S3D           0x20
#define SAVAGE_FOGCTRL_S3D            0x30
#define SAVAGE_DRAWCTRL_S3D           0x31
#define SAVAGE_ZBUFCTRL_S3D           0x32
#define SAVAGE_ZBUFOFF_S3D            0x33
#define SAVAGE_DESTCTRL_S3D           0x34
#define SAVAGE_SCSTART_S3D            0x35
#define SAVAGE_SCEND_S3D              0x36
#define SAVAGE_ZWATERMARK_S3D         0x37 
#define SAVAGE_DESTTEXRWWATERMARK_S3D 0x38

#define SAVAGE_FIRST_REG 0x18
#define SAVAGE_NR_REGS   34
typedef struct savage_registers_s4_t {
    u_int32_t                   unused1[6];        /* 0x18-0x1d */
    savageRegDrawLocalCtrl     drawLocalCtrl;     /* 0x1e */
    savageRegTexPalAddr        texPalAddr;        /* 0x1f */
    savageRegTexCtrl_s4        texCtrl[2];        /* 0x20, 0x21 */
    savageRegTexAddr           texAddr[2];        /* 0x22, 0x23 */
    savageRegTexBlendCtrl      texBlendCtrl[2];   /* 0x24, 0x25 */
    savageRegTexXprClr         texXprClr;         /* 0x26 */
    savageRegTexDescr_s4       texDescr;          /* 0x27 */
    u_int8_t                   fogTable[32];      /* 0x28-0x2f (8dwords) */
    savageRegFogCtrl           fogCtrl;           /* 0x30 */
    savageRegStencilCtrl       stencilCtrl;       /* 0x31 */
    savageRegZBufCtrl_s4       zBufCtrl;          /* 0x32 */
    savageRegZBufOffset        zBufOffset;        /* 0x33 */
    savageRegDestCtrl          destCtrl;          /* 0x34 */
    savageRegDrawCtrl0         drawCtrl0;         /* 0x35 */
    savageRegDrawCtrl1         drawCtrl1;         /* 0x36 */
    savageRegZWatermarks       zWatermarks;       /* 0x37 */
    savageRegDestTexWatermarks destTexWatermarks; /* 0x38 */
    savageRegTexBlendColor     texBlendColor;     /* 0x39 */
} savageRegistersS4;
typedef struct savage_registers_s3d_t {
    savageRegTexPalAddr        texPalAddr;        /* 0x18 */
    savageRegTexXprClr         texXprClr;         /* 0x19 */
    savageRegTexAddr           texAddr;           /* 0x1a */
    savageRegTexDescr_s3d      texDescr;          /* 0x1b */
    savageRegTexCtrl_s3d       texCtrl;           /* 0x1c */
    u_int32_t                  unused1[3];        /* 0x1d-0x1f */
    u_int8_t                   fogTable[64];      /* 0x20-0x2f (16dwords) */
    savageRegFogCtrl           fogCtrl;           /* 0x30 */
    savageRegDrawCtrl          drawCtrl;          /* 0x31 */
    savageRegZBufCtrl_s3d      zBufCtrl;          /* 0x32 */
    savageRegZBufOffset        zBufOffset;        /* 0x33 */
    savageRegDestCtrl          destCtrl;          /* 0x34 */
    savageRegScissorsStart     scissorsStart;     /* 0x35 */
    savageRegScissorsEnd       scissorsEnd;       /* 0x36 */
    savageRegZWatermarks       zWatermarks;       /* 0x37 */
    savageRegDestTexWatermarks destTexWatermarks; /* 0x38 */
    u_int32_t                   unused2;           /* 0x39 */
} savageRegistersS3D;
typedef union savage_registers_t {
    savageRegistersS4  s4;
    savageRegistersS3D s3d;
    u_int32_t           ui[SAVAGE_NR_REGS];
} savageRegisters;


#define DV_PF_555           (0x1<<8)
#define DV_PF_565           (0x2<<8)
#define DV_PF_8888          (0x4<<8)

#define SAVAGEPACKCOLORA4L4(l,a) \
  ((l >> 4) | (a & 0xf0))

#define SAVAGEPACKCOLOR4444(r,g,b,a) \
  ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))

#define SAVAGEPACKCOLOR1555(r,g,b,a) \
  ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \
    ((a) ? 0x8000 : 0))

#define SAVAGEPACKCOLOR8888(r,g,b,a) \
  (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))

#define SAVAGEPACKCOLOR565(r,g,b) \
  ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))


#endif