aboutsummaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers/dri/r600/evergreen_chip.h
blob: 2ea5cd213c707079c338ce6d445e2495cbceb56c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
/*
 * Copyright (C) 2008-2010  Advanced Micro Devices, Inc.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

/*
 * Authors:
 *   Richard Li <RichardZ.Li@amd.com>, <richardradeon@gmail.com> 
 */

#ifndef _EVERGREEN_CHIP_H_
#define _EVERGREEN_CHIP_H_

#include "r700_chip.h"

#define EVERGREEN_MAX_DX9_CONSTS      256
#define EVERGREEN_MAX_SHADER_EXPORTS  32
#define EVERGREEN_MAX_VIEWPORTS       16

typedef struct _EVERGREEN_VIEWPORT_STATE
{
	union UINT_FLOAT PA_SC_VPORT_SCISSOR_0_TL;   ////0,1         // = 0x28250, // DIFF 
    union UINT_FLOAT PA_SC_VPORT_SCISSOR_0_BR;   ////0,1         // = 0x28254, // DIFF 
	union UINT_FLOAT PA_SC_VPORT_ZMIN_0; ////0                        // = 0x282D0, // SAME 
    union UINT_FLOAT PA_SC_VPORT_ZMAX_0; ////0                        // = 0x282D4, // SAME 
	union UINT_FLOAT PA_CL_VPORT_XSCALE;    ////                 // = 0x2843C, // SAME 
    union UINT_FLOAT PA_CL_VPORT_XOFFSET;   ////                 // = 0x28440, // SAME 
    union UINT_FLOAT PA_CL_VPORT_YSCALE;    ////                 // = 0x28444, // SAME 
    union UINT_FLOAT PA_CL_VPORT_YOFFSET;   ////                 // = 0x28448, // SAME 
    union UINT_FLOAT PA_CL_VPORT_ZSCALE;    ////                 // = 0x2844C, // SAME 
    union UINT_FLOAT PA_CL_VPORT_ZOFFSET;   ////                 // = 0x28450, // SAME 
	GLboolean                         enabled;
	GLboolean                         dirty;
} EVERGREEN_VIEWPORT_STATE;

#define EVERGREEN_MAX_UCP             6

typedef struct _EVERGREEN_UCP_STATE
{
	union UINT_FLOAT PA_CL_UCP_0_X;                              // = 0x285BC, // SAME 0x28E20 
    union UINT_FLOAT PA_CL_UCP_0_Y;                              // = 0x285C0, // SAME 0x28E24 
    union UINT_FLOAT PA_CL_UCP_0_Z;                              // = 0x285C4, // SAME 0x28E28 
    union UINT_FLOAT PA_CL_UCP_0_W;                              // = 0x285C8, // SAME 0x28E2C 
	GLboolean                         enabled;
	GLboolean                         dirty;
} EVERGREEN_UCP_STATE;

#define EVERGREEN_MAX_RENDER_TARGETS  12

typedef struct _EVERGREEN_RENDER_TARGET_STATE
{
	union UINT_FLOAT CB_COLOR0_BASE;   ////0                          // = 0x28C60, // SAME 0x28040 
    union UINT_FLOAT CB_COLOR0_PITCH;  ////0                          // = 0x28C64, // 
    union UINT_FLOAT CB_COLOR0_SLICE;  ////0                          // = 0x28C68, // 
    union UINT_FLOAT CB_COLOR0_VIEW;   ////0                          // = 0x28C6C, // SAME 0x28080 
    union UINT_FLOAT CB_COLOR0_INFO;   ////0,1,2,3,4,5,6,78,9,10,11                          // = 0x28C70, // DIFF 0x280A0 
    union UINT_FLOAT CB_COLOR0_ATTRIB; ////0                          // = 0x28C74, // 
    union UINT_FLOAT CB_COLOR0_DIM;                              // = 0x28C78, // 
    union UINT_FLOAT CB_COLOR0_CMASK;  ////0                          // = 0x28C7C, // 
    union UINT_FLOAT CB_COLOR0_CMASK_SLICE; ////0                     // = 0x28C80, // 
    union UINT_FLOAT CB_COLOR0_FMASK; ////0                           // = 0x28C84, // 
    union UINT_FLOAT CB_COLOR0_FMASK_SLICE;  ////0                    // = 0x28C88, // 
    union UINT_FLOAT CB_COLOR0_CLEAR_WORD0;                      // = 0x28C8C, // 
    union UINT_FLOAT CB_COLOR0_CLEAR_WORD1;                      // = 0x28C90, // 
    union UINT_FLOAT CB_COLOR0_CLEAR_WORD2;                      // = 0x28C94, // 
    union UINT_FLOAT CB_COLOR0_CLEAR_WORD3;                      // = 0x28C98, //
	GLboolean                         enabled;
	GLboolean                         dirty;
} EVERGREEN_RENDER_TARGET_STATE;

typedef struct _EVERGREEN_CONFIG
{
    union UINT_FLOAT                SPI_CONFIG_CNTL;              // = 0x9100,  // DIFF
    union UINT_FLOAT                SPI_CONFIG_CNTL_1;            // = 0x913C,  // DIFF
    union UINT_FLOAT                CP_PERFMON_CNTL;              // = 0x87FC,  // SAME
    union UINT_FLOAT                SQ_MS_FIFO_SIZES;             // = 0x8CF0,  // SAME

	union UINT_FLOAT     	        SQ_CONFIG;                    // = 0x8C00,  // DIFF 
	union UINT_FLOAT     	        SQ_GPR_RESOURCE_MGMT_1;       // = 0x8C04,  // SAME 
	union UINT_FLOAT     	        SQ_GPR_RESOURCE_MGMT_2;       // = 0x8C08,  // SAME 
    union UINT_FLOAT     	        SQ_GPR_RESOURCE_MGMT_3;       // = 0x8C0C,  //

	union UINT_FLOAT     	        SQ_THREAD_RESOURCE_MGMT;      // = 0x8C18,  // SAME 0x8C0C 
    union UINT_FLOAT     	        SQ_THREAD_RESOURCE_MGMT_2;    // = 0x8C1C,  //
	union UINT_FLOAT     	        SQ_STACK_RESOURCE_MGMT_1;     // = 0x8C20,  // SAME 0x8C10 
	union UINT_FLOAT     	        SQ_STACK_RESOURCE_MGMT_2;     // = 0x8C24,  // SAME 0x8C14 
    union UINT_FLOAT     	        SQ_STACK_RESOURCE_MGMT_3;     // = 0x8C28,  //

    union UINT_FLOAT     	        SQ_DYN_GPR_CNTL_PS_FLUSH_REQ; // = 0x8D8C,  // DIFF
    union UINT_FLOAT     	        SQ_LDS_RESOURCE_MGMT;         // = 0x8E2C,  //            
    union UINT_FLOAT     	        VGT_CACHE_INVALIDATION;       // = 0x88C4,  // DIFF
    union UINT_FLOAT     	        VGT_GS_VERTEX_REUSE;          // = 0x88D4,  // SAME
    union UINT_FLOAT     	        PA_SC_FORCE_EOV_MAX_CNTS;     // = 0x8B24,  // SAME
    union UINT_FLOAT     	        PA_SC_LINE_STIPPLE_STATE;     // = 0x8B10,  // SAME
    union UINT_FLOAT     	        PA_CL_ENHANCE;                // = 0x8A14,  // SAME
} EVERGREEN_CONFIG;

typedef struct _EVERGREEN_PS_RES
{
	union            UINT_FLOAT SQ_PGM_START_PS; ////                           // = 0x28840, // SAME 	
	GLboolean        dirty;

    union UINT_FLOAT SQ_ALU_CONST_CACHE_PS_0;                    // = 0x28940, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_PS_1;                    // = 0x28944, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_PS_2;                    // = 0x28948, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_PS_3;                    // = 0x2894C, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_PS_4;                    // = 0x28950, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_PS_5;                    // = 0x28954, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_PS_6;                    // = 0x28958, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_PS_7;                    // = 0x2895C, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_PS_8;                    // = 0x28960, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_PS_9;                    // = 0x28964, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_PS_10;                   // = 0x28968, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_PS_11;                   // = 0x2896C, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_PS_12;                   // = 0x28970, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_PS_13;                   // = 0x28974, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_PS_14;                   // = 0x28978, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_PS_15;                   // = 0x2897C, // SAME 

	int              num_consts;
	union UINT_FLOAT consts[EVERGREEN_MAX_DX9_CONSTS][4];
} EVERGREEN_PS_RES;

typedef struct _EVERGREEN_VS_RES
{
 	union UINT_FLOAT SQ_PGM_START_VS;               ////             // = 0x2885C, // SAME 0x28858 	
    union UINT_FLOAT SQ_ALU_CONST_BUFFER_SIZE_VS_0; ////             // = 0x28180, //?
    union UINT_FLOAT SQ_ALU_CONST_CACHE_VS_0;       ////             // = 0x28980, // SAME 

    union UINT_FLOAT SQ_ALU_CONST_CACHE_VS_1;                    // = 0x28984, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_VS_2;                    // = 0x28988, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_VS_3;                    // = 0x2898C, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_VS_4;                    // = 0x28990, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_VS_5;                    // = 0x28994, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_VS_6;                    // = 0x28998, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_VS_7;                    // = 0x2899C, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_VS_8;                    // = 0x289A0, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_VS_9;                    // = 0x289A4, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_VS_10;                   // = 0x289A8, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_VS_11;                   // = 0x289AC, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_VS_12;                   // = 0x289B0, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_VS_13;                   // = 0x289B4, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_VS_14;                   // = 0x289B8, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_VS_15;                   // = 0x289BC, // SAME

	GLboolean        dirty;
	int              num_consts;
	union UINT_FLOAT consts[EVERGREEN_MAX_DX9_CONSTS][4];
} EVERGREEN_VS_RES;

typedef struct _EVERGREEN_CHIP_CONTEXT 
{
/* Registers from PA block: */
    union UINT_FLOAT PA_SC_SCREEN_SCISSOR_TL;  ////                  // = 0x28030, // DIFF 
    union UINT_FLOAT PA_SC_SCREEN_SCISSOR_BR;  ////                  // = 0x28034, // DIFF 
    union UINT_FLOAT PA_SC_WINDOW_OFFSET;      ////                  // = 0x28200, // DIFF 
    union UINT_FLOAT PA_SC_WINDOW_SCISSOR_TL;  ////                  // = 0x28204, // DIFF 
    union UINT_FLOAT PA_SC_WINDOW_SCISSOR_BR;  ////                  // = 0x28208, // DIFF 
    union UINT_FLOAT PA_SC_CLIPRECT_RULE;      ////                  // = 0x2820C, // SAME 
    union UINT_FLOAT PA_SC_CLIPRECT_0_TL;      ////                  // = 0x28210, // DIFF 
    union UINT_FLOAT PA_SC_CLIPRECT_0_BR;      ////                  // = 0x28214, // DIFF 
    union UINT_FLOAT PA_SC_CLIPRECT_1_TL; ////                   // = 0x28218, // DIFF 
    union UINT_FLOAT PA_SC_CLIPRECT_1_BR; ////                   // = 0x2821C, // DIFF 
    union UINT_FLOAT PA_SC_CLIPRECT_2_TL; ////                   // = 0x28220, // DIFF 
    union UINT_FLOAT PA_SC_CLIPRECT_2_BR; ////                   // = 0x28224, // DIFF 
    union UINT_FLOAT PA_SC_CLIPRECT_3_TL; ////                   // = 0x28228, // DIFF 
    union UINT_FLOAT PA_SC_CLIPRECT_3_BR; ////                   // = 0x2822C, // DIFF 
    union UINT_FLOAT PA_SC_EDGERULE;                             // = 0x28230, // SAME 
    union UINT_FLOAT PA_SU_HARDWARE_SCREEN_OFFSET;               // = 0x28234, // 
    union UINT_FLOAT PA_SC_GENERIC_SCISSOR_TL; ////              // = 0x28240, // DIFF 
    union UINT_FLOAT PA_SC_GENERIC_SCISSOR_BR; ////              // = 0x28244, // DIFF
    
    EVERGREEN_VIEWPORT_STATE viewport[EVERGREEN_MAX_VIEWPORTS];    
    EVERGREEN_UCP_STATE      ucp[EVERGREEN_MAX_UCP];

    union UINT_FLOAT PA_CL_POINT_X_RAD;                          // = 0x287D4, // SAME 0x28E10 
    union UINT_FLOAT PA_CL_POINT_Y_RAD;                          // = 0x287D8, // SAME 0x28E14 
    union UINT_FLOAT PA_CL_POINT_SIZE;                           // = 0x287DC, // SAME 0x28E18 
    union UINT_FLOAT PA_CL_POINT_CULL_RAD;                       // = 0x287E0, // SAME 0x28E1C 
    union UINT_FLOAT PA_CL_CLIP_CNTL;   ////                         // = 0x28810, // SAME 
    union UINT_FLOAT PA_SU_SC_MODE_CNTL; ////                        // = 0x28814, // SAME 
    union UINT_FLOAT PA_CL_VTE_CNTL;   ////                          // = 0x28818, // SAME 
    union UINT_FLOAT PA_CL_VS_OUT_CNTL; ////                         // = 0x2881C, // SAME 
    union UINT_FLOAT PA_CL_NANINF_CNTL;  ////                        // = 0x28820, // SAME 
    union UINT_FLOAT PA_SU_LINE_STIPPLE_CNTL;                    // = 0x28824, // 
    union UINT_FLOAT PA_SU_LINE_STIPPLE_SCALE;                   // = 0x28828, // 
    union UINT_FLOAT PA_SU_PRIM_FILTER_CNTL;                     // = 0x2882C, // 
    union UINT_FLOAT PA_SU_POINT_SIZE; ////                          // = 0x28A00, // SAME 
    union UINT_FLOAT PA_SU_POINT_MINMAX;  ////                       // = 0x28A04, // SAME 
    union UINT_FLOAT PA_SU_LINE_CNTL;    ////                        // = 0x28A08, // SAME 
    union UINT_FLOAT PA_SC_LINE_STIPPLE;                         // = 0x28A0C, // SAME 
    union UINT_FLOAT PA_SC_MODE_CNTL_0; ////                         // = 0x28A48, // 
    union UINT_FLOAT PA_SC_MODE_CNTL_1; ////                         // = 0x28A4C, // 
    union UINT_FLOAT PA_SU_POLY_OFFSET_DB_FMT_CNTL; ////             // = 0x28B78, // SAME 0x28DF8 
    union UINT_FLOAT PA_SU_POLY_OFFSET_CLAMP; ////                   // = 0x28B7C, // SAME 0x28DFC 
    union UINT_FLOAT PA_SU_POLY_OFFSET_FRONT_SCALE;////              // = 0x28B80, // SAME 0x28E00 
    union UINT_FLOAT PA_SU_POLY_OFFSET_FRONT_OFFSET; ////            // = 0x28B84, // SAME 0x28E04 
    union UINT_FLOAT PA_SU_POLY_OFFSET_BACK_SCALE;  ////             // = 0x28B88, // SAME 0x28E08 
    union UINT_FLOAT PA_SU_POLY_OFFSET_BACK_OFFSET; ////             // = 0x28B8C, // SAME 0x28E0C 
    union UINT_FLOAT PA_SC_LINE_CNTL; ////                           // = 0x28C00, // DIFF 
    union UINT_FLOAT PA_SC_AA_CONFIG; ////                           // = 0x28C04, // SAME 
    union UINT_FLOAT PA_SU_VTX_CNTL;  ////                           // = 0x28C08, // SAME 
    union UINT_FLOAT PA_CL_GB_VERT_CLIP_ADJ; ////                    // = 0x28C0C, // SAME 
    union UINT_FLOAT PA_CL_GB_VERT_DISC_ADJ; ////                    // = 0x28C10, // SAME 
    union UINT_FLOAT PA_CL_GB_HORZ_CLIP_ADJ; ////                    // = 0x28C14, // SAME 
    union UINT_FLOAT PA_CL_GB_HORZ_DISC_ADJ; ////                    // = 0x28C18, // SAME 
    union UINT_FLOAT PA_SC_AA_SAMPLE_LOCS_0; ////                    // = 0x28C1C, // 
    union UINT_FLOAT PA_SC_AA_SAMPLE_LOCS_1; ////                    // = 0x28C20, // 
    union UINT_FLOAT PA_SC_AA_SAMPLE_LOCS_2; ////                    // = 0x28C24, // 
    union UINT_FLOAT PA_SC_AA_SAMPLE_LOCS_3; ////                    // = 0x28C28, // 
    union UINT_FLOAT PA_SC_AA_SAMPLE_LOCS_4; ////                    // = 0x28C2C, // 
    union UINT_FLOAT PA_SC_AA_SAMPLE_LOCS_5; ////                    // = 0x28C30, // 
    union UINT_FLOAT PA_SC_AA_SAMPLE_LOCS_6; ////                    // = 0x28C34, // 
    union UINT_FLOAT PA_SC_AA_SAMPLE_LOCS_7; ////                    // = 0x28C38, // 
    union UINT_FLOAT PA_SC_AA_MASK;   ////                           // = 0x28C3C, // SAME 0x28C48 

/* Registers from VGT block: */
    union UINT_FLOAT VGT_INDEX_TYPE;                             // =  0x895C, // SAME
    union UINT_FLOAT VGT_PRIMITIVE_TYPE;                         // =  0x8958, // SAME
    union UINT_FLOAT VGT_MAX_VTX_INDX;   ////                    // = 0x28400, // SAME 
    union UINT_FLOAT VGT_MIN_VTX_INDX;   ////                    // = 0x28404, // SAME 
    union UINT_FLOAT VGT_INDX_OFFSET;    ////                    // = 0x28408, // SAME 
    union UINT_FLOAT VGT_MULTI_PRIM_IB_RESET_INDX;               // = 0x2840C, // SAME         
         
    union UINT_FLOAT VGT_DRAW_INITIATOR;                         // = 0x287F0, // SAME 
    union UINT_FLOAT VGT_IMMED_DATA;                             // = 0x287F4, // SAME 
     
    union UINT_FLOAT VGT_OUTPUT_PATH_CNTL; ////                      // = 0x28A10, // DIFF 
    union UINT_FLOAT VGT_HOS_CNTL;                               // = 0x28A14, // SAME 
    union UINT_FLOAT VGT_HOS_MAX_TESS_LEVEL;                     // = 0x28A18, // SAME 
    union UINT_FLOAT VGT_HOS_MIN_TESS_LEVEL;                     // = 0x28A1C, // SAME 
    union UINT_FLOAT VGT_HOS_REUSE_DEPTH;                        // = 0x28A20, // SAME 
    union UINT_FLOAT VGT_GROUP_PRIM_TYPE;                        // = 0x28A24, // SAME 
    union UINT_FLOAT VGT_GROUP_FIRST_DECR;                       // = 0x28A28, // SAME 
    union UINT_FLOAT VGT_GROUP_DECR;                             // = 0x28A2C, // SAME 
    union UINT_FLOAT VGT_GROUP_VECT_0_CNTL;                      // = 0x28A30, // SAME 
    union UINT_FLOAT VGT_GROUP_VECT_1_CNTL;                      // = 0x28A34, // SAME 
    union UINT_FLOAT VGT_GROUP_VECT_0_FMT_CNTL;                  // = 0x28A38, // SAME 
    union UINT_FLOAT VGT_GROUP_VECT_1_FMT_CNTL;                  // = 0x28A3C, // SAME 
    union UINT_FLOAT VGT_GS_MODE; ////                               // = 0x28A40, // DIFF 
       
    union UINT_FLOAT VGT_PRIMITIVEID_EN;   ////                  // = 0x28A84, // SAME 
    union UINT_FLOAT VGT_DMA_NUM_INSTANCES;  ////                // = 0x28A88, // SAME 
    union UINT_FLOAT VGT_EVENT_INITIATOR;                        // = 0x28A90, // SAME 
    union UINT_FLOAT VGT_MULTI_PRIM_IB_RESET_EN;                 // = 0x28A94, // SAME 
    union UINT_FLOAT VGT_INSTANCE_STEP_RATE_0; ////                  // = 0x28AA0, // SAME 
    union UINT_FLOAT VGT_INSTANCE_STEP_RATE_1; ////                  // = 0x28AA4, // SAME 
    union UINT_FLOAT VGT_REUSE_OFF; ////                             // = 0x28AB4, // SAME 
    union UINT_FLOAT VGT_VTX_CNT_EN; ////                            // = 0x28AB8, // SAME 
    
    union UINT_FLOAT VGT_SHADER_STAGES_EN;  ////                     // = 0x28B54, //
 
    union UINT_FLOAT VGT_STRMOUT_CONFIG; ////                        // = 0x28B94, // 
    union UINT_FLOAT VGT_STRMOUT_BUFFER_CONFIG;  ////                // = 0x28B98, // 
    union UINT_FLOAT VGT_VERTEX_REUSE_BLOCK_CNTL;////                // = 0x28C58, // SAME 
    union UINT_FLOAT VGT_OUT_DEALLOC_CNTL;  ////                     // = 0x28C5C, // SAME 

/* Registers from SQ block: */     
    union UINT_FLOAT SQ_VTX_SEMANTIC_0;    ////                      // = 0x28380, // SAME
    union UINT_FLOAT SQ_VTX_SEMANTIC_1;    ////                      // = 0x28384, // SAME
    union UINT_FLOAT SQ_VTX_SEMANTIC_2;    ////                      // = 0x28388, // SAME
    union UINT_FLOAT SQ_VTX_SEMANTIC_3;    ////                      // = 0x2838C, // SAME
    union UINT_FLOAT SQ_VTX_SEMANTIC_4;    ////                      // = 0x28390, // SAME
    union UINT_FLOAT SQ_VTX_SEMANTIC_5;    ////                      // = 0x28394, // SAME
    union UINT_FLOAT SQ_VTX_SEMANTIC_6;    ////                      // = 0x28398, // SAME 
    union UINT_FLOAT SQ_VTX_SEMANTIC_7;    ////                      // = 0x2839C, // SAME 
    union UINT_FLOAT SQ_VTX_SEMANTIC_8;    ////                      // = 0x283A0, // SAME 
    union UINT_FLOAT SQ_VTX_SEMANTIC_9;    ////                      // = 0x283A4, // SAME 
    union UINT_FLOAT SQ_VTX_SEMANTIC_10;   ////                      // = 0x283A8, // SAME 
    union UINT_FLOAT SQ_VTX_SEMANTIC_11;   ////                      // = 0x283AC, // SAME 
    union UINT_FLOAT SQ_VTX_SEMANTIC_12;   ////                      // = 0x283B0, // SAME 
    union UINT_FLOAT SQ_VTX_SEMANTIC_13;   ////                      // = 0x283B4, // SAME 
    union UINT_FLOAT SQ_VTX_SEMANTIC_14;   ////                      // = 0x283B8, // SAME 
    union UINT_FLOAT SQ_VTX_SEMANTIC_15;   ////                      // = 0x283BC, // SAME 
    union UINT_FLOAT SQ_VTX_SEMANTIC_16;   ////                      // = 0x283C0, // SAME 
    union UINT_FLOAT SQ_VTX_SEMANTIC_17;   ////                      // = 0x283C4, // SAME 
    union UINT_FLOAT SQ_VTX_SEMANTIC_18;   ////                      // = 0x283C8, // SAME 
    union UINT_FLOAT SQ_VTX_SEMANTIC_19;   ////                      // = 0x283CC, // SAME 
    union UINT_FLOAT SQ_VTX_SEMANTIC_20;   ////                      // = 0x283D0, // SAME 
    union UINT_FLOAT SQ_VTX_SEMANTIC_21;   ////                      // = 0x283D4, // SAME 
    union UINT_FLOAT SQ_VTX_SEMANTIC_22;   ////                      // = 0x283D8, // SAME 
    union UINT_FLOAT SQ_VTX_SEMANTIC_23;   ////                      // = 0x283DC, // SAME 
    union UINT_FLOAT SQ_VTX_SEMANTIC_24;   ////                      // = 0x283E0, // SAME 
    union UINT_FLOAT SQ_VTX_SEMANTIC_25;   ////                      // = 0x283E4, // SAME 
    union UINT_FLOAT SQ_VTX_SEMANTIC_26;   ////                      // = 0x283E8, // SAME 
    union UINT_FLOAT SQ_VTX_SEMANTIC_27;   ////                      // = 0x283EC, // SAME 
    union UINT_FLOAT SQ_VTX_SEMANTIC_28;   ////                      // = 0x283F0, // SAME 
    union UINT_FLOAT SQ_VTX_SEMANTIC_29;   ////                      // = 0x283F4, // SAME 
    union UINT_FLOAT SQ_VTX_SEMANTIC_30;   ////                      // = 0x283F8, // SAME 
    union UINT_FLOAT SQ_VTX_SEMANTIC_31;   ////                      // = 0x283FC, // SAME     
    union UINT_FLOAT SQ_DYN_GPR_RESOURCE_LIMIT_1;////                // = 0x28838, // 
    
    union UINT_FLOAT SQ_PGM_RESOURCES_PS;  ////                      // = 0x28844, // DIFF 0x28850 
    union UINT_FLOAT SQ_PGM_RESOURCES_2_PS; ////                     // = 0x28848, // 
    union UINT_FLOAT SQ_PGM_EXPORTS_PS; ////                         // = 0x2884C, // SAME 0x28854 
    
    union UINT_FLOAT SQ_PGM_RESOURCES_VS;////                        // = 0x28860, // DIFF 0x28868 
    union UINT_FLOAT SQ_PGM_RESOURCES_2_VS;  ////                    // = 0x28864, // 
    union UINT_FLOAT SQ_PGM_START_GS; ////                           // = 0x28874, // SAME 0x2886C 
    union UINT_FLOAT SQ_PGM_RESOURCES_GS; ////                       // = 0x28878, // DIFF 0x2887C 
    union UINT_FLOAT SQ_PGM_RESOURCES_2_GS; ////                     // = 0x2887C, // 
    union UINT_FLOAT SQ_PGM_START_ES;  ////                          // = 0x2888C, // SAME 0x28880 
    union UINT_FLOAT SQ_PGM_RESOURCES_ES; ////                       // = 0x28890, // DIFF 
    union UINT_FLOAT SQ_PGM_RESOURCES_2_ES; ////                     // = 0x28894, // 
    union UINT_FLOAT SQ_PGM_START_FS; ////                           // = 0x288A4, // SAME 0x28894 
    union UINT_FLOAT SQ_PGM_RESOURCES_FS;  ////                      // = 0x288A8, // DIFF 0x288A4 
    union UINT_FLOAT SQ_PGM_START_HS;                            // = 0x288B8, // 
    union UINT_FLOAT SQ_PGM_RESOURCES_HS;                        // = 0x288BC, // 
    union UINT_FLOAT SQ_PGM_RESOURCES_2_HS;////                      // = 0x288C0, // 
    union UINT_FLOAT SQ_PGM_START_LS;                            // = 0x288D0, // 
    union UINT_FLOAT SQ_PGM_RESOURCES_LS;                        // = 0x288D4, // 
    union UINT_FLOAT SQ_PGM_RESOURCES_2_LS;  ////                    // = 0x288D8, //         
    union UINT_FLOAT SQ_LDS_ALLOC_PS; ////                           // = 0x288EC, //         
    union UINT_FLOAT SQ_ESGS_RING_ITEMSIZE; ////                     // = 0x28900, // SAME 0x288A8 
    union UINT_FLOAT SQ_GSVS_RING_ITEMSIZE; ////                     // = 0x28904, // SAME 0x288AC 
    union UINT_FLOAT SQ_ESTMP_RING_ITEMSIZE;  ////                   // = 0x28908, // SAME 0x288B0 
    union UINT_FLOAT SQ_GSTMP_RING_ITEMSIZE;  ////                   // = 0x2890C, // SAME 0x288B4 
    union UINT_FLOAT SQ_VSTMP_RING_ITEMSIZE;  ////                   // = 0x28910, // SAME 0x288B8 
    union UINT_FLOAT SQ_PSTMP_RING_ITEMSIZE;  ////                   // = 0x28914, // SAME 0x288BC 
    union UINT_FLOAT SQ_GS_VERT_ITEMSIZE;     ////                   // = 0x2891C, // SAME 0x288C8 
    union UINT_FLOAT SQ_GS_VERT_ITEMSIZE_1;                      // = 0x28920, // 
    union UINT_FLOAT SQ_GS_VERT_ITEMSIZE_2;                      // = 0x28924, // 
    union UINT_FLOAT SQ_GS_VERT_ITEMSIZE_3;                      // = 0x28928, //             
     
    union UINT_FLOAT SQ_ALU_CONST_CACHE_GS_0;                    // = 0x289C0, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_GS_1;                    // = 0x289C4, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_GS_2;                    // = 0x289C8, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_GS_3;                    // = 0x289CC, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_GS_4;                    // = 0x289D0, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_GS_5;                    // = 0x289D4, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_GS_6;                    // = 0x289D8, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_GS_7;                    // = 0x289DC, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_GS_8;                    // = 0x289E0, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_GS_9;                    // = 0x289E4, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_GS_10;                   // = 0x289E8, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_GS_11;                   // = 0x289EC, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_GS_12;                   // = 0x289F0, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_GS_13;                   // = 0x289F4, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_GS_14;                   // = 0x289F8, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_GS_15;                   // = 0x289FC, // SAME 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_HS_0;                    // = 0x28F00, // 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_HS_1;                    // = 0x28F04, // 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_HS_2;                    // = 0x28F08, // 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_HS_3;                    // = 0x28F0C, // 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_HS_4;                    // = 0x28F10, // 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_HS_5;                    // = 0x28F14, // 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_HS_6;                    // = 0x28F18, // 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_HS_7;                    // = 0x28F1C, // 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_HS_8;                    // = 0x28F20, // 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_HS_9;                    // = 0x28F24, // 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_HS_10;                   // = 0x28F28, // 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_HS_11;                   // = 0x28F2C, // 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_HS_12;                   // = 0x28F30, // 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_HS_13;                   // = 0x28F34, // 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_HS_14;                   // = 0x28F38, // 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_HS_15;                   // = 0x28F3C, // 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_LS_0;                    // = 0x28F40, // 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_LS_1;                    // = 0x28F44, // 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_LS_2;                    // = 0x28F48, // 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_LS_3;                    // = 0x28F4C, // 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_LS_4;                    // = 0x28F50, // 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_LS_5;                    // = 0x28F54, // 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_LS_6;                    // = 0x28F58, // 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_LS_7;                    // = 0x28F5C, // 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_LS_8;                    // = 0x28F60, // 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_LS_9;                    // = 0x28F64, // 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_LS_10;                   // = 0x28F68, // 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_LS_11;                   // = 0x28F6C, // 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_LS_12;                   // = 0x28F70, // 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_LS_13;                   // = 0x28F74, // 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_LS_14;                   // = 0x28F78, // 
    union UINT_FLOAT SQ_ALU_CONST_CACHE_LS_15;                   // = 0x28F7C, // 
    union UINT_FLOAT SQ_ALU_CONST_BUFFER_SIZE_HS_0;              // = 0x28F80, // 
    union UINT_FLOAT SQ_ALU_CONST_BUFFER_SIZE_HS_1;              // = 0x28F84, // 
    union UINT_FLOAT SQ_ALU_CONST_BUFFER_SIZE_HS_2;              // = 0x28F88, // 
    union UINT_FLOAT SQ_ALU_CONST_BUFFER_SIZE_HS_3;              // = 0x28F8C, // 
    union UINT_FLOAT SQ_ALU_CONST_BUFFER_SIZE_HS_4;              // = 0x28F90, // 
    union UINT_FLOAT SQ_ALU_CONST_BUFFER_SIZE_HS_5;              // = 0x28F94, // 
    union UINT_FLOAT SQ_ALU_CONST_BUFFER_SIZE_HS_6;              // = 0x28F98, // 
    union UINT_FLOAT SQ_ALU_CONST_BUFFER_SIZE_HS_7;              // = 0x28F9C, // 
    union UINT_FLOAT SQ_ALU_CONST_BUFFER_SIZE_HS_8;              // = 0x28FA0, // 
    union UINT_FLOAT SQ_ALU_CONST_BUFFER_SIZE_HS_9;              // = 0x28FA4, // 
    union UINT_FLOAT SQ_ALU_CONST_BUFFER_SIZE_HS_10;             // = 0x28FA8, // 
    union UINT_FLOAT SQ_ALU_CONST_BUFFER_SIZE_HS_11;             // = 0x28FAC, // 
    union UINT_FLOAT SQ_ALU_CONST_BUFFER_SIZE_HS_12;             // = 0x28FB0, // 
    union UINT_FLOAT SQ_ALU_CONST_BUFFER_SIZE_HS_13;             // = 0x28FB4, // 
    union UINT_FLOAT SQ_ALU_CONST_BUFFER_SIZE_HS_14;             // = 0x28FB8, // 
    union UINT_FLOAT SQ_ALU_CONST_BUFFER_SIZE_HS_15;             // = 0x28FBC, // 
    union UINT_FLOAT SQ_ALU_CONST_BUFFER_SIZE_LS_0;              // = 0x28FC0, // 
    union UINT_FLOAT SQ_ALU_CONST_BUFFER_SIZE_LS_1;              // = 0x28FC4, // 
    union UINT_FLOAT SQ_ALU_CONST_BUFFER_SIZE_LS_2;              // = 0x28FC8, // 
    union UINT_FLOAT SQ_ALU_CONST_BUFFER_SIZE_LS_3;              // = 0x28FCC, // 
    union UINT_FLOAT SQ_ALU_CONST_BUFFER_SIZE_LS_4;              // = 0x28FD0, // 
    union UINT_FLOAT SQ_ALU_CONST_BUFFER_SIZE_LS_5;              // = 0x28FD4, // 
    union UINT_FLOAT SQ_ALU_CONST_BUFFER_SIZE_LS_6;              // = 0x28FD8, // 
    union UINT_FLOAT SQ_ALU_CONST_BUFFER_SIZE_LS_7;              // = 0x28FDC, // 
    union UINT_FLOAT SQ_ALU_CONST_BUFFER_SIZE_LS_8;              // = 0x28FE0, // 
    union UINT_FLOAT SQ_ALU_CONST_BUFFER_SIZE_LS_9;              // = 0x28FE4, // 
    union UINT_FLOAT SQ_ALU_CONST_BUFFER_SIZE_LS_10;             // = 0x28FE8, // 
    union UINT_FLOAT SQ_ALU_CONST_BUFFER_SIZE_LS_11;             // = 0x28FEC, // 
    union UINT_FLOAT SQ_ALU_CONST_BUFFER_SIZE_LS_12;             // = 0x28FF0, // 
    union UINT_FLOAT SQ_ALU_CONST_BUFFER_SIZE_LS_13;             // = 0x28FF4, // 
    union UINT_FLOAT SQ_ALU_CONST_BUFFER_SIZE_LS_14;             // = 0x28FF8, // 
    union UINT_FLOAT SQ_ALU_CONST_BUFFER_SIZE_LS_15;             // = 0x28FFC, // 

    EVERGREEN_PS_RES ps;
    EVERGREEN_VS_RES vs;

/* Registers from SPI block: */
    union UINT_FLOAT SPI_VS_OUT_ID_0;     ////                   // = 0x2861C, // SAME 0x28614 
    union UINT_FLOAT SPI_VS_OUT_ID_1;     ////                   // = 0x28620, // SAME 0x28618 
    union UINT_FLOAT SPI_VS_OUT_ID_2;     ////                   // = 0x28624, // SAME 0x2861C 
    union UINT_FLOAT SPI_VS_OUT_ID_3;     ////                   // = 0x28628, // SAME 0x28620 
    union UINT_FLOAT SPI_VS_OUT_ID_4;     ////                   // = 0x2862C, // SAME 0x28624 
    union UINT_FLOAT SPI_VS_OUT_ID_5;     ////                   // = 0x28630, // SAME 0x28628 
    union UINT_FLOAT SPI_VS_OUT_ID_6;     ////                   // = 0x28634, // SAME 0x2862C 
    union UINT_FLOAT SPI_VS_OUT_ID_7;     ////                   // = 0x28638, // SAME 0x28630 
    union UINT_FLOAT SPI_VS_OUT_ID_8;     ////                   // = 0x2863C, // SAME 0x28634 
    union UINT_FLOAT SPI_VS_OUT_ID_9;     ////                   // = 0x28640, // SAME 0x28638 
    union UINT_FLOAT SPI_PS_INPUT_CNTL[32];     ////                   // = 0x28644, // SAME 
    
    union UINT_FLOAT SPI_VS_OUT_CONFIG;  ////                        // = 0x286C4, // SAME 
    union UINT_FLOAT SPI_THREAD_GROUPING; ////                       // = 0x286C8, // DIFF 
    union UINT_FLOAT SPI_PS_IN_CONTROL_0; ////                       // = 0x286CC, // SAME 
    union UINT_FLOAT SPI_PS_IN_CONTROL_1; ////                       // = 0x286D0, // SAME 
    union UINT_FLOAT SPI_INTERP_CONTROL_0;  ////                     // = 0x286D4, // SAME 
    union UINT_FLOAT SPI_INPUT_Z;           ////                     // = 0x286D8, // SAME 
    union UINT_FLOAT SPI_FOG_CNTL;          ////                     // = 0x286DC, // SAME 
    union UINT_FLOAT SPI_BARYC_CNTL;  ////                           // = 0x286E0, // 
    union UINT_FLOAT SPI_PS_IN_CONTROL_2; ////                       // = 0x286E4, // 
    union UINT_FLOAT SPI_COMPUTE_INPUT_CNTL;                     // = 0x286E8, // 
    union UINT_FLOAT SPI_COMPUTE_NUM_THREAD_X;                   // = 0x286EC, // 
    union UINT_FLOAT SPI_COMPUTE_NUM_THREAD_Y;                   // = 0x286F0, // 
    union UINT_FLOAT SPI_COMPUTE_NUM_THREAD_Z;                   // = 0x286F4, // 

/* Registers from SX block: */
    union UINT_FLOAT SX_MISC;                                    // = 0x28350, // SAME 
    union UINT_FLOAT SX_SURFACE_SYNC;                            // = 0x28354, // DIFF 
    union UINT_FLOAT SX_ALPHA_TEST_CONTROL;  ////                // = 0x28410, // SAME 
    union UINT_FLOAT SX_ALPHA_REF;                               // = 0x28438, // SAME 

/* Registers from DB block: */
    union UINT_FLOAT DB_RENDER_CONTROL; ////                         // = 0x28000, // DIFF 0x28D0C 
    union UINT_FLOAT DB_COUNT_CONTROL; ////                          // = 0x28004, // 
    union UINT_FLOAT DB_DEPTH_VIEW;  ////                            // = 0x28008, // DIFF 0x28004 
    union UINT_FLOAT DB_RENDER_OVERRIDE;   ////                      // = 0x2800C, // DIFF 0x28D10 
    union UINT_FLOAT DB_RENDER_OVERRIDE2;  ////                      // = 0x28010, // 
    union UINT_FLOAT DB_HTILE_DATA_BASE;   ////                      // = 0x28014, // SAME 
    union UINT_FLOAT DB_STENCIL_CLEAR; ////                          // = 0x28028, // SAME 
    union UINT_FLOAT DB_DEPTH_CLEAR; ////                            // = 0x2802C, // SAME 
    union UINT_FLOAT DB_Z_INFO;   ////                               // = 0x28040, // 
    union UINT_FLOAT DB_STENCIL_INFO;  ////                          // = 0x28044, // 
    union UINT_FLOAT DB_Z_READ_BASE; ////                            // = 0x28048, // 
    union UINT_FLOAT DB_STENCIL_READ_BASE;////                       // = 0x2804C, // 
    union UINT_FLOAT DB_Z_WRITE_BASE;  ////                          // = 0x28050, // 
    union UINT_FLOAT DB_STENCIL_WRITE_BASE; ////                     // = 0x28054, // 
    union UINT_FLOAT DB_DEPTH_SIZE;   ////                           // = 0x28058, // DIFF 0x28000 
    union UINT_FLOAT DB_DEPTH_SLICE; ////                            // = 0x2805C, // 
    union UINT_FLOAT DB_STENCILREFMASK;                          // = 0x28430, // SAME 
    union UINT_FLOAT DB_STENCILREFMASK_BF;                       // = 0x28434, // SAME 
    union UINT_FLOAT DB_DEPTH_CONTROL;      ////                     // = 0x28800, // SAME 
    union UINT_FLOAT DB_SHADER_CONTROL;////                          // = 0x2880C, // DIFF 
    union UINT_FLOAT DB_HTILE_SURFACE;  ////                         // = 0x28ABC, // SAME 0x28D24 
    union UINT_FLOAT DB_SRESULTS_COMPARE_STATE0; ////                // = 0x28AC0, // SAME 0x28D28 
    union UINT_FLOAT DB_SRESULTS_COMPARE_STATE1; ////                // = 0x28AC4, // SAME 0x28D2C 
    union UINT_FLOAT DB_PRELOAD_CONTROL; ////                        // = 0x28AC8, // SAME 0x28D30 
    union UINT_FLOAT DB_ALPHA_TO_MASK; ////                          // = 0x28B70, // SAME 0x28D44 

/* Registers from CB block: */
    union UINT_FLOAT CB_TARGET_MASK;  ////                       // = 0x28238, // SAME 
    union UINT_FLOAT CB_SHADER_MASK;  ////                       // = 0x2823C, // SAME 
    union UINT_FLOAT CB_BLEND_RED;   ////                            // = 0x28414, // SAME 
    union UINT_FLOAT CB_BLEND_GREEN; ////                            // = 0x28418, // SAME 
    union UINT_FLOAT CB_BLEND_BLUE;  ////                            // = 0x2841C, // SAME 
    union UINT_FLOAT CB_BLEND_ALPHA;  ////                           // = 0x28420, // SAME 
    union UINT_FLOAT CB_BLEND0_CONTROL; ////                         // = 0x28780, // DIFF 
    union UINT_FLOAT CB_BLEND1_CONTROL;                          // = 0x28784, // DIFF 
    union UINT_FLOAT CB_BLEND2_CONTROL;                          // = 0x28788, // DIFF 
    union UINT_FLOAT CB_BLEND3_CONTROL;                          // = 0x2878C, // DIFF 
    union UINT_FLOAT CB_BLEND4_CONTROL;                          // = 0x28790, // DIFF 
    union UINT_FLOAT CB_BLEND5_CONTROL;                          // = 0x28794, // DIFF 
    union UINT_FLOAT CB_BLEND6_CONTROL;                          // = 0x28798, // DIFF 
    union UINT_FLOAT CB_BLEND7_CONTROL;                          // = 0x2879C, // DIFF 
    union UINT_FLOAT CB_COLOR_CONTROL; ////                          // = 0x28808, // DIFF      
    union UINT_FLOAT CB_CLRCMP_CONTROL; ////                         // = 0x28C40, // SAME 0x28C30 
    union UINT_FLOAT CB_CLRCMP_SRC;  ////                            // = 0x28C44, // SAME 0x28C34 
    union UINT_FLOAT CB_CLRCMP_DST;  ////                            // = 0x28C48, // SAME 0x28C38 
    union UINT_FLOAT CB_CLRCMP_MSK;  ////                            // = 0x28C4C, // SAME 0x28C3C 
    
    EVERGREEN_RENDER_TARGET_STATE      render_target[EVERGREEN_MAX_RENDER_TARGETS];  
    
    radeonTexObj*    textures[R700_TEXTURE_NUMBERUNITS];

    EVERGREEN_CONFIG evergreen_config;

    GLboolean           bEnablePerspective;

} EVERGREEN_CHIP_CONTEXT;

#endif /* _EVERGREEN_CHIP_H_ */