aboutsummaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers/dri/r300/r300_context.h
blob: 949a3ca45ad7f1178bf1420a4a7c72c5b1979d7f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
/*
Copyright (C) The Weather Channel, Inc.  2002.  All Rights Reserved.

The Weather Channel (TM) funded Tungsten Graphics to develop the
initial release of the Radeon 8500 driver under the XFree86 license.
This notice must be preserved.

Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:

The above copyright notice and this permission notice (including the
next paragraph) shall be included in all copies or substantial
portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

**************************************************************************/

/**
 * \file
 *
 * \author Keith Whitwell <keith@tungstengraphics.com>
 * \author Nicolai Haehnle <prefect_@gmx.net>
 */

#ifndef __R300_CONTEXT_H__
#define __R300_CONTEXT_H__

#include "drm.h"
#include "radeon_drm.h"
#include "dri_util.h"
#include "radeon_common.h"

#include "main/mtypes.h"
#include "shader/prog_instruction.h"

struct r300_context;
typedef struct r300_context r300ContextRec;
typedef struct r300_context *r300ContextPtr;


/* From http://gcc. gnu.org/onlinedocs/gcc-3.2.3/gcc/Variadic-Macros.html .
   I suppose we could inline this and use macro to fetch out __LINE__ and stuff in case we run into trouble
   with other compilers ... GLUE!
*/
#define WARN_ONCE(a, ...)	{ \
	static int warn##__LINE__=1; \
	if(warn##__LINE__){ \
		fprintf(stderr, "*********************************WARN_ONCE*********************************\n"); \
		fprintf(stderr, "File %s function %s line %d\n", \
			__FILE__, __FUNCTION__, __LINE__); \
		fprintf(stderr,  a, ## __VA_ARGS__);\
		fprintf(stderr, "***************************************************************************\n"); \
		warn##__LINE__=0;\
		} \
	}

#include "r300_vertprog.h"


/* The blit width for texture uploads
 */
#define R300_BLIT_WIDTH_BYTES 1024
#define R300_MAX_TEXTURE_UNITS 8



#define R300_VPT_CMD_0		0
#define R300_VPT_XSCALE		1
#define R300_VPT_XOFFSET	2
#define R300_VPT_YSCALE		3
#define R300_VPT_YOFFSET	4
#define R300_VPT_ZSCALE		5
#define R300_VPT_ZOFFSET	6
#define R300_VPT_CMDSIZE	7

#define R300_VIR_CMD_0		0	/* vir is variable size (at least 1) */
#define R300_VIR_CNTL_0		1
#define R300_VIR_CNTL_1		2
#define R300_VIR_CNTL_2		3
#define R300_VIR_CNTL_3		4
#define R300_VIR_CNTL_4		5
#define R300_VIR_CNTL_5		6
#define R300_VIR_CNTL_6		7
#define R300_VIR_CNTL_7		8
#define R300_VIR_CMDSIZE	9

#define R300_VIC_CMD_0		0
#define R300_VIC_CNTL_0		1
#define R300_VIC_CNTL_1		2
#define R300_VIC_CMDSIZE	3

#define R300_VOF_CMD_0		0
#define R300_VOF_CNTL_0		1
#define R300_VOF_CNTL_1		2
#define R300_VOF_CMDSIZE	3

#define R300_PVS_CMD_0		0
#define R300_PVS_CNTL_1		1
#define R300_PVS_CNTL_2		2
#define R300_PVS_CNTL_3		3
#define R300_PVS_CMDSIZE	4

#define R300_GB_MISC_CMD_0		0
#define R300_GB_MISC_MSPOS_0		1
#define R300_GB_MISC_MSPOS_1		2
#define R300_GB_MISC_TILE_CONFIG	3
#define R300_GB_MISC_SELECT		4
#define R300_GB_MISC_AA_CONFIG		5
#define R300_GB_MISC_CMDSIZE		6

#define R300_TXE_CMD_0		0
#define R300_TXE_ENABLE		1
#define R300_TXE_CMDSIZE	2

#define R300_PS_CMD_0		0
#define R300_PS_POINTSIZE	1
#define R300_PS_CMDSIZE		2

#define R300_ZBS_CMD_0		0
#define R300_ZBS_T_FACTOR	1
#define R300_ZBS_T_CONSTANT	2
#define R300_ZBS_W_FACTOR	3
#define R300_ZBS_W_CONSTANT	4
#define R300_ZBS_CMDSIZE	5

#define R300_CUL_CMD_0		0
#define R300_CUL_CULL		1
#define R300_CUL_CMDSIZE	2

#define R300_RC_CMD_0		0
#define R300_RC_CNTL_0		1
#define R300_RC_CNTL_1		2
#define R300_RC_CMDSIZE		3

#define R300_RI_CMD_0		0
#define R300_RI_INTERP_0	1
#define R300_RI_INTERP_1	2
#define R300_RI_INTERP_2	3
#define R300_RI_INTERP_3	4
#define R300_RI_INTERP_4	5
#define R300_RI_INTERP_5	6
#define R300_RI_INTERP_6	7
#define R300_RI_INTERP_7	8
#define R300_RI_CMDSIZE		9

#define R500_RI_CMDSIZE	       17

#define R300_RR_CMD_0		0	/* rr is variable size (at least 1) */
#define R300_RR_INST_0		1
#define R300_RR_INST_1		2
#define R300_RR_INST_2		3
#define R300_RR_INST_3		4
#define R300_RR_INST_4		5
#define R300_RR_INST_5		6
#define R300_RR_INST_6		7
#define R300_RR_INST_7		8
#define R300_RR_CMDSIZE		9

#define R300_FP_CMD_0		0
#define R300_FP_CNTL0		1
#define R300_FP_CNTL1		2
#define R300_FP_CNTL2		3
#define R300_FP_CMD_1		4
#define R300_FP_NODE0		5
#define R300_FP_NODE1		6
#define R300_FP_NODE2		7
#define R300_FP_NODE3		8
#define R300_FP_CMDSIZE		9

#define R500_FP_CMD_0           0
#define R500_FP_CNTL            1
#define R500_FP_PIXSIZE         2
#define R500_FP_CMD_1           3
#define R500_FP_CODE_ADDR       4
#define R500_FP_CODE_RANGE      5
#define R500_FP_CODE_OFFSET     6
#define R500_FP_CMD_2           7
#define R500_FP_FC_CNTL         8
#define R500_FP_CMDSIZE         9

#define R300_FPT_CMD_0		0
#define R300_FPT_INSTR_0	1
#define R300_FPT_CMDSIZE	65

#define R300_FPI_CMD_0		0
#define R300_FPI_INSTR_0	1
#define R300_FPI_CMDSIZE	65
/* R500 has space for 512 instructions - 6 dwords per instruction */
#define R500_FPI_CMDSIZE	(512*6+1)

#define R300_FPP_CMD_0		0
#define R300_FPP_PARAM_0	1
#define R300_FPP_CMDSIZE	(32*4+1)
/* R500 has spcae for 256 constants - 4 dwords per constant */
#define R500_FPP_CMDSIZE	(256*4+1)

#define R300_FOGS_CMD_0		0
#define R300_FOGS_STATE		1
#define R300_FOGS_CMDSIZE	2

#define R300_FOGC_CMD_0		0
#define R300_FOGC_R		1
#define R300_FOGC_G		2
#define R300_FOGC_B		3
#define R300_FOGC_CMDSIZE	4

#define R300_FOGP_CMD_0		0
#define R300_FOGP_SCALE		1
#define R300_FOGP_START		2
#define R300_FOGP_CMDSIZE	3

#define R300_AT_CMD_0		0
#define R300_AT_ALPHA_TEST	1
#define R300_AT_UNKNOWN		2
#define R300_AT_CMDSIZE		3

#define R300_BLD_CMD_0		0
#define R300_BLD_CBLEND		1
#define R300_BLD_ABLEND		2
#define R300_BLD_CMDSIZE	3

#define R300_CMK_CMD_0		0
#define R300_CMK_COLORMASK	1
#define R300_CMK_CMDSIZE	2

#define R300_CB_CMD_0		0
#define R300_CB_OFFSET		1
#define R300_CB_CMD_1		2
#define R300_CB_PITCH		3
#define R300_CB_CMDSIZE		4

#define R300_ZS_CMD_0		0
#define R300_ZS_CNTL_0		1
#define R300_ZS_CNTL_1		2
#define R300_ZS_CNTL_2		3
#define R300_ZS_CMDSIZE		4

#define R300_ZB_CMD_0		0
#define R300_ZB_OFFSET		1
#define R300_ZB_PITCH		2
#define R300_ZB_CMDSIZE		3

#define R300_VAP_CNTL_FLUSH     0
#define R300_VAP_CNTL_FLUSH_1   1
#define R300_VAP_CNTL_CMD       2
#define R300_VAP_CNTL_INSTR     3
#define R300_VAP_CNTL_SIZE      4

#define R300_VPI_CMD_0		0
#define R300_VPI_INSTR_0	1
#define R300_VPI_CMDSIZE	1025	/* 256 16 byte instructions */

#define R300_VPP_CMD_0		0
#define R300_VPP_PARAM_0	1
#define R300_VPP_CMDSIZE	1025	/* 256 4-component parameters */

#define R300_VPUCP_CMD_0		0
#define R300_VPUCP_X            1
#define R300_VPUCP_Y            2
#define R300_VPUCP_Z            3
#define R300_VPUCP_W            4
#define R300_VPUCP_CMDSIZE	5	/* 256 4-component parameters */

#define R300_VPS_CMD_0		0
#define R300_VPS_ZERO_0		1
#define R300_VPS_ZERO_1		2
#define R300_VPS_POINTSIZE	3
#define R300_VPS_ZERO_3		4
#define R300_VPS_CMDSIZE	5

	/* the layout is common for all fields inside tex */
#define R300_TEX_CMD_0		0
#define R300_TEX_VALUE_0	1
/* We don't really use this, instead specify mtu+1 dynamically
#define R300_TEX_CMDSIZE	(MAX_TEXTURE_UNITS+1)
*/

/**
 * Cache for hardware register state.
 */
struct r300_hw_state {
	struct radeon_state_atom vpt;	/* viewport (1D98) */
	struct radeon_state_atom vap_cntl;
	struct radeon_state_atom vap_index_offset; /* 0x208c r5xx only */
	struct radeon_state_atom vof;	/* VAP output format register 0x2090 */
	struct radeon_state_atom vte;	/* (20B0) */
	struct radeon_state_atom vap_vf_max_vtx_indx;	/* Maximum Vertex Indx Clamp (2134) */
	struct radeon_state_atom vap_cntl_status;
	struct radeon_state_atom vir[2];	/* vap input route (2150/21E0) */
	struct radeon_state_atom vic;	/* vap input control (2180) */
	struct radeon_state_atom vap_psc_sgn_norm_cntl; /* Programmable Stream Control Signed Normalize Control (21DC) */
	struct radeon_state_atom vap_clip_cntl;
	struct radeon_state_atom vap_clip;
	struct radeon_state_atom vap_pvs_vtx_timeout_reg;	/* Vertex timeout register (2288) */
	struct radeon_state_atom pvs;	/* pvs_cntl (22D0) */
	struct radeon_state_atom gb_enable;	/* (4008) */
	struct radeon_state_atom gb_misc;	/* Multisampling position shifts ? (4010) */
	struct radeon_state_atom ga_point_s0;	/* S Texture Coordinate of Vertex 0 for Point texture stuffing (LLC) (4200) */
	struct radeon_state_atom ga_triangle_stipple;	/* (4214) */
	struct radeon_state_atom ps;	/* pointsize (421C) */
	struct radeon_state_atom ga_point_minmax;	/* (4230) */
	struct radeon_state_atom lcntl;	/* line control */
	struct radeon_state_atom ga_line_stipple;	/* (4260) */
	struct radeon_state_atom shade;
	struct radeon_state_atom polygon_mode;
	struct radeon_state_atom fogp;	/* fog parameters (4294) */
	struct radeon_state_atom ga_soft_reset;	/* (429C) */
	struct radeon_state_atom zbias_cntl;
	struct radeon_state_atom zbs;	/* zbias (42A4) */
	struct radeon_state_atom occlusion_cntl;
	struct radeon_state_atom cul;	/* cull cntl (42B8) */
	struct radeon_state_atom su_depth_scale;	/* (42C0) */
	struct radeon_state_atom rc;	/* rs control (4300) */
	struct radeon_state_atom ri;	/* rs interpolators (4310) */
	struct radeon_state_atom rr;	/* rs route (4330) */
	struct radeon_state_atom sc_hyperz;	/* (43A4) */
	struct radeon_state_atom sc_screendoor;	/* (43E8) */
	struct radeon_state_atom fp;	/* fragment program cntl + nodes (4600) */
	struct radeon_state_atom fpt;	/* texi - (4620) */
	struct radeon_state_atom us_out_fmt;	/* (46A4) */
	struct radeon_state_atom r500fp;	/* r500 fp instructions */
	struct radeon_state_atom r500fp_const;	/* r500 fp constants */
	struct radeon_state_atom fpi[4];	/* fp instructions (46C0/47C0/48C0/49C0) */
	struct radeon_state_atom fogs;	/* fog state (4BC0) */
	struct radeon_state_atom fogc;	/* fog color (4BC8) */
	struct radeon_state_atom at;	/* alpha test (4BD4) */
	struct radeon_state_atom fg_depth_src;	/* (4BD8) */
	struct radeon_state_atom fpp;	/* 0x4C00 and following */
	struct radeon_state_atom rb3d_cctl;	/* (4E00) */
	struct radeon_state_atom bld;	/* blending (4E04) */
	struct radeon_state_atom cmk;	/* colormask (4E0C) */
	struct radeon_state_atom blend_color;	/* constant blend color */
	struct radeon_state_atom rop;	/* ropcntl */
	struct radeon_state_atom cb;	/* colorbuffer (4E28) */
	struct radeon_state_atom rb3d_dither_ctl;	/* (4E50) */
	struct radeon_state_atom rb3d_aaresolve_ctl;	/* (4E88) */
	struct radeon_state_atom rb3d_discard_src_pixel_lte_threshold;	/* (4E88) I saw it only written on RV350 hardware..  */
	struct radeon_state_atom zs;	/* zstencil control (4F00) */
	struct radeon_state_atom zstencil_format;
	struct radeon_state_atom zb;	/* z buffer (4F20) */
	struct radeon_state_atom zb_depthclearvalue;	/* (4F28) */
	struct radeon_state_atom unk4F30;	/* (4F30) */
	struct radeon_state_atom zb_hiz_offset;	/* (4F44) */
	struct radeon_state_atom zb_hiz_pitch;	/* (4F54) */

	struct radeon_state_atom vpi;	/* vp instructions */
	struct radeon_state_atom vpp;	/* vp parameters */
	struct radeon_state_atom vps;	/* vertex point size (?) */
	struct radeon_state_atom vpucp[6];	/* vp user clip plane - 6 */
	/* 8 texture units */
	/* the state is grouped by function and not by
	   texture unit. This makes single unit updates
	   really awkward - we are much better off
	   updating the whole thing at once */
	struct {
		struct radeon_state_atom filter;
		struct radeon_state_atom filter_1;
		struct radeon_state_atom size;
		struct radeon_state_atom format;
		struct radeon_state_atom pitch;
		struct radeon_state_atom offset;
		struct radeon_state_atom chroma_key;
		struct radeon_state_atom border_color;
	} tex;
	struct radeon_state_atom txe;	/* tex enable (4104) */

	radeonTexObj *textures[R300_MAX_TEXTURE_UNITS];
};

/**
 * State cache
 */

/* Vertex shader state */

/* Perhaps more if we store programs in vmem? */
/* drm_r300_cmd_header_t->vpu->count is unsigned char */
#define VSF_MAX_FRAGMENT_LENGTH (255*4)

/* Can be tested with colormat currently. */
#define VSF_MAX_FRAGMENT_TEMPS (14)

#define STATE_R300_WINDOW_DIMENSION (STATE_INTERNAL_DRIVER+0)
#define STATE_R300_TEXRECT_FACTOR (STATE_INTERNAL_DRIVER+1)

struct r300_vertex_shader_fragment {
	int length;
	union {
		GLuint d[VSF_MAX_FRAGMENT_LENGTH];
		float f[VSF_MAX_FRAGMENT_LENGTH];
		GLuint i[VSF_MAX_FRAGMENT_LENGTH];
	} body;
};

struct r300_vertex_shader_state {
	struct r300_vertex_shader_fragment program;
};

extern int hw_tcl_on;

#define COLOR_IS_RGBA
#define TAG(x) r300##x
#include "tnl_dd/t_dd_vertex.h"
#undef TAG

#define CURRENT_VERTEX_SHADER(ctx) (R300_CONTEXT(ctx)->selected_vp)

/* r300_vertex_shader_state and r300_vertex_program should probably be merged together someday.
 * Keeping them them seperate for now should ensure fixed pipeline keeps functioning properly.
 */

struct r300_vertex_program_key {
	GLuint InputsRead;
	GLuint OutputsWritten;
	GLuint OutputsAdded;
};

struct r300_vertex_program {
	struct r300_vertex_program *next;
	struct r300_vertex_program_key key;
	int translated;

	struct r300_vertex_shader_fragment program;

	int pos_end;
	int num_temporaries;	/* Number of temp vars used by program */
	int wpos_idx;
	int inputs[VERT_ATTRIB_MAX];
	int outputs[VERT_RESULT_MAX];
	int native;
	int ref_count;
	int use_ref_count;
};

struct r300_vertex_program_cont {
	struct gl_vertex_program mesa_program;	/* Must be first */
	struct r300_vertex_shader_fragment params;
	struct r300_vertex_program *progs;
};

#define PFS_MAX_ALU_INST	64
#define PFS_MAX_TEX_INST	64
#define PFS_MAX_TEX_INDIRECT 4
#define PFS_NUM_TEMP_REGS	32
#define PFS_NUM_CONST_REGS	16

struct r300_pfs_compile_state;
struct r500_pfs_compile_state;

/**
 * Stores state that influences the compilation of a fragment program.
 */
struct r300_fragment_program_external_state {
	struct {
		/**
		 * If the sampler is used as a shadow sampler,
		 * this field is:
		 *  0 - GL_LUMINANCE
		 *  1 - GL_INTENSITY
		 *  2 - GL_ALPHA
		 * depending on the depth texture mode.
		 */
		GLuint depth_texture_mode : 2;

		/**
		 * If the sampler is used as a shadow sampler,
		 * this field is (texture_compare_func - GL_NEVER).
		 * [e.g. if compare function is GL_LEQUAL, this field is 3]
		 *
		 * Otherwise, this field is 0.
		 */
		GLuint texture_compare_func : 3;
	} unit[16];
};


struct r300_fragment_program_node {
	int tex_offset; /**< first tex instruction */
	int tex_end; /**< last tex instruction, relative to tex_offset */
	int alu_offset; /**< first ALU instruction */
	int alu_end; /**< last ALU instruction, relative to alu_offset */
	int flags;
};

/**
 * Stores an R300 fragment program in its compiled-to-hardware form.
 */
struct r300_fragment_program_code {
	struct {
		int length; /**< total # of texture instructions used */
		GLuint inst[PFS_MAX_TEX_INST];
	} tex;

	struct {
		int length; /**< total # of ALU instructions used */
		struct {
			GLuint inst0;
			GLuint inst1;
			GLuint inst2;
			GLuint inst3;
		} inst[PFS_MAX_ALU_INST];
	} alu;

	struct r300_fragment_program_node node[4];
	int cur_node;
	int first_node_has_tex;

	/**
	 * Remember which program register a given hardware constant
	 * belongs to.
	 */
	struct prog_src_register constant[PFS_NUM_CONST_REGS];
	int const_nr;

	int max_temp_idx;
};


struct r500_fragment_program_code {
	struct {
		GLuint inst0;
		GLuint inst1;
		GLuint inst2;
		GLuint inst3;
		GLuint inst4;
		GLuint inst5;
	} inst[512];

	int inst_offset;
	int inst_end;

	/**
	 * Remember which program register a given hardware constant
	 * belongs to.
	 */
	struct prog_src_register constant[PFS_NUM_CONST_REGS];
	int const_nr;

	int max_temp_idx;
};

/**
* Store everything about a fragment program that is needed
* to render with that program.
*/
struct r300_fragment_program {
	struct gl_fragment_program Base;

	GLboolean translated;
	GLboolean error;

	struct r300_fragment_program_external_state state;
	union rX00_fragment_program_code {
		struct r300_fragment_program_code r300;
		struct r500_fragment_program_code r500;
	} code;

	GLboolean writes_depth;
	GLuint optimization;
};

struct r300_fragment_program_compiler {
	r300ContextPtr r300;
	struct r300_fragment_program *fp;
	union rX00_fragment_program_code *code;
	struct gl_program *program;
};

#define R300_MAX_AOS_ARRAYS		16


#define R300_FALLBACK_NONE 0
#define R300_FALLBACK_TCL 1
#define R300_FALLBACK_RAST 2

/* r300_swtcl.c
 */
struct r300_swtcl_info {
  /*
    * Offset of the 4UB color data within a hardware (swtcl) vertex.
    */
   GLuint coloroffset;

   /**
    * Offset of the 3UB specular color data within a hardware (swtcl) vertex.
    */
   GLuint specoffset;

   struct vertex_attribute{
       GLuint attr;
       GLubyte format;
       GLubyte dst_loc;
       GLuint swizzle;
       GLubyte write_mask;
   } vert_attrs[VERT_ATTRIB_MAX];

   GLubyte vertex_attr_count;

   int sw_tcl_inputs[VERT_ATTRIB_MAX];
};

struct r300_vtable {
	void (* SetupRSUnit)(GLcontext *ctx);
	void (* SetupFragmentShaderTextures)(GLcontext *ctx, int *tmu_mappings);
	GLboolean (* FragmentProgramEmit)(struct r300_fragment_program_compiler *compiler);
	void (* FragmentProgramDump)(union rX00_fragment_program_code *code);
	GLboolean (* SetupPixelShader)(GLcontext *ctx);
};


/**
 * \brief R300 context structure.
 */
struct r300_context {
	struct radeon_context radeon;	/* parent class, must be first */

	struct r300_vtable vtbl;

	struct r300_hw_state hw;

	struct r300_vertex_shader_state vertex_shader;
	struct r300_vertex_program *selected_vp;

	/* Vertex buffers
	 */
	GLvector4f dummy_attrib[_TNL_ATTRIB_MAX];
	GLvector4f *temp_attrib[_TNL_ATTRIB_MAX];

	GLboolean disable_lowimpact_fallback;

	struct r300_swtcl_info swtcl;
	GLboolean vap_flush_needed;

	DECLARE_RENDERINPUTS(render_inputs_bitset);
};

#define R300_CONTEXT(ctx)		((r300ContextPtr)(ctx->DriverCtx))

extern void r300DestroyContext(__DRIcontextPrivate * driContextPriv);
extern GLboolean r300CreateContext(const __GLcontextModes * glVisual,
				   __DRIcontextPrivate * driContextPriv,
				   void *sharedContextPrivate);

extern void r300SelectVertexShader(r300ContextPtr r300);
extern void r300InitShaderFuncs(struct dd_function_table *functions);
extern int r300VertexProgUpdateParams(GLcontext * ctx,
				      struct r300_vertex_program_cont *vp,
				      float *dst);

#define r300PackFloat32 radeonPackFloat32
#define r300PackFloat24 radeonPackFloat24

#endif				/* __R300_CONTEXT_H__ */