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/*
* Copyright 2003 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "main/mtypes.h"
#include "main/enums.h"
#include "main/image.h"
#include "main/teximage.h"
#include "main/texobj.h"
#include "main/texstate.h"
#include "main/fbobject.h"
#include "drivers/common/meta.h"
#include "intel_screen.h"
#include "intel_mipmap_tree.h"
#include "intel_fbo.h"
#include "intel_tex.h"
#include "brw_context.h"
#define FILE_DEBUG_FLAG DEBUG_TEXTURE
static void
intelCopyTexSubImage(struct gl_context *ctx, GLuint dims,
struct gl_texture_image *texImage,
GLint xoffset, GLint yoffset, GLint slice,
struct gl_renderbuffer *rb,
GLint x, GLint y,
GLsizei width, GLsizei height)
{
struct brw_context *brw = brw_context(ctx);
/* Try BLORP first. It can handle almost everything. */
if (brw_blorp_copytexsubimage(brw, rb, texImage, slice, x, y,
xoffset, yoffset, width, height))
return;
/* Finally, fall back to meta. This will likely be slow. */
perf_debug("%s - fallback to swrast\n", __func__);
_mesa_meta_CopyTexSubImage(ctx, dims, texImage,
xoffset, yoffset, slice,
rb, x, y, width, height);
}
void
intelInitTextureCopyImageFuncs(struct dd_function_table *functions)
{
functions->CopyTexSubImage = intelCopyTexSubImage;
}
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