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/*
* Copyright © 2011 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "intel_resolve_map.h"
#include <assert.h>
#include <stdlib.h>
/**
* \brief Set that the miptree slice at (level, layer) needs a resolve.
*
* If a map element already exists with the given key, then the value is
* changed to the given value of \c need.
*/
void
intel_resolve_map_set(struct exec_list *resolve_map,
uint32_t level,
uint32_t layer,
enum gen6_hiz_op need)
{
foreach_list_typed(struct intel_resolve_map, map, link, resolve_map) {
if (map->level == level && map->layer == layer) {
map->need = need;
return;
}
}
struct intel_resolve_map *m = malloc(sizeof(struct intel_resolve_map));
exec_node_init(&m->link);
m->level = level;
m->layer = layer;
m->need = need;
exec_list_push_tail(resolve_map, &m->link);
}
/**
* \brief Get an element from the map.
* \return null if element is not contained in map.
*/
struct intel_resolve_map *
intel_resolve_map_get(struct exec_list *resolve_map,
uint32_t level,
uint32_t layer)
{
foreach_list_typed(struct intel_resolve_map, map, link, resolve_map) {
if (map->level == level && map->layer == layer)
return map;
}
return NULL;
}
/**
* \brief Remove and free an element from the map.
*/
void
intel_resolve_map_remove(struct intel_resolve_map *elem)
{
exec_node_remove(&elem->link);
free(elem);
}
/**
* \brief Remove and free all elements of the map.
*/
void
intel_resolve_map_clear(struct exec_list *resolve_map)
{
foreach_in_list_safe(struct exec_node, node, resolve_map) {
free(node);
}
exec_list_make_empty(resolve_map);
}
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