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|
/*
* Copyright © 2011 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "brw_vec4.h"
extern "C" {
#include "brw_eu.h"
#include "main/macros.h"
#include "program/prog_print.h"
#include "program/prog_parameter.h"
};
namespace brw {
gen8_vec4_generator::gen8_vec4_generator(struct brw_context *brw,
struct gl_shader_program *shader_prog,
struct gl_program *prog,
struct brw_vec4_prog_data *prog_data,
void *mem_ctx,
bool debug_flag)
: gen8_generator(brw, shader_prog, prog, mem_ctx),
prog_data(prog_data),
debug_flag(debug_flag)
{
}
gen8_vec4_generator::~gen8_vec4_generator()
{
}
void
gen8_vec4_generator::mark_surface_used(unsigned surf_index)
{
assert(surf_index < BRW_MAX_SURFACES);
prog_data->base.binding_table.size_bytes =
MAX2(prog_data->base.binding_table.size_bytes, (surf_index + 1) * 4);
}
void
gen8_vec4_generator::generate_tex(vec4_instruction *ir, struct brw_reg dst)
{
int msg_type = 0;
switch (ir->opcode) {
case SHADER_OPCODE_TEX:
case SHADER_OPCODE_TXL:
if (ir->shadow_compare) {
msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LOD_COMPARE;
} else {
msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LOD;
}
break;
case SHADER_OPCODE_TXD:
if (ir->shadow_compare) {
msg_type = HSW_SAMPLER_MESSAGE_SAMPLE_DERIV_COMPARE;
} else {
msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_DERIVS;
}
break;
case SHADER_OPCODE_TXF:
msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LD;
break;
case SHADER_OPCODE_TXF_CMS:
msg_type = GEN7_SAMPLER_MESSAGE_SAMPLE_LD2DMS;
break;
case SHADER_OPCODE_TXF_MCS:
msg_type = GEN7_SAMPLER_MESSAGE_SAMPLE_LD_MCS;
break;
case SHADER_OPCODE_TXS:
msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_RESINFO;
break;
case SHADER_OPCODE_TG4:
if (ir->shadow_compare) {
msg_type = GEN7_SAMPLER_MESSAGE_SAMPLE_GATHER4_C;
} else {
msg_type = GEN7_SAMPLER_MESSAGE_SAMPLE_GATHER4;
}
break;
case SHADER_OPCODE_TG4_OFFSET:
if (ir->shadow_compare) {
msg_type = GEN7_SAMPLER_MESSAGE_SAMPLE_GATHER4_PO_C;
} else {
msg_type = GEN7_SAMPLER_MESSAGE_SAMPLE_GATHER4_PO;
}
break;
default:
assert(!"should not get here: invalid VS texture opcode");
break;
}
if (ir->header_present) {
MOV_RAW(retype(brw_message_reg(ir->base_mrf), BRW_REGISTER_TYPE_UD),
retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UD));
default_state.access_mode = BRW_ALIGN_1;
if (ir->texture_offset) {
/* Set the offset bits in DWord 2. */
MOV_RAW(retype(brw_vec1_reg(MRF, ir->base_mrf, 2),
BRW_REGISTER_TYPE_UD),
brw_imm_ud(ir->texture_offset));
}
if (ir->sampler >= 16) {
/* The "Sampler Index" field can only store values between 0 and 15.
* However, we can add an offset to the "Sampler State Pointer"
* field, effectively selecting a different set of 16 samplers.
*
* The "Sampler State Pointer" needs to be aligned to a 32-byte
* offset, and each sampler state is only 16-bytes, so we can't
* exclusively use the offset - we have to use both.
*/
gen8_instruction *add =
ADD(get_element_ud(brw_message_reg(ir->base_mrf), 3),
get_element_ud(brw_vec8_grf(0, 0), 3),
brw_imm_ud(16 * (ir->sampler / 16) *
sizeof(gen7_sampler_state)));
gen8_set_mask_control(add, BRW_MASK_DISABLE);
}
default_state.access_mode = BRW_ALIGN_16;
}
uint32_t surf_index =
prog_data->base.binding_table.texture_start + ir->sampler;
gen8_instruction *inst = next_inst(BRW_OPCODE_SEND);
gen8_set_dst(brw, inst, dst);
gen8_set_src0(brw, inst, brw_message_reg(ir->base_mrf));
gen8_set_sampler_message(brw, inst,
surf_index,
ir->sampler % 16,
msg_type,
1,
ir->mlen,
ir->header_present,
BRW_SAMPLER_SIMD_MODE_SIMD4X2);
mark_surface_used(surf_index);
}
void
gen8_vec4_generator::generate_urb_write(vec4_instruction *ir, bool vs)
{
struct brw_reg header = brw_vec8_grf(GEN7_MRF_HACK_START + ir->base_mrf, 0);
/* Copy g0. */
if (vs)
MOV_RAW(header, brw_vec8_grf(0, 0));
gen8_instruction *inst;
if (!(ir->urb_write_flags & BRW_URB_WRITE_USE_CHANNEL_MASKS)) {
/* Enable Channel Masks in the URB_WRITE_OWORD message header */
default_state.access_mode = BRW_ALIGN_1;
MOV_RAW(brw_vec1_grf(GEN7_MRF_HACK_START + ir->base_mrf, 5),
brw_imm_ud(0xff00));
default_state.access_mode = BRW_ALIGN_16;
}
inst = next_inst(BRW_OPCODE_SEND);
gen8_set_urb_message(brw, inst, ir->urb_write_flags, ir->mlen, 0, ir->offset,
true);
gen8_set_dst(brw, inst, brw_null_reg());
gen8_set_src0(brw, inst, header);
}
void
gen8_vec4_generator::generate_gs_set_vertex_count(struct brw_reg eot_mrf_header,
struct brw_reg src)
{
/* Move the vertex count into the second MRF for the EOT write. */
assert(eot_mrf_header.file == BRW_MESSAGE_REGISTER_FILE);
int dst_nr = GEN7_MRF_HACK_START + eot_mrf_header.nr + 1;
MOV(retype(brw_vec8_grf(dst_nr, 0), BRW_REGISTER_TYPE_UD), src);
}
void
gen8_vec4_generator::generate_gs_thread_end(vec4_instruction *ir)
{
struct brw_reg src = brw_vec8_grf(GEN7_MRF_HACK_START + ir->base_mrf, 0);
gen8_instruction *inst;
/* Enable Channel Masks in the URB_WRITE_HWORD message header */
default_state.access_mode = BRW_ALIGN_1;
inst = OR(retype(brw_vec1_grf(GEN7_MRF_HACK_START + ir->base_mrf, 5),
BRW_REGISTER_TYPE_UD),
retype(brw_vec1_grf(0, 5), BRW_REGISTER_TYPE_UD),
brw_imm_ud(0xff00)); /* could be 0x1100 but shouldn't matter */
gen8_set_mask_control(inst, BRW_MASK_DISABLE);
default_state.access_mode = BRW_ALIGN_16;
/* mlen = 2: g0 header + vertex count */
inst = next_inst(BRW_OPCODE_SEND);
gen8_set_urb_message(brw, inst, BRW_URB_WRITE_EOT, 2, 0, 0, true);
gen8_set_dst(brw, inst, brw_null_reg());
gen8_set_src0(brw, inst, src);
}
void
gen8_vec4_generator::generate_gs_set_write_offset(struct brw_reg dst,
struct brw_reg src0,
struct brw_reg src1)
{
/* From p22 of volume 4 part 2 of the Ivy Bridge PRM (2.4.3.1 Message
* Header: M0.3):
*
* Slot 0 Offset. This field, after adding to the Global Offset field
* in the message descriptor, specifies the offset (in 256-bit units)
* from the start of the URB entry, as referenced by URB Handle 0, at
* which the data will be accessed.
*
* Similar text describes DWORD M0.4, which is slot 1 offset.
*
* Therefore, we want to multiply DWORDs 0 and 4 of src0 (the x components
* of the register for geometry shader invocations 0 and 1) by the
* immediate value in src1, and store the result in DWORDs 3 and 4 of dst.
*
* We can do this with the following EU instruction:
*
* mul(2) dst.3<1>UD src0<8;2,4>UD src1 { Align1 WE_all }
*/
default_state.access_mode = BRW_ALIGN_1;
gen8_instruction *inst =
MUL(suboffset(stride(dst, 2, 2, 1), 3), stride(src0, 8, 2, 4), src1);
gen8_set_mask_control(inst, BRW_MASK_DISABLE);
default_state.access_mode = BRW_ALIGN_16;
}
void
gen8_vec4_generator::generate_gs_set_dword_2_immed(struct brw_reg dst,
struct brw_reg src)
{
assert(src.file == BRW_IMMEDIATE_VALUE);
default_state.access_mode = BRW_ALIGN_1;
gen8_instruction *inst = MOV(suboffset(vec1(dst), 2), src);
gen8_set_mask_control(inst, BRW_MASK_DISABLE);
default_state.access_mode = BRW_ALIGN_16;
}
void
gen8_vec4_generator::generate_gs_prepare_channel_masks(struct brw_reg dst)
{
/* We want to left shift just DWORD 4 (the x component belonging to the
* second geometry shader invocation) by 4 bits. So generate the
* instruction:
*
* shl(1) dst.4<1>UD dst.4<0,1,0>UD 4UD { align1 WE_all }
*/
dst = suboffset(vec1(dst), 4);
default_state.access_mode = BRW_ALIGN_1;
gen8_instruction *inst = SHL(dst, dst, brw_imm_ud(4));
gen8_set_mask_control(inst, BRW_MASK_DISABLE);
default_state.access_mode = BRW_ALIGN_16;
}
void
gen8_vec4_generator::generate_gs_set_channel_masks(struct brw_reg dst,
struct brw_reg src)
{
/* From p21 of volume 4 part 2 of the Ivy Bridge PRM (2.4.3.1 Message
* Header: M0.5):
*
* 15 Vertex 1 DATA [3] / Vertex 0 DATA[7] Channel Mask
*
* When Swizzle Control = URB_INTERLEAVED this bit controls Vertex 1
* DATA[3], when Swizzle Control = URB_NOSWIZZLE this bit controls
* Vertex 0 DATA[7]. This bit is ANDed with the corresponding
* channel enable to determine the final channel enable. For the
* URB_READ_OWORD & URB_READ_HWORD messages, when final channel
* enable is 1 it indicates that Vertex 1 DATA [3] will be included
* in the writeback message. For the URB_WRITE_OWORD &
* URB_WRITE_HWORD messages, when final channel enable is 1 it
* indicates that Vertex 1 DATA [3] will be written to the surface.
*
* 0: Vertex 1 DATA [3] / Vertex 0 DATA[7] channel not included
* 1: Vertex DATA [3] / Vertex 0 DATA[7] channel included
*
* 14 Vertex 1 DATA [2] Channel Mask
* 13 Vertex 1 DATA [1] Channel Mask
* 12 Vertex 1 DATA [0] Channel Mask
* 11 Vertex 0 DATA [3] Channel Mask
* 10 Vertex 0 DATA [2] Channel Mask
* 9 Vertex 0 DATA [1] Channel Mask
* 8 Vertex 0 DATA [0] Channel Mask
*
* (This is from a section of the PRM that is agnostic to the particular
* type of shader being executed, so "Vertex 0" and "Vertex 1" refer to
* geometry shader invocations 0 and 1, respectively). Since we have the
* enable flags for geometry shader invocation 0 in bits 3:0 of DWORD 0,
* and the enable flags for geometry shader invocation 1 in bits 7:0 of
* DWORD 4, we just need to OR them together and store the result in bits
* 15:8 of DWORD 5.
*
* It's easier to get the EU to do this if we think of the src and dst
* registers as composed of 32 bytes each; then, we want to pick up the
* contents of bytes 0 and 16 from src, OR them together, and store them in
* byte 21.
*
* We can do that by the following EU instruction:
*
* or(1) dst.21<1>UB src<0,1,0>UB src.16<0,1,0>UB { align1 WE_all }
*
* Note: this relies on the source register having zeros in (a) bits 7:4 of
* DWORD 0 and (b) bits 3:0 of DWORD 4. We can rely on (b) because the
* source register was prepared by GS_OPCODE_PREPARE_CHANNEL_MASKS (which
* shifts DWORD 4 left by 4 bits), and we can rely on (a) because prior to
* the execution of GS_OPCODE_PREPARE_CHANNEL_MASKS, DWORDs 0 and 4 need to
* contain valid channel mask values (which are in the range 0x0-0xf).
*/
dst = retype(dst, BRW_REGISTER_TYPE_UB);
src = retype(src, BRW_REGISTER_TYPE_UB);
default_state.access_mode = BRW_ALIGN_1;
gen8_instruction *inst =
OR(suboffset(vec1(dst), 21), vec1(src), suboffset(vec1(src), 16));
gen8_set_mask_control(inst, BRW_MASK_DISABLE);
default_state.access_mode = BRW_ALIGN_16;
}
void
gen8_vec4_generator::generate_oword_dual_block_offsets(struct brw_reg m1,
struct brw_reg index)
{
int second_vertex_offset = 1;
m1 = retype(m1, BRW_REGISTER_TYPE_D);
/* Set up M1 (message payload). Only the block offsets in M1.0 and
* M1.4 are used, and the rest are ignored.
*/
struct brw_reg m1_0 = suboffset(vec1(m1), 0);
struct brw_reg m1_4 = suboffset(vec1(m1), 4);
struct brw_reg index_0 = suboffset(vec1(index), 0);
struct brw_reg index_4 = suboffset(vec1(index), 4);
default_state.mask_control = BRW_MASK_DISABLE;
default_state.access_mode = BRW_ALIGN_1;
MOV(m1_0, index_0);
if (index.file == BRW_IMMEDIATE_VALUE) {
index_4.dw1.ud += second_vertex_offset;
MOV(m1_4, index_4);
} else {
ADD(m1_4, index_4, brw_imm_d(second_vertex_offset));
}
default_state.mask_control = BRW_MASK_ENABLE;
default_state.access_mode = BRW_ALIGN_16;
}
void
gen8_vec4_generator::generate_scratch_read(vec4_instruction *ir,
struct brw_reg dst,
struct brw_reg index)
{
struct brw_reg header = brw_vec8_grf(GEN7_MRF_HACK_START + ir->base_mrf, 0);
MOV_RAW(header, brw_vec8_grf(0, 0));
generate_oword_dual_block_offsets(brw_message_reg(ir->base_mrf + 1), index);
/* Each of the 8 channel enables is considered for whether each
* dword is written.
*/
gen8_instruction *send = next_inst(BRW_OPCODE_SEND);
gen8_set_dst(brw, send, dst);
gen8_set_src0(brw, send, header);
gen8_set_dp_message(brw, send, GEN7_SFID_DATAPORT_DATA_CACHE,
255, /* binding table index: stateless access */
GEN6_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ,
BRW_DATAPORT_OWORD_DUAL_BLOCK_1OWORD,
2, /* mlen */
1, /* rlen */
true, /* header present */
false); /* EOT */
}
void
gen8_vec4_generator::generate_scratch_write(vec4_instruction *ir,
struct brw_reg dst,
struct brw_reg src,
struct brw_reg index)
{
struct brw_reg header = brw_vec8_grf(GEN7_MRF_HACK_START + ir->base_mrf, 0);
MOV_RAW(header, brw_vec8_grf(0, 0));
generate_oword_dual_block_offsets(brw_message_reg(ir->base_mrf + 1), index);
MOV(retype(brw_message_reg(ir->base_mrf + 2), BRW_REGISTER_TYPE_D),
retype(src, BRW_REGISTER_TYPE_D));
/* Each of the 8 channel enables is considered for whether each
* dword is written.
*/
gen8_instruction *send = next_inst(BRW_OPCODE_SEND);
gen8_set_dst(brw, send, dst);
gen8_set_src0(brw, send, header);
gen8_set_pred_control(send, ir->predicate);
gen8_set_dp_message(brw, send, GEN7_SFID_DATAPORT_DATA_CACHE,
255, /* binding table index: stateless access */
GEN7_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE,
BRW_DATAPORT_OWORD_DUAL_BLOCK_1OWORD,
3, /* mlen */
0, /* rlen */
true, /* header present */
false); /* EOT */
}
void
gen8_vec4_generator::generate_pull_constant_load(vec4_instruction *inst,
struct brw_reg dst,
struct brw_reg index,
struct brw_reg offset)
{
assert(index.file == BRW_IMMEDIATE_VALUE &&
index.type == BRW_REGISTER_TYPE_UD);
uint32_t surf_index = index.dw1.ud;
assert(offset.file == BRW_GENERAL_REGISTER_FILE);
/* Each of the 8 channel enables is considered for whether each
* dword is written.
*/
gen8_instruction *send = next_inst(BRW_OPCODE_SEND);
gen8_set_dst(brw, send, dst);
gen8_set_src0(brw, send, offset);
gen8_set_dp_message(brw, send, GEN7_SFID_DATAPORT_DATA_CACHE,
surf_index,
GEN6_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ,
0, /* message control */
1, /* mlen */
1, /* rlen */
false, /* no header */
false); /* EOT */
mark_surface_used(surf_index);
}
void
gen8_vec4_generator::generate_vec4_instruction(vec4_instruction *instruction,
struct brw_reg dst,
struct brw_reg *src)
{
vec4_instruction *ir = (vec4_instruction *) instruction;
if (dst.width == BRW_WIDTH_4) {
/* This happens in attribute fixups for "dual instanced" geometry
* shaders, since they use attributes that are vec4's. Since the exec
* width is only 4, it's essential that the caller set
* force_writemask_all in order to make sure the instruction is executed
* regardless of which channels are enabled.
*/
assert(ir->force_writemask_all);
/* Fix up any <8;8,1> or <0;4,1> source registers to <4;4,1> to satisfy
* the following register region restrictions (from Graphics BSpec:
* 3D-Media-GPGPU Engine > EU Overview > Registers and Register Regions
* > Register Region Restrictions)
*
* 1. ExecSize must be greater than or equal to Width.
*
* 2. If ExecSize = Width and HorzStride != 0, VertStride must be set
* to Width * HorzStride."
*/
for (int i = 0; i < 3; i++) {
if (src[i].file == BRW_GENERAL_REGISTER_FILE)
src[i] = stride(src[i], 4, 4, 1);
}
}
switch (ir->opcode) {
case BRW_OPCODE_MOV:
MOV(dst, src[0]);
break;
case BRW_OPCODE_ADD:
ADD(dst, src[0], src[1]);
break;
case BRW_OPCODE_MUL:
MUL(dst, src[0], src[1]);
break;
case BRW_OPCODE_MACH:
MACH(dst, src[0], src[1]);
break;
case BRW_OPCODE_MAD:
MAD(dst, src[0], src[1], src[2]);
break;
case BRW_OPCODE_FRC:
FRC(dst, src[0]);
break;
case BRW_OPCODE_RNDD:
RNDD(dst, src[0]);
break;
case BRW_OPCODE_RNDE:
RNDE(dst, src[0]);
break;
case BRW_OPCODE_RNDZ:
RNDZ(dst, src[0]);
break;
case BRW_OPCODE_AND:
AND(dst, src[0], src[1]);
break;
case BRW_OPCODE_OR:
OR(dst, src[0], src[1]);
break;
case BRW_OPCODE_XOR:
XOR(dst, src[0], src[1]);
break;
case BRW_OPCODE_NOT:
NOT(dst, src[0]);
break;
case BRW_OPCODE_ASR:
ASR(dst, src[0], src[1]);
break;
case BRW_OPCODE_SHR:
SHR(dst, src[0], src[1]);
break;
case BRW_OPCODE_SHL:
SHL(dst, src[0], src[1]);
break;
case BRW_OPCODE_CMP:
CMP(dst, ir->conditional_mod, src[0], src[1]);
break;
case BRW_OPCODE_SEL:
SEL(dst, src[0], src[1]);
break;
case BRW_OPCODE_DPH:
DPH(dst, src[0], src[1]);
break;
case BRW_OPCODE_DP4:
DP4(dst, src[0], src[1]);
break;
case BRW_OPCODE_DP3:
DP3(dst, src[0], src[1]);
break;
case BRW_OPCODE_DP2:
DP2(dst, src[0], src[1]);
break;
case BRW_OPCODE_F32TO16:
/* Emulate the Gen7 zeroing bug. */
MOV(retype(dst, BRW_REGISTER_TYPE_UD), brw_imm_ud(0u));
MOV(retype(dst, BRW_REGISTER_TYPE_HF), src[0]);
break;
case BRW_OPCODE_F16TO32:
MOV(dst, retype(src[0], BRW_REGISTER_TYPE_HF));
break;
case BRW_OPCODE_LRP:
LRP(dst, src[0], src[1], src[2]);
break;
case BRW_OPCODE_BFREV:
/* BFREV only supports UD type for src and dst. */
BFREV(retype(dst, BRW_REGISTER_TYPE_UD),
retype(src[0], BRW_REGISTER_TYPE_UD));
break;
case BRW_OPCODE_FBH:
/* FBH only supports UD type for dst. */
FBH(retype(dst, BRW_REGISTER_TYPE_UD), src[0]);
break;
case BRW_OPCODE_FBL:
/* FBL only supports UD type for dst. */
FBL(retype(dst, BRW_REGISTER_TYPE_UD), src[0]);
break;
case BRW_OPCODE_CBIT:
/* CBIT only supports UD type for dst. */
CBIT(retype(dst, BRW_REGISTER_TYPE_UD), src[0]);
break;
case BRW_OPCODE_ADDC:
ADDC(dst, src[0], src[1]);
break;
case BRW_OPCODE_SUBB:
SUBB(dst, src[0], src[1]);
break;
case BRW_OPCODE_BFE:
BFE(dst, src[0], src[1], src[2]);
break;
case BRW_OPCODE_BFI1:
BFI1(dst, src[0], src[1]);
break;
case BRW_OPCODE_BFI2:
BFI2(dst, src[0], src[1], src[2]);
break;
case BRW_OPCODE_IF:
IF(ir->predicate);
break;
case BRW_OPCODE_ELSE:
ELSE();
break;
case BRW_OPCODE_ENDIF:
ENDIF();
break;
case BRW_OPCODE_DO:
DO();
break;
case BRW_OPCODE_BREAK:
BREAK();
break;
case BRW_OPCODE_CONTINUE:
CONTINUE();
break;
case BRW_OPCODE_WHILE:
WHILE();
break;
case SHADER_OPCODE_RCP:
MATH(BRW_MATH_FUNCTION_INV, dst, src[0]);
break;
case SHADER_OPCODE_RSQ:
MATH(BRW_MATH_FUNCTION_RSQ, dst, src[0]);
break;
case SHADER_OPCODE_SQRT:
MATH(BRW_MATH_FUNCTION_SQRT, dst, src[0]);
break;
case SHADER_OPCODE_EXP2:
MATH(BRW_MATH_FUNCTION_EXP, dst, src[0]);
break;
case SHADER_OPCODE_LOG2:
MATH(BRW_MATH_FUNCTION_LOG, dst, src[0]);
break;
case SHADER_OPCODE_SIN:
MATH(BRW_MATH_FUNCTION_SIN, dst, src[0]);
break;
case SHADER_OPCODE_COS:
MATH(BRW_MATH_FUNCTION_COS, dst, src[0]);
break;
case SHADER_OPCODE_POW:
MATH(BRW_MATH_FUNCTION_POW, dst, src[0], src[1]);
break;
case SHADER_OPCODE_INT_QUOTIENT:
MATH(BRW_MATH_FUNCTION_INT_DIV_QUOTIENT, dst, src[0], src[1]);
break;
case SHADER_OPCODE_INT_REMAINDER:
MATH(BRW_MATH_FUNCTION_INT_DIV_REMAINDER, dst, src[0], src[1]);
break;
case SHADER_OPCODE_TEX:
case SHADER_OPCODE_TXD:
case SHADER_OPCODE_TXF:
case SHADER_OPCODE_TXF_CMS:
case SHADER_OPCODE_TXF_MCS:
case SHADER_OPCODE_TXL:
case SHADER_OPCODE_TXS:
case SHADER_OPCODE_TG4:
case SHADER_OPCODE_TG4_OFFSET:
generate_tex(ir, dst);
break;
case VS_OPCODE_URB_WRITE:
generate_urb_write(ir, true);
break;
case SHADER_OPCODE_GEN4_SCRATCH_READ:
generate_scratch_read(ir, dst, src[0]);
break;
case SHADER_OPCODE_GEN4_SCRATCH_WRITE:
generate_scratch_write(ir, dst, src[0], src[1]);
break;
case VS_OPCODE_PULL_CONSTANT_LOAD:
case VS_OPCODE_PULL_CONSTANT_LOAD_GEN7:
generate_pull_constant_load(ir, dst, src[0], src[1]);
break;
case GS_OPCODE_URB_WRITE:
generate_urb_write(ir, false);
break;
case GS_OPCODE_THREAD_END:
generate_gs_thread_end(ir);
break;
case GS_OPCODE_SET_WRITE_OFFSET:
generate_gs_set_write_offset(dst, src[0], src[1]);
break;
case GS_OPCODE_SET_VERTEX_COUNT:
generate_gs_set_vertex_count(dst, src[0]);
break;
case GS_OPCODE_SET_DWORD_2_IMMED:
generate_gs_set_dword_2_immed(dst, src[0]);
break;
case GS_OPCODE_PREPARE_CHANNEL_MASKS:
generate_gs_prepare_channel_masks(dst);
break;
case GS_OPCODE_SET_CHANNEL_MASKS:
generate_gs_set_channel_masks(dst, src[0]);
break;
case SHADER_OPCODE_SHADER_TIME_ADD:
assert(!"XXX: Missing Gen8 vec4 support for INTEL_DEBUG=shader_time");
break;
case SHADER_OPCODE_UNTYPED_ATOMIC:
assert(!"XXX: Missing Gen8 vec4 support for UNTYPED_ATOMIC");
break;
case SHADER_OPCODE_UNTYPED_SURFACE_READ:
assert(!"XXX: Missing Gen8 vec4 support for UNTYPED_SURFACE_READ");
break;
case VS_OPCODE_UNPACK_FLAGS_SIMD4X2:
assert(!"VS_OPCODE_UNPACK_FLAGS_SIMD4X2 should not be used on Gen8+.");
break;
default:
if (ir->opcode < (int) ARRAY_SIZE(opcode_descs)) {
_mesa_problem(ctx, "Unsupported opcode in `%s' in VS\n",
opcode_descs[ir->opcode].name);
} else {
_mesa_problem(ctx, "Unsupported opcode %d in VS", ir->opcode);
}
abort();
}
}
void
gen8_vec4_generator::generate_code(exec_list *instructions)
{
int last_native_inst_offset = 0;
const char *last_annotation_string = NULL;
const void *last_annotation_ir = NULL;
if (unlikely(debug_flag)) {
if (shader_prog) {
printf("Native code for %s vertex shader %d:\n",
shader_prog->Label ? shader_prog->Label : "unnamed",
shader_prog->Name);
} else {
printf("Native code for vertex program %d:\n", prog->Id);
}
}
foreach_list(node, instructions) {
vec4_instruction *ir = (vec4_instruction *) node;
struct brw_reg src[3], dst;
if (unlikely(debug_flag)) {
if (last_annotation_ir != ir->ir) {
last_annotation_ir = ir->ir;
if (last_annotation_ir) {
printf(" ");
if (shader_prog) {
((ir_instruction *) last_annotation_ir)->print();
} else {
const prog_instruction *vpi;
vpi = (const prog_instruction *) ir->ir;
printf("%d: ", (int)(vpi - prog->Instructions));
_mesa_fprint_instruction_opt(stdout, vpi, 0,
PROG_PRINT_DEBUG, NULL);
}
printf("\n");
}
}
if (last_annotation_string != ir->annotation) {
last_annotation_string = ir->annotation;
if (last_annotation_string)
printf(" %s\n", last_annotation_string);
}
}
for (unsigned int i = 0; i < 3; i++) {
src[i] = ir->get_src(prog_data, i);
}
dst = ir->get_dst();
default_state.conditional_mod = ir->conditional_mod;
default_state.predicate = ir->predicate;
default_state.predicate_inverse = ir->predicate_inverse;
default_state.saturate = ir->saturate;
const unsigned pre_emit_nr_inst = nr_inst;
generate_vec4_instruction(ir, dst, src);
if (ir->no_dd_clear || ir->no_dd_check) {
assert(nr_inst == pre_emit_nr_inst + 1 ||
!"no_dd_check or no_dd_clear set for IR emitting more "
"than 1 instruction");
gen8_instruction *last = &store[pre_emit_nr_inst];
gen8_set_no_dd_clear(last, ir->no_dd_clear);
gen8_set_no_dd_check(last, ir->no_dd_check);
}
if (unlikely(debug_flag)) {
disassemble(stdout, last_native_inst_offset, next_inst_offset);
}
last_native_inst_offset = next_inst_offset;
}
if (unlikely(debug_flag)) {
printf("\n");
}
patch_jump_targets();
/* OK, while the INTEL_DEBUG=vs above is very nice for debugging VS
* emit issues, it doesn't get the jump distances into the output,
* which is often something we want to debug. So this is here in
* case you're doing that.
*/
if (0 && unlikely(debug_flag)) {
disassemble(stdout, 0, next_inst_offset);
}
}
const unsigned *
gen8_vec4_generator::generate_assembly(exec_list *instructions,
unsigned *assembly_size)
{
default_state.access_mode = BRW_ALIGN_16;
default_state.exec_size = BRW_EXECUTE_8;
generate_code(instructions);
*assembly_size = next_inst_offset;
return (const unsigned *) store;
}
} /* namespace brw */
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