aboutsummaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
blob: 9994b67bfc5af8e6f8840983e437c9b155f7c0dc (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
/*
 * Copyright © 2011 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 * IN THE SOFTWARE.
 */
#include "main/mtypes.h"
#include "main/samplerobj.h"
#include "main/texstore.h"
#include "program/prog_parameter.h"

#include "intel_mipmap_tree.h"
#include "intel_batchbuffer.h"
#include "intel_tex.h"
#include "intel_fbo.h"

#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
#include "brw_wm.h"

static void
gen7_set_surface_tiling(struct gen7_surface_state *surf, uint32_t tiling)
{
   switch (tiling) {
   case I915_TILING_NONE:
      surf->ss0.tiled_surface = 0;
      surf->ss0.tile_walk = 0;
      break;
   case I915_TILING_X:
      surf->ss0.tiled_surface = 1;
      surf->ss0.tile_walk = BRW_TILEWALK_XMAJOR;
      break;
   case I915_TILING_Y:
      surf->ss0.tiled_surface = 1;
      surf->ss0.tile_walk = BRW_TILEWALK_YMAJOR;
      break;
   }
}

static void
gen7_update_texture_surface(struct gl_context *ctx, GLuint unit)
{
   struct brw_context *brw = brw_context(ctx);
   struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
   struct intel_texture_object *intelObj = intel_texture_object(tObj);
   struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel];
   struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
   const GLuint surf_index = SURF_INDEX_TEXTURE(unit);
   struct gen7_surface_state *surf;

   surf = brw_state_batch(brw, sizeof(*surf), 32,
			 &brw->wm.surf_offset[surf_index]);
   memset(surf, 0, sizeof(*surf));

   surf->ss0.surface_type = translate_tex_target(tObj->Target);
   surf->ss0.surface_format = translate_tex_format(firstImage->TexFormat,
                                                   firstImage->InternalFormat,
                                                   sampler->DepthMode,
                                                   sampler->sRGBDecode);
   if (tObj->Target == GL_TEXTURE_CUBE_MAP) {
      surf->ss0.cube_pos_x = 1;
      surf->ss0.cube_pos_y = 1;
      surf->ss0.cube_pos_z = 1;
      surf->ss0.cube_neg_x = 1;
      surf->ss0.cube_neg_y = 1;
      surf->ss0.cube_neg_z = 1;
   }

   gen7_set_surface_tiling(surf, intelObj->mt->region->tiling);

   /* ss0 remaining fields:
    * - is_array
    * - vertical_alignment
    * - horizontal_alignment
    * - vert_line_stride (exists on gen6 but we ignore it)
    * - vert_line_stride_ofs (exists on gen6 but we ignore it)
    * - surface_array_spacing
    * - render_cache_read_write (exists on gen6 but ignored here)
    */

   surf->ss1.base_addr = intelObj->mt->region->buffer->offset; /* reloc */

   surf->ss2.width = firstImage->Width - 1;
   surf->ss2.height = firstImage->Height - 1;

   surf->ss3.pitch = (intelObj->mt->region->pitch * intelObj->mt->cpp) - 1;
   surf->ss3.depth = firstImage->Depth - 1;

   /* ss4: ignored? */

   surf->ss5.mip_count = intelObj->_MaxLevel - tObj->BaseLevel;
   surf->ss5.min_lod = 0;

   /* ss5 remaining fields:
    * - x_offset (N/A for textures?)
    * - y_offset (ditto)
    * - cache_control
    */

   /* Emit relocation to surface contents */
   drm_intel_bo_emit_reloc(brw->intel.batch.bo,
			   brw->wm.surf_offset[surf_index] +
			   offsetof(struct gen7_surface_state, ss1),
			   intelObj->mt->region->buffer, 0,
			   I915_GEM_DOMAIN_SAMPLER, 0);
}

/**
 * Create the constant buffer surface.  Vertex/fragment shader constants will
 * be read from this buffer with Data Port Read instructions/messages.
 */
void
gen7_create_constant_surface(struct brw_context *brw,
			     drm_intel_bo *bo,
			     int width,
			     uint32_t *out_offset)
{
   const GLint w = width - 1;
   struct gen7_surface_state *surf;

   surf = brw_state_batch(brw, sizeof(*surf), 32, out_offset);
   memset(surf, 0, sizeof(*surf));

   surf->ss0.surface_type = BRW_SURFACE_BUFFER;
   surf->ss0.surface_format = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;

   surf->ss0.render_cache_read_write = 1;

   assert(bo);
   surf->ss1.base_addr = bo->offset; /* reloc */

   surf->ss2.width = w & 0x7f;            /* bits 6:0 of size or width */
   surf->ss2.height = (w >> 7) & 0x1fff;  /* bits 19:7 of size or width */
   surf->ss3.depth = (w >> 20) & 0x7f;    /* bits 26:20 of size or width */
   surf->ss3.pitch = (width * 16) - 1; /* ignored?? */
   gen7_set_surface_tiling(surf, I915_TILING_NONE); /* tiling now allowed */

   /* Emit relocation to surface contents.  Section 5.1.1 of the gen4
    * bspec ("Data Cache") says that the data cache does not exist as
    * a separate cache and is just the sampler cache.
    */
   drm_intel_bo_emit_reloc(brw->intel.batch.bo,
			   (*out_offset +
			    offsetof(struct gen7_surface_state, ss1)),
			   bo, 0,
			   I915_GEM_DOMAIN_SAMPLER, 0);
}

/**
 * Updates surface / buffer for fragment shader constant buffer, if
 * one is required.
 *
 * This consumes the state updates for the constant buffer, and produces
 * BRW_NEW_WM_SURFACES to get picked up by brw_prepare_wm_surfaces for
 * inclusion in the binding table.
 */
static void upload_wm_constant_surface(struct brw_context *brw)
{
   GLuint surf = SURF_INDEX_FRAG_CONST_BUFFER;
   struct brw_fragment_program *fp =
      (struct brw_fragment_program *) brw->fragment_program;
   const struct gl_program_parameter_list *params =
      fp->program.Base.Parameters;

   /* If there's no constant buffer, then no surface BO is needed to point at
    * it.
    */
   if (brw->wm.const_bo == 0) {
      if (brw->wm.surf_offset[surf]) {
	 brw->state.dirty.brw |= BRW_NEW_WM_SURFACES;
	 brw->wm.surf_offset[surf] = 0;
      }
      return;
   }

   gen7_create_constant_surface(brw, brw->wm.const_bo, params->NumParameters,
			        &brw->wm.surf_offset[surf]);
   brw->state.dirty.brw |= BRW_NEW_WM_SURFACES;
}

const struct brw_tracked_state gen7_wm_constant_surface = {
   .dirty = {
      .mesa = 0,
      .brw = (BRW_NEW_WM_CONSTBUF |
	      BRW_NEW_BATCH),
      .cache = 0
   },
   .emit = upload_wm_constant_surface,
};

static void
gen7_update_null_renderbuffer_surface(struct brw_context *brw, unsigned unit)
{
   struct gen7_surface_state *surf;

   surf = brw_state_batch(brw, sizeof(*surf), 32,
			 &brw->wm.surf_offset[unit]);
   memset(surf, 0, sizeof(*surf));

   surf->ss0.surface_type = BRW_SURFACE_NULL;
   surf->ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
}

/**
 * Sets up a surface state structure to point at the given region.
 * While it is only used for the front/back buffer currently, it should be
 * usable for further buffers when doing ARB_draw_buffer support.
 */
static void
gen7_update_renderbuffer_surface(struct brw_context *brw,
				 struct gl_renderbuffer *rb,
				 unsigned int unit)
{
   struct intel_context *intel = &brw->intel;
   struct gl_context *ctx = &intel->ctx;
   struct intel_renderbuffer *irb = intel_renderbuffer(rb);
   struct intel_region *region = irb->region;
   struct gen7_surface_state *surf;
   uint32_t tile_x, tile_y;

   surf = brw_state_batch(brw, sizeof(*surf), 32,
			  &brw->wm.surf_offset[unit]);
   memset(surf, 0, sizeof(*surf));

   switch (irb->Base.Format) {
   case MESA_FORMAT_XRGB8888:
      /* XRGB is handled as ARGB because the chips in this family
       * cannot render to XRGB targets.  This means that we have to
       * mask writes to alpha (ala glColorMask) and reconfigure the
       * alpha blending hardware to use GL_ONE (or GL_ZERO) for
       * cases where GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is
       * used.
       */
      surf->ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
      break;
   case MESA_FORMAT_INTENSITY_FLOAT32:
   case MESA_FORMAT_LUMINANCE_FLOAT32:
      /* For these formats, we just need to read/write the first
       * channel into R, which is to say that we just treat them as
       * GL_RED.
       */
      surf->ss0.surface_format = BRW_SURFACEFORMAT_R32_FLOAT;
      break;
   case MESA_FORMAT_SARGB8:
      /* without GL_EXT_framebuffer_sRGB we shouldn't bind sRGB
	 surfaces to the blend/update as sRGB */
      if (ctx->Color.sRGBEnabled)
	 surf->ss0.surface_format = brw_format_for_mesa_format(irb->Base.Format);
      else
	 surf->ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
      break;
   default:
      assert(brw_render_target_supported(irb->Base.Format));
      surf->ss0.surface_format = brw_format_for_mesa_format(irb->Base.Format);
   }

   surf->ss0.surface_type = BRW_SURFACE_2D;
   /* reloc */
   surf->ss1.base_addr = intel_renderbuffer_tile_offsets(irb, &tile_x, &tile_y);
   surf->ss1.base_addr += region->buffer->offset; /* reloc */

   assert(brw->has_surface_tile_offset);
   /* Note that the low bits of these fields are missing, so
    * there's the possibility of getting in trouble.
    */
   assert(tile_x % 4 == 0);
   assert(tile_y % 2 == 0);
   surf->ss5.x_offset = tile_x / 4;
   surf->ss5.y_offset = tile_y / 2;

   surf->ss2.width = rb->Width - 1;
   surf->ss2.height = rb->Height - 1;
   gen7_set_surface_tiling(surf, region->tiling);
   surf->ss3.pitch = (region->pitch * region->cpp) - 1;

   drm_intel_bo_emit_reloc(brw->intel.batch.bo,
			   brw->wm.surf_offset[unit] +
			   offsetof(struct gen7_surface_state, ss1),
			   region->buffer,
			   surf->ss1.base_addr - region->buffer->offset,
			   I915_GEM_DOMAIN_RENDER,
			   I915_GEM_DOMAIN_RENDER);
}

static void
prepare_wm_surfaces(struct brw_context *brw)
{
   struct gl_context *ctx = &brw->intel.ctx;
   int i;
   int nr_surfaces = 0;

   if (ctx->DrawBuffer->_NumColorDrawBuffers >= 1) {
      for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
	 struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[i];
	 struct intel_renderbuffer *irb = intel_renderbuffer(rb);
	 struct intel_region *region = irb ? irb->region : NULL;

	 if (region)
	    brw_add_validated_bo(brw, region->buffer);
	 nr_surfaces = SURF_INDEX_DRAW(i) + 1;
      }
   }

   if (brw->wm.const_bo) {
      brw_add_validated_bo(brw, brw->wm.const_bo);
      nr_surfaces = SURF_INDEX_FRAG_CONST_BUFFER + 1;
   }

   for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
      const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
      struct gl_texture_object *tObj = texUnit->_Current;
      struct intel_texture_object *intelObj = intel_texture_object(tObj);

      if (texUnit->_ReallyEnabled) {
	 brw_add_validated_bo(brw, intelObj->mt->region->buffer);
	 nr_surfaces = SURF_INDEX_TEXTURE(i) + 1;
      }
   }

   /* Have to update this in our prepare, since the unit's prepare
    * relies on it.
    */
   if (brw->wm.nr_surfaces != nr_surfaces) {
      brw->wm.nr_surfaces = nr_surfaces;
      brw->state.dirty.brw |= BRW_NEW_NR_WM_SURFACES;
   }
}

/**
 * Constructs the set of surface state objects pointed to by the
 * binding table.
 */
static void
upload_wm_surfaces(struct brw_context *brw)
{
   struct gl_context *ctx = &brw->intel.ctx;
   GLuint i;

   /* _NEW_BUFFERS | _NEW_COLOR */
   /* Update surfaces for drawing buffers */
   if (ctx->DrawBuffer->_NumColorDrawBuffers >= 1) {
      for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
	 if (intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[i])) {
	    gen7_update_renderbuffer_surface(brw,
	       ctx->DrawBuffer->_ColorDrawBuffers[i], i);
	 } else {
	    gen7_update_null_renderbuffer_surface(brw, i);
	 }
      }
   } else {
      gen7_update_null_renderbuffer_surface(brw, 0);
   }

   /* Update surfaces for textures */
   for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
      const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
      const GLuint surf = SURF_INDEX_TEXTURE(i);

      /* _NEW_TEXTURE */
      if (texUnit->_ReallyEnabled) {
	 gen7_update_texture_surface(ctx, i);
      } else {
         brw->wm.surf_offset[surf] = 0;
      }
   }

   brw->state.dirty.brw |= BRW_NEW_WM_SURFACES;
}

const struct brw_tracked_state gen7_wm_surfaces = {
   .dirty = {
      .mesa = (_NEW_COLOR |
               _NEW_TEXTURE |
               _NEW_BUFFERS),
      .brw = BRW_NEW_BATCH,
      .cache = 0
   },
   .prepare = prepare_wm_surfaces,
   .emit = upload_wm_surfaces,
};