1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
|
/*
* Copyright © 2011 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "main/macros.h"
#include "intel_batchbuffer.h"
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
/**
* The following diagram shows how we partition the URB:
*
* 8kB 8kB Rest of the URB space
* ____-____ ____-____ _________________-_________________
* / \ / \ / \
* +-------------------------------------------------------------+
* | VS Push | FS Push | VS |
* | Constants | Constants | Handles |
* +-------------------------------------------------------------+
*
* Notably, push constants must be stored at the beginning of the URB
* space, while entries can be stored anywhere. Ivybridge has a maximum
* constant buffer size of 16kB.
*
* Currently we split the constant buffer space evenly between VS and FS.
* This is probably not ideal, but simple.
*
* Ivybridge GT1 has 128kB of URB space.
* Ivybridge GT2 has 256kB of URB space.
*
* See "Volume 2a: 3D Pipeline," section 1.8.
*/
static void
prepare_urb(struct brw_context *brw)
{
/* Total space for entries is URB size - 16kB for push constants */
int handle_region_size = (brw->urb.size - 16) * 1024; /* bytes */
/* CACHE_NEW_VS_PROG */
brw->urb.vs_size = MAX2(brw->vs.prog_data->urb_entry_size, 1);
int nr_vs_entries = handle_region_size / (brw->urb.vs_size * 64);
if (nr_vs_entries > brw->urb.max_vs_entries)
nr_vs_entries = brw->urb.max_vs_entries;
/* According to volume 2a, nr_vs_entries must be a multiple of 8. */
brw->urb.nr_vs_entries = ROUND_DOWN_TO(nr_vs_entries, 8);
/* URB Starting Addresses are specified in multiples of 8kB. */
brw->urb.vs_start = 2; /* skip over push constants */
}
static void
upload_urb(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
assert(brw->urb.nr_vs_entries % 8 == 0);
assert(brw->urb.nr_gs_entries % 8 == 0);
/* GS requirement */
assert(!brw->gs.prog_active);
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_PUSH_CONSTANT_ALLOC_VS << 16 | (2 - 2));
OUT_BATCH(8);
ADVANCE_BATCH();
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_PUSH_CONSTANT_ALLOC_PS << 16 | (2 - 2));
OUT_BATCH(8 | 8 << GEN7_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT);
ADVANCE_BATCH();
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_URB_VS << 16 | (2 - 2));
OUT_BATCH(brw->urb.nr_vs_entries |
((brw->urb.vs_size - 1) << GEN7_URB_ENTRY_SIZE_SHIFT) |
(brw->urb.vs_start << GEN7_URB_STARTING_ADDRESS_SHIFT));
ADVANCE_BATCH();
/* Allocate the GS, HS, and DS zero space - we don't use them. */
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_URB_GS << 16 | (2 - 2));
OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) |
(2 << GEN7_URB_STARTING_ADDRESS_SHIFT));
ADVANCE_BATCH();
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_URB_HS << 16 | (2 - 2));
OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) |
(2 << GEN7_URB_STARTING_ADDRESS_SHIFT));
ADVANCE_BATCH();
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_URB_DS << 16 | (2 - 2));
OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) |
(2 << GEN7_URB_STARTING_ADDRESS_SHIFT));
ADVANCE_BATCH();
}
const struct brw_tracked_state gen7_urb = {
.dirty = {
.mesa = 0,
.brw = BRW_NEW_CONTEXT,
.cache = (CACHE_NEW_VS_PROG | CACHE_NEW_GS_PROG),
},
.prepare = prepare_urb,
.emit = upload_urb,
};
|