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/*
* Copyright © 2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
#include "brw_program.h"
#include "intel_batchbuffer.h"
#include "intel_buffer_objects.h"
#include "program/prog_parameter.h"
#include "main/shaderapi.h"
static uint32_t
f_as_u32(float f)
{
union fi fi = { .f = f };
return fi.ui;
}
static uint32_t
brw_param_value(struct brw_context *brw,
const struct gl_program *prog,
const struct brw_stage_state *stage_state,
uint32_t param)
{
struct gl_context *ctx = &brw->ctx;
switch (BRW_PARAM_DOMAIN(param)) {
case BRW_PARAM_DOMAIN_BUILTIN:
if (param == BRW_PARAM_BUILTIN_ZERO) {
return 0;
} else if (BRW_PARAM_BUILTIN_IS_CLIP_PLANE(param)) {
gl_clip_plane *clip_planes = brw_select_clip_planes(ctx);
unsigned idx = BRW_PARAM_BUILTIN_CLIP_PLANE_IDX(param);
unsigned comp = BRW_PARAM_BUILTIN_CLIP_PLANE_COMP(param);
return ((uint32_t *)clip_planes[idx])[comp];
} else if (param >= BRW_PARAM_BUILTIN_TESS_LEVEL_OUTER_X &&
param <= BRW_PARAM_BUILTIN_TESS_LEVEL_OUTER_W) {
unsigned i = param - BRW_PARAM_BUILTIN_TESS_LEVEL_OUTER_X;
return f_as_u32(ctx->TessCtrlProgram.patch_default_outer_level[i]);
} else if (param == BRW_PARAM_BUILTIN_TESS_LEVEL_INNER_X) {
return f_as_u32(ctx->TessCtrlProgram.patch_default_inner_level[0]);
} else if (param == BRW_PARAM_BUILTIN_TESS_LEVEL_INNER_Y) {
return f_as_u32(ctx->TessCtrlProgram.patch_default_inner_level[1]);
} else {
unreachable("Invalid param builtin");
}
case BRW_PARAM_DOMAIN_PARAMETER: {
unsigned idx = BRW_PARAM_PARAMETER_IDX(param);
unsigned offset = prog->Parameters->ParameterValueOffset[idx];
unsigned comp = BRW_PARAM_PARAMETER_COMP(param);
assert(idx < prog->Parameters->NumParameters);
return prog->Parameters->ParameterValues[offset + comp].u;
}
case BRW_PARAM_DOMAIN_UNIFORM: {
unsigned idx = BRW_PARAM_UNIFORM_IDX(param);
assert(idx < prog->sh.data->NumUniformDataSlots);
return prog->sh.data->UniformDataSlots[idx].u;
}
case BRW_PARAM_DOMAIN_IMAGE: {
unsigned idx = BRW_PARAM_IMAGE_IDX(param);
unsigned offset = BRW_PARAM_IMAGE_OFFSET(param);
assert(offset < ARRAY_SIZE(stage_state->image_param));
return ((uint32_t *)&stage_state->image_param[idx])[offset];
}
default:
unreachable("Invalid param domain");
}
}
void
brw_populate_constant_data(struct brw_context *brw,
const struct gl_program *prog,
const struct brw_stage_state *stage_state,
void *void_dst,
const uint32_t *param,
unsigned nr_params)
{
uint32_t *dst = void_dst;
for (unsigned i = 0; i < nr_params; i++)
dst[i] = brw_param_value(brw, prog, stage_state, param[i]);
}
/**
* Creates a streamed BO containing the push constants for the VS or GS on
* gen6+.
*
* Push constants are constant values (such as GLSL uniforms) that are
* pre-loaded into a shader stage's register space at thread spawn time.
*
* Not all GLSL uniforms will be uploaded as push constants: The hardware has
* a limitation of 32 or 64 EU registers (256 or 512 floats) per stage to be
* uploaded as push constants, while GL 4.4 requires at least 1024 components
* to be usable for the VS. Plus, currently we always use pull constants
* instead of push constants when doing variable-index array access.
*
* See brw_curbe.c for the equivalent gen4/5 code.
*/
void
gen6_upload_push_constants(struct brw_context *brw,
const struct gl_program *prog,
const struct brw_stage_prog_data *prog_data,
struct brw_stage_state *stage_state)
{
const struct gen_device_info *devinfo = &brw->screen->devinfo;
struct gl_context *ctx = &brw->ctx;
bool active = prog_data &&
(stage_state->stage != MESA_SHADER_TESS_CTRL ||
brw->programs[MESA_SHADER_TESS_EVAL]);
if (active)
_mesa_shader_write_subroutine_indices(ctx, stage_state->stage);
if (!active || prog_data->nr_params == 0) {
stage_state->push_const_size = 0;
} else {
/* Updates the ParamaterValues[i] pointers for all parameters of the
* basic type of PROGRAM_STATE_VAR.
*/
/* XXX: Should this happen somewhere before to get our state flag set? */
if (prog)
_mesa_load_state_parameters(ctx, prog->Parameters);
int i;
const int size = prog_data->nr_params * sizeof(gl_constant_value);
gl_constant_value *param;
if (devinfo->gen >= 8 || devinfo->is_haswell) {
param = brw_upload_space(&brw->upload, size, 32,
&stage_state->push_const_bo,
&stage_state->push_const_offset);
} else {
param = brw_state_batch(brw, size, 32,
&stage_state->push_const_offset);
}
STATIC_ASSERT(sizeof(gl_constant_value) == sizeof(float));
/* _NEW_PROGRAM_CONSTANTS
*
* Also _NEW_TRANSFORM -- we may reference clip planes other than as a
* side effect of dereferencing uniforms, so _NEW_PROGRAM_CONSTANTS
* wouldn't be set for them.
*/
brw_populate_constant_data(brw, prog, stage_state, param,
prog_data->param,
prog_data->nr_params);
if (0) {
fprintf(stderr, "%s constants:\n",
_mesa_shader_stage_to_string(stage_state->stage));
for (i = 0; i < prog_data->nr_params; i++) {
if ((i & 7) == 0)
fprintf(stderr, "g%d: ",
prog_data->dispatch_grf_start_reg + i / 8);
fprintf(stderr, "%8f ", param[i].f);
if ((i & 7) == 7)
fprintf(stderr, "\n");
}
if ((i & 7) != 0)
fprintf(stderr, "\n");
fprintf(stderr, "\n");
}
stage_state->push_const_size = ALIGN(prog_data->nr_params, 8) / 8;
/* We can only push 32 registers of constants at a time. */
/* From the SNB PRM (vol2, part 1, section 3.2.1.4: 3DSTATE_CONSTANT_VS:
*
* "The sum of all four read length fields (each incremented to
* represent the actual read length) must be less than or equal to
* 32"
*
* From the IVB PRM (vol2, part 1, section 3.2.1.3: 3DSTATE_CONSTANT_VS:
*
* "The sum of all four read length fields must be less than or
* equal to the size of 64"
*
* The other shader stages all match the VS's limits.
*/
assert(stage_state->push_const_size <= 32);
}
stage_state->push_constants_dirty = true;
}
/**
* Creates a temporary BO containing the pull constant data for the shader
* stage, and the SURFACE_STATE struct that points at it.
*
* Pull constants are GLSL uniforms (and other constant data) beyond what we
* could fit as push constants, or that have variable-index array access
* (which is easiest to support using pull constants, and avoids filling
* register space with mostly-unused data).
*
* Compare this path to brw_curbe.c for gen4/5 push constants, and
* gen6_vs_state.c for gen6+ push constants.
*/
void
brw_upload_pull_constants(struct brw_context *brw,
GLbitfield64 brw_new_constbuf,
const struct gl_program *prog,
struct brw_stage_state *stage_state,
const struct brw_stage_prog_data *prog_data)
{
unsigned i;
uint32_t surf_index = prog_data->binding_table.pull_constants_start;
if (!prog_data->nr_pull_params) {
if (stage_state->surf_offset[surf_index]) {
stage_state->surf_offset[surf_index] = 0;
brw->ctx.NewDriverState |= brw_new_constbuf;
}
return;
}
/* Updates the ParamaterValues[i] pointers for all parameters of the
* basic type of PROGRAM_STATE_VAR.
*/
_mesa_load_state_parameters(&brw->ctx, prog->Parameters);
/* BRW_NEW_*_PROG_DATA | _NEW_PROGRAM_CONSTANTS */
uint32_t size = prog_data->nr_pull_params * 4;
struct brw_bo *const_bo = NULL;
uint32_t const_offset;
gl_constant_value *constants = brw_upload_space(&brw->upload, size, 64,
&const_bo, &const_offset);
STATIC_ASSERT(sizeof(gl_constant_value) == sizeof(float));
brw_populate_constant_data(brw, prog, stage_state, constants,
prog_data->pull_param,
prog_data->nr_pull_params);
if (0) {
for (i = 0; i < ALIGN(prog_data->nr_pull_params, 4) / 4; i++) {
const gl_constant_value *row = &constants[i * 4];
fprintf(stderr, "const surface %3d: %4.3f %4.3f %4.3f %4.3f\n",
i, row[0].f, row[1].f, row[2].f, row[3].f);
}
}
brw_emit_buffer_surface_state(brw, &stage_state->surf_offset[surf_index],
const_bo, const_offset,
ISL_FORMAT_R32G32B32A32_FLOAT,
size, 1, 0);
brw_bo_unreference(const_bo);
brw->ctx.NewDriverState |= brw_new_constbuf;
}
/**
* Creates a region containing the push constants for the CS on gen7+.
*
* Push constants are constant values (such as GLSL uniforms) that are
* pre-loaded into a shader stage's register space at thread spawn time.
*
* For other stages, see brw_curbe.c:brw_upload_constant_buffer for the
* equivalent gen4/5 code and gen6_vs_state.c:gen6_upload_push_constants for
* gen6+.
*/
void
brw_upload_cs_push_constants(struct brw_context *brw,
const struct gl_program *prog,
const struct brw_cs_prog_data *cs_prog_data,
struct brw_stage_state *stage_state)
{
struct gl_context *ctx = &brw->ctx;
const struct brw_stage_prog_data *prog_data =
(struct brw_stage_prog_data*) cs_prog_data;
/* Updates the ParamaterValues[i] pointers for all parameters of the
* basic type of PROGRAM_STATE_VAR.
*/
/* XXX: Should this happen somewhere before to get our state flag set? */
_mesa_load_state_parameters(ctx, prog->Parameters);
if (cs_prog_data->push.total.size == 0) {
stage_state->push_const_size = 0;
return;
}
uint32_t *param =
brw_state_batch(brw, ALIGN(cs_prog_data->push.total.size, 64),
64, &stage_state->push_const_offset);
assert(param);
STATIC_ASSERT(sizeof(gl_constant_value) == sizeof(float));
if (cs_prog_data->push.cross_thread.size > 0) {
uint32_t *param_copy = param;
for (unsigned i = 0;
i < cs_prog_data->push.cross_thread.dwords;
i++) {
assert(prog_data->param[i] != BRW_PARAM_BUILTIN_SUBGROUP_ID);
param_copy[i] = brw_param_value(brw, prog, stage_state,
prog_data->param[i]);
}
}
if (cs_prog_data->push.per_thread.size > 0) {
for (unsigned t = 0; t < cs_prog_data->threads; t++) {
unsigned dst =
8 * (cs_prog_data->push.per_thread.regs * t +
cs_prog_data->push.cross_thread.regs);
unsigned src = cs_prog_data->push.cross_thread.dwords;
for ( ; src < prog_data->nr_params; src++, dst++) {
if (prog_data->param[src] == BRW_PARAM_BUILTIN_SUBGROUP_ID) {
param[dst] = t;
} else {
param[dst] = brw_param_value(brw, prog, stage_state,
prog_data->param[src]);
}
}
}
}
stage_state->push_const_size =
cs_prog_data->push.cross_thread.regs +
cs_prog_data->push.per_thread.regs;
}
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