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/*
* Copyright © 2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "brw_vec4_gs_visitor.h"
namespace brw {
void
vec4_gs_visitor::nir_setup_inputs()
{
}
void
vec4_gs_visitor::nir_setup_system_value_intrinsic(nir_intrinsic_instr *instr)
{
dst_reg *reg;
switch (instr->intrinsic) {
case nir_intrinsic_load_primitive_id:
/* We'll just read g1 directly; don't create a temporary. */
break;
case nir_intrinsic_load_invocation_id:
reg = &this->nir_system_values[SYSTEM_VALUE_INVOCATION_ID];
if (reg->file == BAD_FILE)
*reg = *this->make_reg_for_system_value(SYSTEM_VALUE_INVOCATION_ID,
glsl_type::int_type);
break;
default:
vec4_visitor::nir_setup_system_value_intrinsic(instr);
}
}
void
vec4_gs_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr)
{
dst_reg dest;
src_reg src;
switch (instr->intrinsic) {
case nir_intrinsic_load_per_vertex_input: {
/* The EmitNoIndirectInput flag guarantees our vertex index will
* be constant. We should handle indirects someday.
*/
nir_const_value *vertex = nir_src_as_const_value(instr->src[0]);
nir_const_value *offset = nir_src_as_const_value(instr->src[1]);
/* Make up a type...we have no way of knowing... */
const glsl_type *const type = glsl_type::ivec(instr->num_components);
src = src_reg(ATTR, BRW_VARYING_SLOT_COUNT * vertex->u32[0] +
instr->const_index[0] + offset->u32[0],
type);
/* gl_PointSize is passed in the .w component of the VUE header */
if (instr->const_index[0] == VARYING_SLOT_PSIZ)
src.swizzle = BRW_SWIZZLE_WWWW;
dest = get_nir_dest(instr->dest, src.type);
dest.writemask = brw_writemask_for_size(instr->num_components);
emit(MOV(dest, src));
break;
}
case nir_intrinsic_load_input:
unreachable("nir_lower_io should have produced per_vertex intrinsics");
case nir_intrinsic_emit_vertex_with_counter: {
this->vertex_count =
retype(get_nir_src(instr->src[0], 1), BRW_REGISTER_TYPE_UD);
int stream_id = instr->const_index[0];
gs_emit_vertex(stream_id);
break;
}
case nir_intrinsic_end_primitive_with_counter:
this->vertex_count =
retype(get_nir_src(instr->src[0], 1), BRW_REGISTER_TYPE_UD);
gs_end_primitive();
break;
case nir_intrinsic_set_vertex_count:
this->vertex_count =
retype(get_nir_src(instr->src[0], 1), BRW_REGISTER_TYPE_UD);
break;
case nir_intrinsic_load_primitive_id:
assert(gs_prog_data->include_primitive_id);
dest = get_nir_dest(instr->dest, BRW_REGISTER_TYPE_D);
emit(MOV(dest, retype(brw_vec4_grf(1, 0), BRW_REGISTER_TYPE_D)));
break;
case nir_intrinsic_load_invocation_id: {
src_reg invocation_id =
src_reg(nir_system_values[SYSTEM_VALUE_INVOCATION_ID]);
assert(invocation_id.file != BAD_FILE);
dest = get_nir_dest(instr->dest, invocation_id.type);
emit(MOV(dest, invocation_id));
break;
}
default:
vec4_visitor::nir_emit_intrinsic(instr);
}
}
}
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