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/*
* Copyright © 2012, 2013, 2014 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "brw_vec4.h"
#include "brw_cfg.h"
using namespace brw;
/** @file brw_vec4_cse.cpp
*
* Support for local common subexpression elimination.
*
* See Muchnick's Advanced Compiler Design and Implementation, section
* 13.1 (p378).
*/
namespace {
struct aeb_entry : public exec_node {
/** The instruction that generates the expression value. */
vec4_instruction *generator;
/** The temporary where the value is stored. */
src_reg tmp;
};
}
static bool
is_expression(const vec4_instruction *const inst)
{
switch (inst->opcode) {
case BRW_OPCODE_SEL:
case BRW_OPCODE_NOT:
case BRW_OPCODE_AND:
case BRW_OPCODE_OR:
case BRW_OPCODE_XOR:
case BRW_OPCODE_SHR:
case BRW_OPCODE_SHL:
case BRW_OPCODE_ASR:
case BRW_OPCODE_CMP:
case BRW_OPCODE_CMPN:
case BRW_OPCODE_ADD:
case BRW_OPCODE_MUL:
case BRW_OPCODE_FRC:
case BRW_OPCODE_RNDU:
case BRW_OPCODE_RNDD:
case BRW_OPCODE_RNDE:
case BRW_OPCODE_RNDZ:
case BRW_OPCODE_LINE:
case BRW_OPCODE_PLN:
case BRW_OPCODE_MAD:
case BRW_OPCODE_LRP:
return true;
case SHADER_OPCODE_RCP:
case SHADER_OPCODE_RSQ:
case SHADER_OPCODE_SQRT:
case SHADER_OPCODE_EXP2:
case SHADER_OPCODE_LOG2:
case SHADER_OPCODE_POW:
case SHADER_OPCODE_INT_QUOTIENT:
case SHADER_OPCODE_INT_REMAINDER:
case SHADER_OPCODE_SIN:
case SHADER_OPCODE_COS:
return inst->mlen == 0;
default:
return false;
}
}
static bool
is_expression_commutative(enum opcode op)
{
switch (op) {
case BRW_OPCODE_AND:
case BRW_OPCODE_OR:
case BRW_OPCODE_XOR:
case BRW_OPCODE_ADD:
case BRW_OPCODE_MUL:
return true;
default:
return false;
}
}
static bool
operands_match(enum opcode op, src_reg *xs, src_reg *ys)
{
if (op == BRW_OPCODE_MAD) {
return xs[0].equals(ys[0]) &&
((xs[1].equals(ys[1]) && xs[2].equals(ys[2])) ||
(xs[2].equals(ys[1]) && xs[1].equals(ys[2])));
} else if (!is_expression_commutative(op)) {
return xs[0].equals(ys[0]) && xs[1].equals(ys[1]) && xs[2].equals(ys[2]);
} else {
return (xs[0].equals(ys[0]) && xs[1].equals(ys[1])) ||
(xs[1].equals(ys[0]) && xs[0].equals(ys[1]));
}
}
static bool
instructions_match(vec4_instruction *a, vec4_instruction *b)
{
return a->opcode == b->opcode &&
a->saturate == b->saturate &&
a->conditional_mod == b->conditional_mod &&
a->dst.type == b->dst.type &&
a->dst.writemask == b->dst.writemask &&
operands_match(a->opcode, a->src, b->src);
}
bool
vec4_visitor::opt_cse_local(bblock_t *block)
{
bool progress = false;
exec_list aeb;
void *cse_ctx = ralloc_context(NULL);
int ip = block->start_ip;
foreach_inst_in_block (vec4_instruction, inst, block) {
/* Skip some cases. */
if (is_expression(inst) && !inst->predicate && inst->mlen == 0 &&
(inst->dst.file != HW_REG || inst->dst.is_null()))
{
bool found = false;
foreach_in_list_use_after(aeb_entry, entry, &aeb) {
/* Match current instruction's expression against those in AEB. */
if (instructions_match(inst, entry->generator)) {
found = true;
progress = true;
break;
}
}
if (!found) {
/* Our first sighting of this expression. Create an entry. */
aeb_entry *entry = ralloc(cse_ctx, aeb_entry);
entry->tmp = src_reg(); /* file will be BAD_FILE */
entry->generator = inst;
aeb.push_tail(entry);
} else {
/* This is at least our second sighting of this expression.
* If we don't have a temporary already, make one.
*/
bool no_existing_temp = entry->tmp.file == BAD_FILE;
if (no_existing_temp && !entry->generator->dst.is_null()) {
entry->tmp = src_reg(this, glsl_type::float_type);
entry->tmp.type = inst->dst.type;
entry->tmp.swizzle = BRW_SWIZZLE_XYZW;
vec4_instruction *copy = MOV(entry->generator->dst, entry->tmp);
entry->generator->insert_after(block, copy);
entry->generator->dst = dst_reg(entry->tmp);
}
/* dest <- temp */
if (!inst->dst.is_null()) {
assert(inst->dst.type == entry->tmp.type);
vec4_instruction *copy = MOV(inst->dst, entry->tmp);
copy->force_writemask_all = inst->force_writemask_all;
inst->insert_before(block, copy);
}
/* Set our iterator so that next time through the loop inst->next
* will get the instruction in the basic block after the one we've
* removed.
*/
vec4_instruction *prev = (vec4_instruction *)inst->prev;
inst->remove(block);
inst = prev;
}
}
foreach_in_list_safe(aeb_entry, entry, &aeb) {
/* Kill all AEB entries that write a different value to or read from
* the flag register if we just wrote it.
*/
if (inst->writes_flag()) {
if (entry->generator->reads_flag() ||
(entry->generator->writes_flag() &&
!instructions_match(inst, entry->generator))) {
entry->remove();
ralloc_free(entry);
continue;
}
}
for (int i = 0; i < 3; i++) {
src_reg *src = &entry->generator->src[i];
/* Kill all AEB entries that use the destination we just
* overwrote.
*/
if (inst->dst.file == entry->generator->src[i].file &&
inst->dst.reg == entry->generator->src[i].reg) {
entry->remove();
ralloc_free(entry);
break;
}
/* Kill any AEB entries using registers that don't get reused any
* more -- a sure sign they'll fail operands_match().
*/
if (src->file == GRF) {
assert((src->reg * 4 + 3) < (virtual_grf_count * 4));
int last_reg_use = MAX2(MAX2(virtual_grf_end[src->reg * 4 + 0],
virtual_grf_end[src->reg * 4 + 1]),
MAX2(virtual_grf_end[src->reg * 4 + 2],
virtual_grf_end[src->reg * 4 + 3]));
if (last_reg_use < ip) {
entry->remove();
ralloc_free(entry);
break;
}
}
}
}
ip++;
}
ralloc_free(cse_ctx);
return progress;
}
bool
vec4_visitor::opt_cse()
{
bool progress = false;
calculate_live_intervals();
foreach_block (block, cfg) {
progress = opt_cse_local(block) || progress;
}
if (progress)
invalidate_live_intervals();
return progress;
}
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