1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
|
/*
* Copyright © 2010 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include <stdint.h>
#include "brw_reg.h"
#include "brw_defines.h"
#include "main/compiler.h"
#include "glsl/ir.h"
#include "intel_asm_printer.h"
#pragma once
enum PACKED register_file {
BAD_FILE,
GRF,
MRF,
IMM,
HW_REG, /* a struct brw_reg */
ATTR,
UNIFORM, /* prog_data->params[reg] */
};
struct backend_reg
{
#ifdef __cplusplus
bool is_zero() const;
bool is_one() const;
bool is_null() const;
bool is_accumulator() const;
#endif
enum register_file file; /**< Register file: GRF, MRF, IMM. */
enum brw_reg_type type; /**< Register type: BRW_REGISTER_TYPE_* */
/**
* Register number.
*
* For GRF, it's a virtual register number until register allocation.
*
* For MRF, it's the hardware register.
*/
uint16_t reg;
/**
* Offset within the virtual register.
*
* In the scalar backend, this is in units of a float per pixel for pre-
* register allocation registers (i.e., one register in SIMD8 mode and two
* registers in SIMD16 mode).
*
* For uniforms, this is in units of 1 float.
*/
int reg_offset;
struct brw_reg fixed_hw_reg;
bool negate;
bool abs;
};
#ifdef __cplusplus
class cfg_t;
struct backend_instruction : public exec_node {
public:
bool is_tex() const;
bool is_math() const;
bool is_control_flow() const;
bool can_do_source_mods() const;
bool can_do_saturate() const;
bool reads_accumulator_implicitly() const;
bool writes_accumulator_implicitly(struct brw_context *brw) const;
/**
* True if the instruction has side effects other than writing to
* its destination registers. You are expected not to reorder or
* optimize these out unless you know what you are doing.
*/
bool has_side_effects() const;
enum opcode opcode; /* BRW_OPCODE_* or FS_OPCODE_* */
uint8_t predicate;
bool predicate_inverse;
bool writes_accumulator; /**< instruction implicitly writes accumulator */
/** @{
* Annotation for the generated IR. One of the two can be set.
*/
const void *ir;
const char *annotation;
/** @} */
uint32_t texture_offset; /**< Texture offset bitfield */
uint32_t offset; /**< spill/unspill offset */
uint8_t sampler;
uint8_t mlen; /**< SEND message length */
int8_t base_mrf; /**< First MRF in the SEND message, if mlen is nonzero. */
uint8_t target; /**< MRT target. */
uint8_t conditional_mod; /**< BRW_CONDITIONAL_* */
bool force_writemask_all:1;
bool no_dd_clear:1;
bool no_dd_check:1;
bool saturate:1;
};
enum instruction_scheduler_mode {
SCHEDULE_PRE,
SCHEDULE_PRE_NON_LIFO,
SCHEDULE_PRE_LIFO,
SCHEDULE_POST,
};
class backend_visitor : public ir_visitor {
protected:
backend_visitor(struct brw_context *brw,
struct gl_shader_program *shader_prog,
struct gl_program *prog,
struct brw_stage_prog_data *stage_prog_data,
gl_shader_stage stage);
public:
struct brw_context * const brw;
struct gl_context * const ctx;
struct brw_shader * const shader;
struct gl_shader_program * const shader_prog;
struct gl_program * const prog;
struct brw_stage_prog_data * const stage_prog_data;
/** ralloc context for temporary data used during compile */
void *mem_ctx;
/**
* List of either fs_inst or vec4_instruction (inheriting from
* backend_instruction)
*/
exec_list instructions;
virtual void dump_instruction(backend_instruction *inst) = 0;
virtual void dump_instruction(backend_instruction *inst, FILE *file) = 0;
virtual void dump_instructions();
virtual void dump_instructions(const char *name);
void assign_common_binding_table_offsets(uint32_t next_binding_table_offset);
virtual void invalidate_live_intervals() = 0;
};
uint32_t brw_texture_offset(struct gl_context *ctx, ir_constant *offset);
void annotate(struct brw_context *brw,
struct annotation_info *annotation, cfg_t *cfg,
backend_instruction *inst, unsigned offset);
void annotation_finalize(struct annotation_info *annotation, unsigned offset);
#endif /* __cplusplus */
enum brw_reg_type brw_type_for_base_type(const struct glsl_type *type);
uint32_t brw_conditional_for_comparison(unsigned int op);
uint32_t brw_math_function(enum opcode op);
const char *brw_instruction_name(enum opcode op);
|