aboutsummaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers/dri/i965/brw_disk_cache.c
blob: f35d41e79d10f5ab118ab6b86980199f21369765 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
/*
 * Copyright © 2014 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 * IN THE SOFTWARE.
 */

#include "compiler/blob.h"
#include "compiler/glsl/ir_uniform.h"
#include "compiler/glsl/shader_cache.h"
#include "main/mtypes.h"
#include "util/disk_cache.h"
#include "util/macros.h"
#include "util/mesa-sha1.h"

#include "brw_context.h"
#include "brw_gs.h"
#include "brw_state.h"
#include "brw_vs.h"
#include "brw_wm.h"

static void
gen_shader_sha1(struct brw_context *brw, struct gl_program *prog,
                gl_shader_stage stage, void *key, unsigned char *out_sha1)
{
   char sha1_buf[41];
   unsigned char sha1[20];
   char manifest[256];
   int offset = 0;

   _mesa_sha1_format(sha1_buf, prog->sh.data->sha1);
   offset += snprintf(manifest, sizeof(manifest), "program: %s\n", sha1_buf);

   _mesa_sha1_compute(key, brw_prog_key_size(stage), sha1);
   _mesa_sha1_format(sha1_buf, sha1);
   offset += snprintf(manifest + offset, sizeof(manifest) - offset,
                      "%s_key: %s\n", _mesa_shader_stage_to_abbrev(stage),
                      sha1_buf);

   _mesa_sha1_compute(manifest, strlen(manifest), out_sha1);
}

static void
write_blob_program_data(struct blob *binary, gl_shader_stage stage,
                        const void *program,
                        struct brw_stage_prog_data *prog_data)
{
   /* Write prog_data to blob. */
   blob_write_bytes(binary, prog_data, brw_prog_data_size(stage));

   /* Write program to blob. */
   blob_write_bytes(binary, program, prog_data->program_size);

   /* Write push params */
   blob_write_bytes(binary, prog_data->param,
                    sizeof(uint32_t) * prog_data->nr_params);

   /* Write pull params */
   blob_write_bytes(binary, prog_data->pull_param,
                    sizeof(uint32_t) * prog_data->nr_pull_params);
}

static bool
read_blob_program_data(struct blob_reader *binary, struct gl_program *prog,
                       gl_shader_stage stage, const uint8_t **program,
                       struct brw_stage_prog_data *prog_data)
{
   /* Read shader prog_data from blob. */
   blob_copy_bytes(binary, prog_data, brw_prog_data_size(stage));
   if (binary->overrun)
      return false;

   /* Read shader program from blob. */
   *program = blob_read_bytes(binary, prog_data->program_size);

   /* Read push params */
   prog_data->param = rzalloc_array(NULL, uint32_t, prog_data->nr_params);
   blob_copy_bytes(binary, prog_data->param,
                   sizeof(uint32_t) * prog_data->nr_params);

   /* Read pull params */
   prog_data->pull_param = rzalloc_array(NULL, uint32_t,
                                         prog_data->nr_pull_params);
   blob_copy_bytes(binary, prog_data->pull_param,
                   sizeof(uint32_t) * prog_data->nr_pull_params);

   return (binary->current == binary->end && !binary->overrun);
}

static bool
read_and_upload(struct brw_context *brw, struct disk_cache *cache,
                struct gl_program *prog, gl_shader_stage stage)
{
   unsigned char binary_sha1[20];

   union brw_any_prog_key prog_key;

   switch (stage) {
   case MESA_SHADER_VERTEX:
      brw_vs_populate_key(brw, &prog_key.vs);
      /* We don't care what instance of the program it is for the disk cache
       * hash lookup, so set the id to 0 for the sha1 hashing.
       * program_string_id will be set below.
       */
      prog_key.vs.program_string_id = 0;
      break;
   case MESA_SHADER_GEOMETRY:
      brw_gs_populate_key(brw, &prog_key.gs);
      prog_key.gs.program_string_id = 0;
      break;
   case MESA_SHADER_FRAGMENT:
      brw_wm_populate_key(brw, &prog_key.wm);
      prog_key.wm.program_string_id = 0;
      break;
   default:
      unreachable("Unsupported stage!");
   }

   gen_shader_sha1(brw, prog, stage, &prog_key, binary_sha1);

   size_t buffer_size;
   uint8_t *buffer = disk_cache_get(cache, binary_sha1, &buffer_size);
   if (buffer == NULL) {
      if (brw->ctx._Shader->Flags & GLSL_CACHE_INFO) {
         char sha1_buf[41];
         _mesa_sha1_format(sha1_buf, binary_sha1);
         fprintf(stderr, "No cached %s binary found for: %s\n",
                 _mesa_shader_stage_to_abbrev(stage), sha1_buf);
      }
      return false;
   }

   if (brw->ctx._Shader->Flags & GLSL_CACHE_INFO) {
      char sha1_buf[41];
      _mesa_sha1_format(sha1_buf, binary_sha1);
      fprintf(stderr, "attempting to populate bo cache with binary: %s\n",
              sha1_buf);
   }

   struct blob_reader binary;
   blob_reader_init(&binary, buffer, buffer_size);

   const uint8_t *program;
   struct brw_stage_prog_data *prog_data =
      ralloc_size(NULL, sizeof(union brw_any_prog_data));
   if (!read_blob_program_data(&binary, prog, stage, &program, prog_data)) {
      /* Something very bad has gone wrong discard the item from the cache and
       * rebuild from source.
       */
      if (brw->ctx._Shader->Flags & GLSL_CACHE_INFO) {
         fprintf(stderr, "Error reading program from cache (invalid i965 "
                 "cache item)\n");
      }

      disk_cache_remove(cache, binary_sha1);
      free(buffer);
      return false;
   }

   enum brw_cache_id cache_id;
   struct brw_stage_state *stage_state;

   switch (stage) {
   case MESA_SHADER_VERTEX:
      prog_key.vs.program_string_id = brw_program(prog)->id;
      cache_id = BRW_CACHE_VS_PROG;
      stage_state = &brw->vs.base;
      break;
   case MESA_SHADER_GEOMETRY:
      prog_key.gs.program_string_id = brw_program(prog)->id;
      cache_id = BRW_CACHE_GS_PROG;
      stage_state = &brw->gs.base;
      break;
   case MESA_SHADER_FRAGMENT:
      prog_key.wm.program_string_id = brw_program(prog)->id;
      cache_id = BRW_CACHE_FS_PROG;
      stage_state = &brw->wm.base;
      break;
   default:
      unreachable("Unsupported stage!");
   }

   brw_alloc_stage_scratch(brw, stage_state, prog_data->total_scratch);

   brw_upload_cache(&brw->cache, cache_id, &prog_key, brw_prog_key_size(stage),
                    program, prog_data->program_size, prog_data,
                    brw_prog_data_size(stage), &stage_state->prog_offset,
                    &stage_state->prog_data);

   prog->program_written_to_cache = true;

   free(buffer);

   return true;
}

bool
brw_disk_cache_upload_program(struct brw_context *brw, gl_shader_stage stage)
{
   struct disk_cache *cache = brw->ctx.Cache;
   if (cache == NULL)
      return false;

   struct gl_program *prog = brw->ctx._Shader->CurrentProgram[stage];
   if (prog == NULL)
      return false;

   if (prog->sh.data->LinkStatus != linking_skipped)
      goto fail;

   if (!read_and_upload(brw, cache, prog, stage))
      goto fail;

   if (brw->ctx._Shader->Flags & GLSL_CACHE_INFO) {
      fprintf(stderr, "read gen program from cache\n");
   }

   return true;

fail:
   /*FIXME: Fall back and compile from source here. */
   return false;
}

static void
write_program_data(struct brw_context *brw, struct gl_program *prog,
                   void *key, struct brw_stage_prog_data *prog_data,
                   uint32_t prog_offset, struct disk_cache *cache,
                   gl_shader_stage stage)
{
   struct blob binary;
   blob_init(&binary);

   const void *program_map = brw->cache.map + prog_offset;
   /* TODO: Improve perf for non-LLC. It would be best to save it at program
    * generation time when the program is in normal memory accessible with
    * cache to the CPU. Another easier change would be to use
    * _mesa_streaming_load_memcpy to read from the program mapped memory. */
   write_blob_program_data(&binary, stage, program_map, prog_data);

   unsigned char sha1[20];
   char buf[41];
   gen_shader_sha1(brw, prog, stage, key, sha1);
   _mesa_sha1_format(buf, sha1);
   if (brw->ctx._Shader->Flags & GLSL_CACHE_INFO) {
      fprintf(stderr, "putting binary in cache: %s\n", buf);
   }

   disk_cache_put(cache, sha1, binary.data, binary.size, NULL);

   prog->program_written_to_cache = true;
   blob_finish(&binary);
}

void
brw_disk_cache_write_program(struct brw_context *brw)
{
   struct disk_cache *cache = brw->ctx.Cache;
   if (cache == NULL)
      return;

   struct gl_program *prog =
      brw->ctx._Shader->CurrentProgram[MESA_SHADER_VERTEX];
   if (prog && !prog->program_written_to_cache) {
      struct brw_vs_prog_key vs_key;
      brw_vs_populate_key(brw, &vs_key);
      vs_key.program_string_id = 0;

      write_program_data(brw, prog, &vs_key, brw->vs.base.prog_data,
                         brw->vs.base.prog_offset, cache,
                         MESA_SHADER_VERTEX);
   }

   prog = brw->ctx._Shader->CurrentProgram[MESA_SHADER_GEOMETRY];
   if (prog && !prog->program_written_to_cache) {
      struct brw_gs_prog_key gs_key;
      brw_gs_populate_key(brw, &gs_key);
      gs_key.program_string_id = 0;

      write_program_data(brw, prog, &gs_key, brw->gs.base.prog_data,
                         brw->gs.base.prog_offset, cache,
                         MESA_SHADER_GEOMETRY);
   }

   prog = brw->ctx._Shader->CurrentProgram[MESA_SHADER_FRAGMENT];
   if (prog && !prog->program_written_to_cache) {
      struct brw_wm_prog_key wm_key;
      brw_wm_populate_key(brw, &wm_key);
      wm_key.program_string_id = 0;

      write_program_data(brw, prog, &wm_key, brw->wm.base.prog_data,
                         brw->wm.base.prog_offset, cache,
                         MESA_SHADER_FRAGMENT);
   }
}