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path: root/src/mapi/glapi/gen/glX_proto_recv.py
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# (C) Copyright IBM Corporation 2005
# All Rights Reserved.
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# on the rights to use, copy, modify, merge, publish, distribute, sub
# license, and/or sell copies of the Software, and to permit persons to whom
# the Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice (including the next
# paragraph) shall be included in all copies or substantial portions of the
# Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
#
# Authors:
#    Ian Romanick <idr@us.ibm.com>

import argparse
import string

import gl_XML, glX_XML, glX_proto_common, license


class PrintGlxDispatch_h(gl_XML.gl_print_base):
    def __init__(self):
        gl_XML.gl_print_base.__init__(self)

        self.name = "glX_proto_recv.py (from Mesa)"
        self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2005", "IBM")

        self.header_tag = "_INDIRECT_DISPATCH_H_"
        return


    def printRealHeader(self):
        print '#  include <X11/Xfuncproto.h>'
        print ''
        print 'struct __GLXclientStateRec;'
        print ''
        return


    def printBody(self, api):
        for func in api.functionIterateAll():
            if not func.ignore and not func.vectorequiv:
                if func.glx_rop:
                    print 'extern _X_HIDDEN void __glXDisp_%s(GLbyte * pc);' % (func.name)
                    print 'extern _X_HIDDEN _X_COLD void __glXDispSwap_%s(GLbyte * pc);' % (func.name)
                elif func.glx_sop or func.glx_vendorpriv:
                    print 'extern _X_HIDDEN int __glXDisp_%s(struct __GLXclientStateRec *, GLbyte *);' % (func.name)
                    print 'extern _X_HIDDEN _X_COLD int __glXDispSwap_%s(struct __GLXclientStateRec *, GLbyte *);' % (func.name)

                    if func.glx_sop and func.glx_vendorpriv:
                        n = func.glx_vendorpriv_names[0]
                        print 'extern _X_HIDDEN int __glXDisp_%s(struct __GLXclientStateRec *, GLbyte *);' % (n)
                        print 'extern _X_HIDDEN _X_COLD int __glXDispSwap_%s(struct __GLXclientStateRec *, GLbyte *);' % (n)

        return


class PrintGlxDispatchFunctions(glX_proto_common.glx_print_proto):
    def __init__(self, do_swap):
        gl_XML.gl_print_base.__init__(self)
        self.name = "glX_proto_recv.py (from Mesa)"
        self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2005", "IBM")

        self.real_types = [ '', '', 'uint16_t', '', 'uint32_t', '', '', '', 'uint64_t' ]
        self.do_swap = do_swap
        return


    def printRealHeader(self):
        print '#include <inttypes.h>'
        print '#include "glxserver.h"'
        print '#include "indirect_size.h"'
        print '#include "indirect_size_get.h"'
        print '#include "indirect_dispatch.h"'
        print '#include "glxbyteorder.h"'
        print '#include "indirect_util.h"'
        print '#include "singlesize.h"'
        print ''
        print 'typedef struct {'
        print '    __GLX_PIXEL_3D_HDR;'
        print '} __GLXpixel3DHeader;'
        print ''
        print 'extern GLboolean __glXErrorOccured( void );'
        print 'extern void __glXClearErrorOccured( void );'
        print ''
        print 'static const unsigned dummy_answer[2] = {0, 0};'
        print ''
        return


    def printBody(self, api):
        if self.do_swap:
            self.emit_swap_wrappers(api)


        for func in api.functionIterateByOffset():
            if not func.ignore and not func.server_handcode and not func.vectorequiv and (func.glx_rop or func.glx_sop or func.glx_vendorpriv):
                self.printFunction(func, func.name)
                if func.glx_sop and func.glx_vendorpriv:
                    self.printFunction(func, func.glx_vendorpriv_names[0])


        return

    def fptrType(self, name):
	fptr = "pfngl" + name + "proc"
	return fptr.upper()

    def printFunction(self, f, name):
        if (f.glx_sop or f.glx_vendorpriv) and (len(f.get_images()) != 0):
            return

        if not self.do_swap:
            base = '__glXDisp'
        else:
            base = '__glXDispSwap'

        if f.glx_rop:
            print 'void %s_%s(GLbyte * pc)' % (base, name)
        else:
            print 'int %s_%s(__GLXclientState *cl, GLbyte *pc)' % (base, name)

        print '{'

        if not f.is_abi():
            print '    %s %s = __glGetProcAddress("gl%s");' % (self.fptrType(name), name, name)

        if f.glx_rop or f.vectorequiv:
            self.printRenderFunction(f)
        elif f.glx_sop or f.glx_vendorpriv:
            if len(f.get_images()) == 0: 
                self.printSingleFunction(f, name)
        else:
            print "/* Missing GLX protocol for %s. */" % (name)

        print '}'
        print ''
        return


    def swap_name(self, bytes):
        return 'bswap_%u_array' % (8 * bytes)


    def emit_swap_wrappers(self, api):
        self.type_map = {}
        already_done = [ ]

        for t in api.typeIterate():
            te = t.get_type_expression()
            t_size = te.get_element_size()

            if t_size > 1 and t.glx_name:

                t_name = "GL" + t.name
                self.type_map[ t_name ] = t.glx_name

                if t.glx_name not in already_done:
                    real_name = self.real_types[t_size]

                    print 'static _X_UNUSED %s' % (t_name)
                    print 'bswap_%s(const void * src)' % (t.glx_name)
                    print '{'
                    print '    union { %s dst; %s ret; } x;' % (real_name, t_name)
                    print '    x.dst = bswap_%u(*(%s *) src);' % (t_size * 8, real_name)
                    print '    return x.ret;'
                    print '}'
                    print ''
                    already_done.append( t.glx_name )

        for bits in [16, 32, 64]:
            print 'static void *'
            print 'bswap_%u_array(uint%u_t * src, unsigned count)' % (bits, bits)
            print '{'
            print '    unsigned  i;'
            print ''
            print '    for (i = 0 ; i < count ; i++) {'
            print '        uint%u_t temp = bswap_%u(src[i]);' % (bits, bits)
            print '        src[i] = temp;'
            print '    }'
            print ''
            print '    return src;'
            print '}'
            print ''


    def fetch_param(self, param):
        t = param.type_string()
        o = param.offset
        element_size = param.size() / param.get_element_count()

        if self.do_swap and (element_size != 1):
            if param.is_array():
                real_name = self.real_types[ element_size ]

                swap_func = self.swap_name( element_size )
                return ' (%-8s)%s( (%s *) (pc + %2s), %s )' % (t, swap_func, real_name, o, param.count)
            else:
                t_name = param.get_base_type_string()
                return ' (%-8s)bswap_%-7s( pc + %2s )' % (t, self.type_map[ t_name ], o)
        else:
            if param.is_array():
                return ' (%-8s)(pc + %2u)' % (t, o)
            else:
                return '*(%-8s *)(pc + %2u)' % (t, o)

        return None


    def emit_function_call(self, f, retval_assign, indent):
        list = []
        prefix = "gl" if f.is_abi() else ""

        for param in f.parameterIterator():
            if param.is_padding:
                continue

            if param.is_counter or param.is_image() or param.is_output or param.name in f.count_parameter_list or len(param.count_parameter_list):
                location = param.name
            else:
                location = self.fetch_param(param)

            list.append( '%s        %s' % (indent, location) )

        print '%s    %s%s%s(%s);' % (indent, retval_assign, prefix, f.name, string.join(list, ',\n'))


    def common_func_print_just_start(self, f, indent):
        align64 = 0
        need_blank = 0


        f.calculate_offsets()
        for param in f.parameterIterateGlxSend():
            # If any parameter has a 64-bit base type, then we
            # have to do alignment magic for the while thing.

            if param.is_64_bit():
                align64 = 1


            # FIXME img_null_flag is over-loaded.  In addition to
            # FIXME being used for images, it is used to signify
            # FIXME NULL data pointers for vertex buffer object
            # FIXME related functions.  Re-name it to null_data
            # FIXME or something similar.

            if param.img_null_flag:
                print '%s    const CARD32 ptr_is_null = *(CARD32 *)(pc + %s);' % (indent, param.offset - 4)
                cond = '(ptr_is_null != 0) ? NULL : '
            else:
                cond = ""


            type_string = param.type_string()

            if param.is_image():
                offset = f.offset_of( param.name )

                print '%s    %s const %s = (%s) (%s(pc + %s));' % (indent, type_string, param.name, type_string, cond, offset)

                if param.depth:
                    print '%s    __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc);' % (indent)
                else:
                    print '%s    __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);' % (indent)

                need_blank = 1
            elif param.is_counter or param.name in f.count_parameter_list:
                location = self.fetch_param(param)
                print '%s    const %s %s = %s;' % (indent, type_string, param.name, location)
                need_blank = 1
            elif len(param.count_parameter_list):
                if param.size() == 1 and not self.do_swap:
                    location = self.fetch_param(param)
                    print '%s    %s %s = %s%s;' % (indent, type_string, param.name, cond, location)
                else:
                    print '%s    %s %s;' % (indent, type_string, param.name)
                need_blank = 1



        if need_blank:
            print ''

        if align64:
            print '#ifdef __GLX_ALIGN64'

            if f.has_variable_size_request():
                self.emit_packet_size_calculation(f, 4)
                s = "cmdlen"
            else:
                s = str((f.command_fixed_length() + 3) & ~3)

            print '    if ((unsigned long)(pc) & 7) {'
            print '        (void) memmove(pc-4, pc, %s);' % (s)
            print '        pc -= 4;'
            print '    }'
            print '#endif'
            print ''


        need_blank = 0
        if self.do_swap:
            for param in f.parameterIterateGlxSend():
                if param.count_parameter_list:
                    o = param.offset
                    count = param.get_element_count()
                    type_size = param.size() / count

                    if param.counter:
                        count_name = param.counter
                    else:
                        count_name = str(count)

                    # This is basically an ugly special-
                    # case for glCallLists.

                    if type_size == 1:
                        x = [] 
                        x.append( [1, ['BYTE', 'UNSIGNED_BYTE', '2_BYTES', '3_BYTES', '4_BYTES']] )
                        x.append( [2, ['SHORT', 'UNSIGNED_SHORT']] )
                        x.append( [4, ['INT', 'UNSIGNED_INT', 'FLOAT']] )

                        print '    switch(%s) {' % (param.count_parameter_list[0])
                        for sub in x:
                            for t_name in sub[1]:
                                print '    case GL_%s:' % (t_name)

                            if sub[0] == 1:
                                print '        %s = (%s) (pc + %s); break;' % (param.name, param.type_string(), o)
                            else:
                                swap_func = self.swap_name(sub[0])
                                print '        %s = (%s) %s( (%s *) (pc + %s), %s ); break;' % (param.name, param.type_string(), swap_func, self.real_types[sub[0]], o, count_name)
                        print '    default:'
                        print '        return;'
                        print '    }'
                    else:
                        swap_func = self.swap_name(type_size)
                        compsize = self.size_call(f, 1)
                        print '    %s = (%s) %s( (%s *) (pc + %s), %s );' % (param.name, param.type_string(), swap_func, self.real_types[type_size], o, compsize)

                    need_blank = 1

        else:
            for param in f.parameterIterateGlxSend():
                if param.count_parameter_list:
                    print '%s    %s = (%s) (pc + %s);' % (indent, param.name, param.type_string(), param.offset)
                    need_blank = 1


        if need_blank:
            print ''


        return


    def printSingleFunction(self, f, name):
        if name not in f.glx_vendorpriv_names:
            print '    xGLXSingleReq * const req = (xGLXSingleReq *) pc;'
        else:
            print '    xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;'

        print '    int error;'

        if self.do_swap:
            print '    __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);'
        else:
            print '    __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);'

        print ''
        if name not in f.glx_vendorpriv_names:
            print '    pc += __GLX_SINGLE_HDR_SIZE;'
        else:
            print '    pc += __GLX_VENDPRIV_HDR_SIZE;'

        print '    if ( cx != NULL ) {'
        self.common_func_print_just_start(f, "    ")


        if f.return_type != 'void':
            print '        %s retval;' % (f.return_type)
            retval_string = "retval"
            retval_assign = "retval = "
        else:
            retval_string = "0"
            retval_assign = ""


        type_size = 0
        answer_string = "dummy_answer"
        answer_count = "0"
        is_array_string = "GL_FALSE"

        for param in f.parameterIterateOutputs():
            answer_type = param.get_base_type_string()
            if answer_type == "GLvoid":
                answer_type = "GLubyte"


            c = param.get_element_count()
            type_size = (param.size() / c)
            if type_size == 1:
                size_scale = ""
            else:
                size_scale = " * %u" % (type_size)


            if param.count_parameter_list:
                print '        const GLuint compsize = %s;' % (self.size_call(f, 1))
                print '        %s answerBuffer[200];' %  (answer_type)
                print '        %s %s = __glXGetAnswerBuffer(cl, compsize%s, answerBuffer, sizeof(answerBuffer), %u);' % (param.type_string(), param.name, size_scale, type_size )
                answer_string = param.name
                answer_count = "compsize"

                print ''
                print '        if (%s == NULL) return BadAlloc;' % (param.name)
                print '        __glXClearErrorOccured();'
                print ''
            elif param.counter:
                print '        %s answerBuffer[200];' %  (answer_type)
                print '        %s %s = __glXGetAnswerBuffer(cl, %s%s, answerBuffer, sizeof(answerBuffer), %u);' % (param.type_string(), param.name, param.counter, size_scale, type_size)
                answer_string = param.name
                answer_count = param.counter
                print ''
                print '        if (%s == NULL) return BadAlloc;' % (param.name)
                print '        __glXClearErrorOccured();'
                print ''
            elif c >= 1:
                print '        %s %s[%u];' % (answer_type, param.name, c)
                answer_string = param.name
                answer_count = "%u" % (c)

            if f.reply_always_array:
                is_array_string = "GL_TRUE"


        self.emit_function_call(f, retval_assign, "    ")


        if f.needs_reply():
            if self.do_swap:
                for param in f.parameterIterateOutputs():
                    c = param.get_element_count()
                    type_size = (param.size() / c)

                    if type_size > 1:
                        swap_name = self.swap_name( type_size )
                        print '        (void) %s( (uint%u_t *) %s, %s );' % (swap_name, 8 * type_size, param.name, answer_count)


                reply_func = '__glXSendReplySwap'
            else:
                reply_func = '__glXSendReply'

            print '        %s(cl->client, %s, %s, %u, %s, %s);' % (reply_func, answer_string, answer_count, type_size, is_array_string, retval_string)
        #elif f.note_unflushed:
        #	print '        cx->hasUnflushedCommands = GL_TRUE;'

        print '        error = Success;'
        print '    }'
        print ''
        print '    return error;'
        return


    def printRenderFunction(self, f):
        # There are 4 distinct phases in a rendering dispatch function.
        # In the first phase we compute the sizes and offsets of each
        # element in the command.  In the second phase we (optionally)
        # re-align 64-bit data elements.  In the third phase we
        # (optionally) byte-swap array data.  Finally, in the fourth
        # phase we actually dispatch the function.

        self.common_func_print_just_start(f, "")

        images = f.get_images()
        if len(images):
            if self.do_swap:
                pre = "bswap_CARD32( & "
                post = " )"
            else:
                pre = ""
                post = ""

            img = images[0]

            # swapBytes and lsbFirst are single byte fields, so
            # the must NEVER be byte-swapped.

            if not (img.img_type == "GL_BITMAP" and img.img_format == "GL_COLOR_INDEX"):
                print '    glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);'

            print '    glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);'

            print '    glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) %shdr->rowLength%s);' % (pre, post)
            if img.depth:
                print '    glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, (GLint) %shdr->imageHeight%s);' % (pre, post)
            print '    glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) %shdr->skipRows%s);' % (pre, post)
            if img.depth:
                print '    glPixelStorei(GL_UNPACK_SKIP_IMAGES, (GLint) %shdr->skipImages%s);' % (pre, post)
            print '    glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) %shdr->skipPixels%s);' % (pre, post)
            print '    glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) %shdr->alignment%s);' % (pre, post)
            print ''


        self.emit_function_call(f, "", "")
        return


def _parser():
    """Parse any arguments passed and return a namespace."""
    parser = argparse.ArgumentParser()
    parser.add_argument('-f',
                        dest='filename',
                        default='gl_API.xml',
                        help='an xml file describing an OpenGL API')
    parser.add_argument('-m',
                        dest='mode',
                        default='dispatch_c',
                        choices=['dispatch_c', 'dispatch_h'],
                        help='what file to generate')
    parser.add_argument('-s',
                        dest='swap',
                        action='store_true',
                        help='emit swap in GlXDispatchFunctions')
    return parser.parse_args()


def main():
    """Main function."""
    args = _parser()

    if args.mode == "dispatch_c":
        printer = PrintGlxDispatchFunctions(args.swap)
    elif args.mode == "dispatch_h":
        printer = PrintGlxDispatch_h()

    api = gl_XML.parse_GL_API(
        args.filename, glX_proto_common.glx_proto_item_factory())

    printer.Print(api)


if __name__ == '__main__':
    main()