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<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">

<OpenGLAPI>

<category name="GL_ARB_vertex_attrib_64bit" number="99">

    <function name="VertexAttribL1d" offset="assign">
        <param name="index" type="GLuint"/>
        <param name="x" type="GLdouble"/>
    </function>

    <function name="VertexAttribL2d" offset="assign">
        <param name="index" type="GLuint"/>
        <param name="x" type="GLdouble"/>
        <param name="y" type="GLdouble"/>
    </function>

    <function name="VertexAttribL3d" offset="assign">
        <param name="index" type="GLuint"/>
        <param name="x" type="GLdouble"/>
        <param name="y" type="GLdouble"/>
        <param name="z" type="GLdouble"/>
    </function>

    <function name="VertexAttribL4d" offset="assign">
        <param name="index" type="GLuint"/>
        <param name="x" type="GLdouble"/>
        <param name="y" type="GLdouble"/>
        <param name="z" type="GLdouble"/>
        <param name="w" type="GLdouble"/>
    </function>

    <function name="VertexAttribL1dv" offset="assign">
        <param name="index" type="GLuint"/>
        <param name="v" type="const GLdouble *"/>
    </function>

    <function name="VertexAttribL2dv" offset="assign">
        <param name="index" type="GLuint"/>
        <param name="v" type="const GLdouble *"/>
    </function>

    <function name="VertexAttribL3dv" offset="assign">
        <param name="index" type="GLuint"/>
        <param name="v" type="const GLdouble *"/>
    </function>

    <function name="VertexAttribL4dv" offset="assign">
        <param name="index" type="GLuint"/>
        <param name="v" type="const GLdouble *"/>
    </function>

    <function name="VertexAttribLPointer" offset="assign">
        <param name="index" type="GLuint"/>
        <param name="size" type="GLint"/>
        <param name="type" type="GLenum"/>
        <param name="stride" type="GLsizei"/>
        <param name="pointer" type="const GLvoid *"/>
    </function>

    <function name="GetVertexAttribLdv" offset="assign">
        <param name="index" type="GLuint"/>
        <param name="pname" type="GLenum"/>
        <param name="params" type="GLdouble *"/>
    </function>
</category>

</OpenGLAPI>