1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
|
/*
* Copyright 2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "isl_gen4.h"
#include "isl_priv.h"
bool
isl_gen4_choose_msaa_layout(const struct isl_device *dev,
const struct isl_surf_init_info *info,
enum isl_tiling tiling,
enum isl_msaa_layout *msaa_layout)
{
/* Gen4 and Gen5 do not support MSAA */
assert(info->samples >= 1);
*msaa_layout = ISL_MSAA_LAYOUT_NONE;
return true;
}
void
isl_gen4_filter_tiling(const struct isl_device *dev,
const struct isl_surf_init_info *restrict info,
isl_tiling_flags_t *flags)
{
/* Gen4-5 only support linear, X, and Y-tiling. */
*flags &= (ISL_TILING_LINEAR_BIT | ISL_TILING_X_BIT | ISL_TILING_Y0_BIT);
if (isl_surf_usage_is_depth_or_stencil(info->usage)) {
assert(!ISL_DEV_USE_SEPARATE_STENCIL(dev));
/* From the g35 PRM Vol. 2, 3DSTATE_DEPTH_BUFFER::Tile Walk:
*
* "The Depth Buffer, if tiled, must use Y-Major tiling"
*/
*flags &= (ISL_TILING_LINEAR_BIT | ISL_TILING_Y0_BIT);
}
if (info->usage & (ISL_SURF_USAGE_DISPLAY_ROTATE_90_BIT |
ISL_SURF_USAGE_DISPLAY_ROTATE_180_BIT |
ISL_SURF_USAGE_DISPLAY_ROTATE_270_BIT)) {
assert(*flags & ISL_SURF_USAGE_DISPLAY_BIT);
isl_finishme("%s:%s: handle rotated display surfaces",
__FILE__, __func__);
}
if (info->usage & (ISL_SURF_USAGE_DISPLAY_FLIP_X_BIT |
ISL_SURF_USAGE_DISPLAY_FLIP_Y_BIT)) {
assert(*flags & ISL_SURF_USAGE_DISPLAY_BIT);
isl_finishme("%s:%s: handle flipped display surfaces",
__FILE__, __func__);
}
if (info->usage & ISL_SURF_USAGE_DISPLAY_BIT) {
/* Before Skylake, the display engine does not accept Y */
*flags &= (ISL_TILING_LINEAR_BIT | ISL_TILING_X_BIT);
}
assert(info->samples == 1);
/* From the g35 PRM, Volume 1, 11.5.5, "Per-Stream Tile Format Support":
*
* "NOTE: 128BPE Format Color buffer ( render target ) MUST be either
* TileX or Linear."
*
* This is required all the way up to Sandy Bridge.
*/
if (isl_format_get_layout(info->format)->bpb >= 128)
*flags &= ~ISL_TILING_Y0_BIT;
}
void
isl_gen4_choose_image_alignment_el(const struct isl_device *dev,
const struct isl_surf_init_info *restrict info,
enum isl_tiling tiling,
enum isl_dim_layout dim_layout,
enum isl_msaa_layout msaa_layout,
struct isl_extent3d *image_align_el)
{
assert(info->samples == 1);
assert(msaa_layout == ISL_MSAA_LAYOUT_NONE);
assert(!isl_tiling_is_std_y(tiling));
/* Note that neither the surface's horizontal nor vertical image alignment
* is programmable on gen4 nor gen5.
*
* From the G35 PRM (2008-01), Volume 1 Graphics Core, Section 6.17.3.4
* Alignment Unit Size:
*
* Note that the compressed formats are padded to a full compression
* cell.
*
* +------------------------+--------+--------+
* | format | halign | valign |
* +------------------------+--------+--------+
* | YUV 4:2:2 formats | 4 | 2 |
* | uncompressed formats | 4 | 2 |
* +------------------------+--------+--------+
*/
if (isl_format_is_compressed(info->format)) {
*image_align_el = isl_extent3d(1, 1, 1);
return;
}
*image_align_el = isl_extent3d(4, 2, 1);
}
|