aboutsummaryrefslogtreecommitdiffstats
path: root/src/glut/glx/win32_x11.h
blob: 6f5c3a9aeaf44b859ba16774cf2589b28ad175f1 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
#ifndef __win32_x11_h__
#define __win32_x11_h__

/* Copyright (c) Nate Robins, 1997. */

/* This program is freely distributable without licensing fees 
   and is provided without guarantee or warrantee expressed or 
   implied. This program is -not- in the public domain. */
#ifdef __MINGW32__
#include <GL/gl.h>
#endif
#include <stdlib.h>
#include <windows.h>

/* These definitions are missing from windows.h */


/* Type definitions (conversions) */
typedef int Visual;			/* Win32 equivalent of X11 type */
typedef HWND Window;
typedef HPALETTE Colormap;
typedef PIXELFORMATDESCRIPTOR XVisualInfo;
typedef BOOL Bool;
typedef MSG XEvent;
typedef HDC Display;
typedef HCURSOR Cursor;

typedef int Atom;			/* dummies */
typedef int XDevice;
typedef int Status;

#define True  TRUE			/* Win32 equivalents of X11 booleans */
#define False FALSE

#define None                 0L	/* universal null resource or null atom */

/* Input Event Masks. Used as event-mask window attribute and as arguments
   to Grab requests.  Not to be confused with event names.  */

#define NoEventMask			0L
#define KeyPressMask			(1L<<0)  
#define KeyReleaseMask			(1L<<1)  
#define ButtonPressMask			(1L<<2)  
#define ButtonReleaseMask		(1L<<3)  
#define EnterWindowMask			(1L<<4)  
#define LeaveWindowMask			(1L<<5)  
#define PointerMotionMask		(1L<<6)  
#define PointerMotionHintMask		(1L<<7)  
#define Button1MotionMask		(1L<<8)  
#define Button2MotionMask		(1L<<9)  
#define Button3MotionMask		(1L<<10) 
#define Button4MotionMask		(1L<<11) 
#define Button5MotionMask		(1L<<12) 
#define ButtonMotionMask		(1L<<13) 
#define KeymapStateMask			(1L<<14)
#define ExposureMask			(1L<<15) 
#define VisibilityChangeMask		(1L<<16) 
#define StructureNotifyMask		(1L<<17) 
#define ResizeRedirectMask		(1L<<18) 
#define SubstructureNotifyMask		(1L<<19) 
#define SubstructureRedirectMask	(1L<<20) 
#define FocusChangeMask			(1L<<21) 
#define PropertyChangeMask		(1L<<22) 
#define ColormapChangeMask		(1L<<23) 
#define OwnerGrabButtonMask		(1L<<24) 

/* Key masks. Used as modifiers to GrabButton and GrabKey, results of
   QueryPointer, state in various key-, mouse-, and button-related
   events. */

#define ShiftMask		(1<<0)
#define LockMask		(1<<1)
#define ControlMask		(1<<2)
#define Mod1Mask		(1<<3)
#define Mod2Mask		(1<<4)
#define Mod3Mask		(1<<5)
#define Mod4Mask		(1<<6)
#define Mod5Mask		(1<<7)

/* Window classes used by CreateWindow */
/* Note that CopyFromParent is already defined as 0 above */

#define InputOutput		1
#define InputOnly		2

/* Window attributes for CreateWindow and ChangeWindowAttributes */

#define CWBackPixmap		(1L<<0)
#define CWBackPixel		(1L<<1)
#define CWBorderPixmap		(1L<<2)
#define CWBorderPixel           (1L<<3)
#define CWBitGravity		(1L<<4)
#define CWWinGravity		(1L<<5)
#define CWBackingStore          (1L<<6)
#define CWBackingPlanes	        (1L<<7)
#define CWBackingPixel	        (1L<<8)
#define CWOverrideRedirect	(1L<<9)
#define CWSaveUnder		(1L<<10)
#define CWEventMask		(1L<<11)
#define CWDontPropagate	        (1L<<12)
#define CWColormap		(1L<<13)
#define CWCursor	        (1L<<14)

/* ConfigureWindow structure */

#define CWX			(1<<0)
#define CWY			(1<<1)
#define CWWidth			(1<<2)
#define CWHeight		(1<<3)
#define CWBorderWidth		(1<<4)
#define CWSibling		(1<<5)
#define CWStackMode		(1<<6)


/* Used in GetWindowAttributes reply */

#define IsUnmapped		0
#define IsUnviewable		1
#define IsViewable		2

/* Window stacking method (in configureWindow) */

#define Above                   0
#define Below                   1
#define TopIf                   2
#define BottomIf                3
#define Opposite                4

/* For CreateColormap */

#define AllocNone		0	/* create map with no entries */
#define AllocAll		1	/* allocate entire map writeable */


/* Flags used in StoreNamedColor, StoreColors */

#define DoRed			(1<<0)
#define DoGreen			(1<<1)
#define DoBlue			(1<<2)

/* 
 * Bitmask returned by XParseGeometry().  Each bit tells if the corresponding
 * value (x, y, width, height) was found in the parsed string.
 */
#define NoValue		0x0000
#define XValue  	0x0001
#define YValue		0x0002
#define WidthValue  	0x0004
#define HeightValue  	0x0008
#define AllValues 	0x000F
#define XNegative 	0x0010
#define YNegative 	0x0020

/* flags argument in size hints */
#define USPosition	(1L << 0) /* user specified x, y */
#define USSize		(1L << 1) /* user specified width, height */

/* definitions for initial window state */
#define WithdrawnState 0	/* for windows that are not mapped */
#define NormalState 1	/* most applications want to start this way */
#define IconicState 3	/* application wants to start as an icon */
#define GameModeState 4  /* Win32 GLUT only (not in Xlib!). */

/* Type definitions */

typedef struct {
    unsigned int background_pixmap;	/* background pixmap */
    unsigned long background_pixel;	/* background pixel */
    unsigned long border_pixel;	/* border pixel value */
    long event_mask;		/* set of events that should be saved */
    long do_not_propagate_mask;	/* set of events that should not propagate */
    Bool override_redirect;	   /* boolean value for override-redirect */
    Colormap colormap;		   /* color map to be associated with window */
} XSetWindowAttributes;

typedef struct {
  unsigned long pixel;
  unsigned short red, green, blue;
  char flags;  /* do_red, do_green, do_blue */
} XColor;

typedef struct {
  unsigned char *value;	   /* same as Property routines */
  Atom encoding;	   /* prop type */
  int format;		   /* prop data format: 8, 16, or 32 */
  unsigned long nitems;	   /* number of data items in value */
} XTextProperty;

typedef struct {
  long flags;	        /* marks which fields in this structure are defined */
  int x, y;		/* obsolete for new window mgrs, but clients */
  int width, height;	/* should set so old wm's don't mess up */
} XSizeHints;

/* Functions emulated by macros. */

#define XFreeColormap(display, colormap) \
  DeleteObject(colormap)

#define XCreateFontCursor(display, shape) \
  LoadCursor(NULL, shape)

#define XDefineCursor(display, window, cursor) \
  SetCursor(cursor)

#define XFlush(display) \
  /* Nothing. */

#define DisplayWidth(display, screen) \
  GetSystemMetrics(SM_CXSCREEN)

#define DisplayHeight(display, screen) \
  GetSystemMetrics(SM_CYSCREEN)

#define XMapWindow(display, window) \
  ShowWindow(window, SW_SHOWNORMAL)

#define XUnmapWindow(display, window) \
  ShowWindow(window, SW_HIDE)

#define XIconifyWindow(display, window, screen) \
  ShowWindow(window, SW_MINIMIZE)

#define XWithdrawWindow(display, window, screen) \
  ShowWindow(window, SW_HIDE)

#define XLowerWindow(display, window) \
  SetWindowPos(window, HWND_BOTTOM, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE)

#define XSetWMName(display, window, tp) \
  SetWindowText(window, (tp)->value)

/* There really isn't a way to set the icon name separate from the
   windows name in Win32, so, just set the windows name. */
#define XSetWMIconName(display, window, tp) \
  XSetWMName(display, window, tp)

#define XDestroyWindow(display, window) \
  DestroyWindow(window)

/* Anything that needs to be freed was allocated with malloc in our
   fake X windows library for Win32, so free it with plain old
   free(). */
#define XFree(data) \
  free(data)

/* Nothing to be done for this...the pointer is always 'ungrabbed'
   in Win32. */
#define XUngrabPointer(display, time) \
  /* Nothing. */

/* Function prototypes. */

extern XVisualInfo* XGetVisualInfo(
  Display* display,
  long mask,
  XVisualInfo* ttemplate,  /* Avoid class with C++ keyword. */
  int*nitems);

extern Colormap XCreateColormap(
  Display* display,
  Window root,
  Visual* visual,
  int alloc);

extern void XAllocColorCells(
  Display* display,
  Colormap colormap,
  Bool contig, 
  unsigned long plane_masks_return[],
  unsigned int nplanes,
  unsigned long pixels_return[],
  unsigned int npixels);

extern void XStoreColor(
  Display* display,
  Colormap colormap,
  XColor* color);

extern void XSetWindowColormap(
  Display* display,
  Window window,
  Colormap colormap);

extern Bool XTranslateCoordinates(
  Display *display,
  Window src, Window dst, 
  int src_x, int src_y, 
  int* dest_x_return, int* dest_y_return,
  Window* child_return);

extern Status XGetGeometry(
  Display* display,
  Window window,
  Window* root_return, 
  int* x_return, int* y_return, 
  unsigned int* width_return, unsigned int* height_return,
  unsigned int *border_width_return,
  unsigned int* depth_return);

extern int DisplayWidthMM(
  Display* display,
  int screen);

extern int DisplayHeightMM(
  Display* display,
  int screen);

extern void XWarpPointer(
  Display* display,
  Window src, Window dst, 
  int src_x, int src_y,
  int src_width, int src_height, 
  int dst_x, int dst_y);

extern int XParseGeometry(
  char* string,
  int* x, int* y, 
  unsigned int* width, unsigned int* height);

extern int XPending(
  Display* display);

#endif /* __win32_x11_h__ */