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/**********************************************************
* Copyright 2009 VMware, Inc. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
**********************************************************/
/**
* @file
* SVGA buffer manager for Guest Memory Regions (GMRs).
*
* GMRs are used for pixel and vertex data upload/download to/from the virtual
* SVGA hardware. There is a limited number of GMRs available, and
* creating/destroying them is also a slow operation so we must suballocate
* them.
*
* This file implements a pipebuffer library's buffer manager, so that we can
* use pipepbuffer's suballocation, fencing, and debugging facilities with GMRs.
*
* @author Jose Fonseca <jfonseca@vmware.com>
*/
#include "svga_cmd.h"
#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "pipebuffer/pb_buffer.h"
#include "pipebuffer/pb_bufmgr.h"
#include "svga_winsys.h"
#include "vmw_screen.h"
#include "vmw_buffer.h"
struct vmw_gmr_bufmgr;
struct vmw_gmr_buffer
{
struct pb_buffer base;
struct vmw_gmr_bufmgr *mgr;
struct vmw_region *region;
void *map;
unsigned map_flags;
};
extern const struct pb_vtbl vmw_gmr_buffer_vtbl;
static INLINE struct vmw_gmr_buffer *
vmw_gmr_buffer(struct pb_buffer *buf)
{
assert(buf);
assert(buf->vtbl == &vmw_gmr_buffer_vtbl);
return (struct vmw_gmr_buffer *)buf;
}
struct vmw_gmr_bufmgr
{
struct pb_manager base;
struct vmw_winsys_screen *vws;
};
static INLINE struct vmw_gmr_bufmgr *
vmw_gmr_bufmgr(struct pb_manager *mgr)
{
assert(mgr);
return (struct vmw_gmr_bufmgr *)mgr;
}
static void
vmw_gmr_buffer_destroy(struct pb_buffer *_buf)
{
struct vmw_gmr_buffer *buf = vmw_gmr_buffer(_buf);
vmw_ioctl_region_unmap(buf->region);
vmw_ioctl_region_destroy(buf->region);
FREE(buf);
}
static void *
vmw_gmr_buffer_map(struct pb_buffer *_buf,
unsigned flags,
void *flush_ctx)
{
struct vmw_gmr_buffer *buf = vmw_gmr_buffer(_buf);
int ret;
if (!buf->map)
buf->map = vmw_ioctl_region_map(buf->region);
if (!buf->map)
return NULL;
if ((_buf->usage & VMW_BUFFER_USAGE_SYNC) &&
!(flags & PB_USAGE_UNSYNCHRONIZED)) {
ret = vmw_ioctl_syncforcpu(buf->region,
!!(flags & PB_USAGE_DONTBLOCK),
!(flags & PB_USAGE_CPU_WRITE),
FALSE);
if (ret)
return NULL;
}
return buf->map;
}
static void
vmw_gmr_buffer_unmap(struct pb_buffer *_buf)
{
struct vmw_gmr_buffer *buf = vmw_gmr_buffer(_buf);
unsigned flags = buf->map_flags;
if ((_buf->usage & VMW_BUFFER_USAGE_SYNC) &&
!(flags & PB_USAGE_UNSYNCHRONIZED)) {
vmw_ioctl_releasefromcpu(buf->region,
!(flags & PB_USAGE_CPU_WRITE),
FALSE);
}
}
static void
vmw_gmr_buffer_get_base_buffer(struct pb_buffer *buf,
struct pb_buffer **base_buf,
unsigned *offset)
{
*base_buf = buf;
*offset = 0;
}
static enum pipe_error
vmw_gmr_buffer_validate( struct pb_buffer *_buf,
struct pb_validate *vl,
unsigned flags )
{
/* Always pinned */
return PIPE_OK;
}
static void
vmw_gmr_buffer_fence( struct pb_buffer *_buf,
struct pipe_fence_handle *fence )
{
/* We don't need to do anything, as the pipebuffer library
* will take care of delaying the destruction of fenced buffers */
}
const struct pb_vtbl vmw_gmr_buffer_vtbl = {
vmw_gmr_buffer_destroy,
vmw_gmr_buffer_map,
vmw_gmr_buffer_unmap,
vmw_gmr_buffer_validate,
vmw_gmr_buffer_fence,
vmw_gmr_buffer_get_base_buffer
};
static struct pb_buffer *
vmw_gmr_bufmgr_create_buffer(struct pb_manager *_mgr,
pb_size size,
const struct pb_desc *pb_desc)
{
struct vmw_gmr_bufmgr *mgr = vmw_gmr_bufmgr(_mgr);
struct vmw_winsys_screen *vws = mgr->vws;
struct vmw_gmr_buffer *buf;
const struct vmw_buffer_desc *desc =
(const struct vmw_buffer_desc *) pb_desc;
buf = CALLOC_STRUCT(vmw_gmr_buffer);
if(!buf)
goto error1;
pipe_reference_init(&buf->base.reference, 1);
buf->base.alignment = pb_desc->alignment;
buf->base.usage = pb_desc->usage & ~VMW_BUFFER_USAGE_SHARED;
buf->base.vtbl = &vmw_gmr_buffer_vtbl;
buf->mgr = mgr;
buf->base.size = size;
if ((pb_desc->usage & VMW_BUFFER_USAGE_SHARED) && desc->region) {
buf->region = desc->region;
} else {
buf->region = vmw_ioctl_region_create(vws, size);
if(!buf->region)
goto error2;
}
return &buf->base;
error2:
FREE(buf);
error1:
return NULL;
}
static void
vmw_gmr_bufmgr_flush(struct pb_manager *mgr)
{
/* No-op */
}
static void
vmw_gmr_bufmgr_destroy(struct pb_manager *_mgr)
{
struct vmw_gmr_bufmgr *mgr = vmw_gmr_bufmgr(_mgr);
FREE(mgr);
}
struct pb_manager *
vmw_gmr_bufmgr_create(struct vmw_winsys_screen *vws)
{
struct vmw_gmr_bufmgr *mgr;
mgr = CALLOC_STRUCT(vmw_gmr_bufmgr);
if(!mgr)
return NULL;
mgr->base.destroy = vmw_gmr_bufmgr_destroy;
mgr->base.create_buffer = vmw_gmr_bufmgr_create_buffer;
mgr->base.flush = vmw_gmr_bufmgr_flush;
mgr->vws = vws;
return &mgr->base;
}
boolean
vmw_gmr_bufmgr_region_ptr(struct pb_buffer *buf,
struct SVGAGuestPtr *ptr)
{
struct pb_buffer *base_buf;
unsigned offset = 0;
struct vmw_gmr_buffer *gmr_buf;
pb_get_base_buffer( buf, &base_buf, &offset );
gmr_buf = vmw_gmr_buffer(base_buf);
if(!gmr_buf)
return FALSE;
*ptr = vmw_ioctl_region_ptr(gmr_buf->region);
ptr->offset += offset;
return TRUE;
}
#ifdef DEBUG
struct svga_winsys_buffer {
struct pb_buffer *pb_buf;
struct debug_flush_buf *fbuf;
};
struct pb_buffer *
vmw_pb_buffer(struct svga_winsys_buffer *buffer)
{
assert(buffer);
return buffer->pb_buf;
}
struct svga_winsys_buffer *
vmw_svga_winsys_buffer_wrap(struct pb_buffer *buffer)
{
struct svga_winsys_buffer *buf;
if (!buffer)
return NULL;
buf = CALLOC_STRUCT(svga_winsys_buffer);
if (!buf) {
pb_reference(&buffer, NULL);
return NULL;
}
buf->pb_buf = buffer;
buf->fbuf = debug_flush_buf_create(TRUE, VMW_DEBUG_FLUSH_STACK);
return buf;
}
struct debug_flush_buf *
vmw_debug_flush_buf(struct svga_winsys_buffer *buffer)
{
return buffer->fbuf;
}
#endif
void
vmw_svga_winsys_buffer_destroy(struct svga_winsys_screen *sws,
struct svga_winsys_buffer *buf)
{
struct pb_buffer *pbuf = vmw_pb_buffer(buf);
(void)sws;
pb_reference(&pbuf, NULL);
#ifdef DEBUG
debug_flush_buf_reference(&buf->fbuf, NULL);
FREE(buf);
#endif
}
void *
vmw_svga_winsys_buffer_map(struct svga_winsys_screen *sws,
struct svga_winsys_buffer *buf,
unsigned flags)
{
void *map;
(void)sws;
if (flags & PIPE_TRANSFER_UNSYNCHRONIZED)
flags &= ~PIPE_TRANSFER_DONTBLOCK;
map = pb_map(vmw_pb_buffer(buf), flags, NULL);
#ifdef DEBUG
if (map != NULL)
debug_flush_map(buf->fbuf, flags);
#endif
return map;
}
void
vmw_svga_winsys_buffer_unmap(struct svga_winsys_screen *sws,
struct svga_winsys_buffer *buf)
{
(void)sws;
#ifdef DEBUG
debug_flush_unmap(buf->fbuf);
#endif
pb_unmap(vmw_pb_buffer(buf));
}
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