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/*
* Mesa 3-D graphics library
* Version: 7.9
*
* Copyright (C) 2010 LunarG Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Chia-I Wu <olv@lunarg.com>
*/
#ifndef _EGL_G3D_ST_H_
#define _EGL_G3D_ST_H_
#include "pipe/p_compiler.h"
#include "state_tracker/st_api.h"
#include "egltypedefs.h"
void
egl_g3d_init_st_apis(struct st_api *stapis[ST_API_COUNT]);
void
egl_g3d_destroy_st_apis(void);
struct st_manager *
egl_g3d_create_st_manager(_EGLDisplay *dpy);
void
egl_g3d_destroy_st_manager(struct st_manager *smapi);
struct st_framebuffer_iface *
egl_g3d_create_st_framebuffer(_EGLSurface *surf);
void
egl_g3d_destroy_st_framebuffer(struct st_framebuffer_iface *stfbi);
/**
* Return the EGL_<api>_BIT of the st api.
*/
static INLINE int
egl_g3d_st_api_bit(enum st_api_type api)
{
int bit;
switch (api) {
case ST_API_OPENGL:
bit = EGL_OPENGL_BIT;
break;
case ST_API_OPENGL_ES1:
bit = EGL_OPENGL_ES_BIT;
break;
case ST_API_OPENGL_ES2:
bit = EGL_OPENGL_ES2_BIT;
break;
case ST_API_OPENVG:
bit = EGL_OPENVG_BIT;
break;
default:
bit = 0;
break;
}
return bit;
}
#endif /* _EGL_G3D_ST_H_ */
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