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/*
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef DRI_HELPERS_H
#define DRI_HELPERS_H
#include "dri_context.h"
#include "dri_screen.h"
struct dri2_format_mapping {
int dri_fourcc;
int dri_format; /* image format */
int dri_components;
enum pipe_format pipe_format;
int nplanes;
struct {
int buffer_index;
int width_shift;
int height_shift;
uint32_t dri_format; /* plane format */
int cpp;
} planes[3];
};
extern const __DRI2fenceExtension dri2FenceExtension;
const struct dri2_format_mapping *
dri2_get_mapping_by_fourcc(int fourcc);
const struct dri2_format_mapping *
dri2_get_mapping_by_format(int format);
enum pipe_format
dri2_get_pipe_format_for_dri_format(int format);
boolean
dri2_query_dma_buf_formats(__DRIscreen *_screen, int max, int *formats,
int *count);
boolean
dri2_yuv_dma_buf_supported(struct dri_screen *screen,
const struct dri2_format_mapping *map);
__DRIimage *
dri2_lookup_egl_image(struct dri_screen *screen, void *handle);
__DRIimage *
dri2_create_image_from_renderbuffer(__DRIcontext *context,
int renderbuffer, void *loaderPrivate);
__DRIimage *
dri2_create_image_from_renderbuffer2(__DRIcontext *context,
int renderbuffer, void *loaderPrivate,
unsigned *error);
void
dri2_destroy_image(__DRIimage *img);
__DRIimage *
dri2_create_from_texture(__DRIcontext *context, int target, unsigned texture,
int depth, int level, unsigned *error,
void *loaderPrivate);
#endif
/* vim: set sw=3 ts=8 sts=3 expandtab: */
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