aboutsummaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/vc4/vc4_screen.c
blob: 7c7ed4ca6eb5f35103427607798773b664082b28 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
/*
 * Copyright © 2014 Broadcom
 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 * IN THE SOFTWARE.
 */

#include <stdio.h>

#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
#include "pipe/p_state.h"

#include "util/u_debug.h"
#include "util/u_memory.h"
#include "util/u_format.h"

#include "vc4_screen.h"
#include "vc4_context.h"
#include "vc4_resource.h"

static const struct debug_named_value debug_options[] = {
        {"cl",      VC4_DBG_CL,   "Dump command list during creation"},
};

static const char *
vc4_screen_get_name(struct pipe_screen *pscreen)
{
        return "VC4";
}

static const char *
vc4_screen_get_vendor(struct pipe_screen *pscreen)
{
        return "Broadcom";
}

static void
vc4_screen_destroy(struct pipe_screen *pscreen)
{
        free(pscreen);
}

static int
vc4_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
{
        switch (param) {
                /* Supported features (boolean caps). */
        case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
        case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
        case PIPE_CAP_NPOT_TEXTURES:
        case PIPE_CAP_USER_CONSTANT_BUFFERS:
        case PIPE_CAP_TEXTURE_SHADOW_MAP:
        case PIPE_CAP_BLEND_EQUATION_SEPARATE:
        case PIPE_CAP_TWO_SIDED_STENCIL:
                return 1;

                /* lying for GL 2.0 */
        case PIPE_CAP_OCCLUSION_QUERY:
        case PIPE_CAP_POINT_SPRITE:
                return 1;

        case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
                return 256;

        case PIPE_CAP_GLSL_FEATURE_LEVEL:
                return 120;

        case PIPE_CAP_MAX_VIEWPORTS:
                return 1;

                /* Unsupported features. */
        case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
        case PIPE_CAP_ANISOTROPIC_FILTER:
        case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
        case PIPE_CAP_CUBE_MAP_ARRAY:
        case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
        case PIPE_CAP_TEXTURE_SWIZZLE:
        case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
        case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
        case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
        case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
        case PIPE_CAP_SEAMLESS_CUBE_MAP:
        case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
        case PIPE_CAP_TGSI_INSTANCEID:
        case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
        case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
        case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
        case PIPE_CAP_COMPUTE:
        case PIPE_CAP_START_INSTANCE:
        case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
        case PIPE_CAP_SHADER_STENCIL_EXPORT:
        case PIPE_CAP_TGSI_TEXCOORD:
        case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
        case PIPE_CAP_CONDITIONAL_RENDER:
        case PIPE_CAP_PRIMITIVE_RESTART:
        case PIPE_CAP_TEXTURE_MULTISAMPLE:
        case PIPE_CAP_TEXTURE_BARRIER:
        case PIPE_CAP_SM3:
        case PIPE_CAP_INDEP_BLEND_ENABLE:
        case PIPE_CAP_INDEP_BLEND_FUNC:
        case PIPE_CAP_DEPTH_CLIP_DISABLE:
        case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
        case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
        case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
        case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
        case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
        case PIPE_CAP_VERTEX_COLOR_CLAMPED:
        case PIPE_CAP_USER_VERTEX_BUFFERS:
        case PIPE_CAP_USER_INDEX_BUFFERS:
        case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
        case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
        case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
        case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
        case PIPE_CAP_TEXTURE_GATHER_SM5:
        case PIPE_CAP_FAKE_SW_MSAA:
        case PIPE_CAP_TEXTURE_QUERY_LOD:
        case PIPE_CAP_SAMPLE_SHADING:
        case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
        case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
        case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
        case PIPE_CAP_MAX_TEXEL_OFFSET:
        case PIPE_CAP_MAX_VERTEX_STREAMS:
        case PIPE_CAP_DRAW_INDIRECT:
                return 0;

                /* Stream output. */
        case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
        case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
        case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
        case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
                return 0;

                /* Geometry shader output, unsupported. */
        case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
        case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
                return 0;

                /* Texturing. */
        case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
        case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
                return VC4_MAX_MIP_LEVELS;
        case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
                return 1;
        case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
                return 0;

                /* Render targets. */
        case PIPE_CAP_MAX_RENDER_TARGETS:
                return 1;

                /* Queries. */
        case PIPE_CAP_QUERY_TIME_ELAPSED:
        case PIPE_CAP_QUERY_TIMESTAMP:
                return 0;

        case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
        case PIPE_CAP_MIN_TEXEL_OFFSET:
                return 0;

        case PIPE_CAP_ENDIANNESS:
                return PIPE_ENDIAN_LITTLE;

        case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
                return 64;

        default:
                fprintf(stderr, "unknown param %d\n", param);
                return 0;
        }
}

static float
vc4_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
{
        switch (param) {
        case PIPE_CAPF_MAX_LINE_WIDTH:
        case PIPE_CAPF_MAX_LINE_WIDTH_AA:
        case PIPE_CAPF_MAX_POINT_WIDTH:
        case PIPE_CAPF_MAX_POINT_WIDTH_AA:
                return 8192.0f;
        case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
                return 0.0f;
        case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
                return 0.0f;
        case PIPE_CAPF_GUARD_BAND_LEFT:
        case PIPE_CAPF_GUARD_BAND_TOP:
        case PIPE_CAPF_GUARD_BAND_RIGHT:
        case PIPE_CAPF_GUARD_BAND_BOTTOM:
                return 0.0f;
        default:
                fprintf(stderr, "unknown paramf %d\n", param);
                return 0;
        }
}

static int
vc4_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
                           enum pipe_shader_cap param)
{
        if (shader != PIPE_SHADER_VERTEX &&
            shader != PIPE_SHADER_FRAGMENT) {
                return 0;
        }

        /* this is probably not totally correct.. but it's a start: */
        switch (param) {
        case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
        case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
        case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
        case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
                return 16384;
        case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
                return 0;
        case PIPE_SHADER_CAP_MAX_INPUTS:
                return 16;
        case PIPE_SHADER_CAP_MAX_TEMPS:
                return 64; /* Max native temporaries. */
        case PIPE_SHADER_CAP_MAX_ADDRS:
                return 1; /* Max native address registers */
        case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
                return 64 * sizeof(float[4]);
        case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
                return 1;
        case PIPE_SHADER_CAP_MAX_PREDS:
                return 0; /* nothing uses this */
        case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
                return 0;
        case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
        case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
        case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
        case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
                return 0;
        case PIPE_SHADER_CAP_SUBROUTINES:
                return 0;
        case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
                return 0;
        case PIPE_SHADER_CAP_INTEGERS:
        case PIPE_SHADER_CAP_DOUBLES:
                return 0;
        case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
        case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
                return 16;
        case PIPE_SHADER_CAP_PREFERRED_IR:
                return PIPE_SHADER_IR_TGSI;
        default:
                fprintf(stderr, "unknown shader param %d\n", param);
                return 0;
        }
        return 0;
}

uint8_t
vc4_get_texture_format(enum pipe_format format)
{
        switch (format) {
        case PIPE_FORMAT_B8G8R8A8_UNORM:
                return 0;
        case PIPE_FORMAT_B8G8R8X8_UNORM:
                return 1;
        case PIPE_FORMAT_R8G8B8A8_UNORM:
                return 0;
        case PIPE_FORMAT_R8G8B8X8_UNORM:
                return 1;
        case PIPE_FORMAT_A8R8G8B8_UNORM:
                return 0;
        case PIPE_FORMAT_X8R8G8B8_UNORM:
                return 1;
        case PIPE_FORMAT_A8B8G8R8_UNORM:
                return 0;
        case PIPE_FORMAT_X8B8G8R8_UNORM:
                return 1;
/*
        case PIPE_FORMAT_R4G4B4A4_UNORM:
                return 2;
        case PIPE_FORMAT_R5G5B5A1_UNORM:
                return 3;
        case PIPE_FORMAT_R5G6B5_UNORM:
                return 4;
*/
        case PIPE_FORMAT_L8_UNORM:
                return 5;
        case PIPE_FORMAT_A8_UNORM:
                return 6;
        case PIPE_FORMAT_L8A8_UNORM:
                return 7;
                /* XXX: ETC1 and more*/
        default:
                return ~0;
        }
}

static boolean
vc4_screen_is_format_supported(struct pipe_screen *pscreen,
                               enum pipe_format format,
                               enum pipe_texture_target target,
                               unsigned sample_count,
                               unsigned usage)
{
        unsigned retval = 0;

        if ((target >= PIPE_MAX_TEXTURE_TYPES) ||
            (sample_count > 1) ||
            !util_format_is_supported(format, usage)) {
                return FALSE;
        }

        if (usage & PIPE_BIND_VERTEX_BUFFER)
                retval |= PIPE_BIND_VERTEX_BUFFER; /* XXX */

        if ((usage & PIPE_BIND_RENDER_TARGET) &&
            (format == PIPE_FORMAT_B8G8R8A8_UNORM ||
             format == PIPE_FORMAT_B8G8R8X8_UNORM || /* XXX: really? */
             format == PIPE_FORMAT_R8G8B8A8_UNORM ||
             format == PIPE_FORMAT_R8G8B8X8_UNORM || /* XXX: really? */
             format == PIPE_FORMAT_A8B8G8R8_UNORM ||
             format == PIPE_FORMAT_X8B8G8R8_UNORM || /* XXX: really? */
             format == PIPE_FORMAT_A8R8G8B8_UNORM ||
             format == PIPE_FORMAT_X8R8G8B8_UNORM || /* XXX: really? */
             format == PIPE_FORMAT_R16G16B16A16_FLOAT)) {
                retval |= PIPE_BIND_RENDER_TARGET;
        }

        if ((usage & PIPE_BIND_SAMPLER_VIEW) &&
            (vc4_get_texture_format(format) != ~0)) {
                retval |= usage & (PIPE_BIND_SAMPLER_VIEW |
                                   PIPE_BIND_VERTEX_BUFFER);
        }

        if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
            (format == PIPE_FORMAT_Z24_UNORM_S8_UINT ||
             format == PIPE_FORMAT_Z24X8_UNORM)) {
                retval |= PIPE_BIND_DEPTH_STENCIL;
        }

        if ((usage & PIPE_BIND_INDEX_BUFFER) &&
            (format == PIPE_FORMAT_I8_UINT ||
             format == PIPE_FORMAT_I16_UINT)) {
                retval |= PIPE_BIND_INDEX_BUFFER;
        }

        if (usage & PIPE_BIND_TRANSFER_READ)
                retval |= PIPE_BIND_TRANSFER_READ;
        if (usage & PIPE_BIND_TRANSFER_WRITE)
                retval |= PIPE_BIND_TRANSFER_WRITE;

        return retval == usage;
}

struct pipe_screen *
vc4_screen_create(int fd)
{
        struct vc4_screen *screen = CALLOC_STRUCT(vc4_screen);
        struct pipe_screen *pscreen;

        pscreen = &screen->base;

        pscreen->destroy = vc4_screen_destroy;
        pscreen->get_param = vc4_screen_get_param;
        pscreen->get_paramf = vc4_screen_get_paramf;
        pscreen->get_shader_param = vc4_screen_get_shader_param;
        pscreen->context_create = vc4_context_create;
        pscreen->is_format_supported = vc4_screen_is_format_supported;

        screen->fd = fd;

#if USE_VC4_SIMULATOR
        vc4_simulator_init(screen);
#endif

        vc4_resource_screen_init(pscreen);

        pscreen->get_name = vc4_screen_get_name;
        pscreen->get_vendor = vc4_screen_get_vendor;

        return pscreen;
}

boolean
vc4_screen_bo_get_handle(struct pipe_screen *pscreen,
                         struct vc4_bo *bo,
                         unsigned stride,
                         struct winsys_handle *whandle)
{
        whandle->stride = stride;

        switch (whandle->type) {
        case DRM_API_HANDLE_TYPE_SHARED:
                return vc4_bo_flink(bo, &whandle->handle);
        case DRM_API_HANDLE_TYPE_KMS:
                whandle->handle = bo->handle;
                return TRUE;
        }

        return FALSE;
}

struct vc4_bo *
vc4_screen_bo_from_handle(struct pipe_screen *pscreen,
                          struct winsys_handle *whandle,
                          unsigned *out_stride)
{
        struct vc4_screen *screen = vc4_screen(pscreen);
        struct vc4_bo *bo;

        if (whandle->type != DRM_API_HANDLE_TYPE_SHARED) {
                fprintf(stderr,
                        "Attempt to import unsupported handle type %d\n",
                        whandle->type);
                return NULL;
        }

        bo = vc4_bo_open_name(screen, whandle->handle, whandle->stride);
        if (!bo) {
                fprintf(stderr, "Open name %d failed\n", whandle->handle);
                return NULL;
        }

        *out_stride = whandle->stride;

        return bo;
}