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/****************************************************************************
* Copyright (C) 2014-2015 Intel Corporation.   All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* @file DebugOutput.cpp
*
* @brief Shader support library implementation for printed Debug output
*
* Notes:
*
******************************************************************************/
#include <stdarg.h>
#include "common/os.h"


//////////////////////////////////////////////////////////////////////////
/// @brief called in JIT code, inserted by PRINT
/// output to both stdout and visual studio debug console
extern "C" void CallPrint(const char* fmt, ...)
{
    va_list args;
    va_start(args, fmt);
    vprintf(fmt, args);

#if defined( _WIN32 )
    char strBuf[1024];
    vsnprintf_s(strBuf, _TRUNCATE, fmt, args);
    OutputDebugStringA(strBuf);
#endif

    va_end(args);
}