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|
/****************************************************************************
* Copyright (C) 2014-2015 Intel Corporation. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* @file fetch_jit.cpp
*
* @brief Implementation of the fetch jitter
*
* Notes:
*
******************************************************************************/
#include "jit_pch.hpp"
#include "builder_gfx_mem.h"
#include "jit_api.h"
#include "fetch_jit.h"
#include "gen_state_llvm.h"
#include "functionpasses/passes.h"
//#define FETCH_DUMP_VERTEX 1
using namespace llvm;
using namespace SwrJit;
bool isComponentEnabled(ComponentEnable enableMask, uint8_t component);
enum ConversionType
{
CONVERT_NONE,
CONVERT_NORMALIZED,
CONVERT_USCALED,
CONVERT_SSCALED,
CONVERT_SFIXED,
};
//////////////////////////////////////////////////////////////////////////
/// Interface to Jitting a fetch shader
//////////////////////////////////////////////////////////////////////////
struct FetchJit : public BuilderGfxMem
{
FetchJit(JitManager* pJitMgr) :
BuilderGfxMem(pJitMgr)
{}
Function* Create(const FETCH_COMPILE_STATE& fetchState);
Value* GetSimdValid32bitIndices(Value* vIndices, Value* pLastIndex);
Value* GetSimdValid16bitIndices(Value* vIndices, Value* pLastIndex);
Value* GetSimdValid8bitIndices(Value* vIndices, Value* pLastIndex);
template<typename T> Value* GetSimdValidIndicesHelper(Value* pIndices, Value* pLastIndex);
// package up Shuffle*bpcGatherd args into a tuple for convenience
typedef std::tuple<Value*&, Value*, const Instruction::CastOps, const ConversionType,
uint32_t&, uint32_t&, const ComponentEnable, const ComponentControl(&)[4], Value*(&)[4],
const uint32_t(&)[4]> Shuffle8bpcArgs;
void Shuffle8bpcGatherd16(Shuffle8bpcArgs &args);
void Shuffle8bpcGatherd(Shuffle8bpcArgs &args);
typedef std::tuple<Value*(&)[2], Value*, const Instruction::CastOps, const ConversionType,
uint32_t&, uint32_t&, const ComponentEnable, const ComponentControl(&)[4], Value*(&)[4]> Shuffle16bpcArgs;
void Shuffle16bpcGather16(Shuffle16bpcArgs &args);
void Shuffle16bpcGather(Shuffle16bpcArgs &args);
void StoreVertexElements(Value* pVtxOut, const uint32_t outputElt, const uint32_t numEltsToStore, Value* (&vVertexElements)[4]);
Value *GenerateCompCtrlVector(const ComponentControl ctrl);
void JitGatherVertices(const FETCH_COMPILE_STATE &fetchState, Value* streams, Value* vIndices, Value* pVtxOut);
bool IsOddFormat(SWR_FORMAT format);
bool IsUniformFormat(SWR_FORMAT format);
void UnpackComponents(SWR_FORMAT format, Value* vInput, Value* result[4]);
void CreateGatherOddFormats(SWR_FORMAT format, Value* pMask, Value* pBase, Value* offsets, Value* result[4]);
void ConvertFormat(SWR_FORMAT format, Value *texels[4]);
Value* mpFetchInfo;
};
Function* FetchJit::Create(const FETCH_COMPILE_STATE& fetchState)
{
std::stringstream fnName("FCH_", std::ios_base::in | std::ios_base::out | std::ios_base::ate);
fnName << ComputeCRC(0, &fetchState, sizeof(fetchState));
Function* fetch = Function::Create(JM()->mFetchShaderTy, GlobalValue::ExternalLinkage, fnName.str(), JM()->mpCurrentModule);
BasicBlock* entry = BasicBlock::Create(JM()->mContext, "entry", fetch);
fetch->getParent()->setModuleIdentifier(fetch->getName());
IRB()->SetInsertPoint(entry);
auto argitr = fetch->arg_begin();
// Fetch shader arguments
Value* privateContext = &*argitr; ++argitr;
privateContext->setName("privateContext");
SetPrivateContext(privateContext);
mpFetchInfo = &*argitr; ++argitr;
mpFetchInfo->setName("fetchInfo");
Value* pVtxOut = &*argitr;
pVtxOut->setName("vtxOutput");
uint32_t baseWidth = mVWidth;
SWR_ASSERT(mVWidth == 8 || mVWidth == 16, "Unsupported vector width %d", mVWidth);
// Override builder target width to force 16-wide SIMD
#if USE_SIMD16_SHADERS
SetTargetWidth(16);
#endif
pVtxOut = BITCAST(pVtxOut, PointerType::get(mSimdFP32Ty, 0));
// SWR_FETCH_CONTEXT::pStreams
Value* streams = LOAD(mpFetchInfo,{0, SWR_FETCH_CONTEXT_pStreams});
streams->setName("pStreams");
// SWR_FETCH_CONTEXT::pIndices
Value* indices = LOAD(mpFetchInfo,{0, SWR_FETCH_CONTEXT_xpIndices});
indices->setName("pIndices");
// SWR_FETCH_CONTEXT::pLastIndex
Value* pLastIndex = LOAD(mpFetchInfo,{0, SWR_FETCH_CONTEXT_xpLastIndex});
pLastIndex->setName("pLastIndex");
Value* vIndices;
switch(fetchState.indexType)
{
case R8_UINT:
indices = BITCAST(indices, Type::getInt8PtrTy(JM()->mContext, 0));
if(fetchState.bDisableIndexOOBCheck)
{
vIndices = LOAD(BITCAST(indices, PointerType::get(VectorType::get(mInt8Ty, mpJitMgr->mVWidth), 0)), {(uint32_t)0});
vIndices = Z_EXT(vIndices, mSimdInt32Ty);
}
else
{
vIndices = GetSimdValid8bitIndices(indices, pLastIndex);
}
break;
case R16_UINT:
if(fetchState.bDisableIndexOOBCheck)
{
vIndices = LOAD(BITCAST(indices, PointerType::get(VectorType::get(mInt16Ty, mpJitMgr->mVWidth), 0)), {(uint32_t)0});
vIndices = Z_EXT(vIndices, mSimdInt32Ty);
}
else
{
vIndices = GetSimdValid16bitIndices(indices, pLastIndex);
}
break;
case R32_UINT:
(fetchState.bDisableIndexOOBCheck) ? vIndices = LOAD(indices, "", PointerType::get(mSimdInt32Ty, 0), GFX_MEM_CLIENT_FETCH)
: vIndices = GetSimdValid32bitIndices(indices, pLastIndex);
break; // incoming type is already 32bit int
default:
SWR_INVALID("Unsupported index type");
vIndices = nullptr;
break;
}
if(fetchState.bForceSequentialAccessEnable)
{
Value* pOffsets = mVWidth == 8 ? C({ 0, 1, 2, 3, 4, 5, 6, 7 }) :
C({ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 });
// VertexData buffers are accessed sequentially, the index is equal to the vertex number
vIndices = VBROADCAST(LOAD(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_StartVertex }));
vIndices = ADD(vIndices, pOffsets);
}
Value* vVertexId = vIndices;
if (fetchState.bVertexIDOffsetEnable)
{
// Assuming one of baseVertex or startVertex is 0, so adding both should be functionally correct
Value* vBaseVertex = VBROADCAST(LOAD(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_BaseVertex }));
Value* vStartVertex = VBROADCAST(LOAD(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_StartVertex }));
vVertexId = ADD(vIndices, vBaseVertex);
vVertexId = ADD(vVertexId, vStartVertex);
}
// store out vertex IDs
if (mVWidth == 16)
{
// store out in simd8 halves until core supports 16-wide natively
auto vVertexIdLo = EXTRACT_16(vVertexId, 0);
auto vVertexIdHi = EXTRACT_16(vVertexId, 1);
STORE(vVertexIdLo, GEP(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_VertexID }));
STORE(vVertexIdHi, GEP(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_VertexID2 }));
}
else if (mVWidth == 8)
{
STORE(vVertexId, GEP(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_VertexID }));
}
// store out cut mask if enabled
if (fetchState.bEnableCutIndex)
{
Value* vCutIndex = VIMMED1(fetchState.cutIndex);
Value* cutMask = VMASK(ICMP_EQ(vIndices, vCutIndex));
if (mVWidth == 16)
{
auto cutMaskLo = EXTRACT_16(cutMask, 0);
auto cutMaskHi = EXTRACT_16(cutMask, 1);
STORE(cutMaskLo, GEP(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_CutMask }));
STORE(cutMaskHi, GEP(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_CutMask2 }));
}
else if (mVWidth == 8)
{
STORE(cutMask, GEP(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_CutMask }));
}
}
// Fetch attributes from memory and output to a simdvertex struct
JitGatherVertices(fetchState, streams, vIndices, pVtxOut);
RET_VOID();
JitManager::DumpToFile(fetch, "src");
#if defined(_DEBUG)
verifyFunction(*fetch);
#endif
::FunctionPassManager setupPasses(JM()->mpCurrentModule);
///@todo We don't need the CFG passes for fetch. (e.g. BreakCriticalEdges and CFGSimplification)
setupPasses.add(createBreakCriticalEdgesPass());
setupPasses.add(createCFGSimplificationPass());
setupPasses.add(createEarlyCSEPass());
setupPasses.add(createPromoteMemoryToRegisterPass());
setupPasses.run(*fetch);
JitManager::DumpToFile(fetch, "se");
::FunctionPassManager optPasses(JM()->mpCurrentModule);
///@todo Haven't touched these either. Need to remove some of these and add others.
optPasses.add(createCFGSimplificationPass());
optPasses.add(createEarlyCSEPass());
optPasses.add(createInstructionCombiningPass());
optPasses.add(createInstructionSimplifierPass());
optPasses.add(createConstantPropagationPass());
optPasses.add(createSCCPPass());
optPasses.add(createAggressiveDCEPass());
optPasses.run(*fetch);
optPasses.add(createLowerX86Pass(JM(), this));
optPasses.run(*fetch);
JitManager::DumpToFile(fetch, "opt");
// Revert 16-wide override
#if USE_SIMD16_SHADERS
SetTargetWidth(baseWidth);
#endif
return fetch;
}
// returns true for odd formats that require special state.gather handling
bool FetchJit::IsOddFormat(SWR_FORMAT format)
{
const SWR_FORMAT_INFO& info = GetFormatInfo(format);
if (info.bpc[0] != 8 && info.bpc[0] != 16 && info.bpc[0] != 32 && info.bpc[0] != 64)
{
return true;
}
return false;
}
// format is uniform if all components are the same size and type
bool FetchJit::IsUniformFormat(SWR_FORMAT format)
{
const SWR_FORMAT_INFO& info = GetFormatInfo(format);
uint32_t bpc0 = info.bpc[0];
uint32_t type0 = info.type[0];
for (uint32_t c = 1; c < info.numComps; ++c)
{
if (bpc0 != info.bpc[c] || type0 != info.type[c])
{
return false;
}
}
return true;
}
// unpacks components based on format
// foreach component in the pixel
// mask off everything but this component
// shift component to LSB
void FetchJit::UnpackComponents(SWR_FORMAT format, Value* vInput, Value* result[4])
{
const SWR_FORMAT_INFO& info = GetFormatInfo(format);
uint32_t bitOffset = 0;
for (uint32_t c = 0; c < info.numComps; ++c)
{
uint32_t swizzledIndex = info.swizzle[c];
uint32_t compBits = info.bpc[c];
uint32_t bitmask = ((1 << compBits) - 1) << bitOffset;
Value* comp = AND(vInput, bitmask);
comp = LSHR(comp, bitOffset);
result[swizzledIndex] = comp;
bitOffset += compBits;
}
}
// gather for odd component size formats
// gather SIMD full pixels per lane then shift/mask to move each component to their
// own vector
void FetchJit::CreateGatherOddFormats(SWR_FORMAT format, Value* pMask, Value* pBase, Value* pOffsets, Value* pResult[4])
{
const SWR_FORMAT_INFO &info = GetFormatInfo(format);
// only works if pixel size is <= 32bits
SWR_ASSERT(info.bpp <= 32);
Value *pGather;
if (info.bpp == 32)
{
pGather = GATHERDD(VIMMED1(0), pBase, pOffsets, pMask);
}
else
{
// Can't use 32-bit gather for items less than 32-bits, could cause page faults.
Value *pMem = ALLOCA(mSimdInt32Ty);
STORE(VIMMED1(0u), pMem);
pBase = BITCAST(pBase, PointerType::get(mInt8Ty, 0));
Value* pDstMem = BITCAST(pMem, mInt32PtrTy);
for (uint32_t lane = 0; lane < mVWidth; ++lane)
{
// Get index
Value* index = VEXTRACT(pOffsets, C(lane));
Value* mask = VEXTRACT(pMask, C(lane));
switch (info.bpp)
{
case 8:
{
Value* pDst = BITCAST(GEP(pDstMem, C(lane)), PointerType::get(mInt8Ty, 0));
Value* pSrc = BITCAST(GEP(pBase, index), PointerType::get(mInt8Ty, 0));
STORE(LOAD(SELECT(mask, pSrc, pDst)), pDst);
break;
}
case 16:
{
Value* pDst = BITCAST(GEP(pDstMem, C(lane)), PointerType::get(mInt16Ty, 0));
Value* pSrc = BITCAST(GEP(pBase, index), PointerType::get(mInt16Ty, 0));
STORE(LOAD(SELECT(mask, pSrc, pDst)), pDst);
break;
}
break;
case 24:
{
// First 16-bits of data
Value* pDst = BITCAST(GEP(pDstMem, C(lane)), PointerType::get(mInt16Ty, 0));
Value* pSrc = BITCAST(GEP(pBase, index), PointerType::get(mInt16Ty, 0));
STORE(LOAD(SELECT(mask, pSrc, pDst)), pDst);
// Last 8-bits of data
pDst = BITCAST(GEP(pDst, C(1)), PointerType::get(mInt8Ty, 0));
pSrc = BITCAST(GEP(pSrc, C(1)), PointerType::get(mInt8Ty, 0));
STORE(LOAD(SELECT(mask, pSrc, pDst)), pDst);
break;
}
default:
SWR_INVALID("Shouldn't have BPP = %d now", info.bpp);
break;
}
}
pGather = LOAD(pMem);
}
for (uint32_t comp = 0; comp < 4; ++comp)
{
pResult[comp] = VIMMED1((int)info.defaults[comp]);
}
UnpackComponents(format, pGather, pResult);
// cast to fp32
pResult[0] = BITCAST(pResult[0], mSimdFP32Ty);
pResult[1] = BITCAST(pResult[1], mSimdFP32Ty);
pResult[2] = BITCAST(pResult[2], mSimdFP32Ty);
pResult[3] = BITCAST(pResult[3], mSimdFP32Ty);
}
void FetchJit::ConvertFormat(SWR_FORMAT format, Value *texels[4])
{
const SWR_FORMAT_INFO &info = GetFormatInfo(format);
for (uint32_t c = 0; c < info.numComps; ++c)
{
uint32_t compIndex = info.swizzle[c];
// skip any conversion on UNUSED components
if (info.type[c] == SWR_TYPE_UNUSED)
{
continue;
}
if (info.isNormalized[c])
{
if (info.type[c] == SWR_TYPE_SNORM)
{
/// @todo The most-negative value maps to -1.0f. e.g. the 5-bit value 10000 maps to -1.0f.
/// result = c * (1.0f / (2^(n-1) - 1);
uint32_t n = info.bpc[c];
uint32_t pow2 = 1 << (n - 1);
float scale = 1.0f / (float)(pow2 - 1);
Value *vScale = VIMMED1(scale);
texels[compIndex] = BITCAST(texels[compIndex], mSimdInt32Ty);
texels[compIndex] = SI_TO_FP(texels[compIndex], mSimdFP32Ty);
texels[compIndex] = FMUL(texels[compIndex], vScale);
}
else
{
SWR_ASSERT(info.type[c] == SWR_TYPE_UNORM);
/// result = c * (1.0f / (2^n - 1))
uint32_t n = info.bpc[c];
uint32_t pow2 = 1 << n;
// special case 24bit unorm format, which requires a full divide to meet ULP requirement
if (n == 24)
{
float scale = (float)(pow2 - 1);
Value* vScale = VIMMED1(scale);
texels[compIndex] = BITCAST(texels[compIndex], mSimdInt32Ty);
texels[compIndex] = SI_TO_FP(texels[compIndex], mSimdFP32Ty);
texels[compIndex] = FDIV(texels[compIndex], vScale);
}
else
{
float scale = 1.0f / (float)(pow2 - 1);
Value *vScale = VIMMED1(scale);
texels[compIndex] = BITCAST(texels[compIndex], mSimdInt32Ty);
texels[compIndex] = UI_TO_FP(texels[compIndex], mSimdFP32Ty);
texels[compIndex] = FMUL(texels[compIndex], vScale);
}
}
continue;
}
}
}
//////////////////////////////////////////////////////////////////////////
/// @brief Loads attributes from memory using AVX2 GATHER(s)
/// @param fetchState - info about attributes to be fetched from memory
/// @param streams - value pointer to the current vertex stream
/// @param vIndices - vector value of indices to gather
/// @param pVtxOut - value pointer to output simdvertex struct
void FetchJit::JitGatherVertices(const FETCH_COMPILE_STATE &fetchState,
Value* streams, Value* vIndices, Value* pVtxOut)
{
uint32_t currentVertexElement = 0;
uint32_t outputElt = 0;
Value* vVertexElements[4];
Value* startVertex = LOAD(mpFetchInfo, {0, SWR_FETCH_CONTEXT_StartVertex});
Value* startInstance = LOAD(mpFetchInfo, {0, SWR_FETCH_CONTEXT_StartInstance});
Value* curInstance = LOAD(mpFetchInfo, {0, SWR_FETCH_CONTEXT_CurInstance});
Value* vBaseVertex = VBROADCAST(LOAD(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_BaseVertex }));
curInstance->setName("curInstance");
for (uint32_t nInputElt = 0; nInputElt < fetchState.numAttribs; nInputElt += 1)
{
const INPUT_ELEMENT_DESC& ied = fetchState.layout[nInputElt];
// skip element if all components are disabled
if (ied.ComponentPacking == ComponentEnable::NONE)
{
continue;
}
const SWR_FORMAT_INFO &info = GetFormatInfo((SWR_FORMAT)ied.Format);
SWR_ASSERT((info.bpp != 0), "Unsupported format in JitGatherVertices.");
uint32_t bpc = info.bpp / info.numComps; ///@todo Code below assumes all components are same size. Need to fix.
Value *stream = LOAD(streams, {ied.StreamIndex, SWR_VERTEX_BUFFER_STATE_xpData});
// VGATHER* takes an *i8 src pointer
Value *pStreamBase = INT_TO_PTR(stream, PointerType::get(mInt8Ty, 0));
Value *stride = LOAD(streams, {ied.StreamIndex, SWR_VERTEX_BUFFER_STATE_pitch});
Value *vStride = VBROADCAST(stride);
// max vertex index that is fully in bounds
Value *maxVertex = GEP(streams, {C(ied.StreamIndex), C(SWR_VERTEX_BUFFER_STATE_maxVertex)});
maxVertex = LOAD(maxVertex);
Value *minVertex = NULL;
if (fetchState.bPartialVertexBuffer)
{
// min vertex index for low bounds OOB checking
minVertex = GEP(streams, {C(ied.StreamIndex), C(SWR_VERTEX_BUFFER_STATE_minVertex)});
minVertex = LOAD(minVertex);
}
if (fetchState.bInstanceIDOffsetEnable)
{
// the InstanceID (curInstance) value is offset by StartInstanceLocation
curInstance = ADD(curInstance, startInstance);
}
Value *vCurIndices;
Value *startOffset;
Value *vInstanceStride = VIMMED1(0);
if (ied.InstanceEnable)
{
Value* stepRate = C(ied.InstanceAdvancementState);
// prevent a div by 0 for 0 step rate
Value* isNonZeroStep = ICMP_UGT(stepRate, C(0));
stepRate = SELECT(isNonZeroStep, stepRate, C(1));
// calc the current offset into instanced data buffer
Value* calcInstance = UDIV(curInstance, stepRate);
// if step rate is 0, every instance gets instance 0
calcInstance = SELECT(isNonZeroStep, calcInstance, C(0));
vCurIndices = VBROADCAST(calcInstance);
startOffset = startInstance;
}
else if (ied.InstanceStrideEnable)
{
// grab the instance advancement state, determines stride in bytes from one instance to the next
Value* stepRate = C(ied.InstanceAdvancementState);
vInstanceStride = VBROADCAST(MUL(curInstance, stepRate));
// offset indices by baseVertex
vCurIndices = ADD(vIndices, vBaseVertex);
startOffset = startVertex;
SWR_ASSERT((0), "TODO: Fill out more once driver sends this down.");
}
else
{
// offset indices by baseVertex
vCurIndices = ADD(vIndices, vBaseVertex);
startOffset = startVertex;
}
// All of the OOB calculations are in vertices, not VB offsets, to prevent having to
// do 64bit address offset calculations.
// calculate byte offset to the start of the VB
Value* baseOffset = MUL(Z_EXT(startOffset, mInt64Ty), Z_EXT(stride, mInt64Ty));
pStreamBase = GEP(pStreamBase, baseOffset);
Value* pStreamBaseGFX = ADD(stream, baseOffset);
// if we have a start offset, subtract from max vertex. Used for OOB check
maxVertex = SUB(Z_EXT(maxVertex, mInt64Ty), Z_EXT(startOffset, mInt64Ty));
Value* maxNeg = ICMP_SLT(maxVertex, C((int64_t)0));
// if we have a negative value, we're already OOB. clamp at 0.
maxVertex = SELECT(maxNeg, C(0), TRUNC(maxVertex, mInt32Ty));
if (fetchState.bPartialVertexBuffer)
{
// similary for min vertex
minVertex = SUB(Z_EXT(minVertex, mInt64Ty), Z_EXT(startOffset, mInt64Ty));
Value *minNeg = ICMP_SLT(minVertex, C((int64_t)0));
minVertex = SELECT(minNeg, C(0), TRUNC(minVertex, mInt32Ty));
}
// Load the in bounds size of a partially valid vertex
Value *partialInboundsSize = GEP(streams, {C(ied.StreamIndex), C(SWR_VERTEX_BUFFER_STATE_partialInboundsSize)});
partialInboundsSize = LOAD(partialInboundsSize);
Value *vPartialVertexSize = VBROADCAST(partialInboundsSize);
Value *vBpp = VBROADCAST(C(info.Bpp));
Value *vAlignmentOffsets = VBROADCAST(C(ied.AlignedByteOffset));
// is the element is <= the partially valid size
Value *vElementInBoundsMask = ICMP_SLE(vBpp, SUB(vPartialVertexSize, vAlignmentOffsets));
// override cur indices with 0 if pitch is 0
Value* pZeroPitchMask = ICMP_EQ(vStride, VIMMED1(0));
vCurIndices = SELECT(pZeroPitchMask, VIMMED1(0), vCurIndices);
// are vertices partially OOB?
Value* vMaxVertex = VBROADCAST(maxVertex);
Value* vPartialOOBMask = ICMP_EQ(vCurIndices, vMaxVertex);
// are vertices fully in bounds?
Value* vMaxGatherMask = ICMP_ULT(vCurIndices, vMaxVertex);
Value *vGatherMask;
if (fetchState.bPartialVertexBuffer)
{
// are vertices below minVertex limit?
Value *vMinVertex = VBROADCAST(minVertex);
Value *vMinGatherMask = ICMP_UGE(vCurIndices, vMinVertex);
// only fetch lanes that pass both tests
vGatherMask = AND(vMaxGatherMask, vMinGatherMask);
}
else
{
vGatherMask = vMaxGatherMask;
}
// blend in any partially OOB indices that have valid elements
vGatherMask = SELECT(vPartialOOBMask, vElementInBoundsMask, vGatherMask);
// calculate the actual offsets into the VB
Value* vOffsets = MUL(vCurIndices, vStride);
vOffsets = ADD(vOffsets, vAlignmentOffsets);
// if instance stride enable is:
// true - add product of the instanceID and advancement state to the offst into the VB
// false - value of vInstanceStride has been initialialized to zero
vOffsets = ADD(vOffsets, vInstanceStride);
// Packing and component control
ComponentEnable compMask = (ComponentEnable)ied.ComponentPacking;
const ComponentControl compCtrl[4] { (ComponentControl)ied.ComponentControl0, (ComponentControl)ied.ComponentControl1,
(ComponentControl)ied.ComponentControl2, (ComponentControl)ied.ComponentControl3};
// Special gather/conversion for formats without equal component sizes
if (IsOddFormat((SWR_FORMAT)ied.Format))
{
Value *pResults[4];
CreateGatherOddFormats((SWR_FORMAT)ied.Format, vGatherMask, pStreamBase, vOffsets, pResults);
ConvertFormat((SWR_FORMAT)ied.Format, pResults);
for (uint32_t c = 0; c < 4; c += 1)
{
if (isComponentEnabled(compMask, c))
{
vVertexElements[currentVertexElement++] = pResults[c];
if (currentVertexElement > 3)
{
StoreVertexElements(pVtxOut, outputElt++, 4, vVertexElements);
// reset to the next vVertexElement to output
currentVertexElement = 0;
}
}
}
}
else if(info.type[0] == SWR_TYPE_FLOAT)
{
///@todo: support 64 bit vb accesses
Value *gatherSrc = VIMMED1(0.0f);
SWR_ASSERT(IsUniformFormat((SWR_FORMAT)ied.Format),
"Unsupported format for standard gather fetch.");
// Gather components from memory to store in a simdvertex structure
switch (bpc)
{
case 16:
{
Value *vGatherResult[2];
// if we have at least one component out of x or y to fetch
if (isComponentEnabled(compMask, 0) || isComponentEnabled(compMask, 1))
{
vGatherResult[0] = GATHERPS(gatherSrc, pStreamBase, vOffsets, vGatherMask);
// e.g. result of first 8x32bit integer gather for 16bit components
// 256i - 0 1 2 3 4 5 6 7
// xyxy xyxy xyxy xyxy xyxy xyxy xyxy xyxy
//
}
// if we have at least one component out of z or w to fetch
if (isComponentEnabled(compMask, 2) || isComponentEnabled(compMask, 3))
{
// offset base to the next components(zw) in the vertex to gather
pStreamBase = GEP(pStreamBase, C((char)4));
vGatherResult[1] = GATHERPS(gatherSrc, pStreamBase, vOffsets, vGatherMask);
// e.g. result of second 8x32bit integer gather for 16bit components
// 256i - 0 1 2 3 4 5 6 7
// zwzw zwzw zwzw zwzw zwzw zwzw zwzw zwzw
//
}
// if we have at least one component to shuffle into place
if (compMask)
{
Shuffle16bpcArgs args = std::forward_as_tuple(vGatherResult, pVtxOut, Instruction::CastOps::FPExt, CONVERT_NONE,
currentVertexElement, outputElt, compMask, compCtrl, vVertexElements);
// Shuffle gathered components into place in simdvertex struct
mVWidth == 16 ? Shuffle16bpcGather16(args) : Shuffle16bpcGather(args); // outputs to vVertexElements ref
}
}
break;
case 32:
{
for (uint32_t i = 0; i < 4; i += 1)
{
if (isComponentEnabled(compMask, i))
{
// if we need to gather the component
if (compCtrl[i] == StoreSrc)
{
// Gather a SIMD of vertices
// APIs allow a 4GB range for offsets
// However, GATHERPS uses signed 32-bit offsets, so only a 2GB range :(
// But, we know that elements must be aligned for FETCH. :)
// Right shift the offset by a bit and then scale by 2 to remove the sign extension.
Value *vShiftedOffsets = LSHR(vOffsets, 1);
vVertexElements[currentVertexElement++] = GATHERPS(gatherSrc, pStreamBaseGFX, vShiftedOffsets, vGatherMask, 2, GFX_MEM_CLIENT_FETCH);
}
else
{
vVertexElements[currentVertexElement++] = GenerateCompCtrlVector(compCtrl[i]);
}
if (currentVertexElement > 3)
{
StoreVertexElements(pVtxOut, outputElt++, 4, vVertexElements);
// reset to the next vVertexElement to output
currentVertexElement = 0;
}
}
// offset base to the next component in the vertex to gather
pStreamBase = GEP(pStreamBase, C((char)4));
pStreamBaseGFX = ADD(pStreamBaseGFX, C((int64_t)4));
}
}
break;
case 64:
{
for (uint32_t i = 0; i < 4; i += 1)
{
if (isComponentEnabled(compMask, i))
{
// if we need to gather the component
if (compCtrl[i] == StoreSrc)
{
Value* vShufLo;
Value* vShufHi;
Value* vShufAll;
if (mVWidth == 8)
{
vShufLo = C({ 0, 1, 2, 3 });
vShufHi = C({ 4, 5, 6, 7 });
vShufAll = C({ 0, 1, 2, 3, 4, 5, 6, 7 });
}
else
{
SWR_ASSERT(mVWidth == 16);
vShufLo = C({ 0, 1, 2, 3, 4, 5, 6, 7 });
vShufHi = C({ 8, 9, 10, 11, 12, 13, 14, 15 });
vShufAll = C({ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 });
}
Value *vMaskLo = VSHUFFLE(vGatherMask, vGatherMask, vShufLo);
Value *vMaskHi = VSHUFFLE(vGatherMask, vGatherMask, vShufHi);
Value *vOffsetsLo = VSHUFFLE(vOffsets, vOffsets, vShufLo);
Value *vOffsetsHi = VSHUFFLE(vOffsets, vOffsets, vShufHi);
Value *vZeroDouble = VECTOR_SPLAT(mVWidth / 2, ConstantFP::get(IRB()->getDoubleTy(), 0.0f));
Value* pGatherLo = GATHERPD(vZeroDouble, pStreamBase, vOffsetsLo, vMaskLo);
Value* pGatherHi = GATHERPD(vZeroDouble, pStreamBase, vOffsetsHi, vMaskHi);
pGatherLo = VCVTPD2PS(pGatherLo);
pGatherHi = VCVTPD2PS(pGatherHi);
Value *pGather = VSHUFFLE(pGatherLo, pGatherHi, vShufAll);
vVertexElements[currentVertexElement++] = pGather;
}
else
{
vVertexElements[currentVertexElement++] = GenerateCompCtrlVector(compCtrl[i]);
}
if (currentVertexElement > 3)
{
StoreVertexElements(pVtxOut, outputElt++, 4, vVertexElements);
// reset to the next vVertexElement to output
currentVertexElement = 0;
}
}
// offset base to the next component in the vertex to gather
pStreamBase = GEP(pStreamBase, C((char)8));
}
}
break;
default:
SWR_INVALID("Tried to fetch invalid FP format");
break;
}
}
else
{
Instruction::CastOps extendCastType = Instruction::CastOps::CastOpsEnd;
ConversionType conversionType = CONVERT_NONE;
SWR_ASSERT(IsUniformFormat((SWR_FORMAT)ied.Format),
"Unsupported format for standard gather fetch.");
switch(info.type[0])
{
case SWR_TYPE_UNORM:
conversionType = CONVERT_NORMALIZED;
case SWR_TYPE_UINT:
extendCastType = Instruction::CastOps::ZExt;
break;
case SWR_TYPE_SNORM:
conversionType = CONVERT_NORMALIZED;
case SWR_TYPE_SINT:
extendCastType = Instruction::CastOps::SExt;
break;
case SWR_TYPE_USCALED:
conversionType = CONVERT_USCALED;
extendCastType = Instruction::CastOps::UIToFP;
break;
case SWR_TYPE_SSCALED:
conversionType = CONVERT_SSCALED;
extendCastType = Instruction::CastOps::SIToFP;
break;
case SWR_TYPE_SFIXED:
conversionType = CONVERT_SFIXED;
extendCastType = Instruction::CastOps::SExt;
break;
default:
break;
}
// value substituted when component of gather is masked
Value* gatherSrc = VIMMED1(0);
// Gather components from memory to store in a simdvertex structure
switch (bpc)
{
case 8:
{
// if we have at least one component to fetch
if (compMask)
{
Value *vGatherResult = GATHERDD(gatherSrc, pStreamBase, vOffsets, vGatherMask);
// e.g. result of an 8x32bit integer gather for 8bit components
// 256i - 0 1 2 3 4 5 6 7
// xyzw xyzw xyzw xyzw xyzw xyzw xyzw xyzw
Shuffle8bpcArgs args = std::forward_as_tuple(vGatherResult, pVtxOut, extendCastType, conversionType,
currentVertexElement, outputElt, compMask, compCtrl, vVertexElements, info.swizzle);
// Shuffle gathered components into place in simdvertex struct
mVWidth == 16 ? Shuffle8bpcGatherd16(args) : Shuffle8bpcGatherd(args); // outputs to vVertexElements ref
}
}
break;
case 16:
{
Value *vGatherResult[2];
// if we have at least one component out of x or y to fetch
if (isComponentEnabled(compMask, 0) || isComponentEnabled(compMask, 1))
{
vGatherResult[0] = GATHERDD(gatherSrc, pStreamBase, vOffsets, vGatherMask);
// e.g. result of first 8x32bit integer gather for 16bit components
// 256i - 0 1 2 3 4 5 6 7
// xyxy xyxy xyxy xyxy xyxy xyxy xyxy xyxy
//
}
// if we have at least one component out of z or w to fetch
if (isComponentEnabled(compMask, 2) || isComponentEnabled(compMask, 3))
{
// offset base to the next components(zw) in the vertex to gather
pStreamBase = GEP(pStreamBase, C((char)4));
vGatherResult[1] = GATHERDD(gatherSrc, pStreamBase, vOffsets, vGatherMask);
// e.g. result of second 8x32bit integer gather for 16bit components
// 256i - 0 1 2 3 4 5 6 7
// zwzw zwzw zwzw zwzw zwzw zwzw zwzw zwzw
//
}
// if we have at least one component to shuffle into place
if (compMask)
{
Shuffle16bpcArgs args = std::forward_as_tuple(vGatherResult, pVtxOut, extendCastType, conversionType,
currentVertexElement, outputElt, compMask, compCtrl, vVertexElements);
// Shuffle gathered components into place in simdvertex struct
mVWidth == 16 ? Shuffle16bpcGather16(args) : Shuffle16bpcGather(args); // outputs to vVertexElements ref
}
}
break;
case 32:
{
// Gathered components into place in simdvertex struct
for (uint32_t i = 0; i < 4; i++)
{
if (isComponentEnabled(compMask, i))
{
// if we need to gather the component
if (compCtrl[i] == StoreSrc)
{
Value* pGather = GATHERDD(gatherSrc, pStreamBase, vOffsets, vGatherMask);
if (conversionType == CONVERT_USCALED)
{
pGather = UI_TO_FP(pGather, mSimdFP32Ty);
}
else if (conversionType == CONVERT_SSCALED)
{
pGather = SI_TO_FP(pGather, mSimdFP32Ty);
}
else if (conversionType == CONVERT_SFIXED)
{
pGather = FMUL(SI_TO_FP(pGather, mSimdFP32Ty), VBROADCAST(C(1/65536.0f)));
}
vVertexElements[currentVertexElement++] = pGather;
// e.g. result of a single 8x32bit integer gather for 32bit components
// 256i - 0 1 2 3 4 5 6 7
// xxxx xxxx xxxx xxxx xxxx xxxx xxxx xxxx
}
else
{
vVertexElements[currentVertexElement++] = GenerateCompCtrlVector(compCtrl[i]);
}
if (currentVertexElement > 3)
{
StoreVertexElements(pVtxOut, outputElt++, 4, vVertexElements);
// reset to the next vVertexElement to output
currentVertexElement = 0;
}
}
// offset base to the next component in the vertex to gather
pStreamBase = GEP(pStreamBase, C((char)4));
}
}
break;
}
}
}
// if we have a partially filled vVertexElement struct, output it
if (currentVertexElement > 0)
{
StoreVertexElements(pVtxOut, outputElt++, currentVertexElement, vVertexElements);
}
}
typedef void*(*PFN_TRANSLATEGFXADDRESS_FUNC)(void* pdc, gfxptr_t va);
extern "C" void GetSimdValid8bitIndicesGfx(gfxptr_t indices, gfxptr_t lastIndex, uint32_t vWidth, PFN_TRANSLATEGFXADDRESS_FUNC pfnTranslate, void* pdc, uint32_t* outIndices);
extern "C" void GetSimdValid16bitIndicesGfx(gfxptr_t indices, gfxptr_t lastIndex, uint32_t vWidth, PFN_TRANSLATEGFXADDRESS_FUNC pfnTranslate, void* pdc, uint32_t* outIndices);
template<typename T> Value* FetchJit::GetSimdValidIndicesHelper(Value* pIndices, Value* pLastIndex)
{
SWR_ASSERT(pIndices->getType() == mInt64Ty && pLastIndex->getType() == mInt64Ty, "Function expects gfxptr_t for both input parameters.");
Type* Ty = nullptr;
static_assert(sizeof(T) == sizeof(uint16_t) || sizeof(T) == sizeof(uint8_t), "Unsupported type for use with GetSimdValidIndicesHelper<T>");
constexpr bool bSize = (sizeof(T) == sizeof(uint16_t));
if (bSize)
{
Ty = mInt16PtrTy;
}
else if (sizeof(T) == sizeof(uint8_t))
{
Ty = mInt8PtrTy;
}
else
{
SWR_ASSERT(false, "This should never happen as per static_assert above.");
}
Value* vIndices = VUNDEF_I();
{
// store 0 index on stack to be used to conditionally load from if index address is OOB
Value* pZeroIndex = ALLOCA(Ty);
STORE(C((T)0), pZeroIndex);
// Load a SIMD of index pointers
for (int64_t lane = 0; lane < mVWidth; lane++)
{
// Calculate the address of the requested index
Value *pIndex = GEP(pIndices, C(lane), Ty);
pLastIndex = INT_TO_PTR(pLastIndex, Ty);
// check if the address is less than the max index,
Value* mask = ICMP_ULT(pIndex, pLastIndex);
// if valid, load the index. if not, load 0 from the stack
Value* pValid = SELECT(mask, pIndex, pZeroIndex);
Value *index = LOAD(pValid, "valid index", Ty, GFX_MEM_CLIENT_FETCH);
// zero extended index to 32 bits and insert into the correct simd lane
index = Z_EXT(index, mInt32Ty);
vIndices = VINSERT(vIndices, index, lane);
}
}
return vIndices;
}
//////////////////////////////////////////////////////////////////////////
/// @brief Loads a simd of valid indices. OOB indices are set to 0
/// *Note* have to do 8bit index checking in scalar until we have AVX-512
/// support
/// @param pIndices - pointer to 8 bit indices
/// @param pLastIndex - pointer to last valid index
Value* FetchJit::GetSimdValid8bitIndices(Value* pIndices, Value* pLastIndex)
{
return GetSimdValidIndicesHelper<uint8_t>(pIndices, pLastIndex);
}
//////////////////////////////////////////////////////////////////////////
/// @brief Loads a simd of valid indices. OOB indices are set to 0
/// *Note* have to do 16bit index checking in scalar until we have AVX-512
/// support
/// @param pIndices - pointer to 16 bit indices
/// @param pLastIndex - pointer to last valid index
Value* FetchJit::GetSimdValid16bitIndices(Value* pIndices, Value* pLastIndex)
{
return GetSimdValidIndicesHelper<uint16_t>(pIndices, pLastIndex);
}
//////////////////////////////////////////////////////////////////////////
/// @brief Loads a simd of valid indices. OOB indices are set to 0
/// @param pIndices - pointer to 32 bit indices
/// @param pLastIndex - pointer to last valid index
Value* FetchJit::GetSimdValid32bitIndices(Value* pIndices, Value* pLastIndex)
{
DataLayout dL(JM()->mpCurrentModule);
unsigned int ptrSize = dL.getPointerSize() * 8; // ptr size in bits
Value* iLastIndex = pLastIndex;
Value* iIndices = pIndices;
// get the number of indices left in the buffer (endPtr - curPtr) / sizeof(index)
Value* numIndicesLeft = SUB(iLastIndex,iIndices);
numIndicesLeft = TRUNC(numIndicesLeft, mInt32Ty);
numIndicesLeft = SDIV(numIndicesLeft, C(4));
// create a vector of index counts from the base index ptr passed into the fetch
Constant* vIndexOffsets;
if (mVWidth == 8)
{
vIndexOffsets = C({ 0, 1, 2, 3, 4, 5, 6, 7 });
}
else
{
vIndexOffsets = C({ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 });
}
// compare index count to the max valid index
// e.g vMaxIndex 4 4 4 4 4 4 4 4 : 4 indices left to load
// vIndexOffsets 0 1 2 3 4 5 6 7
// ------------------------------
// vIndexMask -1-1-1-1 0 0 0 0 : offsets < max pass
// vLoadedIndices 0 1 2 3 0 0 0 0 : offsets >= max masked to 0
Value* vMaxIndex = VBROADCAST(numIndicesLeft);
Value* vIndexMask = ICMP_SGT(vMaxIndex, vIndexOffsets);
// Load the indices; OOB loads 0
pIndices = BITCAST(pIndices, PointerType::get(mSimdInt32Ty, 0));
return MASKED_LOAD(pIndices, 4, vIndexMask, VIMMED1(0));
}
//////////////////////////////////////////////////////////////////////////
/// @brief Takes a SIMD of gathered 8bpc verts, zero or sign extends,
/// denormalizes if needed, converts to F32 if needed, and positions in
// the proper SIMD rows to be output to the simdvertex structure
/// @param args: (tuple of args, listed below)
/// @param vGatherResult - 8 gathered 8bpc vertices
/// @param pVtxOut - base pointer to output simdvertex struct
/// @param extendType - sign extend or zero extend
/// @param bNormalized - do we need to denormalize?
/// @param currentVertexElement - reference to the current vVertexElement
/// @param outputElt - reference to the current offset from simdvertex we're o
/// @param compMask - component packing mask
/// @param compCtrl - component control val
/// @param vVertexElements[4] - vertex components to output
/// @param swizzle[4] - component swizzle location
void FetchJit::Shuffle8bpcGatherd16(Shuffle8bpcArgs &args)
{
// Unpack tuple args
Value*& vGatherResult = std::get<0>(args);
Value* pVtxOut = std::get<1>(args);
const Instruction::CastOps extendType = std::get<2>(args);
const ConversionType conversionType = std::get<3>(args);
uint32_t ¤tVertexElement = std::get<4>(args);
uint32_t &outputElt = std::get<5>(args);
const ComponentEnable compMask = std::get<6>(args);
const ComponentControl(&compCtrl)[4] = std::get<7>(args);
Value* (&vVertexElements)[4] = std::get<8>(args);
const uint32_t(&swizzle)[4] = std::get<9>(args);
// cast types
Type *vGatherTy = VectorType::get(mInt32Ty, 8);
Type *v32x8Ty = VectorType::get(mInt8Ty, 32);
// have to do extra work for sign extending
if ((extendType == Instruction::CastOps::SExt) || (extendType == Instruction::CastOps::SIToFP))
{
Type *v16x8Ty = VectorType::get(mInt8Ty, 16); // 8x16bit ints in a 128bit lane
Type *v128Ty = VectorType::get(IntegerType::getIntNTy(JM()->mContext, 128), 2);
// shuffle mask, including any swizzling
const char x = (char)swizzle[0]; const char y = (char)swizzle[1];
const char z = (char)swizzle[2]; const char w = (char)swizzle[3];
Value *vConstMask = C<char>({ char(x), char(x + 4), char(x + 8), char(x + 12),
char(y), char(y + 4), char(y + 8), char(y + 12),
char(z), char(z + 4), char(z + 8), char(z + 12),
char(w), char(w + 4), char(w + 8), char(w + 12),
char(x), char(x + 4), char(x + 8), char(x + 12),
char(y), char(y + 4), char(y + 8), char(y + 12),
char(z), char(z + 4), char(z + 8), char(z + 12),
char(w), char(w + 4), char(w + 8), char(w + 12) });
// SIMD16 PSHUFB isnt part of AVX-512F, so split into SIMD8 for the sake of KNL, for now..
Value *vGatherResult_lo = EXTRACT_16(vGatherResult, 0);
Value *vGatherResult_hi = EXTRACT_16(vGatherResult, 1);
Value *vShufResult_lo = BITCAST(PSHUFB(BITCAST(vGatherResult_lo, v32x8Ty), vConstMask), vGatherTy);
Value *vShufResult_hi = BITCAST(PSHUFB(BITCAST(vGatherResult_hi, v32x8Ty), vConstMask), vGatherTy);
// after pshufb: group components together in each 128bit lane
// 256i - 0 1 2 3 4 5 6 7
// xxxx yyyy zzzz wwww xxxx yyyy zzzz wwww
Value *vi128XY_lo = nullptr;
Value *vi128XY_hi = nullptr;
if (isComponentEnabled(compMask, 0) || isComponentEnabled(compMask, 1))
{
vi128XY_lo = BITCAST(VSHUFFLE(vShufResult_lo, vShufResult_lo, C<int32_t>({ 0, 4, 0, 0, 1, 5, 0, 0 })), v128Ty);
vi128XY_hi = BITCAST(VSHUFFLE(vShufResult_hi, vShufResult_hi, C<int32_t>({ 0, 4, 0, 0, 1, 5, 0, 0 })), v128Ty);
// after PERMD: move and pack xy and zw components in low 64 bits of each 128bit lane
// 256i - 0 1 2 3 4 5 6 7
// xxxx xxxx dcdc dcdc yyyy yyyy dcdc dcdc (dc - don't care)
}
// do the same for zw components
Value *vi128ZW_lo = nullptr;
Value *vi128ZW_hi = nullptr;
if (isComponentEnabled(compMask, 2) || isComponentEnabled(compMask, 3))
{
vi128ZW_lo = BITCAST(VSHUFFLE(vShufResult_lo, vShufResult_lo, C<int32_t>({ 2, 6, 0, 0, 3, 7, 0, 0 })), v128Ty);
vi128ZW_hi = BITCAST(VSHUFFLE(vShufResult_hi, vShufResult_hi, C<int32_t>({ 2, 6, 0, 0, 3, 7, 0, 0 })), v128Ty);
}
// init denormalize variables if needed
Instruction::CastOps fpCast;
Value *conversionFactor;
switch (conversionType)
{
case CONVERT_NORMALIZED:
fpCast = Instruction::CastOps::SIToFP;
conversionFactor = VIMMED1((float)(1.0 / 127.0));
break;
case CONVERT_SSCALED:
fpCast = Instruction::CastOps::SIToFP;
conversionFactor = VIMMED1((float)(1.0));
break;
case CONVERT_USCALED:
SWR_INVALID("Type should not be sign extended!");
conversionFactor = nullptr;
break;
default:
SWR_ASSERT(conversionType == CONVERT_NONE);
conversionFactor = nullptr;
break;
}
// sign extend all enabled components. If we have a fill vVertexElements, output to current simdvertex
for (uint32_t i = 0; i < 4; i++)
{
if (isComponentEnabled(compMask, i))
{
if (compCtrl[i] == ComponentControl::StoreSrc)
{
// if x or z, extract 128bits from lane 0, else for y or w, extract from lane 1
uint32_t lane = ((i == 0) || (i == 2)) ? 0 : 1;
// if x or y, use vi128XY permute result, else use vi128ZW
Value *selectedPermute_lo = (i < 2) ? vi128XY_lo : vi128ZW_lo;
Value *selectedPermute_hi = (i < 2) ? vi128XY_hi : vi128ZW_hi;
// sign extend
Value *temp_lo = PMOVSXBD(BITCAST(VEXTRACT(selectedPermute_lo, C(lane)), v16x8Ty));
Value *temp_hi = PMOVSXBD(BITCAST(VEXTRACT(selectedPermute_hi, C(lane)), v16x8Ty));
Value* temp = JOIN_16(temp_lo, temp_hi);
// denormalize if needed
if (conversionType != CONVERT_NONE)
{
temp = FMUL(CAST(fpCast, temp, mSimdFP32Ty), conversionFactor);
}
vVertexElements[currentVertexElement] = temp;
currentVertexElement += 1;
}
else
{
vVertexElements[currentVertexElement++] = GenerateCompCtrlVector(compCtrl[i]);
}
if (currentVertexElement > 3)
{
StoreVertexElements(pVtxOut, outputElt++, 4, vVertexElements);
// reset to the next vVertexElement to output
currentVertexElement = 0;
}
}
}
}
// else zero extend
else if ((extendType == Instruction::CastOps::ZExt) || (extendType == Instruction::CastOps::UIToFP))
{
// init denormalize variables if needed
Instruction::CastOps fpCast;
Value *conversionFactor;
switch (conversionType)
{
case CONVERT_NORMALIZED:
fpCast = Instruction::CastOps::UIToFP;
conversionFactor = VIMMED1((float)(1.0 / 255.0));
break;
case CONVERT_USCALED:
fpCast = Instruction::CastOps::UIToFP;
conversionFactor = VIMMED1((float)(1.0));
break;
case CONVERT_SSCALED:
SWR_INVALID("Type should not be zero extended!");
conversionFactor = nullptr;
break;
default:
SWR_ASSERT(conversionType == CONVERT_NONE);
conversionFactor = nullptr;
break;
}
// shuffle enabled components into lower byte of each 32bit lane, 0 extending to 32 bits
for (uint32_t i = 0; i < 4; i++)
{
if (isComponentEnabled(compMask, i))
{
if (compCtrl[i] == ComponentControl::StoreSrc)
{
// pshufb masks for each component
Value *vConstMask;
switch (swizzle[i])
{
case 0:
// x shuffle mask
vConstMask = C<char>({ 0, -1, -1, -1, 4, -1, -1, -1, 8, -1, -1, -1, 12, -1, -1, -1,
0, -1, -1, -1, 4, -1, -1, -1, 8, -1, -1, -1, 12, -1, -1, -1 });
break;
case 1:
// y shuffle mask
vConstMask = C<char>({ 1, -1, -1, -1, 5, -1, -1, -1, 9, -1, -1, -1, 13, -1, -1, -1,
1, -1, -1, -1, 5, -1, -1, -1, 9, -1, -1, -1, 13, -1, -1, -1 });
break;
case 2:
// z shuffle mask
vConstMask = C<char>({ 2, -1, -1, -1, 6, -1, -1, -1, 10, -1, -1, -1, 14, -1, -1, -1,
2, -1, -1, -1, 6, -1, -1, -1, 10, -1, -1, -1, 14, -1, -1, -1 });
break;
case 3:
// w shuffle mask
vConstMask = C<char>({ 3, -1, -1, -1, 7, -1, -1, -1, 11, -1, -1, -1, 15, -1, -1, -1,
3, -1, -1, -1, 7, -1, -1, -1, 11, -1, -1, -1, 15, -1, -1, -1 });
break;
default:
vConstMask = nullptr;
break;
}
Value *vGatherResult_lo = EXTRACT_16(vGatherResult, 0);
Value *vGatherResult_hi = EXTRACT_16(vGatherResult, 1);
Value *temp_lo = BITCAST(PSHUFB(BITCAST(vGatherResult_lo, v32x8Ty), vConstMask), vGatherTy);
Value *temp_hi = BITCAST(PSHUFB(BITCAST(vGatherResult_hi, v32x8Ty), vConstMask), vGatherTy);
// after pshufb for x channel
// 256i - 0 1 2 3 4 5 6 7
// x000 x000 x000 x000 x000 x000 x000 x000
Value* temp = JOIN_16(temp_lo, temp_hi);
// denormalize if needed
if (conversionType != CONVERT_NONE)
{
temp = FMUL(CAST(fpCast, temp, mSimdFP32Ty), conversionFactor);
}
vVertexElements[currentVertexElement] = temp;
currentVertexElement += 1;
}
else
{
vVertexElements[currentVertexElement++] = GenerateCompCtrlVector(compCtrl[i]);
}
if (currentVertexElement > 3)
{
StoreVertexElements(pVtxOut, outputElt++, 4, vVertexElements);
// reset to the next vVertexElement to output
currentVertexElement = 0;
}
}
}
}
else
{
SWR_INVALID("Unsupported conversion type");
}
}
void FetchJit::Shuffle8bpcGatherd(Shuffle8bpcArgs &args)
{
// Unpack tuple args
Value*& vGatherResult = std::get<0>(args);
Value* pVtxOut = std::get<1>(args);
const Instruction::CastOps extendType = std::get<2>(args);
const ConversionType conversionType = std::get<3>(args);
uint32_t ¤tVertexElement = std::get<4>(args);
uint32_t &outputElt = std::get<5>(args);
const ComponentEnable compMask = std::get<6>(args);
const ComponentControl(&compCtrl)[4] = std::get<7>(args);
Value* (&vVertexElements)[4] = std::get<8>(args);
const uint32_t(&swizzle)[4] = std::get<9>(args);
// cast types
Type* v32x8Ty = VectorType::get(mInt8Ty, mVWidth * 4); // vwidth is units of 32 bits
for (uint32_t i = 0; i < 4; i++)
{
if (!isComponentEnabled(compMask, i))
continue;
if (compCtrl[i] == ComponentControl::StoreSrc)
{
std::vector<uint32_t> vShuffleMasks[4] = {
{ 0, 4, 8, 12, 16, 20, 24, 28 }, // x
{ 1, 5, 9, 13, 17, 21, 25, 29 }, // y
{ 2, 6, 10, 14, 18, 22, 26, 30 }, // z
{ 3, 7, 11, 15, 19, 23, 27, 31 }, // w
};
Value *val = VSHUFFLE(BITCAST(vGatherResult, v32x8Ty),
UndefValue::get(v32x8Ty),
vShuffleMasks[swizzle[i]]);
if ((extendType == Instruction::CastOps::SExt) ||
(extendType == Instruction::CastOps::SIToFP)) {
switch (conversionType)
{
case CONVERT_NORMALIZED:
val = FMUL(SI_TO_FP(val, mSimdFP32Ty), VIMMED1((float)(1.0 / 127.0)));
break;
case CONVERT_SSCALED:
val = SI_TO_FP(val, mSimdFP32Ty);
break;
case CONVERT_USCALED:
SWR_INVALID("Type should not be sign extended!");
break;
default:
SWR_ASSERT(conversionType == CONVERT_NONE);
val = S_EXT(val, mSimdInt32Ty);
break;
}
}
else if ((extendType == Instruction::CastOps::ZExt) ||
(extendType == Instruction::CastOps::UIToFP)) {
switch (conversionType)
{
case CONVERT_NORMALIZED:
val = FMUL(UI_TO_FP(val, mSimdFP32Ty), VIMMED1((float)(1.0 / 255.0)));
break;
case CONVERT_SSCALED:
SWR_INVALID("Type should not be zero extended!");
break;
case CONVERT_USCALED:
val = UI_TO_FP(val, mSimdFP32Ty);
break;
default:
SWR_ASSERT(conversionType == CONVERT_NONE);
val = Z_EXT(val, mSimdInt32Ty);
break;
}
}
else
{
SWR_INVALID("Unsupported conversion type");
}
vVertexElements[currentVertexElement++] = val;
}
else
{
vVertexElements[currentVertexElement++] = GenerateCompCtrlVector(compCtrl[i]);
}
if (currentVertexElement > 3)
{
StoreVertexElements(pVtxOut, outputElt++, 4, vVertexElements);
// reset to the next vVertexElement to output
currentVertexElement = 0;
}
}
}
//////////////////////////////////////////////////////////////////////////
/// @brief Takes a SIMD of gathered 16bpc verts, zero or sign extends,
/// denormalizes if needed, converts to F32 if needed, and positions in
// the proper SIMD rows to be output to the simdvertex structure
/// @param args: (tuple of args, listed below)
/// @param vGatherResult[2] - array of gathered 16bpc vertices, 4 per index
/// @param pVtxOut - base pointer to output simdvertex struct
/// @param extendType - sign extend or zero extend
/// @param bNormalized - do we need to denormalize?
/// @param currentVertexElement - reference to the current vVertexElement
/// @param outputElt - reference to the current offset from simdvertex we're o
/// @param compMask - component packing mask
/// @param compCtrl - component control val
/// @param vVertexElements[4] - vertex components to output
void FetchJit::Shuffle16bpcGather16(Shuffle16bpcArgs &args)
{
// Unpack tuple args
Value* (&vGatherResult)[2] = std::get<0>(args);
Value* pVtxOut = std::get<1>(args);
const Instruction::CastOps extendType = std::get<2>(args);
const ConversionType conversionType = std::get<3>(args);
uint32_t ¤tVertexElement = std::get<4>(args);
uint32_t &outputElt = std::get<5>(args);
const ComponentEnable compMask = std::get<6>(args);
const ComponentControl(&compCtrl)[4] = std::get<7>(args);
Value* (&vVertexElements)[4] = std::get<8>(args);
// cast types
Type *vGatherTy = VectorType::get(mInt32Ty, 8);
Type *v32x8Ty = VectorType::get(mInt8Ty, 32);
// have to do extra work for sign extending
if ((extendType == Instruction::CastOps::SExt) || (extendType == Instruction::CastOps::SIToFP) || (extendType == Instruction::CastOps::FPExt))
{
// is this PP float?
bool bFP = (extendType == Instruction::CastOps::FPExt) ? true : false;
Type *v8x16Ty = VectorType::get(mInt16Ty, 8); // 8x16bit in a 128bit lane
Type *v128bitTy = VectorType::get(IntegerType::getIntNTy(JM()->mContext, 128), 2);
// shuffle mask
Value *vConstMask = C<uint8_t>({ 0, 1, 4, 5, 8, 9, 12, 13, 2, 3, 6, 7, 10, 11, 14, 15,
0, 1, 4, 5, 8, 9, 12, 13, 2, 3, 6, 7, 10, 11, 14, 15 });
Value *vi128XY_lo = nullptr;
Value *vi128XY_hi = nullptr;
if (isComponentEnabled(compMask, 0) || isComponentEnabled(compMask, 1))
{
// SIMD16 PSHUFB isnt part of AVX-512F, so split into SIMD8 for the sake of KNL, for now..
Value *vGatherResult_lo = BITCAST(EXTRACT_16(vGatherResult[0], 0), v32x8Ty);
Value *vGatherResult_hi = BITCAST(EXTRACT_16(vGatherResult[0], 1), v32x8Ty);
Value *vShufResult_lo = BITCAST(PSHUFB(vGatherResult_lo, vConstMask), vGatherTy);
Value *vShufResult_hi = BITCAST(PSHUFB(vGatherResult_hi, vConstMask), vGatherTy);
// after pshufb: group components together in each 128bit lane
// 256i - 0 1 2 3 4 5 6 7
// xxxx xxxx yyyy yyyy xxxx xxxx yyyy yyyy
vi128XY_lo = BITCAST(VSHUFFLE(vShufResult_lo, vShufResult_lo, C<int32_t>({ 0, 1, 4, 5, 2, 3, 6, 7 })), v128bitTy);
vi128XY_hi = BITCAST(VSHUFFLE(vShufResult_hi, vShufResult_hi, C<int32_t>({ 0, 1, 4, 5, 2, 3, 6, 7 })), v128bitTy);
// after PERMD: move and pack xy components into each 128bit lane
// 256i - 0 1 2 3 4 5 6 7
// xxxx xxxx xxxx xxxx yyyy yyyy yyyy yyyy
}
// do the same for zw components
Value *vi128ZW_lo = nullptr;
Value *vi128ZW_hi = nullptr;
if (isComponentEnabled(compMask, 2) || isComponentEnabled(compMask, 3))
{
Value *vGatherResult_lo = BITCAST(EXTRACT_16(vGatherResult[1], 0), v32x8Ty);
Value *vGatherResult_hi = BITCAST(EXTRACT_16(vGatherResult[1], 1), v32x8Ty);
Value *vShufResult_lo = BITCAST(PSHUFB(vGatherResult_lo, vConstMask), vGatherTy);
Value *vShufResult_hi = BITCAST(PSHUFB(vGatherResult_hi, vConstMask), vGatherTy);
vi128ZW_lo = BITCAST(VSHUFFLE(vShufResult_lo, vShufResult_lo, C<int32_t>({ 0, 1, 4, 5, 2, 3, 6, 7 })), v128bitTy);
vi128ZW_hi = BITCAST(VSHUFFLE(vShufResult_hi, vShufResult_hi, C<int32_t>({ 0, 1, 4, 5, 2, 3, 6, 7 })), v128bitTy);
}
// init denormalize variables if needed
Instruction::CastOps IntToFpCast;
Value *conversionFactor;
switch (conversionType)
{
case CONVERT_NORMALIZED:
IntToFpCast = Instruction::CastOps::SIToFP;
conversionFactor = VIMMED1((float)(1.0 / 32767.0));
break;
case CONVERT_SSCALED:
IntToFpCast = Instruction::CastOps::SIToFP;
conversionFactor = VIMMED1((float)(1.0));
break;
case CONVERT_USCALED:
SWR_INVALID("Type should not be sign extended!");
conversionFactor = nullptr;
break;
default:
SWR_ASSERT(conversionType == CONVERT_NONE);
conversionFactor = nullptr;
break;
}
// sign extend all enabled components. If we have a fill vVertexElements, output to current simdvertex
for (uint32_t i = 0; i < 4; i++)
{
if (isComponentEnabled(compMask, i))
{
if (compCtrl[i] == ComponentControl::StoreSrc)
{
// if x or z, extract 128bits from lane 0, else for y or w, extract from lane 1
uint32_t lane = ((i == 0) || (i == 2)) ? 0 : 1;
// if x or y, use vi128XY permute result, else use vi128ZW
Value *selectedPermute_lo = (i < 2) ? vi128XY_lo : vi128ZW_lo;
Value *selectedPermute_hi = (i < 2) ? vi128XY_hi : vi128ZW_hi;
if (bFP)
{
// extract 128 bit lanes to sign extend each component
Value *temp_lo = CVTPH2PS(BITCAST(VEXTRACT(selectedPermute_lo, C(lane)), v8x16Ty));
Value *temp_hi = CVTPH2PS(BITCAST(VEXTRACT(selectedPermute_hi, C(lane)), v8x16Ty));
vVertexElements[currentVertexElement] = JOIN_16(temp_lo, temp_hi);
}
else
{
// extract 128 bit lanes to sign extend each component
Value *temp_lo = PMOVSXWD(BITCAST(VEXTRACT(selectedPermute_lo, C(lane)), v8x16Ty));
Value *temp_hi = PMOVSXWD(BITCAST(VEXTRACT(selectedPermute_hi, C(lane)), v8x16Ty));
Value* temp = JOIN_16(temp_lo, temp_hi);
// denormalize if needed
if (conversionType != CONVERT_NONE)
{
temp = FMUL(CAST(IntToFpCast, temp, mSimdFP32Ty), conversionFactor);
}
vVertexElements[currentVertexElement] = temp;
}
currentVertexElement += 1;
}
else
{
vVertexElements[currentVertexElement++] = GenerateCompCtrlVector(compCtrl[i]);
}
if (currentVertexElement > 3)
{
StoreVertexElements(pVtxOut, outputElt++, 4, vVertexElements);
// reset to the next vVertexElement to output
currentVertexElement = 0;
}
}
}
}
// else zero extend
else if ((extendType == Instruction::CastOps::ZExt) || (extendType == Instruction::CastOps::UIToFP))
{
// pshufb masks for each component
Value *vConstMask[2];
if (isComponentEnabled(compMask, 0) || isComponentEnabled(compMask, 2))
{
// x/z shuffle mask
vConstMask[0] = C<char>({ 0, 1, -1, -1, 4, 5, -1, -1, 8, 9, -1, -1, 12, 13, -1, -1,
0, 1, -1, -1, 4, 5, -1, -1, 8, 9, -1, -1, 12, 13, -1, -1, });
}
if (isComponentEnabled(compMask, 1) || isComponentEnabled(compMask, 3))
{
// y/w shuffle mask
vConstMask[1] = C<char>({ 2, 3, -1, -1, 6, 7, -1, -1, 10, 11, -1, -1, 14, 15, -1, -1,
2, 3, -1, -1, 6, 7, -1, -1, 10, 11, -1, -1, 14, 15, -1, -1 });
}
// init denormalize variables if needed
Instruction::CastOps fpCast;
Value* conversionFactor;
switch (conversionType)
{
case CONVERT_NORMALIZED:
fpCast = Instruction::CastOps::UIToFP;
conversionFactor = VIMMED1((float)(1.0 / 65535.0));
break;
case CONVERT_USCALED:
fpCast = Instruction::CastOps::UIToFP;
conversionFactor = VIMMED1((float)(1.0f));
break;
case CONVERT_SSCALED:
SWR_INVALID("Type should not be zero extended!");
conversionFactor = nullptr;
break;
default:
SWR_ASSERT(conversionType == CONVERT_NONE);
conversionFactor = nullptr;
break;
}
// shuffle enabled components into lower word of each 32bit lane, 0 extending to 32 bits
for (uint32_t i = 0; i < 4; i++)
{
if (isComponentEnabled(compMask, i))
{
if (compCtrl[i] == ComponentControl::StoreSrc)
{
// select correct constMask for x/z or y/w pshufb
uint32_t selectedMask = ((i == 0) || (i == 2)) ? 0 : 1;
// if x or y, use vi128XY permute result, else use vi128ZW
uint32_t selectedGather = (i < 2) ? 0 : 1;
// SIMD16 PSHUFB isnt part of AVX-512F, so split into SIMD8 for the sake of KNL, for now..
Value *vGatherResult_lo = EXTRACT_16(vGatherResult[selectedGather], 0);
Value *vGatherResult_hi = EXTRACT_16(vGatherResult[selectedGather], 1);
Value *temp_lo = BITCAST(PSHUFB(BITCAST(vGatherResult_lo, v32x8Ty), vConstMask[selectedMask]), vGatherTy);
Value *temp_hi = BITCAST(PSHUFB(BITCAST(vGatherResult_hi, v32x8Ty), vConstMask[selectedMask]), vGatherTy);
// after pshufb mask for x channel; z uses the same shuffle from the second gather
// 256i - 0 1 2 3 4 5 6 7
// xx00 xx00 xx00 xx00 xx00 xx00 xx00 xx00
Value* temp = JOIN_16(temp_lo, temp_hi);
// denormalize if needed
if (conversionType != CONVERT_NONE)
{
temp = FMUL(CAST(fpCast, temp, mSimdFP32Ty), conversionFactor);
}
vVertexElements[currentVertexElement] = temp;
currentVertexElement += 1;
}
else
{
vVertexElements[currentVertexElement++] = GenerateCompCtrlVector(compCtrl[i]);
}
if (currentVertexElement > 3)
{
StoreVertexElements(pVtxOut, outputElt++, 4, vVertexElements);
// reset to the next vVertexElement to output
currentVertexElement = 0;
}
}
}
}
else
{
SWR_INVALID("Unsupported conversion type");
}
}
void FetchJit::Shuffle16bpcGather(Shuffle16bpcArgs &args)
{
// Unpack tuple args
Value* (&vGatherResult)[2] = std::get<0>(args);
Value* pVtxOut = std::get<1>(args);
const Instruction::CastOps extendType = std::get<2>(args);
const ConversionType conversionType = std::get<3>(args);
uint32_t ¤tVertexElement = std::get<4>(args);
uint32_t &outputElt = std::get<5>(args);
const ComponentEnable compMask = std::get<6>(args);
const ComponentControl(&compCtrl)[4] = std::get<7>(args);
Value* (&vVertexElements)[4] = std::get<8>(args);
// cast types
Type* vGatherTy = VectorType::get(IntegerType::getInt32Ty(JM()->mContext), mVWidth);
Type* v32x8Ty = VectorType::get(mInt8Ty, mVWidth * 4); // vwidth is units of 32 bits
// have to do extra work for sign extending
if ((extendType == Instruction::CastOps::SExt) || (extendType == Instruction::CastOps::SIToFP) ||
(extendType == Instruction::CastOps::FPExt))
{
// is this PP float?
bool bFP = (extendType == Instruction::CastOps::FPExt) ? true : false;
Type* v8x16Ty = VectorType::get(mInt16Ty, 8); // 8x16bit in a 128bit lane
Type* v128bitTy = VectorType::get(IntegerType::getIntNTy(JM()->mContext, 128), mVWidth / 4); // vwidth is units of 32 bits
// shuffle mask
Value* vConstMask = C<char>({ 0, 1, 4, 5, 8, 9, 12, 13, 2, 3, 6, 7, 10, 11, 14, 15,
0, 1, 4, 5, 8, 9, 12, 13, 2, 3, 6, 7, 10, 11, 14, 15 });
Value* vi128XY = nullptr;
if (isComponentEnabled(compMask, 0) || isComponentEnabled(compMask, 1)) {
Value* vShufResult = BITCAST(PSHUFB(BITCAST(vGatherResult[0], v32x8Ty), vConstMask), vGatherTy);
// after pshufb: group components together in each 128bit lane
// 256i - 0 1 2 3 4 5 6 7
// xxxx xxxx yyyy yyyy xxxx xxxx yyyy yyyy
vi128XY = BITCAST(VPERMD(vShufResult, C<int32_t>({ 0, 1, 4, 5, 2, 3, 6, 7 })), v128bitTy);
// after PERMD: move and pack xy components into each 128bit lane
// 256i - 0 1 2 3 4 5 6 7
// xxxx xxxx xxxx xxxx yyyy yyyy yyyy yyyy
}
// do the same for zw components
Value* vi128ZW = nullptr;
if (isComponentEnabled(compMask, 2) || isComponentEnabled(compMask, 3)) {
Value* vShufResult = BITCAST(PSHUFB(BITCAST(vGatherResult[1], v32x8Ty), vConstMask), vGatherTy);
vi128ZW = BITCAST(VPERMD(vShufResult, C<int32_t>({ 0, 1, 4, 5, 2, 3, 6, 7 })), v128bitTy);
}
// init denormalize variables if needed
Instruction::CastOps IntToFpCast;
Value* conversionFactor;
switch (conversionType)
{
case CONVERT_NORMALIZED:
IntToFpCast = Instruction::CastOps::SIToFP;
conversionFactor = VIMMED1((float)(1.0 / 32767.0));
break;
case CONVERT_SSCALED:
IntToFpCast = Instruction::CastOps::SIToFP;
conversionFactor = VIMMED1((float)(1.0));
break;
case CONVERT_USCALED:
SWR_INVALID("Type should not be sign extended!");
conversionFactor = nullptr;
break;
default:
SWR_ASSERT(conversionType == CONVERT_NONE);
conversionFactor = nullptr;
break;
}
// sign extend all enabled components. If we have a fill vVertexElements, output to current simdvertex
for (uint32_t i = 0; i < 4; i++)
{
if (isComponentEnabled(compMask, i))
{
if (compCtrl[i] == ComponentControl::StoreSrc)
{
// if x or z, extract 128bits from lane 0, else for y or w, extract from lane 1
uint32_t lane = ((i == 0) || (i == 2)) ? 0 : 1;
// if x or y, use vi128XY permute result, else use vi128ZW
Value* selectedPermute = (i < 2) ? vi128XY : vi128ZW;
if (bFP) {
// extract 128 bit lanes to sign extend each component
vVertexElements[currentVertexElement] = CVTPH2PS(BITCAST(VEXTRACT(selectedPermute, C(lane)), v8x16Ty));
}
else {
// extract 128 bit lanes to sign extend each component
vVertexElements[currentVertexElement] = PMOVSXWD(BITCAST(VEXTRACT(selectedPermute, C(lane)), v8x16Ty));
// denormalize if needed
if (conversionType != CONVERT_NONE) {
vVertexElements[currentVertexElement] = FMUL(CAST(IntToFpCast, vVertexElements[currentVertexElement], mSimdFP32Ty), conversionFactor);
}
}
currentVertexElement++;
}
else
{
vVertexElements[currentVertexElement++] = GenerateCompCtrlVector(compCtrl[i]);
}
if (currentVertexElement > 3)
{
StoreVertexElements(pVtxOut, outputElt++, 4, vVertexElements);
// reset to the next vVertexElement to output
currentVertexElement = 0;
}
}
}
}
// else zero extend
else if ((extendType == Instruction::CastOps::ZExt) || (extendType == Instruction::CastOps::UIToFP))
{
// pshufb masks for each component
Value* vConstMask[2];
if (isComponentEnabled(compMask, 0) || isComponentEnabled(compMask, 2)) {
// x/z shuffle mask
vConstMask[0] = C<char>({ 0, 1, -1, -1, 4, 5, -1, -1, 8, 9, -1, -1, 12, 13, -1, -1,
0, 1, -1, -1, 4, 5, -1, -1, 8, 9, -1, -1, 12, 13, -1, -1, });
}
if (isComponentEnabled(compMask, 1) || isComponentEnabled(compMask, 3)) {
// y/w shuffle mask
vConstMask[1] = C<char>({ 2, 3, -1, -1, 6, 7, -1, -1, 10, 11, -1, -1, 14, 15, -1, -1,
2, 3, -1, -1, 6, 7, -1, -1, 10, 11, -1, -1, 14, 15, -1, -1 });
}
// init denormalize variables if needed
Instruction::CastOps fpCast;
Value* conversionFactor;
switch (conversionType)
{
case CONVERT_NORMALIZED:
fpCast = Instruction::CastOps::UIToFP;
conversionFactor = VIMMED1((float)(1.0 / 65535.0));
break;
case CONVERT_USCALED:
fpCast = Instruction::CastOps::UIToFP;
conversionFactor = VIMMED1((float)(1.0f));
break;
case CONVERT_SSCALED:
SWR_INVALID("Type should not be zero extended!");
conversionFactor = nullptr;
break;
default:
SWR_ASSERT(conversionType == CONVERT_NONE);
conversionFactor = nullptr;
break;
}
// shuffle enabled components into lower word of each 32bit lane, 0 extending to 32 bits
for (uint32_t i = 0; i < 4; i++)
{
if (isComponentEnabled(compMask, i))
{
if (compCtrl[i] == ComponentControl::StoreSrc)
{
// select correct constMask for x/z or y/w pshufb
uint32_t selectedMask = ((i == 0) || (i == 2)) ? 0 : 1;
// if x or y, use vi128XY permute result, else use vi128ZW
uint32_t selectedGather = (i < 2) ? 0 : 1;
vVertexElements[currentVertexElement] = BITCAST(PSHUFB(BITCAST(vGatherResult[selectedGather], v32x8Ty), vConstMask[selectedMask]), vGatherTy);
// after pshufb mask for x channel; z uses the same shuffle from the second gather
// 256i - 0 1 2 3 4 5 6 7
// xx00 xx00 xx00 xx00 xx00 xx00 xx00 xx00
// denormalize if needed
if (conversionType != CONVERT_NONE)
{
vVertexElements[currentVertexElement] = FMUL(CAST(fpCast, vVertexElements[currentVertexElement], mSimdFP32Ty), conversionFactor);
}
currentVertexElement++;
}
else
{
vVertexElements[currentVertexElement++] = GenerateCompCtrlVector(compCtrl[i]);
}
if (currentVertexElement > 3)
{
StoreVertexElements(pVtxOut, outputElt++, 4, vVertexElements);
// reset to the next vVertexElement to output
currentVertexElement = 0;
}
}
}
}
else
{
SWR_INVALID("Unsupported conversion type");
}
}
//////////////////////////////////////////////////////////////////////////
/// @brief Output a simdvertex worth of elements to the current outputElt
/// @param pVtxOut - base address of VIN output struct
/// @param outputElt - simdvertex offset in VIN to write to
/// @param numEltsToStore - number of simdvertex rows to write out
/// @param vVertexElements - LLVM Value*[] simdvertex to write out
void FetchJit::StoreVertexElements(Value* pVtxOut, const uint32_t outputElt, const uint32_t numEltsToStore, Value* (&vVertexElements)[4])
{
SWR_ASSERT(numEltsToStore <= 4, "Invalid element count.");
for (uint32_t c = 0; c < numEltsToStore; ++c)
{
// STORE expects FP32 x vWidth type, just bitcast if needed
if (!vVertexElements[c]->getType()->getScalarType()->isFloatTy())
{
#if FETCH_DUMP_VERTEX
PRINT("vVertexElements[%d]: 0x%x\n", { C(c), vVertexElements[c] });
#endif
vVertexElements[c] = BITCAST(vVertexElements[c], mSimdFP32Ty);
}
#if FETCH_DUMP_VERTEX
else
{
PRINT("vVertexElements[%d]: %f\n", { C(c), vVertexElements[c] });
}
#endif
// outputElt * 4 = offsetting by the size of a simdvertex
// + c offsets to a 32bit x vWidth row within the current vertex
Value* dest = GEP(pVtxOut, C(outputElt * 4 + c), nullptr, "destGEP");
STORE(vVertexElements[c], dest);
}
}
//////////////////////////////////////////////////////////////////////////
/// @brief Generates a constant vector of values based on the
/// ComponentControl value
/// @param ctrl - ComponentControl value
Value *FetchJit::GenerateCompCtrlVector(const ComponentControl ctrl)
{
switch (ctrl)
{
case NoStore:
return VUNDEF_I();
case Store0:
return VIMMED1(0);
case Store1Fp:
return VIMMED1(1.0f);
case Store1Int:
return VIMMED1(1);
case StoreVertexId:
{
if (mVWidth == 16)
{
Type* pSimd8FPTy = VectorType::get(mFP32Ty, 8);
Value *pIdLo = BITCAST(LOAD(GEP(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_VertexID })), pSimd8FPTy);
Value *pIdHi = BITCAST(LOAD(GEP(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_VertexID2 })), pSimd8FPTy);
return JOIN_16(pIdLo, pIdHi);
}
else
{
return BITCAST(LOAD(GEP(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_VertexID })), mSimdFP32Ty);
}
}
case StoreInstanceId:
{
Value *pId = BITCAST(LOAD(GEP(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_CurInstance })), mFP32Ty);
return VBROADCAST(pId);
}
case StoreSrc:
default:
SWR_INVALID("Invalid component control");
return VUNDEF_I();
}
}
//////////////////////////////////////////////////////////////////////////
/// @brief Returns the enable mask for the specified component.
/// @param enableMask - enable bits
/// @param component - component to check if enabled.
bool isComponentEnabled(ComponentEnable enableMask, uint8_t component)
{
switch (component)
{
// X
case 0: return (enableMask & ComponentEnable::X);
// Y
case 1: return (enableMask & ComponentEnable::Y);
// Z
case 2: return (enableMask & ComponentEnable::Z);
// W
case 3: return (enableMask & ComponentEnable::W);
default: return false;
}
}
// Don't want two threads compiling the same fetch shader simultaneously
// Has problems in the JIT cache implementation
// This is only a problem for fetch right now.
static std::mutex gFetchCodegenMutex;
//////////////////////////////////////////////////////////////////////////
/// @brief JITs from fetch shader IR
/// @param hJitMgr - JitManager handle
/// @param func - LLVM function IR
/// @return PFN_FETCH_FUNC - pointer to fetch code
PFN_FETCH_FUNC JitFetchFunc(HANDLE hJitMgr, const HANDLE hFunc)
{
const llvm::Function* func = (const llvm::Function*)hFunc;
JitManager* pJitMgr = reinterpret_cast<JitManager*>(hJitMgr);
PFN_FETCH_FUNC pfnFetch;
gFetchCodegenMutex.lock();
pfnFetch = (PFN_FETCH_FUNC)(pJitMgr->mpExec->getFunctionAddress(func->getName().str()));
// MCJIT finalizes modules the first time you JIT code from them. After finalized, you cannot add new IR to the module
pJitMgr->mIsModuleFinalized = true;
#if defined(KNOB_SWRC_TRACING)
char fName[1024];
const char *funcName = func->getName().data();
sprintf(fName, "%s.bin", funcName);
FILE *fd = fopen(fName, "wb");
fwrite((void *)pfnFetch, 1, 2048, fd);
fclose(fd);
#endif
pJitMgr->DumpAsm(const_cast<llvm::Function*>(func), "final");
gFetchCodegenMutex.unlock();
return pfnFetch;
}
//////////////////////////////////////////////////////////////////////////
/// @brief JIT compiles fetch shader
/// @param hJitMgr - JitManager handle
/// @param state - fetch state to build function from
extern "C" PFN_FETCH_FUNC JITCALL JitCompileFetch(HANDLE hJitMgr, const FETCH_COMPILE_STATE& state)
{
JitManager* pJitMgr = reinterpret_cast<JitManager*>(hJitMgr);
pJitMgr->SetupNewModule();
FetchJit theJit(pJitMgr);
HANDLE hFunc = theJit.Create(state);
return JitFetchFunc(hJitMgr, hFunc);
}
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