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/**********************************************************
* Copyright 2008-2009 VMware, Inc. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
**********************************************************/
#include "svga_cmd.h"
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include "util/u_inlines.h"
#include "os/os_thread.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "svga_context.h"
#include "svga_screen.h"
#include "svga_resource_buffer.h"
#include "svga_resource_buffer_upload.h"
#include "svga_winsys.h"
#include "svga_debug.h"
/**
* Allocate a winsys_buffer (ie. DMA, aka GMR memory).
*
* It will flush and retry in case the first attempt to create a DMA buffer
* fails, so it should not be called from any function involved in flushing
* to avoid recursion.
*/
struct svga_winsys_buffer *
svga_winsys_buffer_create( struct svga_context *svga,
unsigned alignment,
unsigned usage,
unsigned size )
{
struct svga_screen *svgascreen = svga_screen(svga->pipe.screen);
struct svga_winsys_screen *sws = svgascreen->sws;
struct svga_winsys_buffer *buf;
/* Just try */
buf = sws->buffer_create(sws, alignment, usage, size);
if(!buf) {
SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "flushing screen to find %d bytes GMR\n",
size);
/* Try flushing all pending DMAs */
svga_context_flush(svga, NULL);
buf = sws->buffer_create(sws, alignment, usage, size);
}
return buf;
}
void
svga_buffer_destroy_hw_storage(struct svga_screen *ss, struct svga_buffer *sbuf)
{
struct svga_winsys_screen *sws = ss->sws;
assert(!sbuf->map.count);
assert(sbuf->hwbuf);
if(sbuf->hwbuf) {
sws->buffer_destroy(sws, sbuf->hwbuf);
sbuf->hwbuf = NULL;
}
}
/**
* Allocate DMA'ble storage for the buffer.
*
* Called before mapping a buffer.
*/
enum pipe_error
svga_buffer_create_hw_storage(struct svga_screen *ss,
struct svga_buffer *sbuf)
{
assert(!sbuf->user);
if(!sbuf->hwbuf) {
struct svga_winsys_screen *sws = ss->sws;
unsigned alignment = 16;
unsigned usage = 0;
unsigned size = sbuf->b.b.width0;
sbuf->hwbuf = sws->buffer_create(sws, alignment, usage, size);
if(!sbuf->hwbuf)
return PIPE_ERROR_OUT_OF_MEMORY;
assert(!sbuf->dma.pending);
}
return PIPE_OK;
}
enum pipe_error
svga_buffer_create_host_surface(struct svga_screen *ss,
struct svga_buffer *sbuf)
{
if(!sbuf->handle) {
sbuf->key.flags = 0;
sbuf->key.format = SVGA3D_BUFFER;
if(sbuf->b.b.bind & PIPE_BIND_VERTEX_BUFFER)
sbuf->key.flags |= SVGA3D_SURFACE_HINT_VERTEXBUFFER;
if(sbuf->b.b.bind & PIPE_BIND_INDEX_BUFFER)
sbuf->key.flags |= SVGA3D_SURFACE_HINT_INDEXBUFFER;
sbuf->key.size.width = sbuf->b.b.width0;
sbuf->key.size.height = 1;
sbuf->key.size.depth = 1;
sbuf->key.numFaces = 1;
sbuf->key.numMipLevels = 1;
sbuf->key.cachable = 1;
SVGA_DBG(DEBUG_DMA, "surface_create for buffer sz %d\n", sbuf->b.b.width0);
sbuf->handle = svga_screen_surface_create(ss, &sbuf->key);
if(!sbuf->handle)
return PIPE_ERROR_OUT_OF_MEMORY;
/* Always set the discard flag on the first time the buffer is written
* as svga_screen_surface_create might have passed a recycled host
* buffer.
*/
sbuf->dma.flags.discard = TRUE;
SVGA_DBG(DEBUG_DMA, " --> got sid %p sz %d (buffer)\n", sbuf->handle, sbuf->b.b.width0);
}
return PIPE_OK;
}
void
svga_buffer_destroy_host_surface(struct svga_screen *ss,
struct svga_buffer *sbuf)
{
if(sbuf->handle) {
SVGA_DBG(DEBUG_DMA, " ungrab sid %p sz %d\n", sbuf->handle, sbuf->b.b.width0);
svga_screen_surface_destroy(ss, &sbuf->key, &sbuf->handle);
}
}
/**
* Variant of SVGA3D_BufferDMA which leaves the copy box temporarily in blank.
*/
static enum pipe_error
svga_buffer_upload_command(struct svga_context *svga,
struct svga_buffer *sbuf)
{
struct svga_winsys_context *swc = svga->swc;
struct svga_winsys_buffer *guest = sbuf->hwbuf;
struct svga_winsys_surface *host = sbuf->handle;
SVGA3dTransferType transfer = SVGA3D_WRITE_HOST_VRAM;
SVGA3dCmdSurfaceDMA *cmd;
uint32 numBoxes = sbuf->map.num_ranges;
SVGA3dCopyBox *boxes;
SVGA3dCmdSurfaceDMASuffix *pSuffix;
unsigned region_flags;
unsigned surface_flags;
struct pipe_resource *dummy;
if(transfer == SVGA3D_WRITE_HOST_VRAM) {
region_flags = SVGA_RELOC_READ;
surface_flags = SVGA_RELOC_WRITE;
}
else if(transfer == SVGA3D_READ_HOST_VRAM) {
region_flags = SVGA_RELOC_WRITE;
surface_flags = SVGA_RELOC_READ;
}
else {
assert(0);
return PIPE_ERROR_BAD_INPUT;
}
assert(numBoxes);
cmd = SVGA3D_FIFOReserve(swc,
SVGA_3D_CMD_SURFACE_DMA,
sizeof *cmd + numBoxes * sizeof *boxes + sizeof *pSuffix,
2);
if(!cmd)
return PIPE_ERROR_OUT_OF_MEMORY;
swc->region_relocation(swc, &cmd->guest.ptr, guest, 0, region_flags);
cmd->guest.pitch = 0;
swc->surface_relocation(swc, &cmd->host.sid, host, surface_flags);
cmd->host.face = 0;
cmd->host.mipmap = 0;
cmd->transfer = transfer;
sbuf->dma.boxes = (SVGA3dCopyBox *)&cmd[1];
sbuf->dma.svga = svga;
/* Increment reference count */
dummy = NULL;
pipe_resource_reference(&dummy, &sbuf->b.b);
pSuffix = (SVGA3dCmdSurfaceDMASuffix *)((uint8_t*)cmd + sizeof *cmd + numBoxes * sizeof *boxes);
pSuffix->suffixSize = sizeof *pSuffix;
pSuffix->maximumOffset = sbuf->b.b.width0;
pSuffix->flags = sbuf->dma.flags;
SVGA_FIFOCommitAll(swc);
sbuf->dma.flags.discard = FALSE;
return PIPE_OK;
}
/**
* Patch up the upload DMA command reserved by svga_buffer_upload_command
* with the final ranges.
*/
static void
svga_buffer_upload_flush(struct svga_context *svga,
struct svga_buffer *sbuf)
{
SVGA3dCopyBox *boxes;
unsigned i;
struct pipe_resource *dummy;
assert(sbuf->handle);
assert(sbuf->hwbuf);
assert(sbuf->map.num_ranges);
assert(sbuf->dma.svga == svga);
assert(sbuf->dma.boxes);
/*
* Patch the DMA command with the final copy box.
*/
SVGA_DBG(DEBUG_DMA, "dma to sid %p\n", sbuf->handle);
boxes = sbuf->dma.boxes;
for(i = 0; i < sbuf->map.num_ranges; ++i) {
SVGA_DBG(DEBUG_DMA, " bytes %u - %u\n",
sbuf->map.ranges[i].start, sbuf->map.ranges[i].end);
boxes[i].x = sbuf->map.ranges[i].start;
boxes[i].y = 0;
boxes[i].z = 0;
boxes[i].w = sbuf->map.ranges[i].end - sbuf->map.ranges[i].start;
boxes[i].h = 1;
boxes[i].d = 1;
boxes[i].srcx = sbuf->map.ranges[i].start;
boxes[i].srcy = 0;
boxes[i].srcz = 0;
}
sbuf->map.num_ranges = 0;
assert(sbuf->head.prev && sbuf->head.next);
LIST_DEL(&sbuf->head);
#ifdef DEBUG
sbuf->head.next = sbuf->head.prev = NULL;
#endif
sbuf->dma.pending = FALSE;
sbuf->dma.svga = NULL;
sbuf->dma.boxes = NULL;
/* Decrement reference count (and potentially destroy) */
dummy = &sbuf->b.b;
pipe_resource_reference(&dummy, NULL);
}
/**
* Note a dirty range.
*
* This function only notes the range down. It doesn't actually emit a DMA
* upload command. That only happens when a context tries to refer to this
* buffer, and the DMA upload command is added to that context's command buffer.
*
* We try to lump as many contiguous DMA transfers together as possible.
*/
void
svga_buffer_add_range(struct svga_buffer *sbuf,
unsigned start,
unsigned end)
{
unsigned i;
unsigned nearest_range;
unsigned nearest_dist;
assert(end > start);
if (sbuf->map.num_ranges < SVGA_BUFFER_MAX_RANGES) {
nearest_range = sbuf->map.num_ranges;
nearest_dist = ~0;
} else {
nearest_range = SVGA_BUFFER_MAX_RANGES - 1;
nearest_dist = 0;
}
/*
* Try to grow one of the ranges.
*
* Note that it is not this function task to care about overlapping ranges,
* as the GMR was already given so it is too late to do anything. Situations
* where overlapping ranges may pose a problem should be detected via
* pipe_context::is_resource_referenced and the context that refers to the
* buffer should be flushed.
*/
for(i = 0; i < sbuf->map.num_ranges; ++i) {
int left_dist;
int right_dist;
int dist;
left_dist = start - sbuf->map.ranges[i].end;
right_dist = sbuf->map.ranges[i].start - end;
dist = MAX2(left_dist, right_dist);
if (dist <= 0) {
/*
* Ranges are contiguous or overlapping -- extend this one and return.
*/
sbuf->map.ranges[i].start = MIN2(sbuf->map.ranges[i].start, start);
sbuf->map.ranges[i].end = MAX2(sbuf->map.ranges[i].end, end);
return;
}
else {
/*
* Discontiguous ranges -- keep track of the nearest range.
*/
if (dist < nearest_dist) {
nearest_range = i;
nearest_dist = dist;
}
}
}
/*
* We cannot add a new range to an existing DMA command, so patch-up the
* pending DMA upload and start clean.
*/
if(sbuf->dma.pending)
svga_buffer_upload_flush(sbuf->dma.svga, sbuf);
assert(!sbuf->dma.pending);
assert(!sbuf->dma.svga);
assert(!sbuf->dma.boxes);
if (sbuf->map.num_ranges < SVGA_BUFFER_MAX_RANGES) {
/*
* Add a new range.
*/
sbuf->map.ranges[sbuf->map.num_ranges].start = start;
sbuf->map.ranges[sbuf->map.num_ranges].end = end;
++sbuf->map.num_ranges;
} else {
/*
* Everything else failed, so just extend the nearest range.
*
* It is OK to do this because we always keep a local copy of the
* host buffer data, for SW TNL, and the host never modifies the buffer.
*/
assert(nearest_range < SVGA_BUFFER_MAX_RANGES);
assert(nearest_range < sbuf->map.num_ranges);
sbuf->map.ranges[nearest_range].start = MIN2(sbuf->map.ranges[nearest_range].start, start);
sbuf->map.ranges[nearest_range].end = MAX2(sbuf->map.ranges[nearest_range].end, end);
}
}
/**
* Copy the contents of the malloc buffer to a hardware buffer.
*/
static INLINE enum pipe_error
svga_buffer_update_hw(struct svga_screen *ss, struct svga_buffer *sbuf)
{
assert(!sbuf->user);
if(!sbuf->hwbuf) {
enum pipe_error ret;
void *map;
assert(sbuf->swbuf);
if(!sbuf->swbuf)
return PIPE_ERROR;
ret = svga_buffer_create_hw_storage(ss, sbuf);
if(ret != PIPE_OK)
return ret;
pipe_mutex_lock(ss->swc_mutex);
map = ss->sws->buffer_map(ss->sws, sbuf->hwbuf, PIPE_TRANSFER_WRITE);
assert(map);
if(!map) {
pipe_mutex_unlock(ss->swc_mutex);
svga_buffer_destroy_hw_storage(ss, sbuf);
return PIPE_ERROR;
}
memcpy(map, sbuf->swbuf, sbuf->b.b.width0);
ss->sws->buffer_unmap(ss->sws, sbuf->hwbuf);
/* This user/malloc buffer is now indistinguishable from a gpu buffer */
assert(!sbuf->map.count);
if(!sbuf->map.count) {
if(sbuf->user)
sbuf->user = FALSE;
else
align_free(sbuf->swbuf);
sbuf->swbuf = NULL;
}
pipe_mutex_unlock(ss->swc_mutex);
}
return PIPE_OK;
}
/**
* Upload the buffer to the host in a piecewise fashion.
*
* Used when the buffer is too big to fit in the GMR aperture.
*/
static INLINE enum pipe_error
svga_buffer_upload_piecewise(struct svga_screen *ss,
struct svga_context *svga,
struct svga_buffer *sbuf)
{
struct svga_winsys_screen *sws = ss->sws;
const unsigned alignment = sizeof(void *);
const unsigned usage = 0;
unsigned i;
assert(sbuf->map.num_ranges);
assert(!sbuf->dma.pending);
SVGA_DBG(DEBUG_DMA, "dma to sid %p\n", sbuf->handle);
for (i = 0; i < sbuf->map.num_ranges; ++i) {
struct svga_buffer_range *range = &sbuf->map.ranges[i];
unsigned offset = range->start;
unsigned size = range->end - range->start;
while (offset < range->end) {
struct svga_winsys_buffer *hwbuf;
uint8_t *map;
enum pipe_error ret;
if (offset + size > range->end)
size = range->end - offset;
hwbuf = sws->buffer_create(sws, alignment, usage, size);
while (!hwbuf) {
size /= 2;
if (!size)
return PIPE_ERROR_OUT_OF_MEMORY;
hwbuf = sws->buffer_create(sws, alignment, usage, size);
}
SVGA_DBG(DEBUG_DMA, " bytes %u - %u\n",
offset, offset + size);
map = sws->buffer_map(sws, hwbuf,
PIPE_TRANSFER_WRITE |
PIPE_TRANSFER_DISCARD);
assert(map);
if (map) {
memcpy(map, sbuf->swbuf, size);
sws->buffer_unmap(sws, hwbuf);
}
ret = SVGA3D_BufferDMA(svga->swc,
hwbuf, sbuf->handle,
SVGA3D_WRITE_HOST_VRAM,
size, 0, offset, sbuf->dma.flags);
if(ret != PIPE_OK) {
svga_context_flush(svga, NULL);
ret = SVGA3D_BufferDMA(svga->swc,
hwbuf, sbuf->handle,
SVGA3D_WRITE_HOST_VRAM,
size, 0, offset, sbuf->dma.flags);
assert(ret == PIPE_OK);
}
sbuf->dma.flags.discard = FALSE;
sws->buffer_destroy(sws, hwbuf);
offset += size;
}
}
sbuf->map.num_ranges = 0;
return PIPE_OK;
}
/* Get (or create/upload) the winsys surface handle so that we can
* refer to this buffer in fifo commands.
*/
struct svga_winsys_surface *
svga_buffer_handle(struct svga_context *svga,
struct pipe_resource *buf)
{
struct pipe_screen *screen = svga->pipe.screen;
struct svga_screen *ss = svga_screen(screen);
struct svga_buffer *sbuf;
enum pipe_error ret;
if(!buf)
return NULL;
sbuf = svga_buffer(buf);
assert(!sbuf->map.count);
assert(!sbuf->user);
if(!sbuf->handle) {
ret = svga_buffer_create_host_surface(ss, sbuf);
if(ret != PIPE_OK)
return NULL;
}
assert(sbuf->handle);
if (sbuf->map.num_ranges) {
if (!sbuf->dma.pending) {
/*
* No pending DMA upload yet, so insert a DMA upload command now.
*/
/*
* Migrate the data from swbuf -> hwbuf if necessary.
*/
ret = svga_buffer_update_hw(ss, sbuf);
if (ret == PIPE_OK) {
/*
* Queue a dma command.
*/
ret = svga_buffer_upload_command(svga, sbuf);
if (ret == PIPE_ERROR_OUT_OF_MEMORY) {
svga_context_flush(svga, NULL);
ret = svga_buffer_upload_command(svga, sbuf);
assert(ret == PIPE_OK);
}
if (ret == PIPE_OK) {
sbuf->dma.pending = TRUE;
assert(!sbuf->head.prev && !sbuf->head.next);
LIST_ADDTAIL(&sbuf->head, &svga->dirty_buffers);
}
}
else if (ret == PIPE_ERROR_OUT_OF_MEMORY) {
/*
* The buffer is too big to fit in the GMR aperture, so break it in
* smaller pieces.
*/
ret = svga_buffer_upload_piecewise(ss, svga, sbuf);
}
if (ret != PIPE_OK) {
/*
* Something unexpected happened above. There is very little that
* we can do other than proceeding while ignoring the dirty ranges.
*/
assert(0);
sbuf->map.num_ranges = 0;
}
}
else {
/*
* There a pending dma already. Make sure it is from this context.
*/
assert(sbuf->dma.svga == svga);
}
}
assert(!sbuf->map.num_ranges || sbuf->dma.pending);
return sbuf->handle;
}
void
svga_context_flush_buffers(struct svga_context *svga)
{
struct list_head *curr, *next;
struct svga_buffer *sbuf;
curr = svga->dirty_buffers.next;
next = curr->next;
while(curr != &svga->dirty_buffers) {
sbuf = LIST_ENTRY(struct svga_buffer, curr, head);
assert(p_atomic_read(&sbuf->b.b.reference.count) != 0);
assert(sbuf->dma.pending);
svga_buffer_upload_flush(svga, sbuf);
curr = next;
next = curr->next;
}
}
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