aboutsummaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/svga/include/svga3d_devcaps.h
blob: ade210b4172e857b220608dbfc52e10d6466a20d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
/**********************************************************
 * Copyright 1998-2015 VMware, Inc.  All rights reserved.
 *
 * Permission is hereby granted, free of charge, to any person
 * obtaining a copy of this software and associated documentation
 * files (the "Software"), to deal in the Software without
 * restriction, including without limitation the rights to use, copy,
 * modify, merge, publish, distribute, sublicense, and/or sell copies
 * of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 *
 **********************************************************/

/*
 * svga3d_devcaps.h --
 *
 *       SVGA 3d caps definitions
 */

#ifndef _SVGA3D_DEVCAPS_H_
#define _SVGA3D_DEVCAPS_H_

#define INCLUDE_ALLOW_MODULE
#define INCLUDE_ALLOW_USERLEVEL
#define INCLUDE_ALLOW_VMCORE

#include "includeCheck.h"

/*
 * 3D Hardware Version
 *
 *   The hardware version is stored in the SVGA_FIFO_3D_HWVERSION fifo
 *   register.   Is set by the host and read by the guest.  This lets
 *   us make new guest drivers which are backwards-compatible with old
 *   SVGA hardware revisions.  It does not let us support old guest
 *   drivers.  Good enough for now.
 *
 */

#define SVGA3D_MAKE_HWVERSION(major, minor)      (((major) << 16) | ((minor) & 0xFF))
#define SVGA3D_MAJOR_HWVERSION(version)          ((version) >> 16)
#define SVGA3D_MINOR_HWVERSION(version)          ((version) & 0xFF)

typedef enum {
   SVGA3D_HWVERSION_WS5_RC1   = SVGA3D_MAKE_HWVERSION(0, 1),
   SVGA3D_HWVERSION_WS5_RC2   = SVGA3D_MAKE_HWVERSION(0, 2),
   SVGA3D_HWVERSION_WS51_RC1  = SVGA3D_MAKE_HWVERSION(0, 3),
   SVGA3D_HWVERSION_WS6_B1    = SVGA3D_MAKE_HWVERSION(1, 1),
   SVGA3D_HWVERSION_FUSION_11 = SVGA3D_MAKE_HWVERSION(1, 4),
   SVGA3D_HWVERSION_WS65_B1   = SVGA3D_MAKE_HWVERSION(2, 0),
   SVGA3D_HWVERSION_WS8_B1    = SVGA3D_MAKE_HWVERSION(2, 1),
   SVGA3D_HWVERSION_CURRENT   = SVGA3D_HWVERSION_WS8_B1,
} SVGA3dHardwareVersion;

/*
 * DevCap indexes.
 */

typedef enum {
   SVGA3D_DEVCAP_INVALID                           = ((uint32)-1),
   SVGA3D_DEVCAP_3D                                = 0,
   SVGA3D_DEVCAP_MAX_LIGHTS                        = 1,

   /*
    * SVGA3D_DEVCAP_MAX_TEXTURES reflects the maximum number of
    * fixed-function texture units available. Each of these units
    * work in both FFP and Shader modes, and they support texture
    * transforms and texture coordinates. The host may have additional
    * texture image units that are only usable with shaders.
    */
   SVGA3D_DEVCAP_MAX_TEXTURES                      = 2,
   SVGA3D_DEVCAP_MAX_CLIP_PLANES                   = 3,
   SVGA3D_DEVCAP_VERTEX_SHADER_VERSION             = 4,
   SVGA3D_DEVCAP_VERTEX_SHADER                     = 5,
   SVGA3D_DEVCAP_FRAGMENT_SHADER_VERSION           = 6,
   SVGA3D_DEVCAP_FRAGMENT_SHADER                   = 7,
   SVGA3D_DEVCAP_MAX_RENDER_TARGETS                = 8,
   SVGA3D_DEVCAP_S23E8_TEXTURES                    = 9,
   SVGA3D_DEVCAP_S10E5_TEXTURES                    = 10,
   SVGA3D_DEVCAP_MAX_FIXED_VERTEXBLEND             = 11,
   SVGA3D_DEVCAP_D16_BUFFER_FORMAT                 = 12,
   SVGA3D_DEVCAP_D24S8_BUFFER_FORMAT               = 13,
   SVGA3D_DEVCAP_D24X8_BUFFER_FORMAT               = 14,
   SVGA3D_DEVCAP_QUERY_TYPES                       = 15,
   SVGA3D_DEVCAP_TEXTURE_GRADIENT_SAMPLING         = 16,
   SVGA3D_DEVCAP_MAX_POINT_SIZE                    = 17,
   SVGA3D_DEVCAP_MAX_SHADER_TEXTURES               = 18,
   SVGA3D_DEVCAP_MAX_TEXTURE_WIDTH                 = 19,
   SVGA3D_DEVCAP_MAX_TEXTURE_HEIGHT                = 20,
   SVGA3D_DEVCAP_MAX_VOLUME_EXTENT                 = 21,
   SVGA3D_DEVCAP_MAX_TEXTURE_REPEAT                = 22,
   SVGA3D_DEVCAP_MAX_TEXTURE_ASPECT_RATIO          = 23,
   SVGA3D_DEVCAP_MAX_TEXTURE_ANISOTROPY            = 24,
   SVGA3D_DEVCAP_MAX_PRIMITIVE_COUNT               = 25,
   SVGA3D_DEVCAP_MAX_VERTEX_INDEX                  = 26,
   SVGA3D_DEVCAP_MAX_VERTEX_SHADER_INSTRUCTIONS    = 27,
   SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_INSTRUCTIONS  = 28,
   SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEMPS           = 29,
   SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_TEMPS         = 30,
   SVGA3D_DEVCAP_TEXTURE_OPS                       = 31,
   SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8               = 32,
   SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8               = 33,
   SVGA3D_DEVCAP_SURFACEFMT_A2R10G10B10            = 34,
   SVGA3D_DEVCAP_SURFACEFMT_X1R5G5B5               = 35,
   SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5               = 36,
   SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4               = 37,
   SVGA3D_DEVCAP_SURFACEFMT_R5G6B5                 = 38,
   SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE16            = 39,
   SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8      = 40,
   SVGA3D_DEVCAP_SURFACEFMT_ALPHA8                 = 41,
   SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8             = 42,
   SVGA3D_DEVCAP_SURFACEFMT_Z_D16                  = 43,
   SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8                = 44,
   SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8                = 45,
   SVGA3D_DEVCAP_SURFACEFMT_DXT1                   = 46,
   SVGA3D_DEVCAP_SURFACEFMT_DXT2                   = 47,
   SVGA3D_DEVCAP_SURFACEFMT_DXT3                   = 48,
   SVGA3D_DEVCAP_SURFACEFMT_DXT4                   = 49,
   SVGA3D_DEVCAP_SURFACEFMT_DXT5                   = 50,
   SVGA3D_DEVCAP_SURFACEFMT_BUMPX8L8V8U8           = 51,
   SVGA3D_DEVCAP_SURFACEFMT_A2W10V10U10            = 52,
   SVGA3D_DEVCAP_SURFACEFMT_BUMPU8V8               = 53,
   SVGA3D_DEVCAP_SURFACEFMT_Q8W8V8U8               = 54,
   SVGA3D_DEVCAP_SURFACEFMT_CxV8U8                 = 55,
   SVGA3D_DEVCAP_SURFACEFMT_R_S10E5                = 56,
   SVGA3D_DEVCAP_SURFACEFMT_R_S23E8                = 57,
   SVGA3D_DEVCAP_SURFACEFMT_RG_S10E5               = 58,
   SVGA3D_DEVCAP_SURFACEFMT_RG_S23E8               = 59,
   SVGA3D_DEVCAP_SURFACEFMT_ARGB_S10E5             = 60,
   SVGA3D_DEVCAP_SURFACEFMT_ARGB_S23E8             = 61,

   /*
    * There is a hole in our devcap definitions for
    * historical reasons.
    *
    * Define a constant just for completeness.
    */
   SVGA3D_DEVCAP_MISSING62                         = 62,

   SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEXTURES        = 63,

   /*
    * Note that MAX_SIMULTANEOUS_RENDER_TARGETS is a maximum count of color
    * render targets.  This does not include the depth or stencil targets.
    */
   SVGA3D_DEVCAP_MAX_SIMULTANEOUS_RENDER_TARGETS   = 64,

   SVGA3D_DEVCAP_SURFACEFMT_V16U16                 = 65,
   SVGA3D_DEVCAP_SURFACEFMT_G16R16                 = 66,
   SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16           = 67,
   SVGA3D_DEVCAP_SURFACEFMT_UYVY                   = 68,
   SVGA3D_DEVCAP_SURFACEFMT_YUY2                   = 69,
   SVGA3D_DEVCAP_MULTISAMPLE_NONMASKABLESAMPLES    = 70,
   SVGA3D_DEVCAP_MULTISAMPLE_MASKABLESAMPLES       = 71,
   SVGA3D_DEVCAP_ALPHATOCOVERAGE                   = 72,
   SVGA3D_DEVCAP_SUPERSAMPLE                       = 73,
   SVGA3D_DEVCAP_AUTOGENMIPMAPS                    = 74,
   SVGA3D_DEVCAP_SURFACEFMT_NV12                   = 75,
   SVGA3D_DEVCAP_SURFACEFMT_AYUV                   = 76,

   /*
    * This is the maximum number of SVGA context IDs that the guest
    * can define using SVGA_3D_CMD_CONTEXT_DEFINE.
    */
   SVGA3D_DEVCAP_MAX_CONTEXT_IDS                   = 77,

   /*
    * This is the maximum number of SVGA surface IDs that the guest
    * can define using SVGA_3D_CMD_SURFACE_DEFINE*.
    */
   SVGA3D_DEVCAP_MAX_SURFACE_IDS                   = 78,

   SVGA3D_DEVCAP_SURFACEFMT_Z_DF16                 = 79,
   SVGA3D_DEVCAP_SURFACEFMT_Z_DF24                 = 80,
   SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT            = 81,

   SVGA3D_DEVCAP_SURFACEFMT_ATI1                   = 82,
   SVGA3D_DEVCAP_SURFACEFMT_ATI2                   = 83,

   /*
    * Deprecated.
    */
   SVGA3D_DEVCAP_DEAD1                             = 84,

   /*
    * This contains several SVGA_3D_CAPS_VIDEO_DECODE elements
    * ored together, one for every type of video decoding supported.
    */
   SVGA3D_DEVCAP_VIDEO_DECODE                      = 85,

   /*
    * This contains several SVGA_3D_CAPS_VIDEO_PROCESS elements
    * ored together, one for every type of video processing supported.
    */
   SVGA3D_DEVCAP_VIDEO_PROCESS                     = 86,

   SVGA3D_DEVCAP_LINE_AA                           = 87,  /* boolean */
   SVGA3D_DEVCAP_LINE_STIPPLE                      = 88,  /* boolean */
   SVGA3D_DEVCAP_MAX_LINE_WIDTH                    = 89,  /* float */
   SVGA3D_DEVCAP_MAX_AA_LINE_WIDTH                 = 90,  /* float */

   SVGA3D_DEVCAP_SURFACEFMT_YV12                   = 91,

   /*
    * Does the host support the SVGA logic ops commands?
    */
   SVGA3D_DEVCAP_LOGICOPS                          = 92,

   /*
    * Are TS_CONSTANT, TS_COLOR_KEY, and TS_COLOR_KEY_ENABLE supported?
    */
   SVGA3D_DEVCAP_TS_COLOR_KEY                      = 93, /* boolean */

   /*
    * Deprecated.
    */
   SVGA3D_DEVCAP_DEAD2                             = 94,

   /*
    * Does the device support the DX commands?
    */
   SVGA3D_DEVCAP_DX                                = 95,

   /*
    * What is the maximum size of a texture array?
    *
    * (Even if this cap is zero, cubemaps are still allowed.)
    */
   SVGA3D_DEVCAP_MAX_TEXTURE_ARRAY_SIZE            = 96,

   /*
    * What is the maximum number of vertex buffers that can
    * be used in the DXContext inputAssembly?
    */
   SVGA3D_DEVCAP_DX_MAX_VERTEXBUFFERS              = 97,

   /*
    * What is the maximum number of constant buffers
    * that can be expected to work correctly with a
    * DX context?
    */
   SVGA3D_DEVCAP_DX_MAX_CONSTANT_BUFFERS           = 98,

   /*
    * Does the device support provoking vertex control?
    * If zero, the first vertex will always be the provoking vertex.
    */
   SVGA3D_DEVCAP_DX_PROVOKING_VERTEX               = 99,

   SVGA3D_DEVCAP_DXFMT_X8R8G8B8                    = 100,
   SVGA3D_DEVCAP_DXFMT_A8R8G8B8                    = 101,
   SVGA3D_DEVCAP_DXFMT_R5G6B5                      = 102,
   SVGA3D_DEVCAP_DXFMT_X1R5G5B5                    = 103,
   SVGA3D_DEVCAP_DXFMT_A1R5G5B5                    = 104,
   SVGA3D_DEVCAP_DXFMT_A4R4G4B4                    = 105,
   SVGA3D_DEVCAP_DXFMT_Z_D32                       = 106,
   SVGA3D_DEVCAP_DXFMT_Z_D16                       = 107,
   SVGA3D_DEVCAP_DXFMT_Z_D24S8                     = 108,
   SVGA3D_DEVCAP_DXFMT_Z_D15S1                     = 109,
   SVGA3D_DEVCAP_DXFMT_LUMINANCE8                  = 110,
   SVGA3D_DEVCAP_DXFMT_LUMINANCE4_ALPHA4           = 111,
   SVGA3D_DEVCAP_DXFMT_LUMINANCE16                 = 112,
   SVGA3D_DEVCAP_DXFMT_LUMINANCE8_ALPHA8           = 113,
   SVGA3D_DEVCAP_DXFMT_DXT1                        = 114,
   SVGA3D_DEVCAP_DXFMT_DXT2                        = 115,
   SVGA3D_DEVCAP_DXFMT_DXT3                        = 116,
   SVGA3D_DEVCAP_DXFMT_DXT4                        = 117,
   SVGA3D_DEVCAP_DXFMT_DXT5                        = 118,
   SVGA3D_DEVCAP_DXFMT_BUMPU8V8                    = 119,
   SVGA3D_DEVCAP_DXFMT_BUMPL6V5U5                  = 120,
   SVGA3D_DEVCAP_DXFMT_BUMPX8L8V8U8                = 121,
   SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD1                = 122,
   SVGA3D_DEVCAP_DXFMT_ARGB_S10E5                  = 123,
   SVGA3D_DEVCAP_DXFMT_ARGB_S23E8                  = 124,
   SVGA3D_DEVCAP_DXFMT_A2R10G10B10                 = 125,
   SVGA3D_DEVCAP_DXFMT_V8U8                        = 126,
   SVGA3D_DEVCAP_DXFMT_Q8W8V8U8                    = 127,
   SVGA3D_DEVCAP_DXFMT_CxV8U8                      = 128,
   SVGA3D_DEVCAP_DXFMT_X8L8V8U8                    = 129,
   SVGA3D_DEVCAP_DXFMT_A2W10V10U10                 = 130,
   SVGA3D_DEVCAP_DXFMT_ALPHA8                      = 131,
   SVGA3D_DEVCAP_DXFMT_R_S10E5                     = 132,
   SVGA3D_DEVCAP_DXFMT_R_S23E8                     = 133,
   SVGA3D_DEVCAP_DXFMT_RG_S10E5                    = 134,
   SVGA3D_DEVCAP_DXFMT_RG_S23E8                    = 135,
   SVGA3D_DEVCAP_DXFMT_BUFFER                      = 136,
   SVGA3D_DEVCAP_DXFMT_Z_D24X8                     = 137,
   SVGA3D_DEVCAP_DXFMT_V16U16                      = 138,
   SVGA3D_DEVCAP_DXFMT_G16R16                      = 139,
   SVGA3D_DEVCAP_DXFMT_A16B16G16R16                = 140,
   SVGA3D_DEVCAP_DXFMT_UYVY                        = 141,
   SVGA3D_DEVCAP_DXFMT_YUY2                        = 142,
   SVGA3D_DEVCAP_DXFMT_NV12                        = 143,
   SVGA3D_DEVCAP_DXFMT_AYUV                        = 144,
   SVGA3D_DEVCAP_DXFMT_R32G32B32A32_TYPELESS       = 145,
   SVGA3D_DEVCAP_DXFMT_R32G32B32A32_UINT           = 146,
   SVGA3D_DEVCAP_DXFMT_R32G32B32A32_SINT           = 147,
   SVGA3D_DEVCAP_DXFMT_R32G32B32_TYPELESS          = 148,
   SVGA3D_DEVCAP_DXFMT_R32G32B32_FLOAT             = 149,
   SVGA3D_DEVCAP_DXFMT_R32G32B32_UINT              = 150,
   SVGA3D_DEVCAP_DXFMT_R32G32B32_SINT              = 151,
   SVGA3D_DEVCAP_DXFMT_R16G16B16A16_TYPELESS       = 152,
   SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UINT           = 153,
   SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SNORM          = 154,
   SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SINT           = 155,
   SVGA3D_DEVCAP_DXFMT_R32G32_TYPELESS             = 156,
   SVGA3D_DEVCAP_DXFMT_R32G32_UINT                 = 157,
   SVGA3D_DEVCAP_DXFMT_R32G32_SINT                 = 158,
   SVGA3D_DEVCAP_DXFMT_R32G8X24_TYPELESS           = 159,
   SVGA3D_DEVCAP_DXFMT_D32_FLOAT_S8X24_UINT        = 160,
   SVGA3D_DEVCAP_DXFMT_R32_FLOAT_X8X24_TYPELESS    = 161,
   SVGA3D_DEVCAP_DXFMT_X32_TYPELESS_G8X24_UINT     = 162,
   SVGA3D_DEVCAP_DXFMT_R10G10B10A2_TYPELESS        = 163,
   SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UINT            = 164,
   SVGA3D_DEVCAP_DXFMT_R11G11B10_FLOAT             = 165,
   SVGA3D_DEVCAP_DXFMT_R8G8B8A8_TYPELESS           = 166,
   SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM              = 167,
   SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM_SRGB         = 168,
   SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UINT               = 169,
   SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SINT               = 170,
   SVGA3D_DEVCAP_DXFMT_R16G16_TYPELESS             = 171,
   SVGA3D_DEVCAP_DXFMT_R16G16_UINT                 = 172,
   SVGA3D_DEVCAP_DXFMT_R16G16_SINT                 = 173,
   SVGA3D_DEVCAP_DXFMT_R32_TYPELESS                = 174,
   SVGA3D_DEVCAP_DXFMT_D32_FLOAT                   = 175,
   SVGA3D_DEVCAP_DXFMT_R32_UINT                    = 176,
   SVGA3D_DEVCAP_DXFMT_R32_SINT                    = 177,
   SVGA3D_DEVCAP_DXFMT_R24G8_TYPELESS              = 178,
   SVGA3D_DEVCAP_DXFMT_D24_UNORM_S8_UINT           = 179,
   SVGA3D_DEVCAP_DXFMT_R24_UNORM_X8_TYPELESS       = 180,
   SVGA3D_DEVCAP_DXFMT_X24_TYPELESS_G8_UINT        = 181,
   SVGA3D_DEVCAP_DXFMT_R8G8_TYPELESS               = 182,
   SVGA3D_DEVCAP_DXFMT_R8G8_UNORM                  = 183,
   SVGA3D_DEVCAP_DXFMT_R8G8_UINT                   = 184,
   SVGA3D_DEVCAP_DXFMT_R8G8_SINT                   = 185,
   SVGA3D_DEVCAP_DXFMT_R16_TYPELESS                = 186,
   SVGA3D_DEVCAP_DXFMT_R16_UNORM                   = 187,
   SVGA3D_DEVCAP_DXFMT_R16_UINT                    = 188,
   SVGA3D_DEVCAP_DXFMT_R16_SNORM                   = 189,
   SVGA3D_DEVCAP_DXFMT_R16_SINT                    = 190,
   SVGA3D_DEVCAP_DXFMT_R8_TYPELESS                 = 191,
   SVGA3D_DEVCAP_DXFMT_R8_UNORM                    = 192,
   SVGA3D_DEVCAP_DXFMT_R8_UINT                     = 193,
   SVGA3D_DEVCAP_DXFMT_R8_SNORM                    = 194,
   SVGA3D_DEVCAP_DXFMT_R8_SINT                     = 195,
   SVGA3D_DEVCAP_DXFMT_P8                          = 196,
   SVGA3D_DEVCAP_DXFMT_R9G9B9E5_SHAREDEXP          = 197,
   SVGA3D_DEVCAP_DXFMT_R8G8_B8G8_UNORM             = 198,
   SVGA3D_DEVCAP_DXFMT_G8R8_G8B8_UNORM             = 199,
   SVGA3D_DEVCAP_DXFMT_BC1_TYPELESS                = 200,
   SVGA3D_DEVCAP_DXFMT_BC1_UNORM_SRGB              = 201,
   SVGA3D_DEVCAP_DXFMT_BC2_TYPELESS                = 202,
   SVGA3D_DEVCAP_DXFMT_BC2_UNORM_SRGB              = 203,
   SVGA3D_DEVCAP_DXFMT_BC3_TYPELESS                = 204,
   SVGA3D_DEVCAP_DXFMT_BC3_UNORM_SRGB              = 205,
   SVGA3D_DEVCAP_DXFMT_BC4_TYPELESS                = 206,
   SVGA3D_DEVCAP_DXFMT_ATI1                        = 207,
   SVGA3D_DEVCAP_DXFMT_BC4_SNORM                   = 208,
   SVGA3D_DEVCAP_DXFMT_BC5_TYPELESS                = 209,
   SVGA3D_DEVCAP_DXFMT_ATI2                        = 210,
   SVGA3D_DEVCAP_DXFMT_BC5_SNORM                   = 211,
   SVGA3D_DEVCAP_DXFMT_R10G10B10_XR_BIAS_A2_UNORM  = 212,
   SVGA3D_DEVCAP_DXFMT_B8G8R8A8_TYPELESS           = 213,
   SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM_SRGB         = 214,
   SVGA3D_DEVCAP_DXFMT_B8G8R8X8_TYPELESS           = 215,
   SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM_SRGB         = 216,
   SVGA3D_DEVCAP_DXFMT_Z_DF16                      = 217,
   SVGA3D_DEVCAP_DXFMT_Z_DF24                      = 218,
   SVGA3D_DEVCAP_DXFMT_Z_D24S8_INT                 = 219,
   SVGA3D_DEVCAP_DXFMT_YV12                        = 220,
   SVGA3D_DEVCAP_DXFMT_R32G32B32A32_FLOAT          = 221,
   SVGA3D_DEVCAP_DXFMT_R16G16B16A16_FLOAT          = 222,
   SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UNORM          = 223,
   SVGA3D_DEVCAP_DXFMT_R32G32_FLOAT                = 224,
   SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UNORM           = 225,
   SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SNORM              = 226,
   SVGA3D_DEVCAP_DXFMT_R16G16_FLOAT                = 227,
   SVGA3D_DEVCAP_DXFMT_R16G16_UNORM                = 228,
   SVGA3D_DEVCAP_DXFMT_R16G16_SNORM                = 229,
   SVGA3D_DEVCAP_DXFMT_R32_FLOAT                   = 230,
   SVGA3D_DEVCAP_DXFMT_R8G8_SNORM                  = 231,
   SVGA3D_DEVCAP_DXFMT_R16_FLOAT                   = 232,
   SVGA3D_DEVCAP_DXFMT_D16_UNORM                   = 233,
   SVGA3D_DEVCAP_DXFMT_A8_UNORM                    = 234,
   SVGA3D_DEVCAP_DXFMT_BC1_UNORM                   = 235,
   SVGA3D_DEVCAP_DXFMT_BC2_UNORM                   = 236,
   SVGA3D_DEVCAP_DXFMT_BC3_UNORM                   = 237,
   SVGA3D_DEVCAP_DXFMT_B5G6R5_UNORM                = 238,
   SVGA3D_DEVCAP_DXFMT_B5G5R5A1_UNORM              = 239,
   SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM              = 240,
   SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM              = 241,
   SVGA3D_DEVCAP_DXFMT_BC4_UNORM                   = 242,
   SVGA3D_DEVCAP_DXFMT_BC5_UNORM                   = 243,

   SVGA3D_DEVCAP_MAX                       /* This must be the last index. */
} SVGA3dDevCapIndex;

/*
 * Bit definitions for DXFMT devcaps
 *
 *
 * SUPPORTED: Can the format be defined?
 * SHADER_SAMPLE: Can the format be sampled from a shader?
 * COLOR_RENDERTARGET: Can the format be a color render target?
 * DEPTH_RENDERTARGET: Can the format be a depth render target?
 * BLENDABLE: Is the format blendable?
 * MIPS: Does the format support mip levels?
 * ARRAY: Does the format support texture arrays?
 * VOLUME: Does the format support having volume?
 * MULTISAMPLE_2: Does the format support 2x multisample?
 * MULTISAMPLE_4: Does the format support 4x multisample?
 * MULTISAMPLE_8: Does the format support 8x multisample?
 */
#define SVGA3D_DXFMT_SUPPORTED                (1 <<  0)
#define SVGA3D_DXFMT_SHADER_SAMPLE            (1 <<  1)
#define SVGA3D_DXFMT_COLOR_RENDERTARGET       (1 <<  2)
#define SVGA3D_DXFMT_DEPTH_RENDERTARGET       (1 <<  3)
#define SVGA3D_DXFMT_BLENDABLE                (1 <<  4)
#define SVGA3D_DXFMT_MIPS                     (1 <<  5)
#define SVGA3D_DXFMT_ARRAY                    (1 <<  6)
#define SVGA3D_DXFMT_VOLUME                   (1 <<  7)
#define SVGA3D_DXFMT_DX_VERTEX_BUFFER         (1 <<  8)
#define SVGADX_DXFMT_MULTISAMPLE_2            (1 <<  9)
#define SVGADX_DXFMT_MULTISAMPLE_4            (1 << 10)
#define SVGADX_DXFMT_MULTISAMPLE_8            (1 << 11)
#define SVGADX_DXFMT_MAX                      (1 << 12)

/*
 * Convenience mask for any multisample capability.
 *
 * The multisample bits imply both load and render capability.
 */
#define SVGA3D_DXFMT_MULTISAMPLE ( \
           SVGADX_DXFMT_MULTISAMPLE_2 | \
           SVGADX_DXFMT_MULTISAMPLE_4 | \
           SVGADX_DXFMT_MULTISAMPLE_8 )

typedef union {
   Bool   b;
   uint32 u;
   int32  i;
   float  f;
} SVGA3dDevCapResult;

#endif /* _SVGA3D_DEVCAPS_H_ */