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/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/* Authors: Keith Whitwell <keith@tungstengraphics.com>
*/
#include "sp_context.h"
#include "sp_state.h"
#include "draw/draw_context.h"
void softpipe_set_clip_state( struct pipe_context *pipe,
const struct pipe_clip_state *clip )
{
struct softpipe_context *softpipe = softpipe_context(pipe);
/* pass the clip state to the draw module */
draw_set_clip_state(softpipe->draw, clip);
}
/* Called when driver state tracker notices changes to the viewport
* matrix:
*/
void softpipe_set_viewport_state( struct pipe_context *pipe,
const struct pipe_viewport_state *viewport )
{
struct softpipe_context *softpipe = softpipe_context(pipe);
softpipe->viewport = *viewport; /* struct copy */
softpipe->dirty |= SP_NEW_VIEWPORT;
/* pass the viewport info to the draw module */
draw_set_viewport_state(softpipe->draw, viewport);
/* Using tnl/ and vf/ modules is temporary while getting started.
* Full pipe will have vertex shader, vertex fetch of its own.
*/
}
void softpipe_set_scissor_state( struct pipe_context *pipe,
const struct pipe_scissor_state *scissor )
{
struct softpipe_context *softpipe = softpipe_context(pipe);
memcpy( &softpipe->scissor, scissor, sizeof(*scissor) );
softpipe->dirty |= SP_NEW_SCISSOR;
}
void softpipe_set_polygon_stipple( struct pipe_context *pipe,
const struct pipe_poly_stipple *stipple )
{
struct softpipe_context *softpipe = softpipe_context(pipe);
memcpy( &softpipe->poly_stipple, stipple, sizeof(*stipple) );
softpipe->dirty |= SP_NEW_STIPPLE;
}
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