1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
|
/*
* Copyright 2012 Advanced Micro Devices, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "si_build_pm4.h"
#include "sid.h"
#include "util/u_index_modify.h"
#include "util/u_log.h"
#include "util/u_upload_mgr.h"
#include "util/u_prim.h"
#include "util/u_suballoc.h"
#include "ac_debug.h"
/* special primitive types */
#define SI_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
static unsigned si_conv_pipe_prim(unsigned mode)
{
static const unsigned prim_conv[] = {
[PIPE_PRIM_POINTS] = V_008958_DI_PT_POINTLIST,
[PIPE_PRIM_LINES] = V_008958_DI_PT_LINELIST,
[PIPE_PRIM_LINE_LOOP] = V_008958_DI_PT_LINELOOP,
[PIPE_PRIM_LINE_STRIP] = V_008958_DI_PT_LINESTRIP,
[PIPE_PRIM_TRIANGLES] = V_008958_DI_PT_TRILIST,
[PIPE_PRIM_TRIANGLE_STRIP] = V_008958_DI_PT_TRISTRIP,
[PIPE_PRIM_TRIANGLE_FAN] = V_008958_DI_PT_TRIFAN,
[PIPE_PRIM_QUADS] = V_008958_DI_PT_QUADLIST,
[PIPE_PRIM_QUAD_STRIP] = V_008958_DI_PT_QUADSTRIP,
[PIPE_PRIM_POLYGON] = V_008958_DI_PT_POLYGON,
[PIPE_PRIM_LINES_ADJACENCY] = V_008958_DI_PT_LINELIST_ADJ,
[PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_008958_DI_PT_LINESTRIP_ADJ,
[PIPE_PRIM_TRIANGLES_ADJACENCY] = V_008958_DI_PT_TRILIST_ADJ,
[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_008958_DI_PT_TRISTRIP_ADJ,
[PIPE_PRIM_PATCHES] = V_008958_DI_PT_PATCH,
[SI_PRIM_RECTANGLE_LIST] = V_008958_DI_PT_RECTLIST
};
assert(mode < ARRAY_SIZE(prim_conv));
return prim_conv[mode];
}
/**
* This calculates the LDS size for tessellation shaders (VS, TCS, TES).
* LS.LDS_SIZE is shared by all 3 shader stages.
*
* The information about LDS and other non-compile-time parameters is then
* written to userdata SGPRs.
*/
static void si_emit_derived_tess_state(struct si_context *sctx,
const struct pipe_draw_info *info,
unsigned *num_patches)
{
struct radeon_cmdbuf *cs = sctx->gfx_cs;
struct si_shader *ls_current;
struct si_shader_selector *ls;
/* The TES pointer will only be used for sctx->last_tcs.
* It would be wrong to think that TCS = TES. */
struct si_shader_selector *tcs =
sctx->tcs_shader.cso ? sctx->tcs_shader.cso : sctx->tes_shader.cso;
unsigned tess_uses_primid = sctx->ia_multi_vgt_param_key.u.tess_uses_prim_id;
bool has_primid_instancing_bug = sctx->chip_class == GFX6 &&
sctx->screen->info.max_se == 1;
unsigned tes_sh_base = sctx->shader_pointers.sh_base[PIPE_SHADER_TESS_EVAL];
unsigned num_tcs_input_cp = info->vertices_per_patch;
unsigned num_tcs_output_cp, num_tcs_inputs, num_tcs_outputs;
unsigned num_tcs_patch_outputs;
unsigned input_vertex_size, output_vertex_size, pervertex_output_patch_size;
unsigned input_patch_size, output_patch_size, output_patch0_offset;
unsigned perpatch_output_offset, lds_size;
unsigned tcs_in_layout, tcs_out_layout, tcs_out_offsets;
unsigned offchip_layout, hardware_lds_size, ls_hs_config;
/* Since GFX9 has merged LS-HS in the TCS state, set LS = TCS. */
if (sctx->chip_class >= GFX9) {
if (sctx->tcs_shader.cso)
ls_current = sctx->tcs_shader.current;
else
ls_current = sctx->fixed_func_tcs_shader.current;
ls = ls_current->key.part.tcs.ls;
} else {
ls_current = sctx->vs_shader.current;
ls = sctx->vs_shader.cso;
}
if (sctx->last_ls == ls_current &&
sctx->last_tcs == tcs &&
sctx->last_tes_sh_base == tes_sh_base &&
sctx->last_num_tcs_input_cp == num_tcs_input_cp &&
(!has_primid_instancing_bug ||
(sctx->last_tess_uses_primid == tess_uses_primid))) {
*num_patches = sctx->last_num_patches;
return;
}
sctx->last_ls = ls_current;
sctx->last_tcs = tcs;
sctx->last_tes_sh_base = tes_sh_base;
sctx->last_num_tcs_input_cp = num_tcs_input_cp;
sctx->last_tess_uses_primid = tess_uses_primid;
/* This calculates how shader inputs and outputs among VS, TCS, and TES
* are laid out in LDS. */
num_tcs_inputs = util_last_bit64(ls->outputs_written);
if (sctx->tcs_shader.cso) {
num_tcs_outputs = util_last_bit64(tcs->outputs_written);
num_tcs_output_cp = tcs->info.properties[TGSI_PROPERTY_TCS_VERTICES_OUT];
num_tcs_patch_outputs = util_last_bit64(tcs->patch_outputs_written);
} else {
/* No TCS. Route varyings from LS to TES. */
num_tcs_outputs = num_tcs_inputs;
num_tcs_output_cp = num_tcs_input_cp;
num_tcs_patch_outputs = 2; /* TESSINNER + TESSOUTER */
}
input_vertex_size = ls->lshs_vertex_stride;
output_vertex_size = num_tcs_outputs * 16;
input_patch_size = num_tcs_input_cp * input_vertex_size;
pervertex_output_patch_size = num_tcs_output_cp * output_vertex_size;
output_patch_size = pervertex_output_patch_size + num_tcs_patch_outputs * 16;
/* Ensure that we only need one wave per SIMD so we don't need to check
* resource usage. Also ensures that the number of tcs in and out
* vertices per threadgroup are at most 256.
*/
unsigned max_verts_per_patch = MAX2(num_tcs_input_cp, num_tcs_output_cp);
*num_patches = 256 / max_verts_per_patch;
/* Make sure that the data fits in LDS. This assumes the shaders only
* use LDS for the inputs and outputs.
*
* While GFX7 can use 64K per threadgroup, there is a hang on Stoney
* with 2 CUs if we use more than 32K. The closed Vulkan driver also
* uses 32K at most on all GCN chips.
*/
hardware_lds_size = 32768;
*num_patches = MIN2(*num_patches, hardware_lds_size / (input_patch_size +
output_patch_size));
/* Make sure the output data fits in the offchip buffer */
*num_patches = MIN2(*num_patches,
(sctx->screen->tess_offchip_block_dw_size * 4) /
output_patch_size);
/* Not necessary for correctness, but improves performance.
* The hardware can do more, but the radeonsi shader constant is
* limited to 6 bits.
*/
*num_patches = MIN2(*num_patches, 63); /* triangles: 3 full waves except 3 lanes */
/* When distributed tessellation is unsupported, switch between SEs
* at a higher frequency to compensate for it.
*/
if (!sctx->screen->info.has_distributed_tess && sctx->screen->info.max_se > 1)
*num_patches = MIN2(*num_patches, 16); /* recommended */
/* Make sure that vector lanes are reasonably occupied. It probably
* doesn't matter much because this is LS-HS, and TES is likely to
* occupy significantly more CUs.
*/
unsigned temp_verts_per_tg = *num_patches * max_verts_per_patch;
unsigned wave_size = sctx->screen->ge_wave_size;
if (temp_verts_per_tg > wave_size && temp_verts_per_tg % wave_size < wave_size*3/4)
*num_patches = (temp_verts_per_tg & ~(wave_size - 1)) / max_verts_per_patch;
if (sctx->chip_class == GFX6) {
/* GFX6 bug workaround, related to power management. Limit LS-HS
* threadgroups to only one wave.
*/
unsigned one_wave = wave_size / max_verts_per_patch;
*num_patches = MIN2(*num_patches, one_wave);
}
/* The VGT HS block increments the patch ID unconditionally
* within a single threadgroup. This results in incorrect
* patch IDs when instanced draws are used.
*
* The intended solution is to restrict threadgroups to
* a single instance by setting SWITCH_ON_EOI, which
* should cause IA to split instances up. However, this
* doesn't work correctly on GFX6 when there is no other
* SE to switch to.
*/
if (has_primid_instancing_bug && tess_uses_primid)
*num_patches = 1;
sctx->last_num_patches = *num_patches;
output_patch0_offset = input_patch_size * *num_patches;
perpatch_output_offset = output_patch0_offset + pervertex_output_patch_size;
/* Compute userdata SGPRs. */
assert(((input_vertex_size / 4) & ~0xff) == 0);
assert(((output_vertex_size / 4) & ~0xff) == 0);
assert(((input_patch_size / 4) & ~0x1fff) == 0);
assert(((output_patch_size / 4) & ~0x1fff) == 0);
assert(((output_patch0_offset / 16) & ~0xffff) == 0);
assert(((perpatch_output_offset / 16) & ~0xffff) == 0);
assert(num_tcs_input_cp <= 32);
assert(num_tcs_output_cp <= 32);
uint64_t ring_va = si_resource(sctx->tess_rings)->gpu_address;
assert((ring_va & u_bit_consecutive(0, 19)) == 0);
tcs_in_layout = S_VS_STATE_LS_OUT_PATCH_SIZE(input_patch_size / 4) |
S_VS_STATE_LS_OUT_VERTEX_SIZE(input_vertex_size / 4);
tcs_out_layout = (output_patch_size / 4) |
(num_tcs_input_cp << 13) |
ring_va;
tcs_out_offsets = (output_patch0_offset / 16) |
((perpatch_output_offset / 16) << 16);
offchip_layout = *num_patches |
(num_tcs_output_cp << 6) |
(pervertex_output_patch_size * *num_patches << 12);
/* Compute the LDS size. */
lds_size = output_patch0_offset + output_patch_size * *num_patches;
if (sctx->chip_class >= GFX7) {
assert(lds_size <= 65536);
lds_size = align(lds_size, 512) / 512;
} else {
assert(lds_size <= 32768);
lds_size = align(lds_size, 256) / 256;
}
/* Set SI_SGPR_VS_STATE_BITS. */
sctx->current_vs_state &= C_VS_STATE_LS_OUT_PATCH_SIZE &
C_VS_STATE_LS_OUT_VERTEX_SIZE;
sctx->current_vs_state |= tcs_in_layout;
/* We should be able to support in-shader LDS use with LLVM >= 9
* by just adding the lds_sizes together, but it has never
* been tested. */
assert(ls_current->config.lds_size == 0);
if (sctx->chip_class >= GFX9) {
unsigned hs_rsrc2 = ls_current->config.rsrc2;
if (sctx->chip_class >= GFX10)
hs_rsrc2 |= S_00B42C_LDS_SIZE_GFX10(lds_size);
else
hs_rsrc2 |= S_00B42C_LDS_SIZE_GFX9(lds_size);
radeon_set_sh_reg(cs, R_00B42C_SPI_SHADER_PGM_RSRC2_HS, hs_rsrc2);
/* Set userdata SGPRs for merged LS-HS. */
radeon_set_sh_reg_seq(cs,
R_00B430_SPI_SHADER_USER_DATA_LS_0 +
GFX9_SGPR_TCS_OFFCHIP_LAYOUT * 4, 3);
radeon_emit(cs, offchip_layout);
radeon_emit(cs, tcs_out_offsets);
radeon_emit(cs, tcs_out_layout);
} else {
unsigned ls_rsrc2 = ls_current->config.rsrc2;
si_multiwave_lds_size_workaround(sctx->screen, &lds_size);
ls_rsrc2 |= S_00B52C_LDS_SIZE(lds_size);
/* Due to a hw bug, RSRC2_LS must be written twice with another
* LS register written in between. */
if (sctx->chip_class == GFX7 && sctx->family != CHIP_HAWAII)
radeon_set_sh_reg(cs, R_00B52C_SPI_SHADER_PGM_RSRC2_LS, ls_rsrc2);
radeon_set_sh_reg_seq(cs, R_00B528_SPI_SHADER_PGM_RSRC1_LS, 2);
radeon_emit(cs, ls_current->config.rsrc1);
radeon_emit(cs, ls_rsrc2);
/* Set userdata SGPRs for TCS. */
radeon_set_sh_reg_seq(cs,
R_00B430_SPI_SHADER_USER_DATA_HS_0 + GFX6_SGPR_TCS_OFFCHIP_LAYOUT * 4, 4);
radeon_emit(cs, offchip_layout);
radeon_emit(cs, tcs_out_offsets);
radeon_emit(cs, tcs_out_layout);
radeon_emit(cs, tcs_in_layout);
}
/* Set userdata SGPRs for TES. */
radeon_set_sh_reg_seq(cs, tes_sh_base + SI_SGPR_TES_OFFCHIP_LAYOUT * 4, 2);
radeon_emit(cs, offchip_layout);
radeon_emit(cs, ring_va);
ls_hs_config = S_028B58_NUM_PATCHES(*num_patches) |
S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp) |
S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp);
if (sctx->last_ls_hs_config != ls_hs_config) {
if (sctx->chip_class >= GFX7) {
radeon_set_context_reg_idx(cs, R_028B58_VGT_LS_HS_CONFIG, 2,
ls_hs_config);
} else {
radeon_set_context_reg(cs, R_028B58_VGT_LS_HS_CONFIG,
ls_hs_config);
}
sctx->last_ls_hs_config = ls_hs_config;
sctx->context_roll = true;
}
}
static unsigned si_num_prims_for_vertices(const struct pipe_draw_info *info,
enum pipe_prim_type prim)
{
switch (prim) {
case PIPE_PRIM_PATCHES:
return info->count / info->vertices_per_patch;
case PIPE_PRIM_POLYGON:
return info->count >= 3;
case SI_PRIM_RECTANGLE_LIST:
return info->count / 3;
default:
return u_decomposed_prims_for_vertices(prim, info->count);
}
}
static unsigned
si_get_init_multi_vgt_param(struct si_screen *sscreen,
union si_vgt_param_key *key)
{
STATIC_ASSERT(sizeof(union si_vgt_param_key) == 4);
unsigned max_primgroup_in_wave = 2;
/* SWITCH_ON_EOP(0) is always preferable. */
bool wd_switch_on_eop = false;
bool ia_switch_on_eop = false;
bool ia_switch_on_eoi = false;
bool partial_vs_wave = false;
bool partial_es_wave = false;
if (key->u.uses_tess) {
/* SWITCH_ON_EOI must be set if PrimID is used. */
if (key->u.tess_uses_prim_id)
ia_switch_on_eoi = true;
/* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
if ((sscreen->info.family == CHIP_TAHITI ||
sscreen->info.family == CHIP_PITCAIRN ||
sscreen->info.family == CHIP_BONAIRE) &&
key->u.uses_gs)
partial_vs_wave = true;
/* Needed for 028B6C_DISTRIBUTION_MODE != 0. (implies >= GFX8) */
if (sscreen->info.has_distributed_tess) {
if (key->u.uses_gs) {
if (sscreen->info.chip_class == GFX8)
partial_es_wave = true;
} else {
partial_vs_wave = true;
}
}
}
/* This is a hardware requirement. */
if (key->u.line_stipple_enabled ||
(sscreen->debug_flags & DBG(SWITCH_ON_EOP))) {
ia_switch_on_eop = true;
wd_switch_on_eop = true;
}
if (sscreen->info.chip_class >= GFX7) {
/* WD_SWITCH_ON_EOP has no effect on GPUs with less than
* 4 shader engines. Set 1 to pass the assertion below.
* The other cases are hardware requirements.
*
* Polaris supports primitive restart with WD_SWITCH_ON_EOP=0
* for points, line strips, and tri strips.
*/
if (sscreen->info.max_se <= 2 ||
key->u.prim == PIPE_PRIM_POLYGON ||
key->u.prim == PIPE_PRIM_LINE_LOOP ||
key->u.prim == PIPE_PRIM_TRIANGLE_FAN ||
key->u.prim == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY ||
(key->u.primitive_restart &&
(sscreen->info.family < CHIP_POLARIS10 ||
(key->u.prim != PIPE_PRIM_POINTS &&
key->u.prim != PIPE_PRIM_LINE_STRIP &&
key->u.prim != PIPE_PRIM_TRIANGLE_STRIP))) ||
key->u.count_from_stream_output)
wd_switch_on_eop = true;
/* Hawaii hangs if instancing is enabled and WD_SWITCH_ON_EOP is 0.
* We don't know that for indirect drawing, so treat it as
* always problematic. */
if (sscreen->info.family == CHIP_HAWAII &&
key->u.uses_instancing)
wd_switch_on_eop = true;
/* Performance recommendation for 4 SE Gfx7-8 parts if
* instances are smaller than a primgroup.
* Assume indirect draws always use small instances.
* This is needed for good VS wave utilization.
*/
if (sscreen->info.chip_class <= GFX8 &&
sscreen->info.max_se == 4 &&
key->u.multi_instances_smaller_than_primgroup)
wd_switch_on_eop = true;
/* Required on GFX7 and later. */
if (sscreen->info.max_se == 4 && !wd_switch_on_eop)
ia_switch_on_eoi = true;
/* HW engineers suggested that PARTIAL_VS_WAVE_ON should be set
* to work around a GS hang.
*/
if (key->u.uses_gs &&
(sscreen->info.family == CHIP_TONGA ||
sscreen->info.family == CHIP_FIJI ||
sscreen->info.family == CHIP_POLARIS10 ||
sscreen->info.family == CHIP_POLARIS11 ||
sscreen->info.family == CHIP_POLARIS12 ||
sscreen->info.family == CHIP_VEGAM))
partial_vs_wave = true;
/* Required by Hawaii and, for some special cases, by GFX8. */
if (ia_switch_on_eoi &&
(sscreen->info.family == CHIP_HAWAII ||
(sscreen->info.chip_class == GFX8 &&
(key->u.uses_gs || max_primgroup_in_wave != 2))))
partial_vs_wave = true;
/* Instancing bug on Bonaire. */
if (sscreen->info.family == CHIP_BONAIRE && ia_switch_on_eoi &&
key->u.uses_instancing)
partial_vs_wave = true;
/* This only applies to Polaris10 and later 4 SE chips.
* wd_switch_on_eop is already true on all other chips.
*/
if (!wd_switch_on_eop && key->u.primitive_restart)
partial_vs_wave = true;
/* If the WD switch is false, the IA switch must be false too. */
assert(wd_switch_on_eop || !ia_switch_on_eop);
}
/* If SWITCH_ON_EOI is set, PARTIAL_ES_WAVE must be set too. */
if (sscreen->info.chip_class <= GFX8 && ia_switch_on_eoi)
partial_es_wave = true;
return S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
S_028AA8_SWITCH_ON_EOI(ia_switch_on_eoi) |
S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
S_028AA8_PARTIAL_ES_WAVE_ON(partial_es_wave) |
S_028AA8_WD_SWITCH_ON_EOP(sscreen->info.chip_class >= GFX7 ? wd_switch_on_eop : 0) |
/* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */
S_028AA8_MAX_PRIMGRP_IN_WAVE(sscreen->info.chip_class == GFX8 ?
max_primgroup_in_wave : 0) |
S_030960_EN_INST_OPT_BASIC(sscreen->info.chip_class >= GFX9) |
S_030960_EN_INST_OPT_ADV(sscreen->info.chip_class >= GFX9);
}
static void si_init_ia_multi_vgt_param_table(struct si_context *sctx)
{
for (int prim = 0; prim <= SI_PRIM_RECTANGLE_LIST; prim++)
for (int uses_instancing = 0; uses_instancing < 2; uses_instancing++)
for (int multi_instances = 0; multi_instances < 2; multi_instances++)
for (int primitive_restart = 0; primitive_restart < 2; primitive_restart++)
for (int count_from_so = 0; count_from_so < 2; count_from_so++)
for (int line_stipple = 0; line_stipple < 2; line_stipple++)
for (int uses_tess = 0; uses_tess < 2; uses_tess++)
for (int tess_uses_primid = 0; tess_uses_primid < 2; tess_uses_primid++)
for (int uses_gs = 0; uses_gs < 2; uses_gs++) {
union si_vgt_param_key key;
key.index = 0;
key.u.prim = prim;
key.u.uses_instancing = uses_instancing;
key.u.multi_instances_smaller_than_primgroup = multi_instances;
key.u.primitive_restart = primitive_restart;
key.u.count_from_stream_output = count_from_so;
key.u.line_stipple_enabled = line_stipple;
key.u.uses_tess = uses_tess;
key.u.tess_uses_prim_id = tess_uses_primid;
key.u.uses_gs = uses_gs;
sctx->ia_multi_vgt_param[key.index] =
si_get_init_multi_vgt_param(sctx->screen, &key);
}
}
static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx,
const struct pipe_draw_info *info,
enum pipe_prim_type prim,
unsigned num_patches,
unsigned instance_count,
bool primitive_restart)
{
union si_vgt_param_key key = sctx->ia_multi_vgt_param_key;
unsigned primgroup_size;
unsigned ia_multi_vgt_param;
if (sctx->tes_shader.cso) {
primgroup_size = num_patches; /* must be a multiple of NUM_PATCHES */
} else if (sctx->gs_shader.cso) {
primgroup_size = 64; /* recommended with a GS */
} else {
primgroup_size = 128; /* recommended without a GS and tess */
}
key.u.prim = prim;
key.u.uses_instancing = info->indirect || instance_count > 1;
key.u.multi_instances_smaller_than_primgroup =
info->indirect ||
(instance_count > 1 &&
(info->count_from_stream_output ||
si_num_prims_for_vertices(info, prim) < primgroup_size));
key.u.primitive_restart = primitive_restart;
key.u.count_from_stream_output = info->count_from_stream_output != NULL;
ia_multi_vgt_param = sctx->ia_multi_vgt_param[key.index] |
S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1);
if (sctx->gs_shader.cso) {
/* GS requirement. */
if (sctx->chip_class <= GFX8 &&
SI_GS_PER_ES / primgroup_size >= sctx->screen->gs_table_depth - 3)
ia_multi_vgt_param |= S_028AA8_PARTIAL_ES_WAVE_ON(1);
/* GS hw bug with single-primitive instances and SWITCH_ON_EOI.
* The hw doc says all multi-SE chips are affected, but Vulkan
* only applies it to Hawaii. Do what Vulkan does.
*/
if (sctx->family == CHIP_HAWAII &&
G_028AA8_SWITCH_ON_EOI(ia_multi_vgt_param) &&
(info->indirect ||
(instance_count > 1 &&
(info->count_from_stream_output ||
si_num_prims_for_vertices(info, prim) <= 1))))
sctx->flags |= SI_CONTEXT_VGT_FLUSH;
}
return ia_multi_vgt_param;
}
static unsigned si_conv_prim_to_gs_out(unsigned mode)
{
static const int prim_conv[] = {
[PIPE_PRIM_POINTS] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
[PIPE_PRIM_LINES] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
[PIPE_PRIM_LINE_LOOP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
[PIPE_PRIM_LINE_STRIP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
[PIPE_PRIM_TRIANGLES] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
[PIPE_PRIM_TRIANGLE_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
[PIPE_PRIM_TRIANGLE_FAN] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
[PIPE_PRIM_QUADS] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
[PIPE_PRIM_QUAD_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
[PIPE_PRIM_POLYGON] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
[PIPE_PRIM_LINES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
[PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
[PIPE_PRIM_TRIANGLES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
[PIPE_PRIM_PATCHES] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
[SI_PRIM_RECTANGLE_LIST] = V_028A6C_VGT_OUT_RECT_V0,
};
assert(mode < ARRAY_SIZE(prim_conv));
return prim_conv[mode];
}
/* rast_prim is the primitive type after GS. */
static void si_emit_rasterizer_prim_state(struct si_context *sctx)
{
struct radeon_cmdbuf *cs = sctx->gfx_cs;
enum pipe_prim_type rast_prim = sctx->current_rast_prim;
struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
bool use_ngg = sctx->screen->use_ngg;
if (likely(rast_prim == sctx->last_rast_prim &&
rs->pa_sc_line_stipple == sctx->last_sc_line_stipple &&
(!use_ngg ||
rs->flatshade_first == sctx->last_flatshade_first)))
return;
if (util_prim_is_lines(rast_prim)) {
/* For lines, reset the stipple pattern at each primitive. Otherwise,
* reset the stipple pattern at each packet (line strips, line loops).
*/
radeon_set_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
rs->pa_sc_line_stipple |
S_028A0C_AUTO_RESET_CNTL(rast_prim == PIPE_PRIM_LINES ? 1 : 2));
sctx->context_roll = true;
}
unsigned gs_out = si_conv_prim_to_gs_out(sctx->current_rast_prim);
if (rast_prim != sctx->last_rast_prim &&
(sctx->ngg || sctx->gs_shader.cso)) {
radeon_set_context_reg(cs, R_028A6C_VGT_GS_OUT_PRIM_TYPE, gs_out);
sctx->context_roll = true;
if (use_ngg) {
sctx->current_vs_state &= C_VS_STATE_OUTPRIM;
sctx->current_vs_state |= S_VS_STATE_OUTPRIM(gs_out);
}
}
if (use_ngg) {
unsigned vtx_index = rs->flatshade_first ? 0 : gs_out;
sctx->current_vs_state &= C_VS_STATE_PROVOKING_VTX_INDEX;
sctx->current_vs_state |= S_VS_STATE_PROVOKING_VTX_INDEX(vtx_index);
}
sctx->last_rast_prim = rast_prim;
sctx->last_sc_line_stipple = rs->pa_sc_line_stipple;
sctx->last_flatshade_first = rs->flatshade_first;
}
static void si_emit_vs_state(struct si_context *sctx,
const struct pipe_draw_info *info)
{
sctx->current_vs_state &= C_VS_STATE_INDEXED;
sctx->current_vs_state |= S_VS_STATE_INDEXED(!!info->index_size);
if (sctx->num_vs_blit_sgprs) {
/* Re-emit the state after we leave u_blitter. */
sctx->last_vs_state = ~0;
return;
}
if (sctx->current_vs_state != sctx->last_vs_state) {
struct radeon_cmdbuf *cs = sctx->gfx_cs;
/* For the API vertex shader (VS_STATE_INDEXED, LS_OUT_*). */
radeon_set_sh_reg(cs,
sctx->shader_pointers.sh_base[PIPE_SHADER_VERTEX] +
SI_SGPR_VS_STATE_BITS * 4,
sctx->current_vs_state);
/* Set CLAMP_VERTEX_COLOR and OUTPRIM in the last stage
* before the rasterizer.
*
* For TES or the GS copy shader without NGG:
*/
if (sctx->shader_pointers.sh_base[PIPE_SHADER_VERTEX] !=
R_00B130_SPI_SHADER_USER_DATA_VS_0) {
radeon_set_sh_reg(cs,
R_00B130_SPI_SHADER_USER_DATA_VS_0 +
SI_SGPR_VS_STATE_BITS * 4,
sctx->current_vs_state);
}
/* For NGG: */
if (sctx->screen->use_ngg &&
sctx->shader_pointers.sh_base[PIPE_SHADER_VERTEX] !=
R_00B230_SPI_SHADER_USER_DATA_GS_0) {
radeon_set_sh_reg(cs,
R_00B230_SPI_SHADER_USER_DATA_GS_0 +
SI_SGPR_VS_STATE_BITS * 4,
sctx->current_vs_state);
}
sctx->last_vs_state = sctx->current_vs_state;
}
}
static inline bool si_prim_restart_index_changed(struct si_context *sctx,
bool primitive_restart,
unsigned restart_index)
{
return primitive_restart &&
(restart_index != sctx->last_restart_index ||
sctx->last_restart_index == SI_RESTART_INDEX_UNKNOWN);
}
static void si_emit_ia_multi_vgt_param(struct si_context *sctx,
const struct pipe_draw_info *info,
enum pipe_prim_type prim,
unsigned num_patches,
unsigned instance_count,
bool primitive_restart)
{
struct radeon_cmdbuf *cs = sctx->gfx_cs;
unsigned ia_multi_vgt_param;
ia_multi_vgt_param = si_get_ia_multi_vgt_param(sctx, info, prim, num_patches,
instance_count, primitive_restart);
/* Draw state. */
if (ia_multi_vgt_param != sctx->last_multi_vgt_param) {
if (sctx->chip_class == GFX9)
radeon_set_uconfig_reg_idx(cs, sctx->screen,
R_030960_IA_MULTI_VGT_PARAM, 4,
ia_multi_vgt_param);
else if (sctx->chip_class >= GFX7)
radeon_set_context_reg_idx(cs, R_028AA8_IA_MULTI_VGT_PARAM, 1, ia_multi_vgt_param);
else
radeon_set_context_reg(cs, R_028AA8_IA_MULTI_VGT_PARAM, ia_multi_vgt_param);
sctx->last_multi_vgt_param = ia_multi_vgt_param;
}
}
/* GFX10 removed IA_MULTI_VGT_PARAM in exchange for GE_CNTL.
* We overload last_multi_vgt_param.
*/
static void gfx10_emit_ge_cntl(struct si_context *sctx, unsigned num_patches)
{
union si_vgt_param_key key = sctx->ia_multi_vgt_param_key;
unsigned ge_cntl;
if (sctx->ngg) {
if (sctx->tes_shader.cso) {
ge_cntl = S_03096C_PRIM_GRP_SIZE(num_patches) |
S_03096C_VERT_GRP_SIZE(0) |
S_03096C_BREAK_WAVE_AT_EOI(key.u.tess_uses_prim_id);
} else {
ge_cntl = si_get_vs_state(sctx)->ge_cntl;
}
} else {
unsigned primgroup_size;
unsigned vertgroup_size;
if (sctx->tes_shader.cso) {
primgroup_size = num_patches; /* must be a multiple of NUM_PATCHES */
vertgroup_size = 0;
} else if (sctx->gs_shader.cso) {
unsigned vgt_gs_onchip_cntl = sctx->gs_shader.current->ctx_reg.gs.vgt_gs_onchip_cntl;
primgroup_size = G_028A44_GS_PRIMS_PER_SUBGRP(vgt_gs_onchip_cntl);
vertgroup_size = G_028A44_ES_VERTS_PER_SUBGRP(vgt_gs_onchip_cntl);
} else {
primgroup_size = 128; /* recommended without a GS and tess */
vertgroup_size = 0;
}
ge_cntl = S_03096C_PRIM_GRP_SIZE(primgroup_size) |
S_03096C_VERT_GRP_SIZE(vertgroup_size) |
S_03096C_BREAK_WAVE_AT_EOI(key.u.uses_tess && key.u.tess_uses_prim_id);
}
ge_cntl |= S_03096C_PACKET_TO_ONE_PA(key.u.line_stipple_enabled);
if (ge_cntl != sctx->last_multi_vgt_param) {
radeon_set_uconfig_reg(sctx->gfx_cs, R_03096C_GE_CNTL, ge_cntl);
sctx->last_multi_vgt_param = ge_cntl;
}
}
static void si_emit_draw_registers(struct si_context *sctx,
const struct pipe_draw_info *info,
enum pipe_prim_type prim,
unsigned num_patches,
unsigned instance_count,
bool primitive_restart)
{
struct radeon_cmdbuf *cs = sctx->gfx_cs;
unsigned vgt_prim = si_conv_pipe_prim(prim);
if (sctx->chip_class >= GFX10)
gfx10_emit_ge_cntl(sctx, num_patches);
else
si_emit_ia_multi_vgt_param(sctx, info, prim, num_patches,
instance_count, primitive_restart);
if (vgt_prim != sctx->last_prim) {
if (sctx->chip_class >= GFX10)
radeon_set_uconfig_reg(cs, R_030908_VGT_PRIMITIVE_TYPE, vgt_prim);
else if (sctx->chip_class >= GFX7)
radeon_set_uconfig_reg_idx(cs, sctx->screen,
R_030908_VGT_PRIMITIVE_TYPE, 1, vgt_prim);
else
radeon_set_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE, vgt_prim);
sctx->last_prim = vgt_prim;
}
/* Primitive restart. */
if (primitive_restart != sctx->last_primitive_restart_en) {
if (sctx->chip_class >= GFX9)
radeon_set_uconfig_reg(cs, R_03092C_VGT_MULTI_PRIM_IB_RESET_EN,
primitive_restart);
else
radeon_set_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN,
primitive_restart);
sctx->last_primitive_restart_en = primitive_restart;
}
if (si_prim_restart_index_changed(sctx, primitive_restart, info->restart_index)) {
radeon_set_context_reg(cs, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX,
info->restart_index);
sctx->last_restart_index = info->restart_index;
sctx->context_roll = true;
}
}
static void si_emit_draw_packets(struct si_context *sctx,
const struct pipe_draw_info *info,
struct pipe_resource *indexbuf,
unsigned index_size,
unsigned index_offset,
unsigned instance_count,
bool dispatch_prim_discard_cs,
unsigned original_index_size)
{
struct pipe_draw_indirect_info *indirect = info->indirect;
struct radeon_cmdbuf *cs = sctx->gfx_cs;
unsigned sh_base_reg = sctx->shader_pointers.sh_base[PIPE_SHADER_VERTEX];
bool render_cond_bit = sctx->render_cond && !sctx->render_cond_force_off;
uint32_t index_max_size = 0;
uint64_t index_va = 0;
if (info->count_from_stream_output) {
struct si_streamout_target *t =
(struct si_streamout_target*)info->count_from_stream_output;
radeon_set_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE,
t->stride_in_dw);
si_cp_copy_data(sctx, sctx->gfx_cs,
COPY_DATA_REG, NULL,
R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2,
COPY_DATA_SRC_MEM, t->buf_filled_size,
t->buf_filled_size_offset);
}
/* draw packet */
if (index_size) {
if (index_size != sctx->last_index_size) {
unsigned index_type;
/* index type */
switch (index_size) {
case 1:
index_type = V_028A7C_VGT_INDEX_8;
break;
case 2:
index_type = V_028A7C_VGT_INDEX_16 |
(SI_BIG_ENDIAN && sctx->chip_class <= GFX7 ?
V_028A7C_VGT_DMA_SWAP_16_BIT : 0);
break;
case 4:
index_type = V_028A7C_VGT_INDEX_32 |
(SI_BIG_ENDIAN && sctx->chip_class <= GFX7 ?
V_028A7C_VGT_DMA_SWAP_32_BIT : 0);
break;
default:
assert(!"unreachable");
return;
}
if (sctx->chip_class >= GFX9) {
radeon_set_uconfig_reg_idx(cs, sctx->screen,
R_03090C_VGT_INDEX_TYPE, 2,
index_type);
} else {
radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0));
radeon_emit(cs, index_type);
}
sctx->last_index_size = index_size;
}
if (original_index_size) {
index_max_size = (indexbuf->width0 - index_offset) /
original_index_size;
/* Skip draw calls with 0-sized index buffers.
* They cause a hang on some chips, like Navi10-14.
*/
if (!index_max_size)
return;
index_va = si_resource(indexbuf)->gpu_address + index_offset;
radeon_add_to_buffer_list(sctx, sctx->gfx_cs,
si_resource(indexbuf),
RADEON_USAGE_READ, RADEON_PRIO_INDEX_BUFFER);
}
} else {
/* On GFX7 and later, non-indexed draws overwrite VGT_INDEX_TYPE,
* so the state must be re-emitted before the next indexed draw.
*/
if (sctx->chip_class >= GFX7)
sctx->last_index_size = -1;
}
if (indirect) {
uint64_t indirect_va = si_resource(indirect->buffer)->gpu_address;
assert(indirect_va % 8 == 0);
si_invalidate_draw_sh_constants(sctx);
radeon_emit(cs, PKT3(PKT3_SET_BASE, 2, 0));
radeon_emit(cs, 1);
radeon_emit(cs, indirect_va);
radeon_emit(cs, indirect_va >> 32);
radeon_add_to_buffer_list(sctx, sctx->gfx_cs,
si_resource(indirect->buffer),
RADEON_USAGE_READ, RADEON_PRIO_DRAW_INDIRECT);
unsigned di_src_sel = index_size ? V_0287F0_DI_SRC_SEL_DMA
: V_0287F0_DI_SRC_SEL_AUTO_INDEX;
assert(indirect->offset % 4 == 0);
if (index_size) {
radeon_emit(cs, PKT3(PKT3_INDEX_BASE, 1, 0));
radeon_emit(cs, index_va);
radeon_emit(cs, index_va >> 32);
radeon_emit(cs, PKT3(PKT3_INDEX_BUFFER_SIZE, 0, 0));
radeon_emit(cs, index_max_size);
}
if (!sctx->screen->has_draw_indirect_multi) {
radeon_emit(cs, PKT3(index_size ? PKT3_DRAW_INDEX_INDIRECT
: PKT3_DRAW_INDIRECT,
3, render_cond_bit));
radeon_emit(cs, indirect->offset);
radeon_emit(cs, (sh_base_reg + SI_SGPR_BASE_VERTEX * 4 - SI_SH_REG_OFFSET) >> 2);
radeon_emit(cs, (sh_base_reg + SI_SGPR_START_INSTANCE * 4 - SI_SH_REG_OFFSET) >> 2);
radeon_emit(cs, di_src_sel);
} else {
uint64_t count_va = 0;
if (indirect->indirect_draw_count) {
struct si_resource *params_buf =
si_resource(indirect->indirect_draw_count);
radeon_add_to_buffer_list(
sctx, sctx->gfx_cs, params_buf,
RADEON_USAGE_READ, RADEON_PRIO_DRAW_INDIRECT);
count_va = params_buf->gpu_address + indirect->indirect_draw_count_offset;
}
radeon_emit(cs, PKT3(index_size ? PKT3_DRAW_INDEX_INDIRECT_MULTI :
PKT3_DRAW_INDIRECT_MULTI,
8, render_cond_bit));
radeon_emit(cs, indirect->offset);
radeon_emit(cs, (sh_base_reg + SI_SGPR_BASE_VERTEX * 4 - SI_SH_REG_OFFSET) >> 2);
radeon_emit(cs, (sh_base_reg + SI_SGPR_START_INSTANCE * 4 - SI_SH_REG_OFFSET) >> 2);
radeon_emit(cs, ((sh_base_reg + SI_SGPR_DRAWID * 4 - SI_SH_REG_OFFSET) >> 2) |
S_2C3_DRAW_INDEX_ENABLE(1) |
S_2C3_COUNT_INDIRECT_ENABLE(!!indirect->indirect_draw_count));
radeon_emit(cs, indirect->draw_count);
radeon_emit(cs, count_va);
radeon_emit(cs, count_va >> 32);
radeon_emit(cs, indirect->stride);
radeon_emit(cs, di_src_sel);
}
} else {
int base_vertex;
if (sctx->last_instance_count == SI_INSTANCE_COUNT_UNKNOWN ||
sctx->last_instance_count != instance_count) {
radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, 0));
radeon_emit(cs, instance_count);
sctx->last_instance_count = instance_count;
}
/* Base vertex and start instance. */
base_vertex = original_index_size ? info->index_bias : info->start;
if (sctx->num_vs_blit_sgprs) {
/* Re-emit draw constants after we leave u_blitter. */
si_invalidate_draw_sh_constants(sctx);
/* Blit VS doesn't use BASE_VERTEX, START_INSTANCE, and DRAWID. */
radeon_set_sh_reg_seq(cs, sh_base_reg + SI_SGPR_VS_BLIT_DATA * 4,
sctx->num_vs_blit_sgprs);
radeon_emit_array(cs, sctx->vs_blit_sh_data,
sctx->num_vs_blit_sgprs);
} else if (base_vertex != sctx->last_base_vertex ||
sctx->last_base_vertex == SI_BASE_VERTEX_UNKNOWN ||
info->start_instance != sctx->last_start_instance ||
info->drawid != sctx->last_drawid ||
sh_base_reg != sctx->last_sh_base_reg) {
radeon_set_sh_reg_seq(cs, sh_base_reg + SI_SGPR_BASE_VERTEX * 4, 3);
radeon_emit(cs, base_vertex);
radeon_emit(cs, info->start_instance);
radeon_emit(cs, info->drawid);
sctx->last_base_vertex = base_vertex;
sctx->last_start_instance = info->start_instance;
sctx->last_drawid = info->drawid;
sctx->last_sh_base_reg = sh_base_reg;
}
if (index_size) {
if (dispatch_prim_discard_cs) {
index_va += info->start * original_index_size;
index_max_size = MIN2(index_max_size, info->count);
si_dispatch_prim_discard_cs_and_draw(sctx, info,
original_index_size,
base_vertex,
index_va, index_max_size);
return;
}
index_va += info->start * index_size;
radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_2, 4, render_cond_bit));
radeon_emit(cs, index_max_size);
radeon_emit(cs, index_va);
radeon_emit(cs, index_va >> 32);
radeon_emit(cs, info->count);
radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
} else {
radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_AUTO, 1, render_cond_bit));
radeon_emit(cs, info->count);
radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX |
S_0287F0_USE_OPAQUE(!!info->count_from_stream_output));
}
}
}
void si_emit_surface_sync(struct si_context *sctx, struct radeon_cmdbuf *cs,
unsigned cp_coher_cntl)
{
bool compute_ib = !sctx->has_graphics ||
cs == sctx->prim_discard_compute_cs;
assert(sctx->chip_class <= GFX9);
if (sctx->chip_class == GFX9 || compute_ib) {
/* Flush caches and wait for the caches to assert idle. */
radeon_emit(cs, PKT3(PKT3_ACQUIRE_MEM, 5, 0));
radeon_emit(cs, cp_coher_cntl); /* CP_COHER_CNTL */
radeon_emit(cs, 0xffffffff); /* CP_COHER_SIZE */
radeon_emit(cs, 0xffffff); /* CP_COHER_SIZE_HI */
radeon_emit(cs, 0); /* CP_COHER_BASE */
radeon_emit(cs, 0); /* CP_COHER_BASE_HI */
radeon_emit(cs, 0x0000000A); /* POLL_INTERVAL */
} else {
/* ACQUIRE_MEM is only required on a compute ring. */
radeon_emit(cs, PKT3(PKT3_SURFACE_SYNC, 3, 0));
radeon_emit(cs, cp_coher_cntl); /* CP_COHER_CNTL */
radeon_emit(cs, 0xffffffff); /* CP_COHER_SIZE */
radeon_emit(cs, 0); /* CP_COHER_BASE */
radeon_emit(cs, 0x0000000A); /* POLL_INTERVAL */
}
/* ACQUIRE_MEM has an implicit context roll if the current context
* is busy. */
if (!compute_ib)
sctx->context_roll = true;
}
void si_prim_discard_signal_next_compute_ib_start(struct si_context *sctx)
{
if (!si_compute_prim_discard_enabled(sctx))
return;
if (!sctx->barrier_buf) {
u_suballocator_alloc(sctx->allocator_zeroed_memory, 4, 4,
&sctx->barrier_buf_offset,
(struct pipe_resource**)&sctx->barrier_buf);
}
/* Emit a placeholder to signal the next compute IB to start.
* See si_compute_prim_discard.c for explanation.
*/
uint32_t signal = 1;
si_cp_write_data(sctx, sctx->barrier_buf, sctx->barrier_buf_offset,
4, V_370_MEM, V_370_ME, &signal);
sctx->last_pkt3_write_data =
&sctx->gfx_cs->current.buf[sctx->gfx_cs->current.cdw - 5];
/* Only the last occurence of WRITE_DATA will be executed.
* The packet will be enabled in si_flush_gfx_cs.
*/
*sctx->last_pkt3_write_data = PKT3(PKT3_NOP, 3, 0);
}
void gfx10_emit_cache_flush(struct si_context *ctx)
{
struct radeon_cmdbuf *cs = ctx->gfx_cs;
uint32_t gcr_cntl = 0;
unsigned cb_db_event = 0;
unsigned flags = ctx->flags;
if (!ctx->has_graphics) {
/* Only process compute flags. */
flags &= SI_CONTEXT_INV_ICACHE |
SI_CONTEXT_INV_SCACHE |
SI_CONTEXT_INV_VCACHE |
SI_CONTEXT_INV_L2 |
SI_CONTEXT_WB_L2 |
SI_CONTEXT_INV_L2_METADATA |
SI_CONTEXT_CS_PARTIAL_FLUSH;
}
/* We don't need these. */
assert(!(flags & (SI_CONTEXT_VGT_STREAMOUT_SYNC |
SI_CONTEXT_FLUSH_AND_INV_DB_META)));
if (flags & SI_CONTEXT_VGT_FLUSH) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_FLUSH) | EVENT_INDEX(0));
}
if (flags & SI_CONTEXT_FLUSH_AND_INV_CB)
ctx->num_cb_cache_flushes++;
if (flags & SI_CONTEXT_FLUSH_AND_INV_DB)
ctx->num_db_cache_flushes++;
if (flags & SI_CONTEXT_INV_ICACHE)
gcr_cntl |= S_586_GLI_INV(V_586_GLI_ALL);
if (flags & SI_CONTEXT_INV_SCACHE) {
/* TODO: When writing to the SMEM L1 cache, we need to set SEQ
* to FORWARD when both L1 and L2 are written out (WB or INV).
*/
gcr_cntl |= S_586_GL1_INV(1) | S_586_GLK_INV(1);
}
if (flags & SI_CONTEXT_INV_VCACHE)
gcr_cntl |= S_586_GL1_INV(1) | S_586_GLV_INV(1);
/* The L2 cache ops are:
* - INV: - invalidate lines that reflect memory (were loaded from memory)
* - don't touch lines that were overwritten (were stored by gfx clients)
* - WB: - don't touch lines that reflect memory
* - write back lines that were overwritten
* - WB | INV: - invalidate lines that reflect memory
* - write back lines that were overwritten
*
* GLM doesn't support WB alone. If WB is set, INV must be set too.
*/
if (flags & SI_CONTEXT_INV_L2) {
/* Writeback and invalidate everything in L2. */
gcr_cntl |= S_586_GL2_INV(1) | S_586_GL2_WB(1) |
S_586_GLM_INV(1) | S_586_GLM_WB(1);
ctx->num_L2_invalidates++;
} else if (flags & SI_CONTEXT_WB_L2) {
gcr_cntl |= S_586_GL2_WB(1) |
S_586_GLM_WB(1) | S_586_GLM_INV(1);
} else if (flags & SI_CONTEXT_INV_L2_METADATA) {
gcr_cntl |= S_586_GLM_INV(1) | S_586_GLM_WB(1);
}
if (flags & (SI_CONTEXT_FLUSH_AND_INV_CB | SI_CONTEXT_FLUSH_AND_INV_DB)) {
if (flags & SI_CONTEXT_FLUSH_AND_INV_CB) {
/* Flush CMASK/FMASK/DCC. Will wait for idle later. */
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META) |
EVENT_INDEX(0));
}
if (flags & SI_CONTEXT_FLUSH_AND_INV_DB) {
/* Flush HTILE. Will wait for idle later. */
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_DB_META) |
EVENT_INDEX(0));
}
/* First flush CB/DB, then L1/L2. */
gcr_cntl |= S_586_SEQ(V_586_SEQ_FORWARD);
if ((flags & (SI_CONTEXT_FLUSH_AND_INV_CB | SI_CONTEXT_FLUSH_AND_INV_DB)) ==
(SI_CONTEXT_FLUSH_AND_INV_CB | SI_CONTEXT_FLUSH_AND_INV_DB)) {
cb_db_event = V_028A90_CACHE_FLUSH_AND_INV_TS_EVENT;
} else if (flags & SI_CONTEXT_FLUSH_AND_INV_CB) {
cb_db_event = V_028A90_FLUSH_AND_INV_CB_DATA_TS;
} else if (flags & SI_CONTEXT_FLUSH_AND_INV_DB) {
cb_db_event = V_028A90_FLUSH_AND_INV_DB_DATA_TS;
} else {
assert(0);
}
} else {
/* Wait for graphics shaders to go idle if requested. */
if (flags & SI_CONTEXT_PS_PARTIAL_FLUSH) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_PS_PARTIAL_FLUSH) | EVENT_INDEX(4));
/* Only count explicit shader flushes, not implicit ones. */
ctx->num_vs_flushes++;
ctx->num_ps_flushes++;
} else if (flags & SI_CONTEXT_VS_PARTIAL_FLUSH) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_VS_PARTIAL_FLUSH) | EVENT_INDEX(4));
ctx->num_vs_flushes++;
}
}
if (flags & SI_CONTEXT_CS_PARTIAL_FLUSH && ctx->compute_is_busy) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH | EVENT_INDEX(4)));
ctx->num_cs_flushes++;
ctx->compute_is_busy = false;
}
if (cb_db_event) {
/* CB/DB flush and invalidate (or possibly just a wait for a
* meta flush) via RELEASE_MEM.
*
* Combine this with other cache flushes when possible; this
* requires affected shaders to be idle, so do it after the
* CS_PARTIAL_FLUSH before (VS/PS partial flushes are always
* implied).
*/
uint64_t va;
/* Do the flush (enqueue the event and wait for it). */
va = ctx->wait_mem_scratch->gpu_address;
ctx->wait_mem_number++;
/* Get GCR_CNTL fields, because the encoding is different in RELEASE_MEM. */
unsigned glm_wb = G_586_GLM_WB(gcr_cntl);
unsigned glm_inv = G_586_GLM_INV(gcr_cntl);
unsigned glv_inv = G_586_GLV_INV(gcr_cntl);
unsigned gl1_inv = G_586_GL1_INV(gcr_cntl);
assert(G_586_GL2_US(gcr_cntl) == 0);
assert(G_586_GL2_RANGE(gcr_cntl) == 0);
assert(G_586_GL2_DISCARD(gcr_cntl) == 0);
unsigned gl2_inv = G_586_GL2_INV(gcr_cntl);
unsigned gl2_wb = G_586_GL2_WB(gcr_cntl);
unsigned gcr_seq = G_586_SEQ(gcr_cntl);
gcr_cntl &= C_586_GLM_WB &
C_586_GLM_INV &
C_586_GLV_INV &
C_586_GL1_INV &
C_586_GL2_INV &
C_586_GL2_WB; /* keep SEQ */
si_cp_release_mem(ctx, cs, cb_db_event,
S_490_GLM_WB(glm_wb) |
S_490_GLM_INV(glm_inv) |
S_490_GLV_INV(glv_inv) |
S_490_GL1_INV(gl1_inv) |
S_490_GL2_INV(gl2_inv) |
S_490_GL2_WB(gl2_wb) |
S_490_SEQ(gcr_seq),
EOP_DST_SEL_MEM,
EOP_INT_SEL_SEND_DATA_AFTER_WR_CONFIRM,
EOP_DATA_SEL_VALUE_32BIT,
ctx->wait_mem_scratch, va,
ctx->wait_mem_number, SI_NOT_QUERY);
si_cp_wait_mem(ctx, ctx->gfx_cs, va, ctx->wait_mem_number, 0xffffffff,
WAIT_REG_MEM_EQUAL);
}
/* Ignore fields that only modify the behavior of other fields. */
if (gcr_cntl & C_586_GL1_RANGE & C_586_GL2_RANGE & C_586_SEQ) {
/* Flush caches and wait for the caches to assert idle.
* The cache flush is executed in the ME, but the PFP waits
* for completion.
*/
radeon_emit(cs, PKT3(PKT3_ACQUIRE_MEM, 6, 0));
radeon_emit(cs, 0); /* CP_COHER_CNTL */
radeon_emit(cs, 0xffffffff); /* CP_COHER_SIZE */
radeon_emit(cs, 0xffffff); /* CP_COHER_SIZE_HI */
radeon_emit(cs, 0); /* CP_COHER_BASE */
radeon_emit(cs, 0); /* CP_COHER_BASE_HI */
radeon_emit(cs, 0x0000000A); /* POLL_INTERVAL */
radeon_emit(cs, gcr_cntl); /* GCR_CNTL */
} else if (cb_db_event ||
(flags & (SI_CONTEXT_VS_PARTIAL_FLUSH |
SI_CONTEXT_PS_PARTIAL_FLUSH |
SI_CONTEXT_CS_PARTIAL_FLUSH))) {
/* We need to ensure that PFP waits as well. */
radeon_emit(cs, PKT3(PKT3_PFP_SYNC_ME, 0, 0));
radeon_emit(cs, 0);
}
if (flags & SI_CONTEXT_START_PIPELINE_STATS) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_PIPELINESTAT_START) |
EVENT_INDEX(0));
} else if (flags & SI_CONTEXT_STOP_PIPELINE_STATS) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_PIPELINESTAT_STOP) |
EVENT_INDEX(0));
}
ctx->flags = 0;
}
void si_emit_cache_flush(struct si_context *sctx)
{
struct radeon_cmdbuf *cs = sctx->gfx_cs;
uint32_t flags = sctx->flags;
if (!sctx->has_graphics) {
/* Only process compute flags. */
flags &= SI_CONTEXT_INV_ICACHE |
SI_CONTEXT_INV_SCACHE |
SI_CONTEXT_INV_VCACHE |
SI_CONTEXT_INV_L2 |
SI_CONTEXT_WB_L2 |
SI_CONTEXT_INV_L2_METADATA |
SI_CONTEXT_CS_PARTIAL_FLUSH;
}
uint32_t cp_coher_cntl = 0;
const uint32_t flush_cb_db = flags & (SI_CONTEXT_FLUSH_AND_INV_CB |
SI_CONTEXT_FLUSH_AND_INV_DB);
const bool is_barrier = flush_cb_db ||
/* INV_ICACHE == beginning of gfx IB. Checking
* INV_ICACHE fixes corruption for DeusExMD with
* compute-based culling, but I don't know why.
*/
flags & (SI_CONTEXT_INV_ICACHE |
SI_CONTEXT_PS_PARTIAL_FLUSH |
SI_CONTEXT_VS_PARTIAL_FLUSH) ||
(flags & SI_CONTEXT_CS_PARTIAL_FLUSH &&
sctx->compute_is_busy);
assert(sctx->chip_class <= GFX9);
if (flags & SI_CONTEXT_FLUSH_AND_INV_CB)
sctx->num_cb_cache_flushes++;
if (flags & SI_CONTEXT_FLUSH_AND_INV_DB)
sctx->num_db_cache_flushes++;
/* GFX6 has a bug that it always flushes ICACHE and KCACHE if either
* bit is set. An alternative way is to write SQC_CACHES, but that
* doesn't seem to work reliably. Since the bug doesn't affect
* correctness (it only does more work than necessary) and
* the performance impact is likely negligible, there is no plan
* to add a workaround for it.
*/
if (flags & SI_CONTEXT_INV_ICACHE)
cp_coher_cntl |= S_0085F0_SH_ICACHE_ACTION_ENA(1);
if (flags & SI_CONTEXT_INV_SCACHE)
cp_coher_cntl |= S_0085F0_SH_KCACHE_ACTION_ENA(1);
if (sctx->chip_class <= GFX8) {
if (flags & SI_CONTEXT_FLUSH_AND_INV_CB) {
cp_coher_cntl |= S_0085F0_CB_ACTION_ENA(1) |
S_0085F0_CB0_DEST_BASE_ENA(1) |
S_0085F0_CB1_DEST_BASE_ENA(1) |
S_0085F0_CB2_DEST_BASE_ENA(1) |
S_0085F0_CB3_DEST_BASE_ENA(1) |
S_0085F0_CB4_DEST_BASE_ENA(1) |
S_0085F0_CB5_DEST_BASE_ENA(1) |
S_0085F0_CB6_DEST_BASE_ENA(1) |
S_0085F0_CB7_DEST_BASE_ENA(1);
/* Necessary for DCC */
if (sctx->chip_class == GFX8)
si_cp_release_mem(sctx, cs,
V_028A90_FLUSH_AND_INV_CB_DATA_TS,
0, EOP_DST_SEL_MEM, EOP_INT_SEL_NONE,
EOP_DATA_SEL_DISCARD, NULL,
0, 0, SI_NOT_QUERY);
}
if (flags & SI_CONTEXT_FLUSH_AND_INV_DB)
cp_coher_cntl |= S_0085F0_DB_ACTION_ENA(1) |
S_0085F0_DB_DEST_BASE_ENA(1);
}
if (flags & SI_CONTEXT_FLUSH_AND_INV_CB) {
/* Flush CMASK/FMASK/DCC. SURFACE_SYNC will wait for idle. */
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META) | EVENT_INDEX(0));
}
if (flags & (SI_CONTEXT_FLUSH_AND_INV_DB |
SI_CONTEXT_FLUSH_AND_INV_DB_META)) {
/* Flush HTILE. SURFACE_SYNC will wait for idle. */
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_DB_META) | EVENT_INDEX(0));
}
/* Wait for shader engines to go idle.
* VS and PS waits are unnecessary if SURFACE_SYNC is going to wait
* for everything including CB/DB cache flushes.
*/
if (!flush_cb_db) {
if (flags & SI_CONTEXT_PS_PARTIAL_FLUSH) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_PS_PARTIAL_FLUSH) | EVENT_INDEX(4));
/* Only count explicit shader flushes, not implicit ones
* done by SURFACE_SYNC.
*/
sctx->num_vs_flushes++;
sctx->num_ps_flushes++;
} else if (flags & SI_CONTEXT_VS_PARTIAL_FLUSH) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_VS_PARTIAL_FLUSH) | EVENT_INDEX(4));
sctx->num_vs_flushes++;
}
}
if (flags & SI_CONTEXT_CS_PARTIAL_FLUSH &&
sctx->compute_is_busy) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH) | EVENT_INDEX(4));
sctx->num_cs_flushes++;
sctx->compute_is_busy = false;
}
/* VGT state synchronization. */
if (flags & SI_CONTEXT_VGT_FLUSH) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_FLUSH) | EVENT_INDEX(0));
}
if (flags & SI_CONTEXT_VGT_STREAMOUT_SYNC) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_STREAMOUT_SYNC) | EVENT_INDEX(0));
}
/* GFX9: Wait for idle if we're flushing CB or DB. ACQUIRE_MEM doesn't
* wait for idle on GFX9. We have to use a TS event.
*/
if (sctx->chip_class == GFX9 && flush_cb_db) {
uint64_t va;
unsigned tc_flags, cb_db_event;
/* Set the CB/DB flush event. */
switch (flush_cb_db) {
case SI_CONTEXT_FLUSH_AND_INV_CB:
cb_db_event = V_028A90_FLUSH_AND_INV_CB_DATA_TS;
break;
case SI_CONTEXT_FLUSH_AND_INV_DB:
cb_db_event = V_028A90_FLUSH_AND_INV_DB_DATA_TS;
break;
default:
/* both CB & DB */
cb_db_event = V_028A90_CACHE_FLUSH_AND_INV_TS_EVENT;
}
/* These are the only allowed combinations. If you need to
* do multiple operations at once, do them separately.
* All operations that invalidate L2 also seem to invalidate
* metadata. Volatile (VOL) and WC flushes are not listed here.
*
* TC | TC_WB = writeback & invalidate L2 & L1
* TC | TC_WB | TC_NC = writeback & invalidate L2 for MTYPE == NC
* TC_WB | TC_NC = writeback L2 for MTYPE == NC
* TC | TC_NC = invalidate L2 for MTYPE == NC
* TC | TC_MD = writeback & invalidate L2 metadata (DCC, etc.)
* TCL1 = invalidate L1
*/
tc_flags = 0;
if (flags & SI_CONTEXT_INV_L2_METADATA) {
tc_flags = EVENT_TC_ACTION_ENA |
EVENT_TC_MD_ACTION_ENA;
}
/* Ideally flush TC together with CB/DB. */
if (flags & SI_CONTEXT_INV_L2) {
/* Writeback and invalidate everything in L2 & L1. */
tc_flags = EVENT_TC_ACTION_ENA |
EVENT_TC_WB_ACTION_ENA;
/* Clear the flags. */
flags &= ~(SI_CONTEXT_INV_L2 |
SI_CONTEXT_WB_L2 |
SI_CONTEXT_INV_VCACHE);
sctx->num_L2_invalidates++;
}
/* Do the flush (enqueue the event and wait for it). */
va = sctx->wait_mem_scratch->gpu_address;
sctx->wait_mem_number++;
si_cp_release_mem(sctx, cs, cb_db_event, tc_flags,
EOP_DST_SEL_MEM,
EOP_INT_SEL_SEND_DATA_AFTER_WR_CONFIRM,
EOP_DATA_SEL_VALUE_32BIT,
sctx->wait_mem_scratch, va,
sctx->wait_mem_number, SI_NOT_QUERY);
si_cp_wait_mem(sctx, cs, va, sctx->wait_mem_number, 0xffffffff,
WAIT_REG_MEM_EQUAL);
}
/* Make sure ME is idle (it executes most packets) before continuing.
* This prevents read-after-write hazards between PFP and ME.
*/
if (sctx->has_graphics &&
(cp_coher_cntl ||
(flags & (SI_CONTEXT_CS_PARTIAL_FLUSH |
SI_CONTEXT_INV_VCACHE |
SI_CONTEXT_INV_L2 |
SI_CONTEXT_WB_L2)))) {
radeon_emit(cs, PKT3(PKT3_PFP_SYNC_ME, 0, 0));
radeon_emit(cs, 0);
}
/* GFX6-GFX8 only:
* When one of the CP_COHER_CNTL.DEST_BASE flags is set, SURFACE_SYNC
* waits for idle, so it should be last. SURFACE_SYNC is done in PFP.
*
* cp_coher_cntl should contain all necessary flags except TC flags
* at this point.
*
* GFX6-GFX7 don't support L2 write-back.
*/
if (flags & SI_CONTEXT_INV_L2 ||
(sctx->chip_class <= GFX7 &&
(flags & SI_CONTEXT_WB_L2))) {
/* Invalidate L1 & L2. (L1 is always invalidated on GFX6)
* WB must be set on GFX8+ when TC_ACTION is set.
*/
si_emit_surface_sync(sctx, sctx->gfx_cs, cp_coher_cntl |
S_0085F0_TC_ACTION_ENA(1) |
S_0085F0_TCL1_ACTION_ENA(1) |
S_0301F0_TC_WB_ACTION_ENA(sctx->chip_class >= GFX8));
cp_coher_cntl = 0;
sctx->num_L2_invalidates++;
} else {
/* L1 invalidation and L2 writeback must be done separately,
* because both operations can't be done together.
*/
if (flags & SI_CONTEXT_WB_L2) {
/* WB = write-back
* NC = apply to non-coherent MTYPEs
* (i.e. MTYPE <= 1, which is what we use everywhere)
*
* WB doesn't work without NC.
*/
si_emit_surface_sync(sctx, sctx->gfx_cs, cp_coher_cntl |
S_0301F0_TC_WB_ACTION_ENA(1) |
S_0301F0_TC_NC_ACTION_ENA(1));
cp_coher_cntl = 0;
sctx->num_L2_writebacks++;
}
if (flags & SI_CONTEXT_INV_VCACHE) {
/* Invalidate per-CU VMEM L1. */
si_emit_surface_sync(sctx, sctx->gfx_cs, cp_coher_cntl |
S_0085F0_TCL1_ACTION_ENA(1));
cp_coher_cntl = 0;
}
}
/* If TC flushes haven't cleared this... */
if (cp_coher_cntl)
si_emit_surface_sync(sctx, sctx->gfx_cs, cp_coher_cntl);
if (is_barrier)
si_prim_discard_signal_next_compute_ib_start(sctx);
if (flags & SI_CONTEXT_START_PIPELINE_STATS) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_PIPELINESTAT_START) |
EVENT_INDEX(0));
} else if (flags & SI_CONTEXT_STOP_PIPELINE_STATS) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_PIPELINESTAT_STOP) |
EVENT_INDEX(0));
}
sctx->flags = 0;
}
static void si_get_draw_start_count(struct si_context *sctx,
const struct pipe_draw_info *info,
unsigned *start, unsigned *count)
{
struct pipe_draw_indirect_info *indirect = info->indirect;
if (indirect) {
unsigned indirect_count;
struct pipe_transfer *transfer;
unsigned begin, end;
unsigned map_size;
unsigned *data;
if (indirect->indirect_draw_count) {
data = pipe_buffer_map_range(&sctx->b,
indirect->indirect_draw_count,
indirect->indirect_draw_count_offset,
sizeof(unsigned),
PIPE_TRANSFER_READ, &transfer);
indirect_count = *data;
pipe_buffer_unmap(&sctx->b, transfer);
} else {
indirect_count = indirect->draw_count;
}
if (!indirect_count) {
*start = *count = 0;
return;
}
map_size = (indirect_count - 1) * indirect->stride + 3 * sizeof(unsigned);
data = pipe_buffer_map_range(&sctx->b, indirect->buffer,
indirect->offset, map_size,
PIPE_TRANSFER_READ, &transfer);
begin = UINT_MAX;
end = 0;
for (unsigned i = 0; i < indirect_count; ++i) {
unsigned count = data[0];
unsigned start = data[2];
if (count > 0) {
begin = MIN2(begin, start);
end = MAX2(end, start + count);
}
data += indirect->stride / sizeof(unsigned);
}
pipe_buffer_unmap(&sctx->b, transfer);
if (begin < end) {
*start = begin;
*count = end - begin;
} else {
*start = *count = 0;
}
} else {
*start = info->start;
*count = info->count;
}
}
static void si_emit_all_states(struct si_context *sctx, const struct pipe_draw_info *info,
enum pipe_prim_type prim, unsigned instance_count,
bool primitive_restart, unsigned skip_atom_mask)
{
unsigned num_patches = 0;
si_emit_rasterizer_prim_state(sctx);
if (sctx->tes_shader.cso)
si_emit_derived_tess_state(sctx, info, &num_patches);
/* Emit state atoms. */
unsigned mask = sctx->dirty_atoms & ~skip_atom_mask;
while (mask)
sctx->atoms.array[u_bit_scan(&mask)].emit(sctx);
sctx->dirty_atoms &= skip_atom_mask;
/* Emit states. */
mask = sctx->dirty_states;
while (mask) {
unsigned i = u_bit_scan(&mask);
struct si_pm4_state *state = sctx->queued.array[i];
if (!state || sctx->emitted.array[i] == state)
continue;
si_pm4_emit(sctx, state);
sctx->emitted.array[i] = state;
}
sctx->dirty_states = 0;
/* Emit draw states. */
si_emit_vs_state(sctx, info);
si_emit_draw_registers(sctx, info, prim, num_patches, instance_count,
primitive_restart);
}
static bool
si_all_vs_resources_read_only(struct si_context *sctx,
struct pipe_resource *indexbuf)
{
struct radeon_winsys *ws = sctx->ws;
struct radeon_cmdbuf *cs = sctx->gfx_cs;
/* Index buffer. */
if (indexbuf &&
ws->cs_is_buffer_referenced(cs, si_resource(indexbuf)->buf,
RADEON_USAGE_WRITE))
goto has_write_reference;
/* Vertex buffers. */
struct si_vertex_elements *velems = sctx->vertex_elements;
unsigned num_velems = velems->count;
for (unsigned i = 0; i < num_velems; i++) {
if (!((1 << i) & velems->first_vb_use_mask))
continue;
unsigned vb_index = velems->vertex_buffer_index[i];
struct pipe_resource *res = sctx->vertex_buffer[vb_index].buffer.resource;
if (!res)
continue;
if (ws->cs_is_buffer_referenced(cs, si_resource(res)->buf,
RADEON_USAGE_WRITE))
goto has_write_reference;
}
/* Constant and shader buffers. */
struct si_descriptors *buffers =
&sctx->descriptors[si_const_and_shader_buffer_descriptors_idx(PIPE_SHADER_VERTEX)];
for (unsigned i = 0; i < buffers->num_active_slots; i++) {
unsigned index = buffers->first_active_slot + i;
struct pipe_resource *res =
sctx->const_and_shader_buffers[PIPE_SHADER_VERTEX].buffers[index];
if (!res)
continue;
if (ws->cs_is_buffer_referenced(cs, si_resource(res)->buf,
RADEON_USAGE_WRITE))
goto has_write_reference;
}
/* Samplers. */
struct si_shader_selector *vs = sctx->vs_shader.cso;
if (vs->info.samplers_declared) {
unsigned num_samplers = util_last_bit(vs->info.samplers_declared);
for (unsigned i = 0; i < num_samplers; i++) {
struct pipe_sampler_view *view = sctx->samplers[PIPE_SHADER_VERTEX].views[i];
if (!view)
continue;
if (ws->cs_is_buffer_referenced(cs,
si_resource(view->texture)->buf,
RADEON_USAGE_WRITE))
goto has_write_reference;
}
}
/* Images. */
if (vs->info.images_declared) {
unsigned num_images = util_last_bit(vs->info.images_declared);
for (unsigned i = 0; i < num_images; i++) {
struct pipe_resource *res = sctx->images[PIPE_SHADER_VERTEX].views[i].resource;
if (!res)
continue;
if (ws->cs_is_buffer_referenced(cs, si_resource(res)->buf,
RADEON_USAGE_WRITE))
goto has_write_reference;
}
}
return true;
has_write_reference:
/* If the current gfx IB has enough packets, flush it to remove write
* references to buffers.
*/
if (cs->prev_dw + cs->current.cdw > 2048) {
si_flush_gfx_cs(sctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
assert(si_all_vs_resources_read_only(sctx, indexbuf));
return true;
}
return false;
}
static ALWAYS_INLINE bool pd_msg(const char *s)
{
if (SI_PRIM_DISCARD_DEBUG)
printf("PD failed: %s\n", s);
return false;
}
static void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
{
struct si_context *sctx = (struct si_context *)ctx;
struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
struct pipe_resource *indexbuf = info->index.resource;
unsigned dirty_tex_counter, dirty_buf_counter;
enum pipe_prim_type rast_prim, prim = info->mode;
unsigned index_size = info->index_size;
unsigned index_offset = info->indirect ? info->start * index_size : 0;
unsigned instance_count = info->instance_count;
bool primitive_restart = info->primitive_restart &&
(!sctx->screen->options.prim_restart_tri_strips_only ||
(prim != PIPE_PRIM_TRIANGLE_STRIP &&
prim != PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY));
if (likely(!info->indirect)) {
/* GFX6-GFX7 treat instance_count==0 as instance_count==1. There is
* no workaround for indirect draws, but we can at least skip
* direct draws.
*/
if (unlikely(!instance_count))
return;
/* Handle count == 0. */
if (unlikely(!info->count &&
(index_size || !info->count_from_stream_output)))
return;
}
if (unlikely(!sctx->vs_shader.cso ||
(!sctx->ps_shader.cso && !rs->rasterizer_discard) ||
(!!sctx->tes_shader.cso != (prim == PIPE_PRIM_PATCHES)))) {
assert(0);
return;
}
/* Recompute and re-emit the texture resource states if needed. */
dirty_tex_counter = p_atomic_read(&sctx->screen->dirty_tex_counter);
if (unlikely(dirty_tex_counter != sctx->last_dirty_tex_counter)) {
sctx->last_dirty_tex_counter = dirty_tex_counter;
sctx->framebuffer.dirty_cbufs |=
((1 << sctx->framebuffer.state.nr_cbufs) - 1);
sctx->framebuffer.dirty_zsbuf = true;
si_mark_atom_dirty(sctx, &sctx->atoms.s.framebuffer);
si_update_all_texture_descriptors(sctx);
}
dirty_buf_counter = p_atomic_read(&sctx->screen->dirty_buf_counter);
if (unlikely(dirty_buf_counter != sctx->last_dirty_buf_counter)) {
sctx->last_dirty_buf_counter = dirty_buf_counter;
/* Rebind all buffers unconditionally. */
si_rebind_buffer(sctx, NULL);
}
si_decompress_textures(sctx, u_bit_consecutive(0, SI_NUM_GRAPHICS_SHADERS));
/* Set the rasterization primitive type.
*
* This must be done after si_decompress_textures, which can call
* draw_vbo recursively, and before si_update_shaders, which uses
* current_rast_prim for this draw_vbo call. */
if (sctx->gs_shader.cso) {
/* Only possibilities: POINTS, LINE_STRIP, TRIANGLES */
rast_prim = sctx->gs_shader.cso->rast_prim;
} else if (sctx->tes_shader.cso) {
/* Only possibilities: POINTS, LINE_STRIP, TRIANGLES */
rast_prim = sctx->tes_shader.cso->rast_prim;
} else if (util_rast_prim_is_triangles(prim)) {
rast_prim = PIPE_PRIM_TRIANGLES;
} else {
/* Only possibilities, POINTS, LINE*, RECTANGLES */
rast_prim = prim;
}
if (rast_prim != sctx->current_rast_prim) {
if (util_prim_is_points_or_lines(sctx->current_rast_prim) !=
util_prim_is_points_or_lines(rast_prim))
si_mark_atom_dirty(sctx, &sctx->atoms.s.guardband);
sctx->current_rast_prim = rast_prim;
sctx->do_update_shaders = true;
}
if (sctx->tes_shader.cso &&
sctx->screen->info.has_ls_vgpr_init_bug) {
/* Determine whether the LS VGPR fix should be applied.
*
* It is only required when num input CPs > num output CPs,
* which cannot happen with the fixed function TCS. We should
* also update this bit when switching from TCS to fixed
* function TCS.
*/
struct si_shader_selector *tcs = sctx->tcs_shader.cso;
bool ls_vgpr_fix =
tcs &&
info->vertices_per_patch >
tcs->info.properties[TGSI_PROPERTY_TCS_VERTICES_OUT];
if (ls_vgpr_fix != sctx->ls_vgpr_fix) {
sctx->ls_vgpr_fix = ls_vgpr_fix;
sctx->do_update_shaders = true;
}
}
if (sctx->chip_class <= GFX9 && sctx->gs_shader.cso) {
/* Determine whether the GS triangle strip adjacency fix should
* be applied. Rotate every other triangle if
* - triangle strips with adjacency are fed to the GS and
* - primitive restart is disabled (the rotation doesn't help
* when the restart occurs after an odd number of triangles).
*/
bool gs_tri_strip_adj_fix =
!sctx->tes_shader.cso &&
prim == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY &&
!primitive_restart;
if (gs_tri_strip_adj_fix != sctx->gs_tri_strip_adj_fix) {
sctx->gs_tri_strip_adj_fix = gs_tri_strip_adj_fix;
sctx->do_update_shaders = true;
}
}
if (index_size) {
/* Translate or upload, if needed. */
/* 8-bit indices are supported on GFX8. */
if (sctx->chip_class <= GFX7 && index_size == 1) {
unsigned start, count, start_offset, size, offset;
void *ptr;
si_get_draw_start_count(sctx, info, &start, &count);
start_offset = start * 2;
size = count * 2;
indexbuf = NULL;
u_upload_alloc(ctx->stream_uploader, start_offset,
size,
si_optimal_tcc_alignment(sctx, size),
&offset, &indexbuf, &ptr);
if (!indexbuf)
return;
util_shorten_ubyte_elts_to_userptr(&sctx->b, info, 0, 0,
index_offset + start,
count, ptr);
/* info->start will be added by the drawing code */
index_offset = offset - start_offset;
index_size = 2;
} else if (info->has_user_indices) {
unsigned start_offset;
assert(!info->indirect);
start_offset = info->start * index_size;
indexbuf = NULL;
u_upload_data(ctx->stream_uploader, start_offset,
info->count * index_size,
sctx->screen->info.tcc_cache_line_size,
(char*)info->index.user + start_offset,
&index_offset, &indexbuf);
if (!indexbuf)
return;
/* info->start will be added by the drawing code */
index_offset -= start_offset;
} else if (sctx->chip_class <= GFX7 &&
si_resource(indexbuf)->TC_L2_dirty) {
/* GFX8 reads index buffers through TC L2, so it doesn't
* need this. */
sctx->flags |= SI_CONTEXT_WB_L2;
si_resource(indexbuf)->TC_L2_dirty = false;
}
}
bool dispatch_prim_discard_cs = false;
bool prim_discard_cs_instancing = false;
unsigned original_index_size = index_size;
unsigned direct_count = 0;
if (info->indirect) {
struct pipe_draw_indirect_info *indirect = info->indirect;
/* Add the buffer size for memory checking in need_cs_space. */
si_context_add_resource_size(sctx, indirect->buffer);
/* Indirect buffers use TC L2 on GFX9, but not older hw. */
if (sctx->chip_class <= GFX8) {
if (si_resource(indirect->buffer)->TC_L2_dirty) {
sctx->flags |= SI_CONTEXT_WB_L2;
si_resource(indirect->buffer)->TC_L2_dirty = false;
}
if (indirect->indirect_draw_count &&
si_resource(indirect->indirect_draw_count)->TC_L2_dirty) {
sctx->flags |= SI_CONTEXT_WB_L2;
si_resource(indirect->indirect_draw_count)->TC_L2_dirty = false;
}
}
} else {
/* Multiply by 3 for strips and fans to get an approximate vertex
* count as triangles. */
direct_count = info->count * instance_count *
(prim == PIPE_PRIM_TRIANGLES ? 1 : 3);
}
/* Determine if we can use the primitive discard compute shader. */
if (si_compute_prim_discard_enabled(sctx) &&
(direct_count > sctx->prim_discard_vertex_count_threshold ?
(sctx->compute_num_verts_rejected += direct_count, true) : /* Add, then return true. */
(sctx->compute_num_verts_ineligible += direct_count, false)) && /* Add, then return false. */
(!info->count_from_stream_output || pd_msg("draw_opaque")) &&
(primitive_restart ?
/* Supported prim types with primitive restart: */
(prim == PIPE_PRIM_TRIANGLE_STRIP || pd_msg("bad prim type with primitive restart")) &&
/* Disallow instancing with primitive restart: */
(instance_count == 1 || pd_msg("instance_count > 1 with primitive restart")) :
/* Supported prim types without primitive restart + allow instancing: */
(1 << prim) & ((1 << PIPE_PRIM_TRIANGLES) |
(1 << PIPE_PRIM_TRIANGLE_STRIP) |
(1 << PIPE_PRIM_TRIANGLE_FAN)) &&
/* Instancing is limited to 16-bit indices, because InstanceID is packed into VertexID. */
/* TODO: DrawArraysInstanced doesn't sometimes work, so it's disabled. */
(instance_count == 1 ||
(instance_count <= USHRT_MAX && index_size && index_size <= 2) ||
pd_msg("instance_count too large or index_size == 4 or DrawArraysInstanced"))) &&
(info->drawid == 0 || !sctx->vs_shader.cso->info.uses_drawid || pd_msg("draw_id > 0")) &&
(!sctx->render_cond || pd_msg("render condition")) &&
/* Forced enablement ignores pipeline statistics queries. */
(sctx->screen->debug_flags & (DBG(PD) | DBG(ALWAYS_PD)) ||
(!sctx->num_pipeline_stat_queries && !sctx->streamout.prims_gen_query_enabled) ||
pd_msg("pipestat or primgen query")) &&
(!sctx->vertex_elements->instance_divisor_is_fetched || pd_msg("loads instance divisors")) &&
(!sctx->tes_shader.cso || pd_msg("uses tess")) &&
(!sctx->gs_shader.cso || pd_msg("uses GS")) &&
(!sctx->ps_shader.cso->info.uses_primid || pd_msg("PS uses PrimID")) &&
#if SI_PRIM_DISCARD_DEBUG /* same as cso->prim_discard_cs_allowed */
(!sctx->vs_shader.cso->info.uses_bindless_images || pd_msg("uses bindless images")) &&
(!sctx->vs_shader.cso->info.uses_bindless_samplers || pd_msg("uses bindless samplers")) &&
(!sctx->vs_shader.cso->info.writes_memory || pd_msg("writes memory")) &&
(!sctx->vs_shader.cso->info.writes_viewport_index || pd_msg("writes viewport index")) &&
!sctx->vs_shader.cso->info.properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION] &&
!sctx->vs_shader.cso->so.num_outputs &&
#else
(sctx->vs_shader.cso->prim_discard_cs_allowed || pd_msg("VS shader uses unsupported features")) &&
#endif
/* Check that all buffers are used for read only, because compute
* dispatches can run ahead. */
(si_all_vs_resources_read_only(sctx, index_size ? indexbuf : NULL) || pd_msg("write reference"))) {
switch (si_prepare_prim_discard_or_split_draw(sctx, info, primitive_restart)) {
case SI_PRIM_DISCARD_ENABLED:
original_index_size = index_size;
prim_discard_cs_instancing = instance_count > 1;
dispatch_prim_discard_cs = true;
/* The compute shader changes/lowers the following: */
prim = PIPE_PRIM_TRIANGLES;
index_size = 4;
instance_count = 1;
primitive_restart = false;
sctx->compute_num_verts_rejected -= direct_count;
sctx->compute_num_verts_accepted += direct_count;
break;
case SI_PRIM_DISCARD_DISABLED:
break;
case SI_PRIM_DISCARD_DRAW_SPLIT:
sctx->compute_num_verts_rejected -= direct_count;
goto return_cleanup;
}
}
if (prim_discard_cs_instancing != sctx->prim_discard_cs_instancing) {
sctx->prim_discard_cs_instancing = prim_discard_cs_instancing;
sctx->do_update_shaders = true;
}
if (sctx->do_update_shaders && !si_update_shaders(sctx))
goto return_cleanup;
si_need_gfx_cs_space(sctx);
if (sctx->bo_list_add_all_gfx_resources)
si_gfx_resources_add_all_to_bo_list(sctx);
/* Since we've called si_context_add_resource_size for vertex buffers,
* this must be called after si_need_cs_space, because we must let
* need_cs_space flush before we add buffers to the buffer list.
*/
if (!si_upload_vertex_buffer_descriptors(sctx))
goto return_cleanup;
/* Vega10/Raven scissor bug workaround. When any context register is
* written (i.e. the GPU rolls the context), PA_SC_VPORT_SCISSOR
* registers must be written too.
*/
unsigned masked_atoms = 0;
if (sctx->screen->info.has_gfx9_scissor_bug) {
masked_atoms |= si_get_atom_bit(sctx, &sctx->atoms.s.scissors);
if (info->count_from_stream_output ||
sctx->dirty_atoms & si_atoms_that_always_roll_context() ||
sctx->dirty_states & si_states_that_always_roll_context())
sctx->context_roll = true;
}
/* Use optimal packet order based on whether we need to sync the pipeline. */
if (unlikely(sctx->flags & (SI_CONTEXT_FLUSH_AND_INV_CB |
SI_CONTEXT_FLUSH_AND_INV_DB |
SI_CONTEXT_PS_PARTIAL_FLUSH |
SI_CONTEXT_CS_PARTIAL_FLUSH))) {
/* If we have to wait for idle, set all states first, so that all
* SET packets are processed in parallel with previous draw calls.
* Then draw and prefetch at the end. This ensures that the time
* the CUs are idle is very short.
*/
if (unlikely(sctx->flags & SI_CONTEXT_FLUSH_FOR_RENDER_COND))
masked_atoms |= si_get_atom_bit(sctx, &sctx->atoms.s.render_cond);
if (!si_upload_graphics_shader_descriptors(sctx))
goto return_cleanup;
/* Emit all states except possibly render condition. */
si_emit_all_states(sctx, info, prim, instance_count,
primitive_restart, masked_atoms);
sctx->emit_cache_flush(sctx);
/* <-- CUs are idle here. */
if (si_is_atom_dirty(sctx, &sctx->atoms.s.render_cond))
sctx->atoms.s.render_cond.emit(sctx);
if (sctx->screen->info.has_gfx9_scissor_bug &&
(sctx->context_roll ||
si_is_atom_dirty(sctx, &sctx->atoms.s.scissors)))
sctx->atoms.s.scissors.emit(sctx);
sctx->dirty_atoms = 0;
si_emit_draw_packets(sctx, info, indexbuf, index_size, index_offset,
instance_count, dispatch_prim_discard_cs,
original_index_size);
/* <-- CUs are busy here. */
/* Start prefetches after the draw has been started. Both will run
* in parallel, but starting the draw first is more important.
*/
if (sctx->chip_class >= GFX7 && sctx->prefetch_L2_mask)
cik_emit_prefetch_L2(sctx, false);
} else {
/* If we don't wait for idle, start prefetches first, then set
* states, and draw at the end.
*/
if (sctx->flags)
sctx->emit_cache_flush(sctx);
/* Only prefetch the API VS and VBO descriptors. */
if (sctx->chip_class >= GFX7 && sctx->prefetch_L2_mask)
cik_emit_prefetch_L2(sctx, true);
if (!si_upload_graphics_shader_descriptors(sctx))
goto return_cleanup;
si_emit_all_states(sctx, info, prim, instance_count,
primitive_restart, masked_atoms);
if (sctx->screen->info.has_gfx9_scissor_bug &&
(sctx->context_roll ||
si_is_atom_dirty(sctx, &sctx->atoms.s.scissors)))
sctx->atoms.s.scissors.emit(sctx);
sctx->dirty_atoms = 0;
si_emit_draw_packets(sctx, info, indexbuf, index_size, index_offset,
instance_count, dispatch_prim_discard_cs,
original_index_size);
/* Prefetch the remaining shaders after the draw has been
* started. */
if (sctx->chip_class >= GFX7 && sctx->prefetch_L2_mask)
cik_emit_prefetch_L2(sctx, false);
}
/* Mark the displayable dcc buffer as dirty in order to update
* it on the next call to si_flush_resource. */
if (sctx->screen->info.use_display_dcc_with_retile_blit) {
/* Don't use si_update_fb_dirtiness_after_rendering because it'll
* cause unnecessary texture decompressions on each draw. */
unsigned displayable_dcc_cb_mask = sctx->framebuffer.displayable_dcc_cb_mask;
while (displayable_dcc_cb_mask) {
unsigned i = u_bit_scan(&displayable_dcc_cb_mask);
struct pipe_surface *surf = sctx->framebuffer.state.cbufs[i];
struct si_texture *tex = (struct si_texture*) surf->texture;
tex->displayable_dcc_dirty = true;
}
}
/* Clear the context roll flag after the draw call. */
sctx->context_roll = false;
if (unlikely(sctx->current_saved_cs)) {
si_trace_emit(sctx);
si_log_draw_state(sctx, sctx->log);
}
/* Workaround for a VGT hang when streamout is enabled.
* It must be done after drawing. */
if ((sctx->family == CHIP_HAWAII ||
sctx->family == CHIP_TONGA ||
sctx->family == CHIP_FIJI) &&
si_get_strmout_en(sctx)) {
sctx->flags |= SI_CONTEXT_VGT_STREAMOUT_SYNC;
}
if (unlikely(sctx->decompression_enabled)) {
sctx->num_decompress_calls++;
} else {
sctx->num_draw_calls++;
if (sctx->framebuffer.state.nr_cbufs > 1)
sctx->num_mrt_draw_calls++;
if (primitive_restart)
sctx->num_prim_restart_calls++;
if (G_0286E8_WAVESIZE(sctx->spi_tmpring_size))
sctx->num_spill_draw_calls++;
}
return_cleanup:
if (index_size && indexbuf != info->index.resource)
pipe_resource_reference(&indexbuf, NULL);
}
static void
si_draw_rectangle(struct blitter_context *blitter,
void *vertex_elements_cso,
blitter_get_vs_func get_vs,
int x1, int y1, int x2, int y2,
float depth, unsigned num_instances,
enum blitter_attrib_type type,
const union blitter_attrib *attrib)
{
struct pipe_context *pipe = util_blitter_get_pipe(blitter);
struct si_context *sctx = (struct si_context*)pipe;
/* Pack position coordinates as signed int16. */
sctx->vs_blit_sh_data[0] = (uint32_t)(x1 & 0xffff) |
((uint32_t)(y1 & 0xffff) << 16);
sctx->vs_blit_sh_data[1] = (uint32_t)(x2 & 0xffff) |
((uint32_t)(y2 & 0xffff) << 16);
sctx->vs_blit_sh_data[2] = fui(depth);
switch (type) {
case UTIL_BLITTER_ATTRIB_COLOR:
memcpy(&sctx->vs_blit_sh_data[3], attrib->color,
sizeof(float)*4);
break;
case UTIL_BLITTER_ATTRIB_TEXCOORD_XY:
case UTIL_BLITTER_ATTRIB_TEXCOORD_XYZW:
memcpy(&sctx->vs_blit_sh_data[3], &attrib->texcoord,
sizeof(attrib->texcoord));
break;
case UTIL_BLITTER_ATTRIB_NONE:;
}
pipe->bind_vs_state(pipe, si_get_blitter_vs(sctx, type, num_instances));
struct pipe_draw_info info = {};
info.mode = SI_PRIM_RECTANGLE_LIST;
info.count = 3;
info.instance_count = num_instances;
/* Don't set per-stage shader pointers for VS. */
sctx->shader_pointers_dirty &= ~SI_DESCS_SHADER_MASK(VERTEX);
sctx->vertex_buffer_pointer_dirty = false;
si_draw_vbo(pipe, &info);
}
void si_trace_emit(struct si_context *sctx)
{
struct radeon_cmdbuf *cs = sctx->gfx_cs;
uint32_t trace_id = ++sctx->current_saved_cs->trace_id;
si_cp_write_data(sctx, sctx->current_saved_cs->trace_buf,
0, 4, V_370_MEM, V_370_ME, &trace_id);
radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
radeon_emit(cs, AC_ENCODE_TRACE_POINT(trace_id));
if (sctx->log)
u_log_flush(sctx->log);
}
void si_init_draw_functions(struct si_context *sctx)
{
sctx->b.draw_vbo = si_draw_vbo;
sctx->blitter->draw_rectangle = si_draw_rectangle;
si_init_ia_multi_vgt_param_table(sctx);
}
|