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|
/*
* Copyright 2012 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
* Christian König <christian.koenig@amd.com>
*/
#include "si_pipe.h"
#include "si_shader.h"
#include "radeon/r600_cs.h"
#include "sid.h"
#include "util/u_format.h"
#include "util/u_index_modify.h"
#include "util/u_memory.h"
#include "util/u_prim.h"
#include "util/u_upload_mgr.h"
/*
* Shaders
*/
static void si_shader_es(struct pipe_context *ctx, struct si_shader *shader)
{
struct si_context *sctx = (struct si_context *)ctx;
struct si_pm4_state *pm4;
unsigned num_sgprs, num_user_sgprs;
unsigned vgpr_comp_cnt;
uint64_t va;
si_pm4_delete_state(sctx, es, shader->pm4);
pm4 = shader->pm4 = si_pm4_alloc_state(sctx);
if (pm4 == NULL)
return;
va = shader->bo->gpu_address;
si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA);
vgpr_comp_cnt = shader->uses_instanceid ? 3 : 0;
num_user_sgprs = SI_VS_NUM_USER_SGPR;
num_sgprs = shader->num_sgprs;
/* One SGPR after user SGPRs is pre-loaded with es2gs_offset */
if ((num_user_sgprs + 1) > num_sgprs) {
/* Last 2 reserved SGPRs are used for VCC */
num_sgprs = num_user_sgprs + 1 + 2;
}
assert(num_sgprs <= 104);
si_pm4_set_reg(pm4, R_00B320_SPI_SHADER_PGM_LO_ES, va >> 8);
si_pm4_set_reg(pm4, R_00B324_SPI_SHADER_PGM_HI_ES, va >> 40);
si_pm4_set_reg(pm4, R_00B328_SPI_SHADER_PGM_RSRC1_ES,
S_00B328_VGPRS((shader->num_vgprs - 1) / 4) |
S_00B328_SGPRS((num_sgprs - 1) / 8) |
S_00B328_VGPR_COMP_CNT(vgpr_comp_cnt));
si_pm4_set_reg(pm4, R_00B32C_SPI_SHADER_PGM_RSRC2_ES,
S_00B32C_USER_SGPR(num_user_sgprs));
sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE;
}
static void si_shader_gs(struct pipe_context *ctx, struct si_shader *shader)
{
struct si_context *sctx = (struct si_context *)ctx;
unsigned gs_vert_itemsize = shader->noutput * (16 >> 2);
unsigned gs_max_vert_out = shader->gs_max_out_vertices;
unsigned gsvs_itemsize = gs_vert_itemsize * gs_max_vert_out;
unsigned cut_mode;
struct si_pm4_state *pm4;
unsigned num_sgprs, num_user_sgprs;
uint64_t va;
/* The GSVS_RING_ITEMSIZE register takes 15 bits */
assert(gsvs_itemsize < (1 << 15));
si_pm4_delete_state(sctx, gs, shader->pm4);
pm4 = shader->pm4 = si_pm4_alloc_state(sctx);
if (pm4 == NULL)
return;
if (gs_max_vert_out <= 128) {
cut_mode = V_028A40_GS_CUT_128;
} else if (gs_max_vert_out <= 256) {
cut_mode = V_028A40_GS_CUT_256;
} else if (gs_max_vert_out <= 512) {
cut_mode = V_028A40_GS_CUT_512;
} else {
assert(gs_max_vert_out <= 1024);
cut_mode = V_028A40_GS_CUT_1024;
}
si_pm4_set_reg(pm4, R_028A40_VGT_GS_MODE,
S_028A40_MODE(V_028A40_GS_SCENARIO_G) |
S_028A40_CUT_MODE(cut_mode)|
S_028A40_ES_WRITE_OPTIMIZE(1) |
S_028A40_GS_WRITE_OPTIMIZE(1));
si_pm4_set_reg(pm4, R_028A60_VGT_GSVS_RING_OFFSET_1, gsvs_itemsize);
si_pm4_set_reg(pm4, R_028A64_VGT_GSVS_RING_OFFSET_2, gsvs_itemsize);
si_pm4_set_reg(pm4, R_028A68_VGT_GSVS_RING_OFFSET_3, gsvs_itemsize);
si_pm4_set_reg(pm4, R_028AAC_VGT_ESGS_RING_ITEMSIZE,
shader->nparam * (16 >> 2));
si_pm4_set_reg(pm4, R_028AB0_VGT_GSVS_RING_ITEMSIZE, gsvs_itemsize);
si_pm4_set_reg(pm4, R_028B38_VGT_GS_MAX_VERT_OUT, gs_max_vert_out);
si_pm4_set_reg(pm4, R_028B5C_VGT_GS_VERT_ITEMSIZE, gs_vert_itemsize);
va = shader->bo->gpu_address;
si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA);
si_pm4_set_reg(pm4, R_00B220_SPI_SHADER_PGM_LO_GS, va >> 8);
si_pm4_set_reg(pm4, R_00B224_SPI_SHADER_PGM_HI_GS, va >> 40);
num_user_sgprs = SI_GS_NUM_USER_SGPR;
num_sgprs = shader->num_sgprs;
/* Two SGPRs after user SGPRs are pre-loaded with gs2vs_offset, gs_wave_id */
if ((num_user_sgprs + 2) > num_sgprs) {
/* Last 2 reserved SGPRs are used for VCC */
num_sgprs = num_user_sgprs + 2 + 2;
}
assert(num_sgprs <= 104);
si_pm4_set_reg(pm4, R_00B228_SPI_SHADER_PGM_RSRC1_GS,
S_00B228_VGPRS((shader->num_vgprs - 1) / 4) |
S_00B228_SGPRS((num_sgprs - 1) / 8));
si_pm4_set_reg(pm4, R_00B22C_SPI_SHADER_PGM_RSRC2_GS,
S_00B22C_USER_SGPR(num_user_sgprs));
sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE;
}
static void si_shader_vs(struct pipe_context *ctx, struct si_shader *shader)
{
struct si_context *sctx = (struct si_context *)ctx;
struct si_pm4_state *pm4;
unsigned num_sgprs, num_user_sgprs;
unsigned nparams, i, vgpr_comp_cnt;
uint64_t va;
si_pm4_delete_state(sctx, vs, shader->pm4);
pm4 = shader->pm4 = si_pm4_alloc_state(sctx);
if (pm4 == NULL)
return;
va = shader->bo->gpu_address;
si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA);
vgpr_comp_cnt = shader->uses_instanceid ? 3 : 0;
num_user_sgprs = SI_VS_NUM_USER_SGPR;
num_sgprs = shader->num_sgprs;
if (num_user_sgprs > num_sgprs) {
/* Last 2 reserved SGPRs are used for VCC */
num_sgprs = num_user_sgprs + 2;
}
assert(num_sgprs <= 104);
/* Certain attributes (position, psize, etc.) don't count as params.
* VS is required to export at least one param and r600_shader_from_tgsi()
* takes care of adding a dummy export.
*/
for (nparams = 0, i = 0 ; i < shader->noutput; i++) {
switch (shader->output[i].name) {
case TGSI_SEMANTIC_CLIPVERTEX:
case TGSI_SEMANTIC_POSITION:
case TGSI_SEMANTIC_PSIZE:
break;
default:
nparams++;
}
}
if (nparams < 1)
nparams = 1;
si_pm4_set_reg(pm4, R_0286C4_SPI_VS_OUT_CONFIG,
S_0286C4_VS_EXPORT_COUNT(nparams - 1));
si_pm4_set_reg(pm4, R_02870C_SPI_SHADER_POS_FORMAT,
S_02870C_POS0_EXPORT_FORMAT(V_02870C_SPI_SHADER_4COMP) |
S_02870C_POS1_EXPORT_FORMAT(shader->nr_pos_exports > 1 ?
V_02870C_SPI_SHADER_4COMP :
V_02870C_SPI_SHADER_NONE) |
S_02870C_POS2_EXPORT_FORMAT(shader->nr_pos_exports > 2 ?
V_02870C_SPI_SHADER_4COMP :
V_02870C_SPI_SHADER_NONE) |
S_02870C_POS3_EXPORT_FORMAT(shader->nr_pos_exports > 3 ?
V_02870C_SPI_SHADER_4COMP :
V_02870C_SPI_SHADER_NONE));
si_pm4_set_reg(pm4, R_00B120_SPI_SHADER_PGM_LO_VS, va >> 8);
si_pm4_set_reg(pm4, R_00B124_SPI_SHADER_PGM_HI_VS, va >> 40);
si_pm4_set_reg(pm4, R_00B128_SPI_SHADER_PGM_RSRC1_VS,
S_00B128_VGPRS((shader->num_vgprs - 1) / 4) |
S_00B128_SGPRS((num_sgprs - 1) / 8) |
S_00B128_VGPR_COMP_CNT(vgpr_comp_cnt));
si_pm4_set_reg(pm4, R_00B12C_SPI_SHADER_PGM_RSRC2_VS,
S_00B12C_USER_SGPR(num_user_sgprs) |
S_00B12C_SO_BASE0_EN(!!shader->selector->so.stride[0]) |
S_00B12C_SO_BASE1_EN(!!shader->selector->so.stride[1]) |
S_00B12C_SO_BASE2_EN(!!shader->selector->so.stride[2]) |
S_00B12C_SO_BASE3_EN(!!shader->selector->so.stride[3]) |
S_00B12C_SO_EN(!!shader->selector->so.num_outputs));
sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE;
}
static void si_shader_ps(struct pipe_context *ctx, struct si_shader *shader)
{
struct si_context *sctx = (struct si_context *)ctx;
struct si_pm4_state *pm4;
unsigned i, spi_ps_in_control;
unsigned num_sgprs, num_user_sgprs;
unsigned spi_baryc_cntl = 0, spi_ps_input_ena;
uint64_t va;
si_pm4_delete_state(sctx, ps, shader->pm4);
pm4 = shader->pm4 = si_pm4_alloc_state(sctx);
if (pm4 == NULL)
return;
for (i = 0; i < shader->ninput; i++) {
switch (shader->input[i].name) {
case TGSI_SEMANTIC_POSITION:
if (shader->input[i].centroid) {
/* SPI_BARYC_CNTL.POS_FLOAT_LOCATION
* Possible vaules:
* 0 -> Position = pixel center (default)
* 1 -> Position = pixel centroid
* 2 -> Position = iterated sample number XXX:
* What does this mean?
*/
spi_baryc_cntl |= S_0286E0_POS_FLOAT_LOCATION(1);
}
/* Fall through */
case TGSI_SEMANTIC_FACE:
continue;
}
}
spi_ps_in_control = S_0286D8_NUM_INTERP(shader->nparam) |
S_0286D8_BC_OPTIMIZE_DISABLE(1);
si_pm4_set_reg(pm4, R_0286E0_SPI_BARYC_CNTL, spi_baryc_cntl);
spi_ps_input_ena = shader->spi_ps_input_ena;
/* we need to enable at least one of them, otherwise we hang the GPU */
assert(G_0286CC_PERSP_SAMPLE_ENA(spi_ps_input_ena) ||
G_0286CC_PERSP_CENTER_ENA(spi_ps_input_ena) ||
G_0286CC_PERSP_CENTROID_ENA(spi_ps_input_ena) ||
G_0286CC_PERSP_PULL_MODEL_ENA(spi_ps_input_ena) ||
G_0286CC_LINEAR_SAMPLE_ENA(spi_ps_input_ena) ||
G_0286CC_LINEAR_CENTER_ENA(spi_ps_input_ena) ||
G_0286CC_LINEAR_CENTROID_ENA(spi_ps_input_ena) ||
G_0286CC_LINE_STIPPLE_TEX_ENA(spi_ps_input_ena));
si_pm4_set_reg(pm4, R_0286CC_SPI_PS_INPUT_ENA, spi_ps_input_ena);
si_pm4_set_reg(pm4, R_0286D0_SPI_PS_INPUT_ADDR, spi_ps_input_ena);
si_pm4_set_reg(pm4, R_0286D8_SPI_PS_IN_CONTROL, spi_ps_in_control);
si_pm4_set_reg(pm4, R_028710_SPI_SHADER_Z_FORMAT, shader->spi_shader_z_format);
si_pm4_set_reg(pm4, R_028714_SPI_SHADER_COL_FORMAT,
shader->spi_shader_col_format);
si_pm4_set_reg(pm4, R_02823C_CB_SHADER_MASK, shader->cb_shader_mask);
va = shader->bo->gpu_address;
si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA);
si_pm4_set_reg(pm4, R_00B020_SPI_SHADER_PGM_LO_PS, va >> 8);
si_pm4_set_reg(pm4, R_00B024_SPI_SHADER_PGM_HI_PS, va >> 40);
num_user_sgprs = SI_PS_NUM_USER_SGPR;
num_sgprs = shader->num_sgprs;
/* One SGPR after user SGPRs is pre-loaded with {prim_mask, lds_offset} */
if ((num_user_sgprs + 1) > num_sgprs) {
/* Last 2 reserved SGPRs are used for VCC */
num_sgprs = num_user_sgprs + 1 + 2;
}
assert(num_sgprs <= 104);
si_pm4_set_reg(pm4, R_00B028_SPI_SHADER_PGM_RSRC1_PS,
S_00B028_VGPRS((shader->num_vgprs - 1) / 4) |
S_00B028_SGPRS((num_sgprs - 1) / 8));
si_pm4_set_reg(pm4, R_00B02C_SPI_SHADER_PGM_RSRC2_PS,
S_00B02C_EXTRA_LDS_SIZE(shader->lds_size) |
S_00B02C_USER_SGPR(num_user_sgprs));
sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE;
}
/*
* Drawing
*/
static unsigned si_conv_pipe_prim(unsigned pprim)
{
static const unsigned prim_conv[] = {
[PIPE_PRIM_POINTS] = V_008958_DI_PT_POINTLIST,
[PIPE_PRIM_LINES] = V_008958_DI_PT_LINELIST,
[PIPE_PRIM_LINE_LOOP] = V_008958_DI_PT_LINELOOP,
[PIPE_PRIM_LINE_STRIP] = V_008958_DI_PT_LINESTRIP,
[PIPE_PRIM_TRIANGLES] = V_008958_DI_PT_TRILIST,
[PIPE_PRIM_TRIANGLE_STRIP] = V_008958_DI_PT_TRISTRIP,
[PIPE_PRIM_TRIANGLE_FAN] = V_008958_DI_PT_TRIFAN,
[PIPE_PRIM_QUADS] = V_008958_DI_PT_QUADLIST,
[PIPE_PRIM_QUAD_STRIP] = V_008958_DI_PT_QUADSTRIP,
[PIPE_PRIM_POLYGON] = V_008958_DI_PT_POLYGON,
[PIPE_PRIM_LINES_ADJACENCY] = V_008958_DI_PT_LINELIST_ADJ,
[PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_008958_DI_PT_LINESTRIP_ADJ,
[PIPE_PRIM_TRIANGLES_ADJACENCY] = V_008958_DI_PT_TRILIST_ADJ,
[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_008958_DI_PT_TRISTRIP_ADJ,
[R600_PRIM_RECTANGLE_LIST] = V_008958_DI_PT_RECTLIST
};
unsigned result = prim_conv[pprim];
if (result == ~0) {
R600_ERR("unsupported primitive type %d\n", pprim);
}
return result;
}
static unsigned si_conv_prim_to_gs_out(unsigned mode)
{
static const int prim_conv[] = {
[PIPE_PRIM_POINTS] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
[PIPE_PRIM_LINES] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
[PIPE_PRIM_LINE_LOOP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
[PIPE_PRIM_LINE_STRIP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
[PIPE_PRIM_TRIANGLES] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
[PIPE_PRIM_TRIANGLE_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
[PIPE_PRIM_TRIANGLE_FAN] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
[PIPE_PRIM_QUADS] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
[PIPE_PRIM_QUAD_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
[PIPE_PRIM_POLYGON] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
[PIPE_PRIM_LINES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
[PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
[PIPE_PRIM_TRIANGLES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
[R600_PRIM_RECTANGLE_LIST] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
};
assert(mode < Elements(prim_conv));
return prim_conv[mode];
}
static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx,
const struct pipe_draw_info *info)
{
struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
unsigned prim = info->mode;
unsigned primgroup_size = 128; /* recommended without a GS */
/* SWITCH_ON_EOP(0) is always preferable. */
bool wd_switch_on_eop = false;
bool ia_switch_on_eop = false;
bool partial_vs_wave = false;
if (sctx->gs_shader)
primgroup_size = 64; /* recommended with a GS */
/* This is a hardware requirement. */
if ((rs && rs->line_stipple_enable) ||
(sctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
ia_switch_on_eop = true;
wd_switch_on_eop = true;
}
if (sctx->b.streamout.streamout_enabled ||
sctx->b.streamout.prims_gen_query_enabled)
partial_vs_wave = true;
if (sctx->b.chip_class >= CIK) {
/* WD_SWITCH_ON_EOP has no effect on GPUs with less than
* 4 shader engines. Set 1 to pass the assertion below.
* The other cases are hardware requirements. */
if (sctx->b.screen->info.max_se < 4 ||
prim == PIPE_PRIM_POLYGON ||
prim == PIPE_PRIM_LINE_LOOP ||
prim == PIPE_PRIM_TRIANGLE_FAN ||
prim == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY ||
info->primitive_restart)
wd_switch_on_eop = true;
/* Hawaii hangs if instancing is enabled and WD_SWITCH_ON_EOP is 0.
* We don't know that for indirect drawing, so treat it as
* always problematic. */
if (sctx->b.family == CHIP_HAWAII &&
(info->indirect || info->instance_count > 1))
wd_switch_on_eop = true;
/* If the WD switch is false, the IA switch must be false too. */
assert(wd_switch_on_eop || !ia_switch_on_eop);
}
return S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1) |
S_028AA8_WD_SWITCH_ON_EOP(sctx->b.chip_class >= CIK ? wd_switch_on_eop : 0);
}
static bool si_update_draw_info_state(struct si_context *sctx,
const struct pipe_draw_info *info,
const struct pipe_index_buffer *ib)
{
struct si_pm4_state *pm4 = si_pm4_alloc_state(sctx);
struct si_shader *vs = si_get_vs_state(sctx);
unsigned prim = si_conv_pipe_prim(info->mode);
unsigned gs_out_prim =
si_conv_prim_to_gs_out(sctx->gs_shader ?
sctx->gs_shader->current->gs_output_prim :
info->mode);
unsigned ls_mask = 0;
unsigned ia_multi_vgt_param = si_get_ia_multi_vgt_param(sctx, info);
if (pm4 == NULL)
return false;
if (prim == ~0) {
FREE(pm4);
return false;
}
if (sctx->b.chip_class >= CIK) {
si_pm4_set_reg(pm4, R_028B74_VGT_DISPATCH_DRAW_INDEX,
ib->index_size == 4 ? 0xFC000000 : 0xFC00);
si_pm4_cmd_begin(pm4, PKT3_DRAW_PREAMBLE);
si_pm4_cmd_add(pm4, prim); /* VGT_PRIMITIVE_TYPE */
si_pm4_cmd_add(pm4, ia_multi_vgt_param); /* IA_MULTI_VGT_PARAM */
si_pm4_cmd_add(pm4, 0); /* VGT_LS_HS_CONFIG */
si_pm4_cmd_end(pm4, false);
} else {
si_pm4_set_reg(pm4, R_008958_VGT_PRIMITIVE_TYPE, prim);
si_pm4_set_reg(pm4, R_028AA8_IA_MULTI_VGT_PARAM, ia_multi_vgt_param);
}
si_pm4_set_reg(pm4, R_028A6C_VGT_GS_OUT_PRIM_TYPE, gs_out_prim);
si_pm4_set_reg(pm4, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX, info->restart_index);
si_pm4_set_reg(pm4, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, info->primitive_restart);
if (prim == V_008958_DI_PT_LINELIST)
ls_mask = 1;
else if (prim == V_008958_DI_PT_LINESTRIP)
ls_mask = 2;
si_pm4_set_reg(pm4, R_028A0C_PA_SC_LINE_STIPPLE,
S_028A0C_AUTO_RESET_CNTL(ls_mask) |
sctx->pa_sc_line_stipple);
if (info->mode == PIPE_PRIM_QUADS || info->mode == PIPE_PRIM_QUAD_STRIP || info->mode == PIPE_PRIM_POLYGON) {
si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL,
S_028814_PROVOKING_VTX_LAST(1) | sctx->pa_su_sc_mode_cntl);
} else {
si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL, sctx->pa_su_sc_mode_cntl);
}
si_pm4_set_reg(pm4, R_02881C_PA_CL_VS_OUT_CNTL,
S_02881C_USE_VTX_POINT_SIZE(vs->vs_out_point_size) |
S_02881C_USE_VTX_EDGE_FLAG(vs->vs_out_edgeflag) |
S_02881C_USE_VTX_RENDER_TARGET_INDX(vs->vs_out_layer) |
S_02881C_VS_OUT_CCDIST0_VEC_ENA((vs->clip_dist_write & 0x0F) != 0) |
S_02881C_VS_OUT_CCDIST1_VEC_ENA((vs->clip_dist_write & 0xF0) != 0) |
S_02881C_VS_OUT_MISC_VEC_ENA(vs->vs_out_misc_write) |
(sctx->queued.named.rasterizer->clip_plane_enable &
vs->clip_dist_write));
si_pm4_set_reg(pm4, R_028810_PA_CL_CLIP_CNTL,
sctx->queued.named.rasterizer->pa_cl_clip_cntl |
(vs->clip_dist_write ? 0 :
sctx->queued.named.rasterizer->clip_plane_enable & 0x3F));
si_pm4_set_state(sctx, draw_info, pm4);
return true;
}
static void si_update_spi_map(struct si_context *sctx)
{
struct si_shader *ps = sctx->ps_shader->current;
struct si_shader *vs = si_get_vs_state(sctx);
struct si_pm4_state *pm4 = si_pm4_alloc_state(sctx);
unsigned i, j, tmp;
for (i = 0; i < ps->ninput; i++) {
unsigned name = ps->input[i].name;
unsigned param_offset = ps->input[i].param_offset;
if (name == TGSI_SEMANTIC_POSITION)
/* Read from preloaded VGPRs, not parameters */
continue;
bcolor:
tmp = 0;
if (ps->input[i].interpolate == TGSI_INTERPOLATE_CONSTANT ||
(ps->input[i].interpolate == TGSI_INTERPOLATE_COLOR &&
sctx->ps_shader->current->key.ps.flatshade)) {
tmp |= S_028644_FLAT_SHADE(1);
}
if (name == TGSI_SEMANTIC_GENERIC &&
sctx->sprite_coord_enable & (1 << ps->input[i].sid)) {
tmp |= S_028644_PT_SPRITE_TEX(1);
}
for (j = 0; j < vs->noutput; j++) {
if (name == vs->output[j].name &&
ps->input[i].sid == vs->output[j].sid) {
tmp |= S_028644_OFFSET(vs->output[j].param_offset);
break;
}
}
if (j == vs->noutput) {
/* No corresponding output found, load defaults into input */
tmp |= S_028644_OFFSET(0x20);
}
si_pm4_set_reg(pm4,
R_028644_SPI_PS_INPUT_CNTL_0 + param_offset * 4,
tmp);
if (name == TGSI_SEMANTIC_COLOR &&
sctx->ps_shader->current->key.ps.color_two_side) {
name = TGSI_SEMANTIC_BCOLOR;
param_offset++;
goto bcolor;
}
}
si_pm4_set_state(sctx, spi, pm4);
}
/* Initialize state related to ESGS / GSVS ring buffers */
static void si_init_gs_rings(struct si_context *sctx)
{
unsigned esgs_ring_size = 128 * 1024;
unsigned gsvs_ring_size = 64 * 1024 * 1024;
assert(!sctx->gs_rings);
sctx->gs_rings = si_pm4_alloc_state(sctx);
sctx->esgs_ring = pipe_buffer_create(sctx->b.b.screen, PIPE_BIND_CUSTOM,
PIPE_USAGE_DEFAULT, esgs_ring_size);
sctx->gsvs_ring = pipe_buffer_create(sctx->b.b.screen, PIPE_BIND_CUSTOM,
PIPE_USAGE_DEFAULT, gsvs_ring_size);
if (sctx->b.chip_class >= CIK) {
si_pm4_set_reg(sctx->gs_rings, R_030900_VGT_ESGS_RING_SIZE,
esgs_ring_size / 256);
si_pm4_set_reg(sctx->gs_rings, R_030904_VGT_GSVS_RING_SIZE,
gsvs_ring_size / 256);
} else {
si_pm4_set_reg(sctx->gs_rings, R_0088C8_VGT_ESGS_RING_SIZE,
esgs_ring_size / 256);
si_pm4_set_reg(sctx->gs_rings, R_0088CC_VGT_GSVS_RING_SIZE,
gsvs_ring_size / 256);
}
si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_VERTEX, SI_RING_ESGS,
sctx->esgs_ring, 0, esgs_ring_size,
true, true, 4, 64);
si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_GEOMETRY, SI_RING_ESGS,
sctx->esgs_ring, 0, esgs_ring_size,
false, false, 0, 0);
si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_VERTEX, SI_RING_GSVS,
sctx->gsvs_ring, 0, gsvs_ring_size,
false, false, 0, 0);
}
static void si_update_derived_state(struct si_context *sctx)
{
struct pipe_context * ctx = (struct pipe_context*)sctx;
if (!sctx->blitter->running) {
/* Flush depth textures which need to be flushed. */
for (int i = 0; i < SI_NUM_SHADERS; i++) {
if (sctx->samplers[i].depth_texture_mask) {
si_flush_depth_textures(sctx, &sctx->samplers[i]);
}
if (sctx->samplers[i].compressed_colortex_mask) {
si_decompress_color_textures(sctx, &sctx->samplers[i]);
}
}
}
if (sctx->gs_shader) {
si_shader_select(ctx, sctx->gs_shader);
if (!sctx->gs_shader->current->pm4) {
si_shader_gs(ctx, sctx->gs_shader->current);
si_shader_vs(ctx, sctx->gs_shader->current->gs_copy_shader);
}
si_pm4_bind_state(sctx, gs, sctx->gs_shader->current->pm4);
si_pm4_bind_state(sctx, vs, sctx->gs_shader->current->gs_copy_shader->pm4);
sctx->b.streamout.stride_in_dw = sctx->gs_shader->so.stride;
si_shader_select(ctx, sctx->vs_shader);
if (!sctx->vs_shader->current->pm4)
si_shader_es(ctx, sctx->vs_shader->current);
si_pm4_bind_state(sctx, es, sctx->vs_shader->current->pm4);
if (!sctx->gs_rings)
si_init_gs_rings(sctx);
if (sctx->emitted.named.gs_rings != sctx->gs_rings)
sctx->b.flags |= R600_CONTEXT_VGT_FLUSH;
si_pm4_bind_state(sctx, gs_rings, sctx->gs_rings);
si_set_ring_buffer(ctx, PIPE_SHADER_GEOMETRY, SI_RING_GSVS,
sctx->gsvs_ring,
sctx->gs_shader->current->gs_max_out_vertices *
sctx->gs_shader->current->noutput * 16,
64, true, true, 4, 16);
if (!sctx->gs_on) {
sctx->gs_on = si_pm4_alloc_state(sctx);
si_pm4_set_reg(sctx->gs_on, R_028B54_VGT_SHADER_STAGES_EN,
S_028B54_ES_EN(V_028B54_ES_STAGE_REAL) |
S_028B54_GS_EN(1) |
S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER));
}
si_pm4_bind_state(sctx, gs_onoff, sctx->gs_on);
} else {
si_shader_select(ctx, sctx->vs_shader);
if (!sctx->vs_shader->current->pm4)
si_shader_vs(ctx, sctx->vs_shader->current);
si_pm4_bind_state(sctx, vs, sctx->vs_shader->current->pm4);
sctx->b.streamout.stride_in_dw = sctx->vs_shader->so.stride;
if (!sctx->gs_off) {
sctx->gs_off = si_pm4_alloc_state(sctx);
si_pm4_set_reg(sctx->gs_off, R_028A40_VGT_GS_MODE, 0);
si_pm4_set_reg(sctx->gs_off, R_028B54_VGT_SHADER_STAGES_EN, 0);
}
si_pm4_bind_state(sctx, gs_onoff, sctx->gs_off);
si_pm4_bind_state(sctx, gs_rings, NULL);
si_pm4_bind_state(sctx, gs, NULL);
si_pm4_bind_state(sctx, es, NULL);
}
si_shader_select(ctx, sctx->ps_shader);
if (!sctx->ps_shader->current->pm4)
si_shader_ps(ctx, sctx->ps_shader->current);
si_pm4_bind_state(sctx, ps, sctx->ps_shader->current->pm4);
if (si_pm4_state_changed(sctx, ps) || si_pm4_state_changed(sctx, vs)) {
/* XXX: Emitting the PS state even when only the VS changed
* fixes random failures with piglit glsl-max-varyings.
* Not sure why...
*/
sctx->emitted.named.ps = NULL;
si_update_spi_map(sctx);
}
if (sctx->ps_db_shader_control != sctx->ps_shader->current->db_shader_control) {
sctx->ps_db_shader_control = sctx->ps_shader->current->db_shader_control;
sctx->db_render_state.dirty = true;
}
}
static void si_state_draw(struct si_context *sctx,
const struct pipe_draw_info *info,
const struct pipe_index_buffer *ib)
{
unsigned sh_base_reg = (sctx->gs_shader ? R_00B330_SPI_SHADER_USER_DATA_ES_0 :
R_00B130_SPI_SHADER_USER_DATA_VS_0);
struct si_pm4_state *pm4 = si_pm4_alloc_state(sctx);
if (pm4 == NULL)
return;
if (info->count_from_stream_output) {
struct r600_so_target *t =
(struct r600_so_target*)info->count_from_stream_output;
uint64_t va = t->buf_filled_size->gpu_address +
t->buf_filled_size_offset;
si_pm4_set_reg(pm4, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE,
t->stride_in_dw);
si_pm4_cmd_begin(pm4, PKT3_COPY_DATA);
si_pm4_cmd_add(pm4,
COPY_DATA_SRC_SEL(COPY_DATA_MEM) |
COPY_DATA_DST_SEL(COPY_DATA_REG) |
COPY_DATA_WR_CONFIRM);
si_pm4_cmd_add(pm4, va); /* src address lo */
si_pm4_cmd_add(pm4, va >> 32UL); /* src address hi */
si_pm4_cmd_add(pm4, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2);
si_pm4_cmd_add(pm4, 0); /* unused */
si_pm4_add_bo(pm4, t->buf_filled_size, RADEON_USAGE_READ,
RADEON_PRIO_MIN);
si_pm4_cmd_end(pm4, true);
}
/* draw packet */
si_pm4_cmd_begin(pm4, PKT3_INDEX_TYPE);
if (ib->index_size == 4) {
si_pm4_cmd_add(pm4, V_028A7C_VGT_INDEX_32 | (SI_BIG_ENDIAN ?
V_028A7C_VGT_DMA_SWAP_32_BIT : 0));
} else {
si_pm4_cmd_add(pm4, V_028A7C_VGT_INDEX_16 | (SI_BIG_ENDIAN ?
V_028A7C_VGT_DMA_SWAP_16_BIT : 0));
}
si_pm4_cmd_end(pm4, sctx->b.predicate_drawing);
if (!info->indirect) {
si_pm4_cmd_begin(pm4, PKT3_NUM_INSTANCES);
si_pm4_cmd_add(pm4, info->instance_count);
si_pm4_cmd_end(pm4, sctx->b.predicate_drawing);
si_pm4_set_reg(pm4, sh_base_reg + SI_SGPR_BASE_VERTEX * 4,
info->indexed ? info->index_bias : info->start);
si_pm4_set_reg(pm4, sh_base_reg + SI_SGPR_START_INSTANCE * 4,
info->start_instance);
} else {
si_pm4_add_bo(pm4, (struct r600_resource *)info->indirect,
RADEON_USAGE_READ, RADEON_PRIO_MIN);
}
if (info->indexed) {
uint32_t max_size = (ib->buffer->width0 - ib->offset) /
sctx->index_buffer.index_size;
uint64_t va = r600_resource(ib->buffer)->gpu_address + ib->offset;
si_pm4_add_bo(pm4, (struct r600_resource *)ib->buffer, RADEON_USAGE_READ,
RADEON_PRIO_MIN);
if (info->indirect) {
uint64_t indirect_va = r600_resource(info->indirect)->gpu_address;
si_cmd_draw_index_indirect(pm4, indirect_va, va, max_size,
info->indirect_offset,
sh_base_reg + SI_SGPR_BASE_VERTEX * 4,
sh_base_reg + SI_SGPR_START_INSTANCE * 4,
sctx->b.predicate_drawing);
} else {
va += info->start * ib->index_size;
si_cmd_draw_index_2(pm4, max_size, va, info->count,
V_0287F0_DI_SRC_SEL_DMA,
sctx->b.predicate_drawing);
}
} else {
if (info->indirect) {
uint64_t indirect_va = r600_resource(info->indirect)->gpu_address;
si_cmd_draw_indirect(pm4, indirect_va, info->indirect_offset,
sh_base_reg + SI_SGPR_BASE_VERTEX * 4,
sh_base_reg + SI_SGPR_START_INSTANCE * 4,
sctx->b.predicate_drawing);
} else {
si_cmd_draw_index_auto(pm4, info->count,
V_0287F0_DI_SRC_SEL_AUTO_INDEX |
S_0287F0_USE_OPAQUE(!!info->count_from_stream_output),
sctx->b.predicate_drawing);
}
}
si_pm4_set_state(sctx, draw, pm4);
}
void si_emit_cache_flush(struct r600_common_context *sctx, struct r600_atom *atom)
{
struct radeon_winsys_cs *cs = sctx->rings.gfx.cs;
uint32_t cp_coher_cntl = 0;
uint32_t compute =
PKT3_SHADER_TYPE_S(!!(sctx->flags & R600_CONTEXT_FLAG_COMPUTE));
/* XXX SI flushes both ICACHE and KCACHE if either flag is set.
* XXX CIK shouldn't have this issue. Test CIK before separating the flags
* XXX to ensure there is no regression. Also find out if there is another
* XXX way to flush either ICACHE or KCACHE but not both for SI. */
if (sctx->flags & (R600_CONTEXT_INV_SHADER_CACHE |
R600_CONTEXT_INV_CONST_CACHE)) {
cp_coher_cntl |= S_0085F0_SH_ICACHE_ACTION_ENA(1) |
S_0085F0_SH_KCACHE_ACTION_ENA(1);
}
if (sctx->flags & (R600_CONTEXT_INV_TEX_CACHE |
R600_CONTEXT_STREAMOUT_FLUSH)) {
cp_coher_cntl |= S_0085F0_TC_ACTION_ENA(1) |
S_0085F0_TCL1_ACTION_ENA(1);
}
if (sctx->flags & R600_CONTEXT_FLUSH_AND_INV_CB) {
cp_coher_cntl |= S_0085F0_CB_ACTION_ENA(1) |
S_0085F0_CB0_DEST_BASE_ENA(1) |
S_0085F0_CB1_DEST_BASE_ENA(1) |
S_0085F0_CB2_DEST_BASE_ENA(1) |
S_0085F0_CB3_DEST_BASE_ENA(1) |
S_0085F0_CB4_DEST_BASE_ENA(1) |
S_0085F0_CB5_DEST_BASE_ENA(1) |
S_0085F0_CB6_DEST_BASE_ENA(1) |
S_0085F0_CB7_DEST_BASE_ENA(1);
}
if (sctx->flags & R600_CONTEXT_FLUSH_AND_INV_DB) {
cp_coher_cntl |= S_0085F0_DB_ACTION_ENA(1) |
S_0085F0_DB_DEST_BASE_ENA(1);
}
if (cp_coher_cntl) {
if (sctx->chip_class >= CIK) {
radeon_emit(cs, PKT3(PKT3_ACQUIRE_MEM, 5, 0) | compute);
radeon_emit(cs, cp_coher_cntl); /* CP_COHER_CNTL */
radeon_emit(cs, 0xffffffff); /* CP_COHER_SIZE */
radeon_emit(cs, 0xff); /* CP_COHER_SIZE_HI */
radeon_emit(cs, 0); /* CP_COHER_BASE */
radeon_emit(cs, 0); /* CP_COHER_BASE_HI */
radeon_emit(cs, 0x0000000A); /* POLL_INTERVAL */
} else {
radeon_emit(cs, PKT3(PKT3_SURFACE_SYNC, 3, 0) | compute);
radeon_emit(cs, cp_coher_cntl); /* CP_COHER_CNTL */
radeon_emit(cs, 0xffffffff); /* CP_COHER_SIZE */
radeon_emit(cs, 0); /* CP_COHER_BASE */
radeon_emit(cs, 0x0000000A); /* POLL_INTERVAL */
}
}
if (sctx->flags & R600_CONTEXT_FLUSH_AND_INV_CB_META) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META) | EVENT_INDEX(0));
}
if (sctx->flags & R600_CONTEXT_FLUSH_AND_INV_DB_META) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_DB_META) | EVENT_INDEX(0));
}
if (sctx->flags & R600_CONTEXT_FLUSH_WITH_INV_L2) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_CACHE_FLUSH) | EVENT_INDEX(7) |
EVENT_WRITE_INV_L2);
}
if (sctx->flags & (R600_CONTEXT_WAIT_3D_IDLE |
R600_CONTEXT_PS_PARTIAL_FLUSH)) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
radeon_emit(cs, EVENT_TYPE(V_028A90_PS_PARTIAL_FLUSH) | EVENT_INDEX(4));
} else if (sctx->flags & R600_CONTEXT_STREAMOUT_FLUSH) {
/* Needed if streamout buffers are going to be used as a source. */
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
radeon_emit(cs, EVENT_TYPE(V_028A90_VS_PARTIAL_FLUSH) | EVENT_INDEX(4));
}
if (sctx->flags & R600_CONTEXT_CS_PARTIAL_FLUSH) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
radeon_emit(cs, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH | EVENT_INDEX(4)));
}
if (sctx->flags & R600_CONTEXT_VGT_FLUSH) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_FLUSH) | EVENT_INDEX(0));
}
if (sctx->flags & R600_CONTEXT_VGT_STREAMOUT_SYNC) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_STREAMOUT_SYNC) | EVENT_INDEX(0));
}
sctx->flags = 0;
}
const struct r600_atom si_atom_cache_flush = { si_emit_cache_flush, 21 }; /* number of CS dwords */
static void si_get_draw_start_count(struct si_context *sctx,
const struct pipe_draw_info *info,
unsigned *start, unsigned *count)
{
if (info->indirect) {
struct r600_resource *indirect =
(struct r600_resource*)info->indirect;
int *data = r600_buffer_map_sync_with_rings(&sctx->b,
indirect, PIPE_TRANSFER_READ);
data += info->indirect_offset/sizeof(int);
*start = data[2];
*count = data[0];
} else {
*start = info->start;
*count = info->count;
}
}
void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
{
struct si_context *sctx = (struct si_context *)ctx;
struct pipe_index_buffer ib = {};
uint32_t i;
if (!info->count && !info->indirect &&
(info->indexed || !info->count_from_stream_output))
return;
if (!sctx->ps_shader || !sctx->vs_shader)
return;
si_update_derived_state(sctx);
if (sctx->vertex_buffers_dirty) {
si_update_vertex_buffers(sctx);
sctx->vertex_buffers_dirty = false;
}
if (info->indexed) {
/* Initialize the index buffer struct. */
pipe_resource_reference(&ib.buffer, sctx->index_buffer.buffer);
ib.user_buffer = sctx->index_buffer.user_buffer;
ib.index_size = sctx->index_buffer.index_size;
ib.offset = sctx->index_buffer.offset;
/* Translate or upload, if needed. */
if (ib.index_size == 1) {
struct pipe_resource *out_buffer = NULL;
unsigned out_offset, start, count, start_offset;
void *ptr;
si_get_draw_start_count(sctx, info, &start, &count);
start_offset = start * ib.index_size;
u_upload_alloc(sctx->b.uploader, start_offset, count * 2,
&out_offset, &out_buffer, &ptr);
util_shorten_ubyte_elts_to_userptr(&sctx->b.b, &ib, 0,
ib.offset + start_offset,
count, ptr);
pipe_resource_reference(&ib.buffer, NULL);
ib.user_buffer = NULL;
ib.buffer = out_buffer;
/* info->start will be added by the drawing code */
ib.offset = out_offset - start_offset;
ib.index_size = 2;
} else if (ib.user_buffer && !ib.buffer) {
unsigned start, count, start_offset;
si_get_draw_start_count(sctx, info, &start, &count);
start_offset = start * ib.index_size;
u_upload_data(sctx->b.uploader, start_offset, count * ib.index_size,
(char*)ib.user_buffer + start_offset,
&ib.offset, &ib.buffer);
/* info->start will be added by the drawing code */
ib.offset -= start_offset;
}
}
if (!si_update_draw_info_state(sctx, info, &ib))
return;
si_state_draw(sctx, info, &ib);
sctx->pm4_dirty_cdwords += si_pm4_dirty_dw(sctx);
/* Check flush flags. */
if (sctx->b.flags)
sctx->atoms.s.cache_flush->dirty = true;
si_need_cs_space(sctx, 0, TRUE);
/* Emit states. */
for (i = 0; i < SI_NUM_ATOMS(sctx); i++) {
if (sctx->atoms.array[i]->dirty) {
sctx->atoms.array[i]->emit(&sctx->b, sctx->atoms.array[i]);
sctx->atoms.array[i]->dirty = false;
}
}
si_pm4_emit_dirty(sctx);
sctx->pm4_dirty_cdwords = 0;
#if SI_TRACE_CS
if (sctx->screen->b.trace_bo) {
si_trace_emit(sctx);
}
#endif
/* Workaround for a VGT hang when streamout is enabled.
* It must be done after drawing. */
if (sctx->b.family == CHIP_HAWAII &&
(sctx->b.streamout.streamout_enabled ||
sctx->b.streamout.prims_gen_query_enabled)) {
sctx->b.flags |= R600_CONTEXT_VGT_STREAMOUT_SYNC;
}
/* Set the depth buffer as dirty. */
if (sctx->framebuffer.state.zsbuf) {
struct pipe_surface *surf = sctx->framebuffer.state.zsbuf;
struct r600_texture *rtex = (struct r600_texture *)surf->texture;
rtex->dirty_level_mask |= 1 << surf->u.tex.level;
}
if (sctx->framebuffer.compressed_cb_mask) {
struct pipe_surface *surf;
struct r600_texture *rtex;
unsigned mask = sctx->framebuffer.compressed_cb_mask;
do {
unsigned i = u_bit_scan(&mask);
surf = sctx->framebuffer.state.cbufs[i];
rtex = (struct r600_texture*)surf->texture;
rtex->dirty_level_mask |= 1 << surf->u.tex.level;
} while (mask);
}
pipe_resource_reference(&ib.buffer, NULL);
sctx->b.num_draw_calls++;
}
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