summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/radeonsi/si_shader.h
blob: 0727b534f24da11f2c86c6fd9ced56e8c216805e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
/*
 * Copyright 2012 Advanced Micro Devices, Inc.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * on the rights to use, copy, modify, merge, publish, distribute, sub
 * license, and/or sell copies of the Software, and to permit persons to whom
 * the Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 * USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 * Authors:
 *	Tom Stellard <thomas.stellard@amd.com>
 *	Michel Dänzer <michel.daenzer@amd.com>
 *      Christian König <christian.koenig@amd.com>
 */

#ifndef SI_SHADER_H
#define SI_SHADER_H

#include <llvm-c/Core.h> /* LLVMModuleRef */
#include "tgsi/tgsi_scan.h"
#include "si_state.h"

struct radeon_shader_binary;
struct radeon_shader_reloc;

#define SI_SGPR_RW_BUFFERS	0  /* rings (& stream-out, VS only) */
#define SI_SGPR_CONST		2
#define SI_SGPR_SAMPLER		4
#define SI_SGPR_RESOURCE	6
#define SI_SGPR_VERTEX_BUFFER	8  /* VS only */
#define SI_SGPR_BASE_VERTEX	10 /* VS only */
#define SI_SGPR_START_INSTANCE	11 /* VS only */
#define SI_SGPR_ALPHA_REF	8  /* PS only */

#define SI_VS_NUM_USER_SGPR	12
#define SI_GS_NUM_USER_SGPR	8
#define SI_GSCOPY_NUM_USER_SGPR	4
#define SI_PS_NUM_USER_SGPR	9

/* LLVM function parameter indices */
#define SI_PARAM_RW_BUFFERS	0
#define SI_PARAM_CONST		1
#define SI_PARAM_SAMPLER	2
#define SI_PARAM_RESOURCE	3

/* VS only parameters */
#define SI_PARAM_VERTEX_BUFFER	4
#define SI_PARAM_BASE_VERTEX	5
#define SI_PARAM_START_INSTANCE	6
/* the other VS parameters are assigned dynamically */

/* ES only parameters */
#define SI_PARAM_ES2GS_OFFSET	7

/* GS only parameters */
#define SI_PARAM_GS2VS_OFFSET	4
#define SI_PARAM_GS_WAVE_ID	5
#define SI_PARAM_VTX0_OFFSET	6
#define SI_PARAM_VTX1_OFFSET	7
#define SI_PARAM_PRIMITIVE_ID	8
#define SI_PARAM_VTX2_OFFSET	9
#define SI_PARAM_VTX3_OFFSET	10
#define SI_PARAM_VTX4_OFFSET	11
#define SI_PARAM_VTX5_OFFSET	12
#define SI_PARAM_GS_INSTANCE_ID	13

/* PS only parameters */
#define SI_PARAM_ALPHA_REF		4
#define SI_PARAM_PRIM_MASK		5
#define SI_PARAM_PERSP_SAMPLE		6
#define SI_PARAM_PERSP_CENTER		7
#define SI_PARAM_PERSP_CENTROID		8
#define SI_PARAM_PERSP_PULL_MODEL	9
#define SI_PARAM_LINEAR_SAMPLE		10
#define SI_PARAM_LINEAR_CENTER		11
#define SI_PARAM_LINEAR_CENTROID	12
#define SI_PARAM_LINE_STIPPLE_TEX	13
#define SI_PARAM_POS_X_FLOAT		14
#define SI_PARAM_POS_Y_FLOAT		15
#define SI_PARAM_POS_Z_FLOAT		16
#define SI_PARAM_POS_W_FLOAT		17
#define SI_PARAM_FRONT_FACE		18
#define SI_PARAM_ANCILLARY		19
#define SI_PARAM_SAMPLE_COVERAGE	20
#define SI_PARAM_POS_FIXED_PT		21

#define SI_NUM_PARAMS (SI_PARAM_POS_FIXED_PT + 1)

struct si_shader;

struct si_shader_selector {
	struct si_shader *current;

	struct tgsi_token       *tokens;
	struct pipe_stream_output_info  so;
	struct tgsi_shader_info		info;

	unsigned	num_shaders;

	/* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
	unsigned	type;

	unsigned	gs_output_prim;
	unsigned	gs_max_out_vertices;
	uint64_t	gs_used_inputs; /* mask of "get_unique_index" bits */
};

union si_shader_key {
	struct {
		unsigned	export_16bpc:8;
		unsigned	last_cbuf:3;
		unsigned	color_two_side:1;
		unsigned	alpha_func:3;
		unsigned	alpha_to_one:1;
		unsigned	poly_stipple:1;
	} ps;
	struct {
		unsigned	instance_divisors[SI_NUM_VERTEX_BUFFERS];
		/* The mask of "get_unique_index" bits, needed for ES,
		 * it describes how the ES->GS ring buffer is laid out. */
		uint64_t	gs_used_inputs;
		unsigned	as_es:1;
	} vs;
};

struct si_shader {
	struct si_shader_selector	*selector;
	struct si_shader		*next_variant;

	struct si_shader		*gs_copy_shader;
	struct si_pm4_state		*pm4;
	struct r600_resource		*bo;
	struct r600_resource		*scratch_bo;
	struct radeon_shader_binary	binary;
	unsigned			num_sgprs;
	unsigned			num_vgprs;
	unsigned			lds_size;
	unsigned			spi_ps_input_ena;
	unsigned			scratch_bytes_per_wave;
	unsigned			spi_shader_col_format;
	unsigned			spi_shader_z_format;
	unsigned			db_shader_control;
	unsigned			cb_shader_mask;
	union si_shader_key		key;

	unsigned		nparam;
	unsigned		vs_output_param_offset[PIPE_MAX_SHADER_OUTPUTS];
	unsigned		ps_input_param_offset[PIPE_MAX_SHADER_INPUTS];

	bool			uses_instanceid;
	unsigned		nr_pos_exports;
	bool			is_gs_copy_shader;
	bool			dx10_clamp_mode; /* convert NaNs to 0 */
};

static inline struct tgsi_shader_info *si_get_vs_info(struct si_context *sctx)
{
	return sctx->gs_shader ? &sctx->gs_shader->info
                               : &sctx->vs_shader->info;
}

static inline struct si_shader* si_get_vs_state(struct si_context *sctx)
{
	if (sctx->gs_shader)
		return sctx->gs_shader->current->gs_copy_shader;
	else
		return sctx->vs_shader->current;
}

/* radeonsi_shader.c */
int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
		     struct si_shader *shader);
int si_compile_llvm(struct si_screen *sscreen, struct si_shader *shader,
		    LLVMTargetMachineRef tm, LLVMModuleRef mod);
void si_shader_destroy(struct pipe_context *ctx, struct si_shader *shader);
unsigned si_shader_io_get_unique_index(unsigned semantic_name, unsigned index);
int si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader,
		const struct radeon_shader_binary *binary);
void si_shader_apply_scratch_relocs(struct si_context *sctx,
			struct si_shader *shader,
			uint64_t scratch_va);
void si_shader_binary_read_config(const struct si_screen *sscreen,
				struct si_shader *shader,
				unsigned symbol_offset);

#endif