1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
|
/*
* Copyright 2013 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors: Marek Olšák <maraeo@gmail.com>
*
*/
/**
* This file contains common screen and context structures and functions
* for r600g and radeonsi.
*/
#ifndef R600_PIPE_COMMON_H
#define R600_PIPE_COMMON_H
#include <stdio.h>
#include "radeon/radeon_winsys.h"
#include "util/u_blitter.h"
#include "util/list.h"
#include "util/u_range.h"
#include "util/u_slab.h"
#include "util/u_suballoc.h"
#include "util/u_transfer.h"
#define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
#define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
#define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
#define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
#define R600_CONTEXT_PRIVATE_FLAG (1u << 1)
/* special primitive types */
#define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
/* Debug flags. */
/* logging */
#define DBG_TEX (1 << 0)
/* gap - reuse */
#define DBG_COMPUTE (1 << 2)
#define DBG_VM (1 << 3)
#define DBG_TRACE_CS (1 << 4)
/* shader logging */
#define DBG_FS (1 << 5)
#define DBG_VS (1 << 6)
#define DBG_GS (1 << 7)
#define DBG_PS (1 << 8)
#define DBG_CS (1 << 9)
#define DBG_TCS (1 << 10)
#define DBG_TES (1 << 11)
#define DBG_NO_IR (1 << 12)
#define DBG_NO_TGSI (1 << 13)
#define DBG_NO_ASM (1 << 14)
/* Bits 21-31 are reserved for the r600g driver. */
/* features */
#define DBG_NO_ASYNC_DMA (1llu << 32)
#define DBG_NO_HYPERZ (1llu << 33)
#define DBG_NO_DISCARD_RANGE (1llu << 34)
#define DBG_NO_2D_TILING (1llu << 35)
#define DBG_NO_TILING (1llu << 36)
#define DBG_SWITCH_ON_EOP (1llu << 37)
#define DBG_FORCE_DMA (1llu << 38)
#define DBG_PRECOMPILE (1llu << 39)
#define DBG_INFO (1llu << 40)
#define DBG_NO_WC (1llu << 41)
#define DBG_CHECK_VM (1llu << 42)
#define DBG_NO_DCC (1llu << 43)
#define DBG_NO_DCC_CLEAR (1llu << 44)
#define DBG_NO_RB_PLUS (1llu << 45)
#define R600_MAP_BUFFER_ALIGNMENT 64
struct r600_common_context;
struct r600_perfcounters;
struct radeon_shader_reloc {
char *name;
uint64_t offset;
};
struct radeon_shader_binary {
/** Shader code */
unsigned char *code;
unsigned code_size;
/** Config/Context register state that accompanies this shader.
* This is a stream of dword pairs. First dword contains the
* register address, the second dword contains the value.*/
unsigned char *config;
unsigned config_size;
/** The number of bytes of config information for each global symbol.
*/
unsigned config_size_per_symbol;
/** Constant data accessed by the shader. This will be uploaded
* into a constant buffer. */
unsigned char *rodata;
unsigned rodata_size;
/** List of symbol offsets for the shader */
uint64_t *global_symbol_offsets;
unsigned global_symbol_count;
struct radeon_shader_reloc *relocs;
unsigned reloc_count;
/** Disassembled shader in a string. */
char *disasm_string;
};
struct r600_resource {
struct u_resource b;
/* Winsys objects. */
struct pb_buffer *buf;
uint64_t gpu_address;
/* Resource state. */
enum radeon_bo_domain domains;
/* The buffer range which is initialized (with a write transfer,
* streamout, DMA, or as a random access target). The rest of
* the buffer is considered invalid and can be mapped unsynchronized.
*
* This allows unsychronized mapping of a buffer range which hasn't
* been used yet. It's for applications which forget to use
* the unsynchronized map flag and expect the driver to figure it out.
*/
struct util_range valid_buffer_range;
/* For buffers only. This indicates that a write operation has been
* performed by TC L2, but the cache hasn't been flushed.
* Any hw block which doesn't use or bypasses TC L2 should check this
* flag and flush the cache before using the buffer.
*
* For example, TC L2 must be flushed if a buffer which has been
* modified by a shader store instruction is about to be used as
* an index buffer. The reason is that VGT DMA index fetching doesn't
* use TC L2.
*/
bool TC_L2_dirty;
};
struct r600_transfer {
struct pipe_transfer transfer;
struct r600_resource *staging;
unsigned offset;
};
struct r600_fmask_info {
unsigned offset;
unsigned size;
unsigned alignment;
unsigned pitch_in_pixels;
unsigned bank_height;
unsigned slice_tile_max;
unsigned tile_mode_index;
};
struct r600_cmask_info {
unsigned offset;
unsigned size;
unsigned alignment;
unsigned pitch;
unsigned height;
unsigned xalign;
unsigned yalign;
unsigned slice_tile_max;
unsigned base_address_reg;
};
struct r600_htile_info {
unsigned pitch;
unsigned height;
unsigned xalign;
unsigned yalign;
};
struct r600_texture {
struct r600_resource resource;
unsigned size;
bool is_depth;
unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
struct r600_texture *flushed_depth_texture;
boolean is_flushing_texture;
struct radeon_surf surface;
/* Colorbuffer compression and fast clear. */
struct r600_fmask_info fmask;
struct r600_cmask_info cmask;
struct r600_resource *cmask_buffer;
struct r600_resource *dcc_buffer;
unsigned cb_color_info; /* fast clear enable bit */
unsigned color_clear_value[2];
/* Depth buffer compression and fast clear. */
struct r600_htile_info htile;
struct r600_resource *htile_buffer;
bool depth_cleared; /* if it was cleared at least once */
float depth_clear_value;
bool stencil_cleared; /* if it was cleared at least once */
uint8_t stencil_clear_value;
bool non_disp_tiling; /* R600-Cayman only */
};
struct r600_surface {
struct pipe_surface base;
bool color_initialized;
bool depth_initialized;
/* Misc. color flags. */
bool alphatest_bypass;
bool export_16bpc;
/* Color registers. */
unsigned cb_color_info;
unsigned cb_color_base;
unsigned cb_color_view;
unsigned cb_color_size; /* R600 only */
unsigned cb_color_dim; /* EG only */
unsigned cb_color_pitch; /* EG and later */
unsigned cb_color_slice; /* EG and later */
unsigned cb_dcc_base; /* VI and later */
unsigned cb_color_attrib; /* EG and later */
unsigned cb_dcc_control; /* VI and later */
unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
unsigned cb_color_fmask_slice; /* EG and later */
unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
unsigned cb_color_mask; /* R600 only */
unsigned sx_ps_downconvert; /* Stoney only */
unsigned sx_blend_opt_epsilon; /* Stoney only */
struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
/* DB registers. */
unsigned db_depth_info; /* R600 only, then SI and later */
unsigned db_z_info; /* EG and later */
unsigned db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
unsigned db_depth_view;
unsigned db_depth_size;
unsigned db_depth_slice; /* EG and later */
unsigned db_stencil_base; /* EG and later */
unsigned db_stencil_info; /* EG and later */
unsigned db_prefetch_limit; /* R600 only */
unsigned db_htile_surface;
unsigned db_htile_data_base;
unsigned db_preload_control; /* EG and later */
unsigned pa_su_poly_offset_db_fmt_cntl;
};
struct r600_tiling_info {
unsigned num_channels;
unsigned num_banks;
unsigned group_bytes;
};
struct r600_common_screen {
struct pipe_screen b;
struct radeon_winsys *ws;
enum radeon_family family;
enum chip_class chip_class;
struct radeon_info info;
struct r600_tiling_info tiling_info;
uint64_t debug_flags;
bool has_cp_dma;
bool has_streamout;
/* Auxiliary context. Mainly used to initialize resources.
* It must be locked prior to using and flushed before unlocking. */
struct pipe_context *aux_context;
pipe_mutex aux_context_lock;
struct r600_resource *trace_bo;
uint32_t *trace_ptr;
unsigned cs_count;
/* This must be in the screen, because UE4 uses one context for
* compilation and another one for rendering.
*/
unsigned num_compilations;
/* Along with ST_DEBUG=precompile, this should show if applications
* are loading shaders on demand. This is a monotonic counter.
*/
unsigned num_shaders_created;
/* GPU load thread. */
pipe_mutex gpu_load_mutex;
pipe_thread gpu_load_thread;
unsigned gpu_load_counter_busy;
unsigned gpu_load_counter_idle;
volatile unsigned gpu_load_stop_thread; /* bool */
char renderer_string[64];
/* Performance counters. */
struct r600_perfcounters *perfcounters;
};
/* This encapsulates a state or an operation which can emitted into the GPU
* command stream. */
struct r600_atom {
void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
unsigned num_dw;
unsigned short id;
};
struct r600_so_target {
struct pipe_stream_output_target b;
/* The buffer where BUFFER_FILLED_SIZE is stored. */
struct r600_resource *buf_filled_size;
unsigned buf_filled_size_offset;
bool buf_filled_size_valid;
unsigned stride_in_dw;
};
struct r600_streamout {
struct r600_atom begin_atom;
bool begin_emitted;
unsigned num_dw_for_end;
unsigned enabled_mask;
unsigned num_targets;
struct r600_so_target *targets[PIPE_MAX_SO_BUFFERS];
unsigned append_bitmask;
bool suspended;
/* External state which comes from the vertex shader,
* it must be set explicitly when binding a shader. */
unsigned *stride_in_dw;
unsigned enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
/* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
unsigned hw_enabled_mask;
/* The state of VGT_STRMOUT_(CONFIG|EN). */
struct r600_atom enable_atom;
bool streamout_enabled;
bool prims_gen_query_enabled;
int num_prims_gen_queries;
};
struct r600_ring {
struct radeon_winsys_cs *cs;
void (*flush)(void *ctx, unsigned flags,
struct pipe_fence_handle **fence);
};
struct r600_common_context {
struct pipe_context b; /* base class */
struct r600_common_screen *screen;
struct radeon_winsys *ws;
struct radeon_winsys_ctx *ctx;
enum radeon_family family;
enum chip_class chip_class;
struct r600_ring gfx;
struct r600_ring dma;
struct pipe_fence_handle *last_sdma_fence;
unsigned initial_gfx_cs_size;
unsigned gpu_reset_counter;
struct u_upload_mgr *uploader;
struct u_suballocator *allocator_so_filled_size;
struct util_slab_mempool pool_transfers;
/* Current unaccounted memory usage. */
uint64_t vram;
uint64_t gtt;
/* States. */
struct r600_streamout streamout;
/* Additional context states. */
unsigned flags; /* flush flags */
/* Queries. */
/* The list of active queries. Only one query of each type can be active. */
int num_occlusion_queries;
/* Keep track of non-timer queries, because they should be suspended
* during context flushing.
* The timer queries (TIME_ELAPSED) shouldn't be suspended for blits,
* but they should be suspended between IBs. */
struct list_head active_nontimer_queries;
struct list_head active_timer_queries;
unsigned num_cs_dw_nontimer_queries_suspend;
bool nontimer_queries_suspended_by_flush;
unsigned num_cs_dw_timer_queries_suspend;
/* Additional hardware info. */
unsigned backend_mask;
unsigned max_db; /* for OQ */
/* Misc stats. */
unsigned num_draw_calls;
/* Render condition. */
struct r600_atom render_cond_atom;
struct pipe_query *render_cond;
unsigned render_cond_mode;
boolean render_cond_invert;
bool render_cond_force_off; /* for u_blitter */
/* MSAA sample locations.
* The first index is the sample index.
* The second index is the coordinate: X, Y. */
float sample_locations_1x[1][2];
float sample_locations_2x[2][2];
float sample_locations_4x[4][2];
float sample_locations_8x[8][2];
float sample_locations_16x[16][2];
/* The list of all texture buffer objects in this context.
* This list is walked when a buffer is invalidated/reallocated and
* the GPU addresses are updated. */
struct list_head texture_buffers;
/* Copy one resource to another using async DMA. */
void (*dma_copy)(struct pipe_context *ctx,
struct pipe_resource *dst,
unsigned dst_level,
unsigned dst_x, unsigned dst_y, unsigned dst_z,
struct pipe_resource *src,
unsigned src_level,
const struct pipe_box *src_box);
void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
unsigned offset, unsigned size, unsigned value,
bool is_framebuffer);
void (*blit_decompress_depth)(struct pipe_context *ctx,
struct r600_texture *texture,
struct r600_texture *staging,
unsigned first_level, unsigned last_level,
unsigned first_layer, unsigned last_layer,
unsigned first_sample, unsigned last_sample);
/* Reallocate the buffer and update all resource bindings where
* the buffer is bound, including all resource descriptors. */
void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
/* Enable or disable occlusion queries. */
void (*set_occlusion_query_state)(struct pipe_context *ctx, bool enable);
/* This ensures there is enough space in the command stream. */
void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
bool include_draw_vbo);
void (*set_atom_dirty)(struct r600_common_context *ctx,
struct r600_atom *atom, bool dirty);
};
/* r600_buffer.c */
boolean r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
struct pb_buffer *buf,
enum radeon_bo_usage usage);
void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
struct r600_resource *resource,
unsigned usage);
bool r600_init_resource(struct r600_common_screen *rscreen,
struct r600_resource *res,
unsigned size, unsigned alignment,
bool use_reusable_pool);
struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
const struct pipe_resource *templ,
unsigned alignment);
struct pipe_resource * r600_aligned_buffer_create(struct pipe_screen *screen,
unsigned bind,
unsigned usage,
unsigned size,
unsigned alignment);
struct pipe_resource *
r600_buffer_from_user_memory(struct pipe_screen *screen,
const struct pipe_resource *templ,
void *user_memory);
/* r600_common_pipe.c */
void r600_draw_rectangle(struct blitter_context *blitter,
int x1, int y1, int x2, int y2, float depth,
enum blitter_attrib_type type,
const union pipe_color_union *attrib);
bool r600_common_screen_init(struct r600_common_screen *rscreen,
struct radeon_winsys *ws);
void r600_destroy_common_screen(struct r600_common_screen *rscreen);
void r600_preflush_suspend_features(struct r600_common_context *ctx);
void r600_postflush_resume_features(struct r600_common_context *ctx);
bool r600_common_context_init(struct r600_common_context *rctx,
struct r600_common_screen *rscreen);
void r600_common_context_cleanup(struct r600_common_context *rctx);
void r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r);
bool r600_can_dump_shader(struct r600_common_screen *rscreen,
const struct tgsi_token *tokens);
void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
unsigned offset, unsigned size, unsigned value,
bool is_framebuffer);
struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen,
const struct pipe_resource *templ);
const char *r600_get_llvm_processor_name(enum radeon_family family);
void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw);
/* r600_gpu_load.c */
void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen);
uint64_t r600_gpu_load_begin(struct r600_common_screen *rscreen);
unsigned r600_gpu_load_end(struct r600_common_screen *rscreen, uint64_t begin);
/* r600_perfcounters.c */
void r600_perfcounters_destroy(struct r600_common_screen *rscreen);
/* r600_query.c */
void r600_init_screen_query_functions(struct r600_common_screen *rscreen);
void r600_query_init(struct r600_common_context *rctx);
void r600_suspend_nontimer_queries(struct r600_common_context *ctx);
void r600_resume_nontimer_queries(struct r600_common_context *ctx);
void r600_suspend_timer_queries(struct r600_common_context *ctx);
void r600_resume_timer_queries(struct r600_common_context *ctx);
void r600_query_init_backend_mask(struct r600_common_context *ctx);
/* r600_streamout.c */
void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
void r600_set_streamout_targets(struct pipe_context *ctx,
unsigned num_targets,
struct pipe_stream_output_target **targets,
const unsigned *offset);
void r600_emit_streamout_end(struct r600_common_context *rctx);
void r600_update_prims_generated_query_state(struct r600_common_context *rctx,
unsigned type, int diff);
void r600_streamout_init(struct r600_common_context *rctx);
/* r600_texture.c */
void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
struct r600_texture *rtex,
unsigned nr_samples,
struct r600_fmask_info *out);
void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
struct r600_texture *rtex,
struct r600_cmask_info *out);
bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
struct pipe_resource *texture,
struct r600_texture **staging);
void r600_print_texture_info(struct r600_texture *rtex, FILE *f);
struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
const struct pipe_resource *templ);
struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
struct pipe_resource *texture,
const struct pipe_surface *templ,
unsigned width, unsigned height);
unsigned r600_translate_colorswap(enum pipe_format format);
void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
struct pipe_framebuffer_state *fb,
struct r600_atom *fb_state,
unsigned *buffers, unsigned *dirty_cbufs,
const union pipe_color_union *color);
void r600_init_screen_texture_functions(struct r600_common_screen *rscreen);
void r600_init_context_texture_functions(struct r600_common_context *rctx);
/* cayman_msaa.c */
extern const uint32_t eg_sample_locs_2x[4];
extern const unsigned eg_max_dist_2x;
extern const uint32_t eg_sample_locs_4x[4];
extern const unsigned eg_max_dist_4x;
void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count,
unsigned sample_index, float *out_value);
void cayman_init_msaa(struct pipe_context *ctx);
void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
void cayman_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples,
int ps_iter_samples, int overrast_samples);
/* Inline helpers. */
static inline struct r600_resource *r600_resource(struct pipe_resource *r)
{
return (struct r600_resource*)r;
}
static inline void
r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
{
pipe_resource_reference((struct pipe_resource **)ptr,
(struct pipe_resource *)res);
}
static inline unsigned r600_tex_aniso_filter(unsigned filter)
{
if (filter <= 1) return 0;
if (filter <= 2) return 1;
if (filter <= 4) return 2;
if (filter <= 8) return 3;
/* else */ return 4;
}
static inline unsigned r600_wavefront_size(enum radeon_family family)
{
switch (family) {
case CHIP_RV610:
case CHIP_RS780:
case CHIP_RV620:
case CHIP_RS880:
return 16;
case CHIP_RV630:
case CHIP_RV635:
case CHIP_RV730:
case CHIP_RV710:
case CHIP_PALM:
case CHIP_CEDAR:
return 32;
default:
return 64;
}
}
static inline enum radeon_bo_priority
r600_get_sampler_view_priority(struct r600_resource *res)
{
if (res->b.b.target == PIPE_BUFFER)
return RADEON_PRIO_SAMPLER_BUFFER;
if (res->b.b.nr_samples > 1)
return RADEON_PRIO_SAMPLER_TEXTURE_MSAA;
return RADEON_PRIO_SAMPLER_TEXTURE;
}
#define COMPUTE_DBG(rscreen, fmt, args...) \
do { \
if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
} while (0);
#define R600_ERR(fmt, args...) \
fprintf(stderr, "EE %s:%d %s - "fmt, __FILE__, __LINE__, __func__, ##args)
/* For MSAA sample positions. */
#define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
(((s0x) & 0xf) | (((s0y) & 0xf) << 4) | \
(((s1x) & 0xf) << 8) | (((s1y) & 0xf) << 12) | \
(((s2x) & 0xf) << 16) | (((s2y) & 0xf) << 20) | \
(((s3x) & 0xf) << 24) | (((s3y) & 0xf) << 28))
#endif
|