1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
|
/*
* Copyright 2013 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "r600_pipe_common.h"
#include "r600_cs.h"
#include "tgsi/tgsi_parse.h"
#include "util/list.h"
#include "util/u_draw_quad.h"
#include "util/u_memory.h"
#include "util/u_format_s3tc.h"
#include "util/u_upload_mgr.h"
#include "util/os_time.h"
#include "vl/vl_decoder.h"
#include "vl/vl_video_buffer.h"
#include "radeon/radeon_video.h"
#include "amd/common/ac_llvm_util.h"
#include "amd/common/sid.h"
#include <inttypes.h>
#include <llvm-c/TargetMachine.h>
/*
* shader binary helpers.
*/
void si_radeon_shader_binary_init(struct ac_shader_binary *b)
{
memset(b, 0, sizeof(*b));
}
void si_radeon_shader_binary_clean(struct ac_shader_binary *b)
{
if (!b)
return;
FREE(b->code);
FREE(b->config);
FREE(b->rodata);
FREE(b->global_symbol_offsets);
FREE(b->relocs);
FREE(b->disasm_string);
FREE(b->llvm_ir_string);
}
/*
* pipe_context
*/
/**
* Write an EOP event.
*
* \param event EVENT_TYPE_*
* \param event_flags Optional cache flush flags (TC)
* \param data_sel 1 = fence, 3 = timestamp
* \param buf Buffer
* \param va GPU address
* \param old_value Previous fence value (for a bug workaround)
* \param new_value Fence value to write for this event.
*/
void si_gfx_write_event_eop(struct r600_common_context *ctx,
unsigned event, unsigned event_flags,
unsigned data_sel,
struct r600_resource *buf, uint64_t va,
uint32_t new_fence, unsigned query_type)
{
struct radeon_winsys_cs *cs = ctx->gfx.cs;
unsigned op = EVENT_TYPE(event) |
EVENT_INDEX(5) |
event_flags;
unsigned sel = EOP_DATA_SEL(data_sel);
/* Wait for write confirmation before writing data, but don't send
* an interrupt. */
if (data_sel != EOP_DATA_SEL_DISCARD)
sel |= EOP_INT_SEL(EOP_INT_SEL_SEND_DATA_AFTER_WR_CONFIRM);
if (ctx->chip_class >= GFX9) {
/* A ZPASS_DONE or PIXEL_STAT_DUMP_EVENT (of the DB occlusion
* counters) must immediately precede every timestamp event to
* prevent a GPU hang on GFX9.
*
* Occlusion queries don't need to do it here, because they
* always do ZPASS_DONE before the timestamp.
*/
if (ctx->chip_class == GFX9 &&
query_type != PIPE_QUERY_OCCLUSION_COUNTER &&
query_type != PIPE_QUERY_OCCLUSION_PREDICATE &&
query_type != PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE) {
struct r600_resource *scratch = ctx->eop_bug_scratch;
assert(16 * ctx->screen->info.num_render_backends <=
scratch->b.b.width0);
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 2, 0));
radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_ZPASS_DONE) | EVENT_INDEX(1));
radeon_emit(cs, scratch->gpu_address);
radeon_emit(cs, scratch->gpu_address >> 32);
radeon_add_to_buffer_list(ctx, &ctx->gfx, scratch,
RADEON_USAGE_WRITE, RADEON_PRIO_QUERY);
}
radeon_emit(cs, PKT3(PKT3_RELEASE_MEM, 6, 0));
radeon_emit(cs, op);
radeon_emit(cs, sel);
radeon_emit(cs, va); /* address lo */
radeon_emit(cs, va >> 32); /* address hi */
radeon_emit(cs, new_fence); /* immediate data lo */
radeon_emit(cs, 0); /* immediate data hi */
radeon_emit(cs, 0); /* unused */
} else {
if (ctx->chip_class == CIK ||
ctx->chip_class == VI) {
struct r600_resource *scratch = ctx->eop_bug_scratch;
uint64_t va = scratch->gpu_address;
/* Two EOP events are required to make all engines go idle
* (and optional cache flushes executed) before the timestamp
* is written.
*/
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE_EOP, 4, 0));
radeon_emit(cs, op);
radeon_emit(cs, va);
radeon_emit(cs, ((va >> 32) & 0xffff) | sel);
radeon_emit(cs, 0); /* immediate data */
radeon_emit(cs, 0); /* unused */
radeon_add_to_buffer_list(ctx, &ctx->gfx, scratch,
RADEON_USAGE_WRITE, RADEON_PRIO_QUERY);
}
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE_EOP, 4, 0));
radeon_emit(cs, op);
radeon_emit(cs, va);
radeon_emit(cs, ((va >> 32) & 0xffff) | sel);
radeon_emit(cs, new_fence); /* immediate data */
radeon_emit(cs, 0); /* unused */
}
if (buf) {
radeon_add_to_buffer_list(ctx, &ctx->gfx, buf, RADEON_USAGE_WRITE,
RADEON_PRIO_QUERY);
}
}
unsigned si_gfx_write_fence_dwords(struct r600_common_screen *screen)
{
unsigned dwords = 6;
if (screen->chip_class == CIK ||
screen->chip_class == VI)
dwords *= 2;
if (!screen->info.has_virtual_memory)
dwords += 2;
return dwords;
}
void si_gfx_wait_fence(struct r600_common_context *ctx,
uint64_t va, uint32_t ref, uint32_t mask)
{
struct radeon_winsys_cs *cs = ctx->gfx.cs;
radeon_emit(cs, PKT3(PKT3_WAIT_REG_MEM, 5, 0));
radeon_emit(cs, WAIT_REG_MEM_EQUAL | WAIT_REG_MEM_MEM_SPACE(1));
radeon_emit(cs, va);
radeon_emit(cs, va >> 32);
radeon_emit(cs, ref); /* reference value */
radeon_emit(cs, mask); /* mask */
radeon_emit(cs, 4); /* poll interval */
}
static void r600_dma_emit_wait_idle(struct r600_common_context *rctx)
{
struct radeon_winsys_cs *cs = rctx->dma.cs;
/* NOP waits for idle on Evergreen and later. */
if (rctx->chip_class >= CIK)
radeon_emit(cs, 0x00000000); /* NOP */
else
radeon_emit(cs, 0xf0000000); /* NOP */
}
void si_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
struct r600_resource *dst, struct r600_resource *src)
{
uint64_t vram = ctx->dma.cs->used_vram;
uint64_t gtt = ctx->dma.cs->used_gart;
if (dst) {
vram += dst->vram_usage;
gtt += dst->gart_usage;
}
if (src) {
vram += src->vram_usage;
gtt += src->gart_usage;
}
/* Flush the GFX IB if DMA depends on it. */
if (radeon_emitted(ctx->gfx.cs, ctx->initial_gfx_cs_size) &&
((dst &&
ctx->ws->cs_is_buffer_referenced(ctx->gfx.cs, dst->buf,
RADEON_USAGE_READWRITE)) ||
(src &&
ctx->ws->cs_is_buffer_referenced(ctx->gfx.cs, src->buf,
RADEON_USAGE_WRITE))))
ctx->gfx.flush(ctx, RADEON_FLUSH_ASYNC, NULL);
/* Flush if there's not enough space, or if the memory usage per IB
* is too large.
*
* IBs using too little memory are limited by the IB submission overhead.
* IBs using too much memory are limited by the kernel/TTM overhead.
* Too long IBs create CPU-GPU pipeline bubbles and add latency.
*
* This heuristic makes sure that DMA requests are executed
* very soon after the call is made and lowers memory usage.
* It improves texture upload performance by keeping the DMA
* engine busy while uploads are being submitted.
*/
num_dw++; /* for emit_wait_idle below */
if (!ctx->ws->cs_check_space(ctx->dma.cs, num_dw) ||
ctx->dma.cs->used_vram + ctx->dma.cs->used_gart > 64 * 1024 * 1024 ||
!radeon_cs_memory_below_limit(ctx->screen, ctx->dma.cs, vram, gtt)) {
ctx->dma.flush(ctx, RADEON_FLUSH_ASYNC, NULL);
assert((num_dw + ctx->dma.cs->current.cdw) <= ctx->dma.cs->current.max_dw);
}
/* Wait for idle if either buffer has been used in the IB before to
* prevent read-after-write hazards.
*/
if ((dst &&
ctx->ws->cs_is_buffer_referenced(ctx->dma.cs, dst->buf,
RADEON_USAGE_READWRITE)) ||
(src &&
ctx->ws->cs_is_buffer_referenced(ctx->dma.cs, src->buf,
RADEON_USAGE_WRITE)))
r600_dma_emit_wait_idle(ctx);
/* If GPUVM is not supported, the CS checker needs 2 entries
* in the buffer list per packet, which has to be done manually.
*/
if (ctx->screen->info.has_virtual_memory) {
if (dst)
radeon_add_to_buffer_list(ctx, &ctx->dma, dst,
RADEON_USAGE_WRITE,
RADEON_PRIO_SDMA_BUFFER);
if (src)
radeon_add_to_buffer_list(ctx, &ctx->dma, src,
RADEON_USAGE_READ,
RADEON_PRIO_SDMA_BUFFER);
}
/* this function is called before all DMA calls, so increment this. */
ctx->num_dma_calls++;
}
static void r600_memory_barrier(struct pipe_context *ctx, unsigned flags)
{
}
void si_preflush_suspend_features(struct r600_common_context *ctx)
{
/* suspend queries */
if (!LIST_IS_EMPTY(&ctx->active_queries))
si_suspend_queries(ctx);
}
void si_postflush_resume_features(struct r600_common_context *ctx)
{
/* resume queries */
if (!LIST_IS_EMPTY(&ctx->active_queries))
si_resume_queries(ctx);
}
static void r600_flush_dma_ring(void *ctx, unsigned flags,
struct pipe_fence_handle **fence)
{
struct r600_common_context *rctx = (struct r600_common_context *)ctx;
struct radeon_winsys_cs *cs = rctx->dma.cs;
struct radeon_saved_cs saved;
bool check_vm =
(rctx->screen->debug_flags & DBG(CHECK_VM)) &&
rctx->check_vm_faults;
if (!radeon_emitted(cs, 0)) {
if (fence)
rctx->ws->fence_reference(fence, rctx->last_sdma_fence);
return;
}
if (check_vm)
si_save_cs(rctx->ws, cs, &saved, true);
rctx->ws->cs_flush(cs, flags, &rctx->last_sdma_fence);
if (fence)
rctx->ws->fence_reference(fence, rctx->last_sdma_fence);
if (check_vm) {
/* Use conservative timeout 800ms, after which we won't wait any
* longer and assume the GPU is hung.
*/
rctx->ws->fence_wait(rctx->ws, rctx->last_sdma_fence, 800*1000*1000);
rctx->check_vm_faults(rctx, &saved, RING_DMA);
si_clear_saved_cs(&saved);
}
}
/**
* Store a linearized copy of all chunks of \p cs together with the buffer
* list in \p saved.
*/
void si_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs,
struct radeon_saved_cs *saved, bool get_buffer_list)
{
uint32_t *buf;
unsigned i;
/* Save the IB chunks. */
saved->num_dw = cs->prev_dw + cs->current.cdw;
saved->ib = MALLOC(4 * saved->num_dw);
if (!saved->ib)
goto oom;
buf = saved->ib;
for (i = 0; i < cs->num_prev; ++i) {
memcpy(buf, cs->prev[i].buf, cs->prev[i].cdw * 4);
buf += cs->prev[i].cdw;
}
memcpy(buf, cs->current.buf, cs->current.cdw * 4);
if (!get_buffer_list)
return;
/* Save the buffer list. */
saved->bo_count = ws->cs_get_buffer_list(cs, NULL);
saved->bo_list = CALLOC(saved->bo_count,
sizeof(saved->bo_list[0]));
if (!saved->bo_list) {
FREE(saved->ib);
goto oom;
}
ws->cs_get_buffer_list(cs, saved->bo_list);
return;
oom:
fprintf(stderr, "%s: out of memory\n", __func__);
memset(saved, 0, sizeof(*saved));
}
void si_clear_saved_cs(struct radeon_saved_cs *saved)
{
FREE(saved->ib);
FREE(saved->bo_list);
memset(saved, 0, sizeof(*saved));
}
static enum pipe_reset_status r600_get_reset_status(struct pipe_context *ctx)
{
struct r600_common_context *rctx = (struct r600_common_context *)ctx;
unsigned latest = rctx->ws->query_value(rctx->ws,
RADEON_GPU_RESET_COUNTER);
if (rctx->gpu_reset_counter == latest)
return PIPE_NO_RESET;
rctx->gpu_reset_counter = latest;
return PIPE_UNKNOWN_CONTEXT_RESET;
}
static void r600_set_device_reset_callback(struct pipe_context *ctx,
const struct pipe_device_reset_callback *cb)
{
struct r600_common_context *rctx = (struct r600_common_context *)ctx;
if (cb)
rctx->device_reset_callback = *cb;
else
memset(&rctx->device_reset_callback, 0,
sizeof(rctx->device_reset_callback));
}
bool si_check_device_reset(struct r600_common_context *rctx)
{
enum pipe_reset_status status;
if (!rctx->device_reset_callback.reset)
return false;
if (!rctx->b.get_device_reset_status)
return false;
status = rctx->b.get_device_reset_status(&rctx->b);
if (status == PIPE_NO_RESET)
return false;
rctx->device_reset_callback.reset(rctx->device_reset_callback.data, status);
return true;
}
static bool r600_resource_commit(struct pipe_context *pctx,
struct pipe_resource *resource,
unsigned level, struct pipe_box *box,
bool commit)
{
struct r600_common_context *ctx = (struct r600_common_context *)pctx;
struct r600_resource *res = r600_resource(resource);
/*
* Since buffer commitment changes cannot be pipelined, we need to
* (a) flush any pending commands that refer to the buffer we're about
* to change, and
* (b) wait for threaded submit to finish, including those that were
* triggered by some other, earlier operation.
*/
if (radeon_emitted(ctx->gfx.cs, ctx->initial_gfx_cs_size) &&
ctx->ws->cs_is_buffer_referenced(ctx->gfx.cs,
res->buf, RADEON_USAGE_READWRITE)) {
ctx->gfx.flush(ctx, RADEON_FLUSH_ASYNC, NULL);
}
if (radeon_emitted(ctx->dma.cs, 0) &&
ctx->ws->cs_is_buffer_referenced(ctx->dma.cs,
res->buf, RADEON_USAGE_READWRITE)) {
ctx->dma.flush(ctx, RADEON_FLUSH_ASYNC, NULL);
}
ctx->ws->cs_sync_flush(ctx->dma.cs);
ctx->ws->cs_sync_flush(ctx->gfx.cs);
assert(resource->target == PIPE_BUFFER);
return ctx->ws->buffer_commit(res->buf, box->x, box->width, commit);
}
bool si_common_context_init(struct r600_common_context *rctx,
struct r600_common_screen *rscreen,
unsigned context_flags)
{
slab_create_child(&rctx->pool_transfers, &rscreen->pool_transfers);
slab_create_child(&rctx->pool_transfers_unsync, &rscreen->pool_transfers);
rctx->screen = rscreen;
rctx->ws = rscreen->ws;
rctx->family = rscreen->family;
rctx->chip_class = rscreen->chip_class;
rctx->b.invalidate_resource = si_invalidate_resource;
rctx->b.resource_commit = r600_resource_commit;
rctx->b.transfer_map = u_transfer_map_vtbl;
rctx->b.transfer_flush_region = u_transfer_flush_region_vtbl;
rctx->b.transfer_unmap = u_transfer_unmap_vtbl;
rctx->b.texture_subdata = u_default_texture_subdata;
rctx->b.memory_barrier = r600_memory_barrier;
rctx->b.buffer_subdata = si_buffer_subdata;
if (rscreen->info.drm_major == 2 && rscreen->info.drm_minor >= 43) {
rctx->b.get_device_reset_status = r600_get_reset_status;
rctx->gpu_reset_counter =
rctx->ws->query_value(rctx->ws,
RADEON_GPU_RESET_COUNTER);
}
rctx->b.set_device_reset_callback = r600_set_device_reset_callback;
si_init_context_texture_functions(rctx);
si_init_query_functions(rctx);
if (rctx->chip_class == CIK ||
rctx->chip_class == VI ||
rctx->chip_class == GFX9) {
rctx->eop_bug_scratch = (struct r600_resource*)
pipe_buffer_create(&rscreen->b, 0, PIPE_USAGE_DEFAULT,
16 * rscreen->info.num_render_backends);
if (!rctx->eop_bug_scratch)
return false;
}
rctx->allocator_zeroed_memory =
u_suballocator_create(&rctx->b, rscreen->info.gart_page_size,
0, PIPE_USAGE_DEFAULT, 0, true);
if (!rctx->allocator_zeroed_memory)
return false;
rctx->b.stream_uploader = u_upload_create(&rctx->b, 1024 * 1024,
0, PIPE_USAGE_STREAM);
if (!rctx->b.stream_uploader)
return false;
rctx->b.const_uploader = u_upload_create(&rctx->b, 128 * 1024,
0, PIPE_USAGE_DEFAULT);
if (!rctx->b.const_uploader)
return false;
rctx->ctx = rctx->ws->ctx_create(rctx->ws);
if (!rctx->ctx)
return false;
if (rscreen->info.num_sdma_rings && !(rscreen->debug_flags & DBG(NO_ASYNC_DMA))) {
rctx->dma.cs = rctx->ws->cs_create(rctx->ctx, RING_DMA,
r600_flush_dma_ring,
rctx);
rctx->dma.flush = r600_flush_dma_ring;
}
return true;
}
void si_common_context_cleanup(struct r600_common_context *rctx)
{
unsigned i,j;
/* Release DCC stats. */
for (i = 0; i < ARRAY_SIZE(rctx->dcc_stats); i++) {
assert(!rctx->dcc_stats[i].query_active);
for (j = 0; j < ARRAY_SIZE(rctx->dcc_stats[i].ps_stats); j++)
if (rctx->dcc_stats[i].ps_stats[j])
rctx->b.destroy_query(&rctx->b,
rctx->dcc_stats[i].ps_stats[j]);
r600_texture_reference(&rctx->dcc_stats[i].tex, NULL);
}
if (rctx->query_result_shader)
rctx->b.delete_compute_state(&rctx->b, rctx->query_result_shader);
if (rctx->gfx.cs)
rctx->ws->cs_destroy(rctx->gfx.cs);
if (rctx->dma.cs)
rctx->ws->cs_destroy(rctx->dma.cs);
if (rctx->ctx)
rctx->ws->ctx_destroy(rctx->ctx);
if (rctx->b.stream_uploader)
u_upload_destroy(rctx->b.stream_uploader);
if (rctx->b.const_uploader)
u_upload_destroy(rctx->b.const_uploader);
slab_destroy_child(&rctx->pool_transfers);
slab_destroy_child(&rctx->pool_transfers_unsync);
if (rctx->allocator_zeroed_memory) {
u_suballocator_destroy(rctx->allocator_zeroed_memory);
}
rctx->ws->fence_reference(&rctx->last_gfx_fence, NULL);
rctx->ws->fence_reference(&rctx->last_sdma_fence, NULL);
r600_resource_reference(&rctx->eop_bug_scratch, NULL);
}
/*
* pipe_screen
*/
static const struct debug_named_value common_debug_options[] = {
/* logging */
{ "tex", DBG(TEX), "Print texture info" },
{ "nir", DBG(NIR), "Enable experimental NIR shaders" },
{ "compute", DBG(COMPUTE), "Print compute info" },
{ "vm", DBG(VM), "Print virtual addresses when creating resources" },
{ "info", DBG(INFO), "Print driver information" },
/* shaders */
{ "vs", DBG(VS), "Print vertex shaders" },
{ "gs", DBG(GS), "Print geometry shaders" },
{ "ps", DBG(PS), "Print pixel shaders" },
{ "cs", DBG(CS), "Print compute shaders" },
{ "tcs", DBG(TCS), "Print tessellation control shaders" },
{ "tes", DBG(TES), "Print tessellation evaluation shaders" },
{ "noir", DBG(NO_IR), "Don't print the LLVM IR"},
{ "notgsi", DBG(NO_TGSI), "Don't print the TGSI"},
{ "noasm", DBG(NO_ASM), "Don't print disassembled shaders"},
{ "preoptir", DBG(PREOPT_IR), "Print the LLVM IR before initial optimizations" },
{ "checkir", DBG(CHECK_IR), "Enable additional sanity checks on shader IR" },
{ "nooptvariant", DBG(NO_OPT_VARIANT), "Disable compiling optimized shader variants." },
{ "testdma", DBG(TEST_DMA), "Invoke SDMA tests and exit." },
{ "testvmfaultcp", DBG(TEST_VMFAULT_CP), "Invoke a CP VM fault test and exit." },
{ "testvmfaultsdma", DBG(TEST_VMFAULT_SDMA), "Invoke a SDMA VM fault test and exit." },
{ "testvmfaultshader", DBG(TEST_VMFAULT_SHADER), "Invoke a shader VM fault test and exit." },
/* features */
{ "nodma", DBG(NO_ASYNC_DMA), "Disable asynchronous DMA" },
{ "nohyperz", DBG(NO_HYPERZ), "Disable Hyper-Z" },
{ "no2d", DBG(NO_2D_TILING), "Disable 2D tiling" },
{ "notiling", DBG(NO_TILING), "Disable tiling" },
{ "switch_on_eop", DBG(SWITCH_ON_EOP), "Program WD/IA to switch on end-of-packet." },
{ "forcedma", DBG(FORCE_DMA), "Use asynchronous DMA for all operations when possible." },
{ "precompile", DBG(PRECOMPILE), "Compile one shader variant at shader creation." },
{ "nowc", DBG(NO_WC), "Disable GTT write combining" },
{ "check_vm", DBG(CHECK_VM), "Check VM faults and dump debug info." },
{ "nodcc", DBG(NO_DCC), "Disable DCC." },
{ "nodccclear", DBG(NO_DCC_CLEAR), "Disable DCC fast clear." },
{ "norbplus", DBG(NO_RB_PLUS), "Disable RB+." },
{ "sisched", DBG(SI_SCHED), "Enable LLVM SI Machine Instruction Scheduler." },
{ "mono", DBG(MONOLITHIC_SHADERS), "Use old-style monolithic shaders compiled on demand" },
{ "unsafemath", DBG(UNSAFE_MATH), "Enable unsafe math shader optimizations" },
{ "nodccfb", DBG(NO_DCC_FB), "Disable separate DCC on the main framebuffer" },
{ "nodccmsaa", DBG(NO_DCC_MSAA), "Disable DCC for MSAA" },
{ "dccmsaa", DBG(DCC_MSAA), "Enable DCC for MSAA" },
{ "nodpbb", DBG(NO_DPBB), "Disable DPBB." },
{ "nodfsm", DBG(NO_DFSM), "Disable DFSM." },
{ "dpbb", DBG(DPBB), "Enable DPBB." },
{ "dfsm", DBG(DFSM), "Enable DFSM." },
{ "nooutoforder", DBG(NO_OUT_OF_ORDER), "Disable out-of-order rasterization" },
{ "reserve_vmid", DBG(RESERVE_VMID), "Force VMID reservation per context." },
DEBUG_NAMED_VALUE_END /* must be last */
};
struct pipe_resource *si_resource_create_common(struct pipe_screen *screen,
const struct pipe_resource *templ)
{
if (templ->target == PIPE_BUFFER) {
return si_buffer_create(screen, templ, 256);
} else {
return si_texture_create(screen, templ);
}
}
bool si_common_screen_init(struct r600_common_screen *rscreen,
struct radeon_winsys *ws)
{
rscreen->b.resource_destroy = u_resource_destroy_vtbl;
rscreen->b.resource_from_user_memory = si_buffer_from_user_memory;
if (rscreen->info.has_hw_decode) {
rscreen->b.is_video_format_supported = si_vid_is_format_supported;
} else {
rscreen->b.is_video_format_supported = vl_video_buffer_is_format_supported;
}
si_init_screen_texture_functions(rscreen);
si_init_screen_query_functions(rscreen);
rscreen->debug_flags |= debug_get_flags_option("R600_DEBUG", common_debug_options, 0);
rscreen->has_rbplus = false;
rscreen->rbplus_allowed = false;
slab_create_parent(&rscreen->pool_transfers, sizeof(struct r600_transfer), 64);
rscreen->force_aniso = MIN2(16, debug_get_num_option("R600_TEX_ANISO", -1));
if (rscreen->force_aniso >= 0) {
printf("radeon: Forcing anisotropy filter to %ix\n",
/* round down to a power of two */
1 << util_logbase2(rscreen->force_aniso));
}
(void) mtx_init(&rscreen->aux_context_lock, mtx_plain);
(void) mtx_init(&rscreen->gpu_load_mutex, mtx_plain);
if (rscreen->debug_flags & DBG(INFO)) {
printf("pci (domain:bus:dev.func): %04x:%02x:%02x.%x\n",
rscreen->info.pci_domain, rscreen->info.pci_bus,
rscreen->info.pci_dev, rscreen->info.pci_func);
printf("pci_id = 0x%x\n", rscreen->info.pci_id);
printf("family = %i\n", rscreen->info.family);
printf("chip_class = %i\n", rscreen->info.chip_class);
printf("pte_fragment_size = %u\n", rscreen->info.pte_fragment_size);
printf("gart_page_size = %u\n", rscreen->info.gart_page_size);
printf("gart_size = %i MB\n", (int)DIV_ROUND_UP(rscreen->info.gart_size, 1024*1024));
printf("vram_size = %i MB\n", (int)DIV_ROUND_UP(rscreen->info.vram_size, 1024*1024));
printf("vram_vis_size = %i MB\n", (int)DIV_ROUND_UP(rscreen->info.vram_vis_size, 1024*1024));
printf("max_alloc_size = %i MB\n",
(int)DIV_ROUND_UP(rscreen->info.max_alloc_size, 1024*1024));
printf("min_alloc_size = %u\n", rscreen->info.min_alloc_size);
printf("has_dedicated_vram = %u\n", rscreen->info.has_dedicated_vram);
printf("has_virtual_memory = %i\n", rscreen->info.has_virtual_memory);
printf("gfx_ib_pad_with_type2 = %i\n", rscreen->info.gfx_ib_pad_with_type2);
printf("has_hw_decode = %u\n", rscreen->info.has_hw_decode);
printf("num_sdma_rings = %i\n", rscreen->info.num_sdma_rings);
printf("num_compute_rings = %u\n", rscreen->info.num_compute_rings);
printf("uvd_fw_version = %u\n", rscreen->info.uvd_fw_version);
printf("vce_fw_version = %u\n", rscreen->info.vce_fw_version);
printf("me_fw_version = %i\n", rscreen->info.me_fw_version);
printf("me_fw_feature = %i\n", rscreen->info.me_fw_feature);
printf("pfp_fw_version = %i\n", rscreen->info.pfp_fw_version);
printf("pfp_fw_feature = %i\n", rscreen->info.pfp_fw_feature);
printf("ce_fw_version = %i\n", rscreen->info.ce_fw_version);
printf("ce_fw_feature = %i\n", rscreen->info.ce_fw_feature);
printf("vce_harvest_config = %i\n", rscreen->info.vce_harvest_config);
printf("clock_crystal_freq = %i\n", rscreen->info.clock_crystal_freq);
printf("tcc_cache_line_size = %u\n", rscreen->info.tcc_cache_line_size);
printf("drm = %i.%i.%i\n", rscreen->info.drm_major,
rscreen->info.drm_minor, rscreen->info.drm_patchlevel);
printf("has_userptr = %i\n", rscreen->info.has_userptr);
printf("has_syncobj = %u\n", rscreen->info.has_syncobj);
printf("has_sync_file = %u\n", rscreen->info.has_sync_file);
printf("r600_max_quad_pipes = %i\n", rscreen->info.r600_max_quad_pipes);
printf("max_shader_clock = %i\n", rscreen->info.max_shader_clock);
printf("num_good_compute_units = %i\n", rscreen->info.num_good_compute_units);
printf("max_se = %i\n", rscreen->info.max_se);
printf("max_sh_per_se = %i\n", rscreen->info.max_sh_per_se);
printf("r600_gb_backend_map = %i\n", rscreen->info.r600_gb_backend_map);
printf("r600_gb_backend_map_valid = %i\n", rscreen->info.r600_gb_backend_map_valid);
printf("r600_num_banks = %i\n", rscreen->info.r600_num_banks);
printf("num_render_backends = %i\n", rscreen->info.num_render_backends);
printf("num_tile_pipes = %i\n", rscreen->info.num_tile_pipes);
printf("pipe_interleave_bytes = %i\n", rscreen->info.pipe_interleave_bytes);
printf("enabled_rb_mask = 0x%x\n", rscreen->info.enabled_rb_mask);
printf("max_alignment = %u\n", (unsigned)rscreen->info.max_alignment);
}
return true;
}
void si_destroy_common_screen(struct r600_common_screen *rscreen)
{
si_perfcounters_destroy(rscreen);
si_gpu_load_kill_thread(rscreen);
mtx_destroy(&rscreen->gpu_load_mutex);
mtx_destroy(&rscreen->aux_context_lock);
rscreen->aux_context->destroy(rscreen->aux_context);
slab_destroy_parent(&rscreen->pool_transfers);
disk_cache_destroy(rscreen->disk_shader_cache);
rscreen->ws->destroy(rscreen->ws);
FREE(rscreen);
}
bool si_can_dump_shader(struct r600_common_screen *rscreen,
unsigned processor)
{
return rscreen->debug_flags & (1 << processor);
}
bool si_extra_shader_checks(struct r600_common_screen *rscreen, unsigned processor)
{
return (rscreen->debug_flags & DBG(CHECK_IR)) ||
si_can_dump_shader(rscreen, processor);
}
void si_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
uint64_t offset, uint64_t size, unsigned value)
{
struct r600_common_context *rctx = (struct r600_common_context*)rscreen->aux_context;
mtx_lock(&rscreen->aux_context_lock);
rctx->dma_clear_buffer(&rctx->b, dst, offset, size, value);
rscreen->aux_context->flush(rscreen->aux_context, NULL, 0);
mtx_unlock(&rscreen->aux_context_lock);
}
|