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/* -*- mesa-c++ -*-
*
* Copyright (c) 2018-2019 Collabora LTD
*
* Author: Gert Wollny <gert.wollny@collabora.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "sfn_nir.h"
struct r600_shader;
union r600_shader_key;
namespace r600 {
class AssemblyFromShaderLegacy : public AssemblyFromShader {
public:
AssemblyFromShaderLegacy(struct r600_shader *sh, r600_shader_key *key);
~AssemblyFromShaderLegacy() override;
private:
bool do_lower(const std::vector<InstructionBlock> &ir) override ;
struct AssemblyFromShaderLegacyImpl *impl;
};
}
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