aboutsummaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/panfrost/pan_varyings.c
blob: 0ec4d5633d2f36e558f32eccf5e5c7ba584dbddc (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
/*
 * Copyright (C) 2018-2019 Alyssa Rosenzweig
 * Copyright (C) 2019 Collabora, Ltd.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 *
 */

#include "pan_bo.h"
#include "pan_context.h"
#include "util/u_prim.h"

static mali_ptr
panfrost_emit_varyings(
        struct panfrost_context *ctx,
        union mali_attr *slot,
        unsigned stride,
        unsigned count)
{
        /* Fill out the descriptor */
        slot->stride = stride;
        slot->size = stride * count;
        slot->shift = slot->extra_flags = 0;

        struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
        struct panfrost_transfer transfer =
                panfrost_allocate_transient(batch, slot->size);

        slot->elements = transfer.gpu | MALI_ATTR_LINEAR;

        return transfer.gpu;
}

static void
panfrost_emit_streamout(
        struct panfrost_context *ctx,
        union mali_attr *slot,
        unsigned stride,
        unsigned offset,
        unsigned count,
        struct pipe_stream_output_target *target)
{
        /* Fill out the descriptor */
        slot->stride = stride * 4;
        slot->shift = slot->extra_flags = 0;

        unsigned max_size = target->buffer_size;
        unsigned expected_size = slot->stride * count;

        slot->size = MIN2(max_size, expected_size);

        /* Grab the BO and bind it to the batch */
        struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
        struct panfrost_bo *bo = pan_resource(target->buffer)->bo;

        /* Varyings are WRITE from the perspective of the VERTEX but READ from
         * the perspective of the TILER and FRAGMENT.
         */
        panfrost_batch_add_bo(batch, bo,
                              PAN_BO_ACCESS_SHARED |
                              PAN_BO_ACCESS_RW |
                              PAN_BO_ACCESS_VERTEX_TILER |
                              PAN_BO_ACCESS_FRAGMENT);

        mali_ptr addr = bo->gpu + target->buffer_offset + (offset * slot->stride);
        slot->elements = addr;
}

/* Given a shader and buffer indices, link varying metadata together */

static bool
is_special_varying(gl_varying_slot loc)
{
        switch (loc) {
        case VARYING_SLOT_POS:
        case VARYING_SLOT_PSIZ:
        case VARYING_SLOT_PNTC:
        case VARYING_SLOT_FACE:
                return true;
        default:
                return false;
        }
}

static void
panfrost_emit_varying_meta(
                void *outptr, struct panfrost_shader_state *ss,
                signed general, signed gl_Position,
                signed gl_PointSize, signed gl_PointCoord,
                signed gl_FrontFacing)
{
        struct mali_attr_meta *out = (struct mali_attr_meta *) outptr;

        for (unsigned i = 0; i < ss->tripipe->varying_count; ++i) {
                gl_varying_slot location = ss->varyings_loc[i];
                int index = -1;

                switch (location) {
                case VARYING_SLOT_POS:
                        index = gl_Position;
                        break;
                case VARYING_SLOT_PSIZ:
                        index = gl_PointSize;
                        break;
                case VARYING_SLOT_PNTC:
                        index = gl_PointCoord;
                        break;
                case VARYING_SLOT_FACE:
                        index = gl_FrontFacing;
                        break;
                default:
                        index = general;
                        break;
                }

                assert(index >= 0);
                out[i].index = index;
        }
}

static bool
has_point_coord(unsigned mask, gl_varying_slot loc)
{
        if ((loc >= VARYING_SLOT_TEX0) && (loc <= VARYING_SLOT_TEX7))
                return (mask & (1 << (loc - VARYING_SLOT_TEX0)));
        else if (loc == VARYING_SLOT_PNTC)
                return (mask & (1 << 8));
        else
                return false;
}

/* Helpers for manipulating stream out information so we can pack varyings
 * accordingly. Compute the src_offset for a given captured varying */

static struct pipe_stream_output
pan_get_so(struct pipe_stream_output_info *info, gl_varying_slot loc)
{
        for (unsigned i = 0; i < info->num_outputs; ++i) {
                if (info->output[i].register_index == loc)
                        return  info->output[i];
        }

        unreachable("Varying not captured");
}

/* TODO: Integers */
static enum mali_format
pan_xfb_format(unsigned nr_components)
{
        switch (nr_components) {
                case 1: return MALI_R32F;
                case 2: return MALI_RG32F;
                case 3: return MALI_RGB32F;
                case 4: return MALI_RGBA32F;
                default: unreachable("Invalid format");
        }
}

void
panfrost_emit_varying_descriptor(
        struct panfrost_context *ctx,
        unsigned vertex_count)
{
        /* Load the shaders */

        struct panfrost_shader_state *vs = &ctx->shader[PIPE_SHADER_VERTEX]->variants[ctx->shader[PIPE_SHADER_VERTEX]->active_variant];
        struct panfrost_shader_state *fs = &ctx->shader[PIPE_SHADER_FRAGMENT]->variants[ctx->shader[PIPE_SHADER_FRAGMENT]->active_variant];
        unsigned int num_gen_varyings = 0;

        /* Allocate the varying descriptor */

        size_t vs_size = sizeof(struct mali_attr_meta) * vs->tripipe->varying_count;
        size_t fs_size = sizeof(struct mali_attr_meta) * fs->tripipe->varying_count;

        struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
        struct panfrost_transfer trans = panfrost_allocate_transient(batch,
                                         vs_size + fs_size);

        struct pipe_stream_output_info so = vs->stream_output;

        /* Check if this varying is linked by us. This is the case for
         * general-purpose, non-captured varyings. If it is, link it. If it's
         * not, use the provided stream out information to determine the
         * offset, since it was already linked for us. */

        for (unsigned i = 0; i < vs->tripipe->varying_count; i++) {
                gl_varying_slot loc = vs->varyings_loc[i];

                bool special = is_special_varying(loc);
                bool captured = ((vs->so_mask & (1ll << loc)) ? true : false);

                if (captured) {
                        struct pipe_stream_output o = pan_get_so(&so, loc);

                        unsigned dst_offset = o.dst_offset * 4; /* dwords */
                        vs->varyings[i].src_offset = dst_offset;
                } else if (!special) {
                        vs->varyings[i].src_offset = 16 * (num_gen_varyings++);
                }
        }

        /* Conversely, we need to set src_offset for the captured varyings.
         * Here, the layout is defined by the stream out info, not us */

        /* Link up with fragment varyings */
        bool reads_point_coord = fs->reads_point_coord;

        for (unsigned i = 0; i < fs->tripipe->varying_count; i++) {
                gl_varying_slot loc = fs->varyings_loc[i];
                signed vs_idx = -1;

                /* Link up */
                for (unsigned j = 0; j < vs->tripipe->varying_count; ++j) {
                        if (vs->varyings_loc[j] == loc) {
                                vs_idx = j;
                                break;
                        }
                }

                /* Either assign or reuse */
                if (vs_idx >= 0)
                        fs->varyings[i].src_offset = vs->varyings[vs_idx].src_offset;
                else
                        fs->varyings[i].src_offset = 16 * (num_gen_varyings++);

                if (has_point_coord(fs->point_sprite_mask, loc))
                        reads_point_coord = true;
        }

        memcpy(trans.cpu, vs->varyings, vs_size);
        memcpy(trans.cpu + vs_size, fs->varyings, fs_size);

        union mali_attr varyings[PIPE_MAX_ATTRIBS];
        memset(varyings, 0, sizeof(varyings));

        /* Figure out how many streamout buffers could be bound */
        unsigned so_count = ctx->streamout.num_targets;
        for (unsigned i = 0; i < vs->tripipe->varying_count; i++) {
                gl_varying_slot loc = vs->varyings_loc[i];

                bool captured = ((vs->so_mask & (1ll << loc)) ? true : false);
                if (!captured) continue;

                struct pipe_stream_output o = pan_get_so(&so, loc);
                so_count = MAX2(so_count, o.output_buffer + 1);
        }

        signed idx = so_count;
        signed general = idx++;
        signed gl_Position = idx++;
        signed gl_PointSize = vs->writes_point_size ? (idx++) : -1;
        signed gl_PointCoord = reads_point_coord ? (idx++) : -1;
        signed gl_FrontFacing = fs->reads_face ? (idx++) : -1;
        signed gl_FragCoord = fs->reads_frag_coord ? (idx++) : -1;

        /* Emit the stream out buffers */

        unsigned output_count = u_stream_outputs_for_vertices(
                        ctx->active_prim, ctx->vertex_count);

        for (unsigned i = 0; i < so_count; ++i) {
                struct pipe_stream_output_target *target =
                        (i < ctx->streamout.num_targets) ? ctx->streamout.targets[i] : NULL;

                if (target) {
                        panfrost_emit_streamout(ctx, &varyings[i], so.stride[i], ctx->streamout.offsets[i], output_count, target);
                } else {
                        /* Emit a dummy buffer */
                        panfrost_emit_varyings(ctx, &varyings[i], so.stride[i] * 4, output_count);

                        /* Clear the attribute type */
                        varyings[i].elements &= ~0xF;
                }
        }

        panfrost_emit_varyings(ctx, &varyings[general], num_gen_varyings * 16,
                               vertex_count);

        /* fp32 vec4 gl_Position */
        ctx->payloads[PIPE_SHADER_FRAGMENT].postfix.position_varying =
                panfrost_emit_varyings(ctx, &varyings[gl_Position],
                                       sizeof(float) * 4, vertex_count);


        if (vs->writes_point_size)
                ctx->payloads[PIPE_SHADER_FRAGMENT].primitive_size.pointer =
                        panfrost_emit_varyings(ctx, &varyings[gl_PointSize],
                                               2, vertex_count);

        if (reads_point_coord)
                varyings[gl_PointCoord].elements = MALI_VARYING_POINT_COORD;

        if (fs->reads_face)
                varyings[gl_FrontFacing].elements = MALI_VARYING_FRONT_FACING;

        if (fs->reads_frag_coord)
                varyings[gl_FragCoord].elements = MALI_VARYING_FRAG_COORD;

        /* Let's go ahead and link varying meta to the buffer in question, now
         * that that information is available. VARYING_SLOT_POS is mapped to
         * gl_FragCoord for fragment shaders but gl_Positionf or vertex shaders
         * */

        panfrost_emit_varying_meta(trans.cpu, vs,
                general, gl_Position, gl_PointSize,
                gl_PointCoord, gl_FrontFacing);

        panfrost_emit_varying_meta(trans.cpu + vs_size, fs,
                general, gl_FragCoord, gl_PointSize,
                gl_PointCoord, gl_FrontFacing);

        /* Replace streamout */

        struct mali_attr_meta *ovs = (struct mali_attr_meta *) (trans.cpu);
        struct mali_attr_meta *ofs = (struct mali_attr_meta *) (trans.cpu + vs_size);

        for (unsigned i = 0; i < vs->tripipe->varying_count; i++) {
                gl_varying_slot loc = vs->varyings_loc[i];

                bool captured = ((vs->so_mask & (1ll << loc)) ? true : false);
                if (!captured) continue;

                struct pipe_stream_output o = pan_get_so(&so, loc);
                ovs[i].index = o.output_buffer;

                /* Set the type appropriately. TODO: Integer varyings XXX */
                assert(o.stream == 0);
                ovs[i].format = pan_xfb_format(o.num_components);
                ovs[i].swizzle = panfrost_get_default_swizzle(o.num_components);

                /* Link to the fragment */
                signed fs_idx = -1;

                /* Link up */
                for (unsigned j = 0; j < fs->tripipe->varying_count; ++j) {
                        if (fs->varyings_loc[j] == loc) {
                                fs_idx = j;
                                break;
                        }
                }

                if (fs_idx >= 0) {
                        ofs[fs_idx].index = ovs[i].index;
                        ofs[fs_idx].format = ovs[i].format;
                        ofs[fs_idx].swizzle = ovs[i].swizzle;
                }
        }

        /* Replace point sprite */
        for (unsigned i = 0; i < fs->tripipe->varying_count; i++) {
                /* If we have a point sprite replacement, handle that here. We
                 * have to translate location first.  TODO: Flip y in shader.
                 * We're already keying ... just time crunch .. */

                if (has_point_coord(fs->point_sprite_mask, fs->varyings_loc[i])) {
                        ofs[i].index = gl_PointCoord;

                        /* Swizzle out the z/w to 0/1 */
                        ofs[i].format = MALI_RG16F;
                        ofs[i].swizzle =
                                panfrost_get_default_swizzle(2);
                }
        }

        /* Fix up unaligned addresses */
        for (unsigned i = 0; i < so_count; ++i) {
                if (varyings[i].elements < MALI_RECORD_SPECIAL)
                        continue;

                unsigned align = (varyings[i].elements & 63);

                /* While we're at it, the SO buffers are linear */

                if (!align) {
                        varyings[i].elements |= MALI_ATTR_LINEAR;
                        continue;
                }

                /* We need to adjust alignment */
                varyings[i].elements &= ~63;
                varyings[i].elements |= MALI_ATTR_LINEAR;
                varyings[i].size += align;

                for (unsigned v = 0; v < vs->tripipe->varying_count; ++v) {
                        if (ovs[v].index == i)
                                ovs[v].src_offset = vs->varyings[v].src_offset + align;
                }

                for (unsigned f = 0; f < fs->tripipe->varying_count; ++f) {
                        if (ofs[f].index == i)
                                ofs[f].src_offset = fs->varyings[f].src_offset + align;
                }
        }

        mali_ptr varyings_p = panfrost_upload_transient(batch, &varyings, idx * sizeof(union mali_attr));
        ctx->payloads[PIPE_SHADER_VERTEX].postfix.varyings = varyings_p;
        ctx->payloads[PIPE_SHADER_FRAGMENT].postfix.varyings = varyings_p;

        ctx->payloads[PIPE_SHADER_VERTEX].postfix.varying_meta = trans.gpu;
        ctx->payloads[PIPE_SHADER_FRAGMENT].postfix.varying_meta = trans.gpu + vs_size;
}