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/**************************************************************************
*
* Copyright 2008 VMware, Inc.
* Copyright 2014 Broadcom
* Copyright 2018 Alyssa Rosenzweig
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include <xf86drm.h>
#include <fcntl.h>
#include "drm-uapi/drm_fourcc.h"
#include "state_tracker/winsys_handle.h"
#include "util/u_format.h"
#include "util/u_memory.h"
#include "util/u_surface.h"
#include "util/u_transfer.h"
#include "util/u_transfer_helper.h"
#include "pan_context.h"
#include "pan_screen.h"
#include "pan_resource.h"
#include "pan_swizzle.h"
#include "pan_util.h"
static struct pipe_resource *
panfrost_resource_from_handle(struct pipe_screen *pscreen,
const struct pipe_resource *templat,
struct winsys_handle *whandle,
unsigned usage)
{
struct panfrost_screen *screen = pan_screen(pscreen);
struct panfrost_resource *rsc;
struct pipe_resource *prsc;
assert(whandle->type == WINSYS_HANDLE_TYPE_FD);
rsc = CALLOC_STRUCT(panfrost_resource);
if (!rsc)
return NULL;
prsc = &rsc->base;
*prsc = *templat;
pipe_reference_init(&prsc->reference, 1);
prsc->screen = pscreen;
rsc->bo = screen->driver->import_bo(screen, whandle);
rsc->bo->slices[0].stride = whandle->stride;
if (screen->ro) {
rsc->scanout =
renderonly_create_gpu_import_for_resource(prsc, screen->ro, NULL);
/* failure is expected in some cases.. */
}
return prsc;
}
static boolean
panfrost_resource_get_handle(struct pipe_screen *pscreen,
struct pipe_context *ctx,
struct pipe_resource *pt,
struct winsys_handle *handle,
unsigned usage)
{
struct panfrost_screen *screen = pan_screen(pscreen);
struct panfrost_resource *rsrc = (struct panfrost_resource *) pt;
struct renderonly_scanout *scanout = rsrc->scanout;
handle->modifier = DRM_FORMAT_MOD_INVALID;
if (handle->type == WINSYS_HANDLE_TYPE_SHARED) {
return FALSE;
} else if (handle->type == WINSYS_HANDLE_TYPE_KMS) {
if (renderonly_get_handle(scanout, handle))
return TRUE;
handle->handle = rsrc->bo->gem_handle;
handle->stride = rsrc->bo->slices[0].stride;
return TRUE;
} else if (handle->type == WINSYS_HANDLE_TYPE_FD) {
if (scanout) {
struct drm_prime_handle args = {
.handle = scanout->handle,
.flags = DRM_CLOEXEC,
};
int ret = drmIoctl(screen->ro->kms_fd, DRM_IOCTL_PRIME_HANDLE_TO_FD, &args);
if (ret == -1)
return FALSE;
handle->stride = scanout->stride;
handle->handle = args.fd;
return TRUE;
} else
return screen->driver->export_bo(screen, rsrc->bo->gem_handle, rsrc->bo->slices[0].stride, handle);
}
return FALSE;
}
static void
panfrost_flush_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
{
//DBG("TODO %s\n", __func__);
}
static void
panfrost_blit(struct pipe_context *pipe,
const struct pipe_blit_info *info)
{
if (util_try_blit_via_copy_region(pipe, info))
return;
/* TODO */
DBG("Unhandled blit.\n");
return;
}
static struct pipe_surface *
panfrost_create_surface(struct pipe_context *pipe,
struct pipe_resource *pt,
const struct pipe_surface *surf_tmpl)
{
struct pipe_surface *ps = NULL;
ps = CALLOC_STRUCT(pipe_surface);
if (ps) {
pipe_reference_init(&ps->reference, 1);
pipe_resource_reference(&ps->texture, pt);
ps->context = pipe;
ps->format = surf_tmpl->format;
if (pt->target != PIPE_BUFFER) {
assert(surf_tmpl->u.tex.level <= pt->last_level);
ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
ps->u.tex.level = surf_tmpl->u.tex.level;
ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
} else {
/* setting width as number of elements should get us correct renderbuffer width */
ps->width = surf_tmpl->u.buf.last_element - surf_tmpl->u.buf.first_element + 1;
ps->height = pt->height0;
ps->u.buf.first_element = surf_tmpl->u.buf.first_element;
ps->u.buf.last_element = surf_tmpl->u.buf.last_element;
assert(ps->u.buf.first_element <= ps->u.buf.last_element);
assert(ps->u.buf.last_element < ps->width);
}
}
return ps;
}
static void
panfrost_surface_destroy(struct pipe_context *pipe,
struct pipe_surface *surf)
{
assert(surf->texture);
pipe_resource_reference(&surf->texture, NULL);
free(surf);
}
static void
panfrost_setup_slices(const struct pipe_resource *tmpl, struct panfrost_bo *bo)
{
unsigned width = tmpl->width0;
unsigned height = tmpl->height0;
unsigned bytes_per_pixel = util_format_get_blocksize(tmpl->format);
unsigned offset = 0;
for (unsigned l = 0; l <= tmpl->last_level; ++l) {
struct panfrost_slice *slice = &bo->slices[l];
unsigned effective_width = width;
unsigned effective_height = height;
/* Tiled operates blockwise; linear is packed */
if (bo->layout == PAN_TILED) {
effective_width = ALIGN(effective_width, 16);
effective_height = ALIGN(effective_height, 16);
}
slice->offset = offset;
slice->stride = bytes_per_pixel * effective_width;
offset += slice->stride * effective_height;
width = u_minify(width, 1);
height = u_minify(height, 1);
}
assert(tmpl->array_size);
bo->cubemap_stride = ALIGN(offset, 64);
bo->size = ALIGN(bo->cubemap_stride * tmpl->array_size, 4096);
}
static struct panfrost_bo *
panfrost_create_bo(struct panfrost_screen *screen, const struct pipe_resource *template)
{
struct panfrost_bo *bo = CALLOC_STRUCT(panfrost_bo);
/* Based on the usage, figure out what storing will be used. There are
* various tradeoffs:
*
* Linear: the basic format, bad for memory bandwidth, bad for cache
* use. Zero-copy, though. Renderable.
*
* Tiled: Not compressed, but cache-optimized. Expensive to write into
* (due to software tiling), but cheap to sample from. Ideal for most
* textures.
*
* AFBC: Compressed and renderable (so always desirable for non-scanout
* rendertargets). Cheap to sample from. The format is black box, so we
* can't read/write from software.
*/
/* Tiling textures is almost always faster, unless we only use it once */
bool should_tile = (template->usage != PIPE_USAGE_STREAM) && (template->bind & PIPE_BIND_SAMPLER_VIEW);
/* For unclear reasons, depth/stencil is faster linear than AFBC, so
* make sure it's linear */
if (template->bind & PIPE_BIND_DEPTH_STENCIL)
should_tile = false;
/* Set the layout appropriately */
bo->layout = should_tile ? PAN_TILED : PAN_LINEAR;
panfrost_setup_slices(template, bo);
if (bo->layout == PAN_TILED || bo->layout == PAN_LINEAR) {
struct panfrost_memory mem;
screen->driver->allocate_slab(screen, &mem, bo->size / 4096, true, 0, 0, 0);
bo->cpu = mem.cpu;
bo->gpu = mem.gpu;
bo->gem_handle = mem.gem_handle;
}
return bo;
}
static struct pipe_resource *
panfrost_resource_create(struct pipe_screen *screen,
const struct pipe_resource *template)
{
struct panfrost_resource *so = CALLOC_STRUCT(panfrost_resource);
struct panfrost_screen *pscreen = (struct panfrost_screen *) screen;
so->base = *template;
so->base.screen = screen;
pipe_reference_init(&so->base.reference, 1);
/* Make sure we're familiar */
switch (template->target) {
case PIPE_BUFFER:
case PIPE_TEXTURE_1D:
case PIPE_TEXTURE_2D:
case PIPE_TEXTURE_3D:
case PIPE_TEXTURE_CUBE:
case PIPE_TEXTURE_RECT:
break;
default:
DBG("Unknown texture target %d\n", template->target);
assert(0);
}
if (template->bind & PIPE_BIND_DISPLAY_TARGET ||
template->bind & PIPE_BIND_SCANOUT ||
template->bind & PIPE_BIND_SHARED) {
struct pipe_resource scanout_templat = *template;
struct renderonly_scanout *scanout;
struct winsys_handle handle;
scanout = renderonly_scanout_for_resource(&scanout_templat,
pscreen->ro, &handle);
if (!scanout)
return NULL;
assert(handle.type == WINSYS_HANDLE_TYPE_FD);
/* TODO: handle modifiers? */
so = pan_resource(screen->resource_from_handle(screen, template,
&handle,
PIPE_HANDLE_USAGE_FRAMEBUFFER_WRITE));
close(handle.handle);
if (!so)
return NULL;
so->scanout = scanout;
pscreen->display_target = so;
} else {
so->bo = panfrost_create_bo(pscreen, template);
}
return (struct pipe_resource *)so;
}
static void
panfrost_destroy_bo(struct panfrost_screen *screen, struct panfrost_bo *pbo)
{
struct panfrost_bo *bo = (struct panfrost_bo *)pbo;
if ((bo->layout == PAN_LINEAR || bo->layout == PAN_TILED) &&
!bo->imported) {
struct panfrost_memory mem = {
.cpu = bo->cpu,
.gpu = bo->gpu,
.size = bo->size,
.gem_handle = bo->gem_handle,
};
screen->driver->free_slab(screen, &mem);
}
if (bo->layout == PAN_AFBC) {
/* TODO */
DBG("--leaking afbc (%d bytes)--\n", bo->afbc_metadata_size);
}
if (bo->has_checksum) {
/* TODO */
DBG("--leaking checksum (%zd bytes)--\n", bo->checksum_slab.size);
}
if (bo->imported) {
screen->driver->free_imported_bo(screen, bo);
}
}
static void
panfrost_resource_destroy(struct pipe_screen *screen,
struct pipe_resource *pt)
{
struct panfrost_screen *pscreen = pan_screen(screen);
struct panfrost_resource *rsrc = (struct panfrost_resource *) pt;
if (rsrc->scanout)
renderonly_scanout_destroy(rsrc->scanout, pscreen->ro);
if (rsrc->bo)
panfrost_destroy_bo(pscreen, rsrc->bo);
FREE(rsrc);
}
static void *
panfrost_transfer_map(struct pipe_context *pctx,
struct pipe_resource *resource,
unsigned level,
unsigned usage, /* a combination of PIPE_TRANSFER_x */
const struct pipe_box *box,
struct pipe_transfer **out_transfer)
{
int bytes_per_pixel = util_format_get_blocksize(resource->format);
struct panfrost_bo *bo = pan_resource(resource)->bo;
struct panfrost_gtransfer *transfer = CALLOC_STRUCT(panfrost_gtransfer);
transfer->base.level = level;
transfer->base.usage = usage;
transfer->base.box = *box;
pipe_resource_reference(&transfer->base.resource, resource);
*out_transfer = &transfer->base;
if (resource->bind & PIPE_BIND_DISPLAY_TARGET ||
resource->bind & PIPE_BIND_SCANOUT ||
resource->bind & PIPE_BIND_SHARED) {
/* Mipmapped readpixels?! */
assert(level == 0);
/* Force a flush -- kill the pipeline */
panfrost_flush(pctx, NULL, PIPE_FLUSH_END_OF_FRAME);
}
if (bo->layout != PAN_LINEAR) {
/* Non-linear resources need to be indirectly mapped */
if (usage & PIPE_TRANSFER_MAP_DIRECTLY)
return NULL;
transfer->base.stride = box->width * bytes_per_pixel;
transfer->base.layer_stride = transfer->base.stride * box->height;
/* TODO: Reads */
transfer->map = malloc(transfer->base.layer_stride * box->depth);
return transfer->map;
} else {
transfer->base.stride = bo->slices[level].stride;
transfer->base.layer_stride = bo->cubemap_stride;
return bo->cpu
+ bo->slices[level].offset
+ transfer->base.box.z * bo->cubemap_stride
+ transfer->base.box.y * bo->slices[level].stride
+ transfer->base.box.x * bytes_per_pixel;
}
}
static void
panfrost_tile_texture(struct panfrost_screen *screen, struct panfrost_resource *rsrc, struct panfrost_gtransfer *trans)
{
struct panfrost_bo *bo = (struct panfrost_bo *)rsrc->bo;
unsigned level = trans->base.level;
panfrost_texture_swizzle(
trans->base.box.x,
trans->base.box.y,
trans->base.box.width,
trans->base.box.height,
util_format_get_blocksize(rsrc->base.format),
u_minify(rsrc->base.width0, level),
trans->map,
bo->cpu
+ bo->slices[level].offset
+ bo->cubemap_stride * trans->base.box.z
);
}
static void
panfrost_transfer_unmap(struct pipe_context *pctx,
struct pipe_transfer *transfer)
{
struct panfrost_context *ctx = pan_context(pctx);
/* Gallium expects writeback here, so we tile */
struct panfrost_gtransfer *trans = pan_transfer(transfer);
if (trans->map) {
struct panfrost_resource *prsrc = (struct panfrost_resource *) transfer->resource;
struct panfrost_bo *bo = prsrc->bo;
if (transfer->usage & PIPE_TRANSFER_WRITE) {
if (bo->layout == PAN_AFBC) {
DBG("Unimplemented: writes to AFBC\n");
} else if (bo->layout == PAN_TILED) {
struct pipe_context *gallium = (struct pipe_context *) ctx;
struct panfrost_screen *screen = pan_screen(gallium->screen);
assert(transfer->box.depth == 1);
panfrost_tile_texture(screen, prsrc, trans);
}
}
free(trans->map);
}
/* Derefence the resource */
pipe_resource_reference(&transfer->resource, NULL);
/* Transfer itself is CALLOCed at the moment */
free(transfer);
}
static struct pb_slab *
panfrost_slab_alloc(void *priv, unsigned heap, unsigned entry_size, unsigned group_index)
{
struct panfrost_screen *screen = (struct panfrost_screen *) priv;
struct panfrost_memory *mem = CALLOC_STRUCT(panfrost_memory);
size_t slab_size = (1 << (MAX_SLAB_ENTRY_SIZE + 1));
mem->slab.num_entries = slab_size / entry_size;
mem->slab.num_free = mem->slab.num_entries;
LIST_INITHEAD(&mem->slab.free);
for (unsigned i = 0; i < mem->slab.num_entries; ++i) {
/* Create a slab entry */
struct panfrost_memory_entry *entry = CALLOC_STRUCT(panfrost_memory_entry);
entry->offset = entry_size * i;
entry->base.slab = &mem->slab;
entry->base.group_index = group_index;
LIST_ADDTAIL(&entry->base.head, &mem->slab.free);
}
/* Actually allocate the memory from kernel-space. Mapped, same_va, no
* special flags */
screen->driver->allocate_slab(screen, mem, slab_size / 4096, true, 0, 0, 0);
return &mem->slab;
}
static bool
panfrost_slab_can_reclaim(void *priv, struct pb_slab_entry *entry)
{
struct panfrost_memory_entry *p_entry = (struct panfrost_memory_entry *) entry;
return p_entry->freed;
}
static void
panfrost_slab_free(void *priv, struct pb_slab *slab)
{
struct panfrost_memory *mem = (struct panfrost_memory *) slab;
struct panfrost_screen *screen = (struct panfrost_screen *) priv;
screen->driver->free_slab(screen, mem);
}
static void
panfrost_invalidate_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
{
//DBG("TODO %s\n", __func__);
}
static enum pipe_format
panfrost_resource_get_internal_format(struct pipe_resource *prsrc)
{
return prsrc->format;
}
static void
panfrost_resource_set_stencil(struct pipe_resource *prsrc,
struct pipe_resource *stencil)
{
pan_resource(prsrc)->separate_stencil = pan_resource(stencil);
}
static struct pipe_resource *
panfrost_resource_get_stencil(struct pipe_resource *prsrc)
{
return &pan_resource(prsrc)->separate_stencil->base;
}
static const struct u_transfer_vtbl transfer_vtbl = {
.resource_create = panfrost_resource_create,
.resource_destroy = panfrost_resource_destroy,
.transfer_map = panfrost_transfer_map,
.transfer_unmap = panfrost_transfer_unmap,
.transfer_flush_region = u_default_transfer_flush_region,
.get_internal_format = panfrost_resource_get_internal_format,
.set_stencil = panfrost_resource_set_stencil,
.get_stencil = panfrost_resource_get_stencil,
};
void
panfrost_resource_screen_init(struct panfrost_screen *pscreen)
{
//pscreen->base.resource_create_with_modifiers =
// panfrost_resource_create_with_modifiers;
pscreen->base.resource_create = u_transfer_helper_resource_create;
pscreen->base.resource_destroy = u_transfer_helper_resource_destroy;
pscreen->base.resource_from_handle = panfrost_resource_from_handle;
pscreen->base.resource_get_handle = panfrost_resource_get_handle;
pscreen->base.transfer_helper = u_transfer_helper_create(&transfer_vtbl,
true, false,
true, true);
pb_slabs_init(&pscreen->slabs,
MIN_SLAB_ENTRY_SIZE,
MAX_SLAB_ENTRY_SIZE,
3, /* Number of heaps */
pscreen,
panfrost_slab_can_reclaim,
panfrost_slab_alloc,
panfrost_slab_free);
}
void
panfrost_resource_context_init(struct pipe_context *pctx)
{
pctx->transfer_map = u_transfer_helper_transfer_map;
pctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
pctx->transfer_unmap = u_transfer_helper_transfer_unmap;
pctx->buffer_subdata = u_default_buffer_subdata;
pctx->create_surface = panfrost_create_surface;
pctx->surface_destroy = panfrost_surface_destroy;
pctx->resource_copy_region = util_resource_copy_region;
pctx->blit = panfrost_blit;
pctx->flush_resource = panfrost_flush_resource;
pctx->invalidate_resource = panfrost_invalidate_resource;
pctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
pctx->buffer_subdata = u_default_buffer_subdata;
pctx->texture_subdata = u_default_texture_subdata;
}
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