aboutsummaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/panfrost/pan_allocate.c
blob: c77bd59e2b5b95a8e89a4aec9fff7b3664963b1b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
/*
 * © Copyright 2018 Alyssa Rosenzweig
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 *
 */

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include <panfrost-misc.h>
#include <panfrost-job.h>
#include "pan_context.h"

/* TODO: What does this actually have to be? */
#define ALIGNMENT 128

/* Allocate a mapped chunk directly from a heap */

struct panfrost_transfer
panfrost_allocate_chunk(struct panfrost_context *ctx, size_t size, unsigned heap_id)
{
        size = ALIGN_POT(size, ALIGNMENT);

        struct pipe_context *gallium = (struct pipe_context *) ctx;
        struct panfrost_screen *screen = pan_screen(gallium->screen);

        struct pb_slab_entry *entry = pb_slab_alloc(&screen->slabs, size, heap_id);
        struct panfrost_memory_entry *p_entry = (struct panfrost_memory_entry *) entry;
        struct panfrost_memory *backing = (struct panfrost_memory *) entry->slab;

        struct panfrost_transfer transfer = {
                .cpu = backing->bo->cpu + p_entry->offset,
                .gpu = backing->bo->gpu + p_entry->offset
        };

        return transfer;
}

/* Transient command stream pooling: command stream uploads try to simply copy
 * into whereever we left off. If there isn't space, we allocate a new entry
 * into the pool and copy there */

struct panfrost_transfer
panfrost_allocate_transient(struct panfrost_context *ctx, size_t sz)
{
        /* Pad the size */
        sz = ALIGN_POT(sz, ALIGNMENT);

        /* Check if there is room in the current entry */
        struct panfrost_transient_pool *pool = &ctx->transient_pools[ctx->cmdstream_i];

        if ((pool->entry_offset + sz) > pool->entry_size) {
                /* Don't overflow this entry -- advance to the next */

                pool->entry_offset = 0;

                pool->entry_index++;
                assert(pool->entry_index < PANFROST_MAX_TRANSIENT_ENTRIES);

                /* Check if this entry exists */

                if (pool->entry_index >= pool->entry_count) {
                        /* Don't overflow the pool -- allocate a new one */
                        struct pipe_context *gallium = (struct pipe_context *) ctx;
                        struct panfrost_screen *screen = pan_screen(gallium->screen);
                        struct pb_slab_entry *entry = pb_slab_alloc(&screen->slabs, pool->entry_size, HEAP_TRANSIENT);

                        pool->entry_count++;
                        pool->entries[pool->entry_index] = (struct panfrost_memory_entry *) entry;
                }

                /* Make sure we -still- won't overflow */
                assert(sz < pool->entry_size);
        }

        /* We have an entry we can write to, so do the upload! */
        struct panfrost_memory_entry *p_entry = pool->entries[pool->entry_index];
        struct panfrost_memory *backing = (struct panfrost_memory *) p_entry->base.slab;

        struct panfrost_transfer ret = {
                .cpu = backing->bo->cpu + p_entry->offset + pool->entry_offset,
                .gpu = backing->bo->gpu + p_entry->offset + pool->entry_offset
        };

        /* Advance the pointer */
        pool->entry_offset += sz;

        return ret;

}

mali_ptr
panfrost_upload_transient(struct panfrost_context *ctx, const void *data, size_t sz)
{
        struct panfrost_transfer transfer = panfrost_allocate_transient(ctx, sz);
        memcpy(transfer.cpu, data, sz);
        return transfer.gpu;
}

// TODO: An actual allocator, perhaps
// TODO: Multiple stacks for multiple bases?

int hack_stack_bottom = 4096; /* Don't interfere with constant offsets */
int last_offset = 0;

static inline int
pandev_allocate_offset(int *stack, size_t sz)
{
        /* First, align the stack bottom to something nice; it's not critical
         * at this point if we waste a little space to do so. */

        int excess = *stack & (ALIGNMENT - 1);

        /* Add the secret of my */
        if (excess)
                *stack += ALIGNMENT - excess;

        /* Finally, use the new bottom for the allocation and move down the
         * stack */

        int ret = *stack;
        *stack += sz;
        return ret;
}

inline mali_ptr
pandev_upload(int cheating_offset, int *stack_bottom, mali_ptr base, void *base_map, const void *data, size_t sz, bool no_pad)
{
        int offset;

        /* We're not positive about the sizes of all objects, but we don't want
         * them to crash against each other either. Let the caller disable
         * padding if they so choose, though. */

        size_t padded_size = no_pad ? sz : sz * 2;

        /* If no specific bottom is specified, use a global one... don't do
         * this in production, kids */

        if (!stack_bottom)
                stack_bottom = &hack_stack_bottom;

        /* Allocate space for the new GPU object, if required */

        if (cheating_offset == -1) {
                offset = pandev_allocate_offset(stack_bottom, padded_size);
        } else {
                offset = cheating_offset;
                *stack_bottom = offset + sz;
        }

        /* Save last offset for sequential uploads (job descriptors) */
        last_offset = offset + padded_size;

        /* Upload it */
        memcpy((uint8_t *) base_map + offset, data, sz);

        /* Return the GPU address */
        return base + offset;
}

/* Upload immediately after the last allocation */

mali_ptr
pandev_upload_sequential(mali_ptr base, void *base_map, const void *data, size_t sz)
{
        return pandev_upload(last_offset, NULL, base, base_map, data, sz, /* false */ true);
}

/* Simplified APIs for the real driver, rather than replays */

mali_ptr
panfrost_upload(struct panfrost_memory *mem, const void *data, size_t sz, bool no_pad)
{
        /* Bounds check */
        if ((mem->stack_bottom + sz) >= mem->bo->size) {
                printf("Out of memory, tried to upload %zd but only %zd available\n",
                       sz, mem->bo->size - mem->stack_bottom);
                assert(0);
        }

        return pandev_upload(-1, &mem->stack_bottom, mem->bo->gpu, mem->bo->cpu, data, sz, no_pad);
}

mali_ptr
panfrost_upload_sequential(struct panfrost_memory *mem, const void *data, size_t sz)
{
        return pandev_upload(last_offset, &mem->stack_bottom, mem->bo->gpu, mem->bo->cpu, data, sz, true);
}

/* Simplified interface to allocate a chunk without any upload, to allow
 * zero-copy uploads. This is particularly useful when the copy would happen
 * anyway, for instance with texture swizzling. */

void *
panfrost_allocate_transfer(struct panfrost_memory *mem, size_t sz, mali_ptr *gpu)
{
        int offset = pandev_allocate_offset(&mem->stack_bottom, sz);

        *gpu = mem->bo->gpu + offset;
        return mem->bo->cpu + offset;
}