1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
|
#ifndef __NVC0_SCREEN_H__
#define __NVC0_SCREEN_H__
#define NOUVEAU_NVC0
#include "nouveau/nouveau_screen.h"
#include "nouveau/nouveau_mm.h"
#include "nouveau/nouveau_fence.h"
#undef NOUVEAU_NVC0
#include "nvc0_winsys.h"
#include "nvc0_stateobj.h"
#define NVC0_TIC_MAX_ENTRIES 2048
#define NVC0_TSC_MAX_ENTRIES 2048
struct nvc0_context;
#define NVC0_SCRATCH_SIZE (2 << 20)
#define NVC0_SCRATCH_NR_BUFFERS 2
#define NVC0_SCREEN_RESIDENT_BO_COUNT 5
struct nvc0_screen {
struct nouveau_screen base;
struct nouveau_winsys *nvws;
struct nvc0_context *cur_ctx;
struct nouveau_bo *text;
struct nouveau_bo *uniforms;
struct nouveau_bo *tls;
struct nouveau_bo *txc; /* TIC (offset 0) and TSC (65536) */
struct nouveau_bo *vfetch_cache;
uint64_t tls_size;
struct nouveau_resource *text_heap;
struct {
struct nouveau_bo *bo[NVC0_SCRATCH_NR_BUFFERS];
uint8_t *buf;
int index;
uint32_t offset;
} scratch;
struct {
void **entries;
int next;
uint32_t lock[NVC0_TIC_MAX_ENTRIES / 32];
} tic;
struct {
void **entries;
int next;
uint32_t lock[NVC0_TSC_MAX_ENTRIES / 32];
} tsc;
struct {
struct nouveau_bo *bo;
uint32_t *map;
} fence;
struct nouveau_mman *mm_VRAM_fe0;
struct nouveau_grobj *fermi;
struct nouveau_grobj *eng2d;
struct nouveau_grobj *m2mf;
};
static INLINE struct nvc0_screen *
nvc0_screen(struct pipe_screen *screen)
{
return (struct nvc0_screen *)screen;
}
void nvc0_screen_make_buffers_resident(struct nvc0_screen *);
int nvc0_screen_tic_alloc(struct nvc0_screen *, void *);
int nvc0_screen_tsc_alloc(struct nvc0_screen *, void *);
static INLINE void
nvc0_resource_fence(struct nv04_resource *res, uint32_t flags)
{
struct nvc0_screen *screen = nvc0_screen(res->base.screen);
if (res->mm) {
nouveau_fence_ref(screen->base.fence.current, &res->fence);
if (flags & NOUVEAU_BO_WR)
nouveau_fence_ref(screen->base.fence.current, &res->fence_wr);
}
}
static INLINE void
nvc0_resource_validate(struct nv04_resource *res, uint32_t flags)
{
struct nvc0_screen *screen = nvc0_screen(res->base.screen);
if (likely(res->bo)) {
nouveau_bo_validate(screen->base.channel, res->bo, flags);
if (flags & NOUVEAU_BO_WR)
res->status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING;
if (flags & NOUVEAU_BO_RD)
res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING;
nvc0_resource_fence(res, flags);
}
}
struct nvc0_format {
uint32_t rt;
uint32_t tic;
uint32_t vtx;
uint32_t usage;
};
extern const struct nvc0_format nvc0_format_table[];
static INLINE void
nvc0_screen_tic_unlock(struct nvc0_screen *screen, struct nv50_tic_entry *tic)
{
if (tic->id >= 0)
screen->tic.lock[tic->id / 32] &= ~(1 << (tic->id % 32));
}
static INLINE void
nvc0_screen_tsc_unlock(struct nvc0_screen *screen, struct nv50_tsc_entry *tsc)
{
if (tsc->id >= 0)
screen->tsc.lock[tsc->id / 32] &= ~(1 << (tsc->id % 32));
}
static INLINE void
nvc0_screen_tic_free(struct nvc0_screen *screen, struct nv50_tic_entry *tic)
{
if (tic->id >= 0) {
screen->tic.entries[tic->id] = NULL;
screen->tic.lock[tic->id / 32] &= ~(1 << (tic->id % 32));
}
}
static INLINE void
nvc0_screen_tsc_free(struct nvc0_screen *screen, struct nv50_tsc_entry *tsc)
{
if (tsc->id >= 0) {
screen->tsc.entries[tsc->id] = NULL;
screen->tsc.lock[tsc->id / 32] &= ~(1 << (tsc->id % 32));
}
}
#endif
|