blob: 4bc4780ae17e4331b367d76c75e205966c1b98f4 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
|
#ifndef __NVC0_STATEOBJ_H__
#define __NVC0_STATEOBJ_H__
#include "pipe/p_state.h"
#define SB_BEGIN_3D(so, m, s) \
(so)->state[(so)->size++] = NVC0_FIFO_PKHDR_SQ(NVC0_3D(m), s)
#define SB_IMMED_3D(so, m, d) \
(so)->state[(so)->size++] = NVC0_FIFO_PKHDR_IL(NVC0_3D(m), d)
#define SB_DATA(so, u) (so)->state[(so)->size++] = (u)
#include "nv50/nv50_stateobj_tex.h"
struct nvc0_blend_stateobj {
struct pipe_blend_state pipe;
int size;
uint32_t state[72];
};
struct nvc0_rasterizer_stateobj {
struct pipe_rasterizer_state pipe;
int size;
uint32_t state[44];
};
struct nvc0_zsa_stateobj {
struct pipe_depth_stencil_alpha_state pipe;
int size;
uint32_t state[26];
};
struct nvc0_constbuf {
union {
struct pipe_resource *buf;
const void *data;
} u;
uint32_t size;
uint32_t offset;
bool user; /* should only be true if u.data is valid and non-NULL */
};
struct nvc0_vertex_element {
struct pipe_vertex_element pipe;
uint32_t state;
uint32_t state_alt; /* buffer 0 and with source offset (for translate) */
};
struct nvc0_vertex_stateobj {
uint32_t min_instance_div[PIPE_MAX_ATTRIBS];
uint16_t vb_access_size[PIPE_MAX_ATTRIBS];
struct translate *translate;
unsigned num_elements;
uint32_t instance_elts;
uint32_t instance_bufs;
bool shared_slots;
bool need_conversion; /* e.g. VFETCH cannot convert f64 to f32 */
unsigned size; /* size of vertex in bytes (when packed) */
struct nvc0_vertex_element element[0];
};
struct nvc0_so_target {
struct pipe_stream_output_target pipe;
struct pipe_query *pq;
unsigned stride;
bool clean;
};
static INLINE struct nvc0_so_target *
nvc0_so_target(struct pipe_stream_output_target *ptarg)
{
return (struct nvc0_so_target *)ptarg;
}
#endif
|