1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
|
/*
* Copyright 2010 Christoph Bumiller
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#include <errno.h>
#include <xf86drm.h>
#include <nouveau_drm.h>
#include "util/u_format.h"
#include "util/u_format_s3tc.h"
#include "pipe/p_screen.h"
#include "nv50/nv50_context.h"
#include "nv50/nv50_screen.h"
#include "nouveau_vp3_video.h"
#include "nv_object.xml.h"
/* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
#define LOCAL_WARPS_ALLOC 32
/* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
#define STACK_WARPS_ALLOC 32
#define THREADS_IN_WARP 32
#define ONE_TEMP_SIZE (4/*vector*/ * sizeof(float))
static boolean
nv50_screen_is_format_supported(struct pipe_screen *pscreen,
enum pipe_format format,
enum pipe_texture_target target,
unsigned sample_count,
unsigned bindings)
{
if (sample_count > 8)
return false;
if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
return false;
if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
return false;
if (!util_format_is_supported(format, bindings))
return false;
switch (format) {
case PIPE_FORMAT_Z16_UNORM:
if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
return false;
break;
default:
break;
}
/* transfers & shared are always supported */
bindings &= ~(PIPE_BIND_TRANSFER_READ |
PIPE_BIND_TRANSFER_WRITE |
PIPE_BIND_SHARED);
return (nv50_format_table[format].usage & bindings) == bindings;
}
static int
nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
{
const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
struct nouveau_device *dev = nouveau_screen(pscreen)->device;
switch (param) {
/* non-boolean caps */
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
return 14;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
return 12;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
return 14;
case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
return 512;
case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
case PIPE_CAP_MIN_TEXEL_OFFSET:
return -8;
case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
case PIPE_CAP_MAX_TEXEL_OFFSET:
return 7;
case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
return 128 * 1024 * 1024;
case PIPE_CAP_GLSL_FEATURE_LEVEL:
return 330;
case PIPE_CAP_MAX_RENDER_TARGETS:
return 8;
case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
return 1;
case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
return 4;
case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
return 64;
case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
return 1024;
case PIPE_CAP_MAX_VERTEX_STREAMS:
return 1;
case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
return 2048;
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
return 256;
case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
return 1; /* 256 for binding as RT, but that's not possible in GL */
case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
case PIPE_CAP_MAX_VIEWPORTS:
return NV50_MAX_VIEWPORTS;
case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
case PIPE_CAP_ENDIANNESS:
return PIPE_ENDIAN_LITTLE;
case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
/* supported caps */
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
case PIPE_CAP_TEXTURE_SWIZZLE:
case PIPE_CAP_TEXTURE_SHADOW_MAP:
case PIPE_CAP_NPOT_TEXTURES:
case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
case PIPE_CAP_ANISOTROPIC_FILTER:
case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
case PIPE_CAP_TWO_SIDED_STENCIL:
case PIPE_CAP_DEPTH_CLIP_DISABLE:
case PIPE_CAP_POINT_SPRITE:
case PIPE_CAP_SM3:
case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
case PIPE_CAP_VERTEX_COLOR_CLAMPED:
case PIPE_CAP_QUERY_TIMESTAMP:
case PIPE_CAP_QUERY_TIME_ELAPSED:
case PIPE_CAP_OCCLUSION_QUERY:
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
case PIPE_CAP_INDEP_BLEND_ENABLE:
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
case PIPE_CAP_PRIMITIVE_RESTART:
case PIPE_CAP_TGSI_INSTANCEID:
case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
case PIPE_CAP_CONDITIONAL_RENDER:
case PIPE_CAP_TEXTURE_BARRIER:
case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
case PIPE_CAP_START_INSTANCE:
case PIPE_CAP_USER_CONSTANT_BUFFERS:
case PIPE_CAP_USER_INDEX_BUFFERS:
case PIPE_CAP_USER_VERTEX_BUFFERS:
case PIPE_CAP_TEXTURE_MULTISAMPLE:
case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
case PIPE_CAP_SAMPLER_VIEW_TARGET:
case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
case PIPE_CAP_CLIP_HALFZ:
case PIPE_CAP_POLYGON_OFFSET_CLAMP:
case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
case PIPE_CAP_DEPTH_BOUNDS_TEST:
case PIPE_CAP_TGSI_TXQS:
return 1;
case PIPE_CAP_SEAMLESS_CUBE_MAP:
return 1; /* class_3d >= NVA0_3D_CLASS; */
/* supported on nva0+ */
case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
return class_3d >= NVA0_3D_CLASS;
/* supported on nva3+ */
case PIPE_CAP_CUBE_MAP_ARRAY:
case PIPE_CAP_INDEP_BLEND_FUNC:
case PIPE_CAP_TEXTURE_QUERY_LOD:
case PIPE_CAP_SAMPLE_SHADING:
return class_3d >= NVA3_3D_CLASS;
/* unsupported caps */
case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
case PIPE_CAP_SHADER_STENCIL_EXPORT:
case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_TGSI_TEXCOORD:
case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
case PIPE_CAP_TEXTURE_GATHER_SM5:
case PIPE_CAP_FAKE_SW_MSAA:
case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
case PIPE_CAP_COMPUTE:
case PIPE_CAP_DRAW_INDIRECT:
case PIPE_CAP_VERTEXID_NOBASE:
case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
return 0;
case PIPE_CAP_VENDOR_ID:
return 0x10de;
case PIPE_CAP_DEVICE_ID: {
uint64_t device_id;
if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
return -1;
}
return device_id;
}
case PIPE_CAP_ACCELERATED:
return 1;
case PIPE_CAP_VIDEO_MEMORY:
return dev->vram_size >> 20;
case PIPE_CAP_UMA:
return 0;
}
NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
return 0;
}
static int
nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
enum pipe_shader_cap param)
{
switch (shader) {
case PIPE_SHADER_VERTEX:
case PIPE_SHADER_GEOMETRY:
case PIPE_SHADER_FRAGMENT:
break;
default:
return 0;
}
switch (param) {
case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
return 16384;
case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
return 4;
case PIPE_SHADER_CAP_MAX_INPUTS:
if (shader == PIPE_SHADER_VERTEX)
return 32;
return 15;
case PIPE_SHADER_CAP_MAX_OUTPUTS:
return 16;
case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
return 65536;
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
return NV50_MAX_PIPE_CONSTBUFS;
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
return shader != PIPE_SHADER_FRAGMENT;
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
return 1;
case PIPE_SHADER_CAP_MAX_PREDS:
return 0;
case PIPE_SHADER_CAP_MAX_TEMPS:
return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 1;
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
return 0;
case PIPE_SHADER_CAP_SUBROUTINES:
return 0; /* please inline, or provide function declarations */
case PIPE_SHADER_CAP_INTEGERS:
return 1;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
/* The chip could handle more sampler views than samplers */
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
return MIN2(16, PIPE_MAX_SAMPLERS);
case PIPE_SHADER_CAP_DOUBLES:
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
return 0;
default:
NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
return 0;
}
}
static float
nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
{
switch (param) {
case PIPE_CAPF_MAX_LINE_WIDTH:
case PIPE_CAPF_MAX_LINE_WIDTH_AA:
return 10.0f;
case PIPE_CAPF_MAX_POINT_WIDTH:
case PIPE_CAPF_MAX_POINT_WIDTH_AA:
return 64.0f;
case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
return 16.0f;
case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
return 4.0f;
case PIPE_CAPF_GUARD_BAND_LEFT:
case PIPE_CAPF_GUARD_BAND_TOP:
return 0.0f;
case PIPE_CAPF_GUARD_BAND_RIGHT:
case PIPE_CAPF_GUARD_BAND_BOTTOM:
return 0.0f; /* that or infinity */
}
NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
return 0.0f;
}
static void
nv50_screen_destroy(struct pipe_screen *pscreen)
{
struct nv50_screen *screen = nv50_screen(pscreen);
if (!nouveau_drm_screen_unref(&screen->base))
return;
if (screen->base.fence.current) {
struct nouveau_fence *current = NULL;
/* nouveau_fence_wait will create a new current fence, so wait on the
* _current_ one, and remove both.
*/
nouveau_fence_ref(screen->base.fence.current, ¤t);
nouveau_fence_wait(current);
nouveau_fence_ref(NULL, ¤t);
nouveau_fence_ref(NULL, &screen->base.fence.current);
}
if (screen->base.pushbuf)
screen->base.pushbuf->user_priv = NULL;
if (screen->blitter)
nv50_blitter_destroy(screen);
nouveau_bo_ref(NULL, &screen->code);
nouveau_bo_ref(NULL, &screen->tls_bo);
nouveau_bo_ref(NULL, &screen->stack_bo);
nouveau_bo_ref(NULL, &screen->txc);
nouveau_bo_ref(NULL, &screen->uniforms);
nouveau_bo_ref(NULL, &screen->fence.bo);
nouveau_heap_destroy(&screen->vp_code_heap);
nouveau_heap_destroy(&screen->gp_code_heap);
nouveau_heap_destroy(&screen->fp_code_heap);
FREE(screen->tic.entries);
nouveau_object_del(&screen->tesla);
nouveau_object_del(&screen->eng2d);
nouveau_object_del(&screen->m2mf);
nouveau_object_del(&screen->sync);
nouveau_screen_fini(&screen->base);
FREE(screen);
}
static void
nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
{
struct nv50_screen *screen = nv50_screen(pscreen);
struct nouveau_pushbuf *push = screen->base.pushbuf;
/* we need to do it after possible flush in MARK_RING */
*sequence = ++screen->base.fence.sequence;
assert(PUSH_AVAIL(push) >= 5);
PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
PUSH_DATAh(push, screen->fence.bo->offset);
PUSH_DATA (push, screen->fence.bo->offset);
PUSH_DATA (push, *sequence);
PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
NV50_3D_QUERY_GET_UNK4 |
NV50_3D_QUERY_GET_UNIT_CROP |
NV50_3D_QUERY_GET_TYPE_QUERY |
NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
NV50_3D_QUERY_GET_SHORT);
}
static u32
nv50_screen_fence_update(struct pipe_screen *pscreen)
{
return nv50_screen(pscreen)->fence.map[0];
}
static void
nv50_screen_init_hwctx(struct nv50_screen *screen)
{
struct nouveau_pushbuf *push = screen->base.pushbuf;
struct nv04_fifo *fifo;
unsigned i;
fifo = (struct nv04_fifo *)screen->base.channel->data;
BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
PUSH_DATA (push, screen->m2mf->handle);
BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
PUSH_DATA (push, screen->sync->handle);
PUSH_DATA (push, fifo->vram);
PUSH_DATA (push, fifo->vram);
BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
PUSH_DATA (push, screen->eng2d->handle);
BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
PUSH_DATA (push, screen->sync->handle);
PUSH_DATA (push, fifo->vram);
PUSH_DATA (push, fifo->vram);
PUSH_DATA (push, fifo->vram);
BEGIN_NV04(push, NV50_2D(OPERATION), 1);
PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
PUSH_DATA (push, 0);
BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
PUSH_DATA (push, 0);
BEGIN_NV04(push, SUBC_2D(0x0888), 1);
PUSH_DATA (push, 1);
BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
PUSH_DATA (push, screen->tesla->handle);
BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
PUSH_DATA (push, screen->sync->handle);
BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
for (i = 0; i < 11; ++i)
PUSH_DATA(push, fifo->vram);
BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
PUSH_DATA(push, fifo->vram);
BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
PUSH_DATA (push, 0xf);
if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
PUSH_DATA (push, 0x18);
}
BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
PUSH_DATA(push, screen->base.device->drm_version >= 0x01000101);
BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
for (i = 0; i < 8; ++i)
PUSH_DATA(push, screen->base.device->drm_version >= 0x01000101);
BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
PUSH_DATA (push, 1);
BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
PUSH_DATA (push, 0);
BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
PUSH_DATA (push, 0);
BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
PUSH_DATA (push, 0);
BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
PUSH_DATA (push, 1);
BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
PUSH_DATA (push, 1);
if (screen->tesla->oclass >= NVA0_3D_CLASS) {
BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
PUSH_DATA (push, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
}
BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
PUSH_DATA (push, 0);
BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
PUSH_DATA (push, 0);
PUSH_DATA (push, 0);
BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
PUSH_DATA (push, 0x3f);
BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
PUSH_DATAh(push, screen->tls_bo->offset);
PUSH_DATA (push, screen->tls_bo->offset);
PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
PUSH_DATAh(push, screen->stack_bo->offset);
PUSH_DATA (push, screen->stack_bo->offset);
PUSH_DATA (push, 4);
BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
/* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
PUSH_DATAf(push, 0.0f);
PUSH_DATAf(push, 0.0f);
PUSH_DATAf(push, 0.0f);
PUSH_DATAf(push, 0.0f);
BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
nv50_upload_ms_info(push);
/* max TIC (bits 4:8) & TSC bindings, per program type */
for (i = 0; i < 3; ++i) {
BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
PUSH_DATA (push, 0x54);
}
BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
PUSH_DATAh(push, screen->txc->offset);
PUSH_DATA (push, screen->txc->offset);
PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
PUSH_DATAh(push, screen->txc->offset + 65536);
PUSH_DATA (push, screen->txc->offset + 65536);
PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
PUSH_DATA (push, 0);
BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
PUSH_DATA (push, 0);
BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
for (i = 0; i < 8 * 2; ++i)
PUSH_DATA(push, 0);
BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
PUSH_DATA (push, 0);
BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
PUSH_DATA (push, 1);
for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
PUSH_DATAf(push, 0.0f);
PUSH_DATAf(push, 1.0f);
BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
PUSH_DATA (push, 8192 << 16);
PUSH_DATA (push, 8192 << 16);
}
BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
#ifdef NV50_SCISSORS_CLIPPING
PUSH_DATA (push, 0x0000);
#else
PUSH_DATA (push, 0x1080);
#endif
BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
/* We use scissors instead of exact view volume clipping,
* so they're always enabled.
*/
for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
PUSH_DATA (push, 1);
PUSH_DATA (push, 8192 << 16);
PUSH_DATA (push, 8192 << 16);
}
BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
PUSH_DATA (push, 1);
BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
PUSH_DATA (push, 0x11111111);
BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
PUSH_DATA (push, 1);
BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
PUSH_DATA (push, 0);
if (screen->base.class_3d >= NV84_3D_CLASS) {
BEGIN_NV04(push, SUBC_3D(NV84_3D_VERTEX_ID_BASE), 1);
PUSH_DATA (push, 0);
}
PUSH_KICK (push);
}
static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
uint64_t *tls_size)
{
struct nouveau_device *dev = screen->base.device;
int ret;
screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
ONE_TEMP_SIZE;
if (nouveau_mesa_debug)
debug_printf("allocating space for %u temps\n",
util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
*tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
*tls_size, NULL, &screen->tls_bo);
if (ret) {
NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
return ret;
}
return 0;
}
int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
{
struct nouveau_pushbuf *push = screen->base.pushbuf;
int ret;
uint64_t tls_size;
if (tls_space < screen->cur_tls_space)
return 0;
if (tls_space > screen->max_tls_space) {
/* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
* LOCAL_WARPS_NO_CLAMP) */
NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
(unsigned)(tls_space / ONE_TEMP_SIZE),
(unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
return -ENOMEM;
}
nouveau_bo_ref(NULL, &screen->tls_bo);
ret = nv50_tls_alloc(screen, tls_space, &tls_size);
if (ret)
return ret;
BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
PUSH_DATAh(push, screen->tls_bo->offset);
PUSH_DATA (push, screen->tls_bo->offset);
PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
return 1;
}
struct pipe_screen *
nv50_screen_create(struct nouveau_device *dev)
{
struct nv50_screen *screen;
struct pipe_screen *pscreen;
struct nouveau_object *chan;
uint64_t value;
uint32_t tesla_class;
unsigned stack_size;
int ret;
screen = CALLOC_STRUCT(nv50_screen);
if (!screen)
return NULL;
pscreen = &screen->base.base;
ret = nouveau_screen_init(&screen->base, dev);
if (ret) {
NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
goto fail;
}
/* TODO: Prevent FIFO prefetch before transfer of index buffers and
* admit them to VRAM.
*/
screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
PIPE_BIND_VERTEX_BUFFER;
screen->base.sysmem_bindings |=
PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
screen->base.pushbuf->user_priv = screen;
screen->base.pushbuf->rsvd_kick = 5;
chan = screen->base.channel;
pscreen->destroy = nv50_screen_destroy;
pscreen->context_create = nv50_create;
pscreen->is_format_supported = nv50_screen_is_format_supported;
pscreen->get_param = nv50_screen_get_param;
pscreen->get_shader_param = nv50_screen_get_shader_param;
pscreen->get_paramf = nv50_screen_get_paramf;
nv50_screen_init_resource_functions(pscreen);
if (screen->base.device->chipset < 0x84 ||
debug_get_bool_option("NOUVEAU_PMPEG", false)) {
/* PMPEG */
nouveau_screen_init_vdec(&screen->base);
} else if (screen->base.device->chipset < 0x98 ||
screen->base.device->chipset == 0xa0) {
/* VP2 */
screen->base.base.get_video_param = nv84_screen_get_video_param;
screen->base.base.is_video_format_supported = nv84_screen_video_supported;
} else {
/* VP3/4 */
screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
}
ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
NULL, &screen->fence.bo);
if (ret) {
NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
goto fail;
}
nouveau_bo_map(screen->fence.bo, 0, NULL);
screen->fence.map = screen->fence.bo->map;
screen->base.fence.emit = nv50_screen_fence_emit;
screen->base.fence.update = nv50_screen_fence_update;
ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
&(struct nv04_notify){ .length = 32 },
sizeof(struct nv04_notify), &screen->sync);
if (ret) {
NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
goto fail;
}
ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
NULL, 0, &screen->m2mf);
if (ret) {
NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
goto fail;
}
ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
NULL, 0, &screen->eng2d);
if (ret) {
NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
goto fail;
}
switch (dev->chipset & 0xf0) {
case 0x50:
tesla_class = NV50_3D_CLASS;
break;
case 0x80:
case 0x90:
tesla_class = NV84_3D_CLASS;
break;
case 0xa0:
switch (dev->chipset) {
case 0xa0:
case 0xaa:
case 0xac:
tesla_class = NVA0_3D_CLASS;
break;
case 0xaf:
tesla_class = NVAF_3D_CLASS;
break;
default:
tesla_class = NVA3_3D_CLASS;
break;
}
break;
default:
NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
goto fail;
}
screen->base.class_3d = tesla_class;
ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
NULL, 0, &screen->tesla);
if (ret) {
NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
goto fail;
}
/* This over-allocates by a page. The GP, which would execute at the end of
* the last page, would trigger faults. The going theory is that it
* prefetches up to a certain amount.
*/
ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
(3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
NULL, &screen->code);
if (ret) {
NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
goto fail;
}
nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
screen->TPs = util_bitcount(value & 0xffff);
screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
STACK_WARPS_ALLOC * 64 * 8;
ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
&screen->stack_bo);
if (ret) {
NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
goto fail;
}
uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
ONE_TEMP_SIZE;
screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
screen->max_tls_space /= 2; /* half of vram */
/* hw can address max 64 KiB */
screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
uint64_t tls_size;
unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
ret = nv50_tls_alloc(screen, tls_space, &tls_size);
if (ret)
goto fail;
if (nouveau_mesa_debug)
debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
&screen->uniforms);
if (ret) {
NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
goto fail;
}
ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
&screen->txc);
if (ret) {
NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
goto fail;
}
screen->tic.entries = CALLOC(4096, sizeof(void *));
screen->tsc.entries = screen->tic.entries + 2048;
if (!nv50_blitter_create(screen))
goto fail;
nv50_screen_init_hwctx(screen);
nouveau_fence_new(&screen->base, &screen->base.fence.current, false);
return pscreen;
fail:
nv50_screen_destroy(pscreen);
return NULL;
}
int
nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
{
int i = screen->tic.next;
while (screen->tic.lock[i / 32] & (1 << (i % 32)))
i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
if (screen->tic.entries[i])
nv50_tic_entry(screen->tic.entries[i])->id = -1;
screen->tic.entries[i] = entry;
return i;
}
int
nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
{
int i = screen->tsc.next;
while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
if (screen->tsc.entries[i])
nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
screen->tsc.entries[i] = entry;
return i;
}
|